[gegl] workshop: add gif-load using libnsgif



commit 92a3408ceb871341d7dd2cf602fb3609369ce25a
Author: Øyvind Kolås <pippin gimp org>
Date:   Wed Sep 12 17:28:22 2018 +0200

    workshop: add gif-load using libnsgif
    
    Also including a version of libnsgif that has been made self-contained by
    inlining (might be old and not contain the latest fixes in libnsgif) the few
    source files it depends on, having a direct copy of the libnsgif directory in
    the gegl source tree might be better, unless distributions start packaging
    libnsgif.

 bin/gegl.c                      |    4 +-
 operations/workshop/Makefile.am |    1 +
 operations/workshop/gif-load.c  |  245 ++++++++
 operations/workshop/libnsgif.c  | 1308 +++++++++++++++++++++++++++++++++++++++
 operations/workshop/libnsgif.h  |  108 ++++
 po/POTFILES.in                  |    1 +
 6 files changed, 1665 insertions(+), 2 deletions(-)
---
diff --git a/bin/gegl.c b/bin/gegl.c
index 69d2b1efc..93f95fe63 100644
--- a/bin/gegl.c
+++ b/bin/gegl.c
@@ -421,8 +421,8 @@ int gegl_str_has_video_suffix (char *path)
          g_str_has_suffix (path, ".webm") ||
          g_str_has_suffix (path, ".MP4") ||
          g_str_has_suffix (path, ".mkv") ||
-         g_str_has_suffix (path, ".gif") ||
-         g_str_has_suffix (path, ".GIF") ||
+         //g_str_has_suffix (path, ".gif") ||
+         //g_str_has_suffix (path, ".GIF") ||
          g_str_has_suffix (path, ".MKV") ||
          g_str_has_suffix (path, ".mov") ||
          g_str_has_suffix (path, ".ogg");
diff --git a/operations/workshop/Makefile.am b/operations/workshop/Makefile.am
index e01d2cc91..32b7202d6 100644
--- a/operations/workshop/Makefile.am
+++ b/operations/workshop/Makefile.am
@@ -14,6 +14,7 @@ op_LTLIBRARIES = \
        bilateral-filter-fast.la \
        demosaic-bimedian.la \
        demosaic-simple.la \
+       gif-load.la \
        ditto.la \
        domain-transform.la \
        gradient-map.la \
diff --git a/operations/workshop/gif-load.c b/operations/workshop/gif-load.c
new file mode 100644
index 000000000..31f130c2e
--- /dev/null
+++ b/operations/workshop/gif-load.c
@@ -0,0 +1,245 @@
+/* This file is an image processing operation for GEGL
+ *
+ * GEGL is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 3 of the License, or (at your option) any later version.
+ *
+ * GEGL is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with GEGL; if not, see <https://www.gnu.org/licenses/>.
+ *
+ * Copyright 2018 Øyvind Kolås <pippin gimp org>
+ *
+ * This code is based on the decode_gif example coming with netsurf.
+ *
+ * Copyright 2004 Richard Wilson <richard wilson netsurf-browser org>
+ * Copyright 2008 Sean Fox <dyntryx gmail com>
+ *
+ * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
+ * Licenced under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ */
+
+#include "config.h"
+#include <glib/gi18n-lib.h>
+
+
+#ifdef GEGL_PROPERTIES
+
+property_file_path (path, _("File"), "")
+  description (_("Path of file to load"))
+property_int (frame, _("frame"), 0)
+  description (_("frame number to decode"))
+property_int (frames, _("frames"), 0)
+  description (_("Number of frames in gif animation"))
+
+#else
+
+#define GEGL_OP_SOURCE
+#define GEGL_OP_NAME gif_load
+#define GEGL_OP_C_SOURCE gif-load.c
+
+#include <gegl-op.h>
+#include <gegl-gio-private.h>
+#include "libnsgif.h"
+#include "libnsgif.c"
+
+#define IO_BUFFER_SIZE 4096
+
+typedef struct
+{
+  GFile *file;
+  GInputStream *stream;
+
+  gif_animation gif;
+  unsigned char *gif_data;
+
+  const Babl *format;
+
+  gint width;
+  gint height;
+} Priv;
+
+static void
+cleanup(GeglOperation *operation)
+{
+  GeglProperties *o = GEGL_PROPERTIES (operation);
+  Priv *p = (Priv*) o->user_data;
+
+  if (p != NULL)
+    {
+      gif_finalise (&p->gif);
+      if (p->gif_data) g_free (p->gif_data);
+
+      if (p->stream != NULL)
+        g_input_stream_close (G_INPUT_STREAM (p->stream), NULL, NULL);
+
+      g_clear_object (&p->stream);
+      g_clear_object (&p->file);
+
+      p->width = p->height = 0;
+      p->format = NULL;
+    }
+}
+
+static void *bitmap_create(int width, int height)
+{
+  return calloc(width * height, 4);
+}
+
+static void bitmap_set_opaque(void *bitmap, bool opaque)
+{
+  (void) opaque;  /* unused */
+  assert(bitmap);
+}
+
+static bool bitmap_test_opaque(void *bitmap)
+{
+  assert(bitmap);
+  return false;
+}
+
+static unsigned char *bitmap_get_buffer(void *bitmap)
+{
+  assert(bitmap);
+  return bitmap;
+}
+
+static void bitmap_destroy(void *bitmap)
+{
+  assert(bitmap);
+  free(bitmap);
+}
+
+static void bitmap_modified(void *bitmap)
+{
+  assert(bitmap);
+  return;
+}
+
+static void
+prepare (GeglOperation *operation)
+{
+  GeglProperties *o = GEGL_PROPERTIES (operation);
+  Priv *p = (o->user_data) ? o->user_data : g_new0 (Priv, 1);
+
+  g_assert (p != NULL);
+
+  p->format = babl_format ("R'G'B'A u8");
+  o->user_data = (void*) p;
+
+  if (p->gif_data == NULL)
+    {
+      gsize length;
+      gif_bitmap_callback_vt bitmap_callbacks = {
+        bitmap_create,
+        bitmap_destroy,
+        bitmap_get_buffer,
+        bitmap_set_opaque,
+        bitmap_test_opaque,
+        bitmap_modified
+      };
+      g_file_get_contents (o->path, (void*)&p->gif_data, &length, NULL);
+      gif_create(&p->gif, &bitmap_callbacks);
+      gif_initialise(&p->gif, length, p->gif_data);
+
+      o->frames = p->gif.frame_count;
+      g_assert (p->gif_data != NULL);
+    }
+
+  gegl_operation_set_format (operation, "output", p->format);
+}
+
+static GeglRectangle
+get_bounding_box (GeglOperation *operation)
+{
+  GeglProperties *o = GEGL_PROPERTIES (operation);
+  GeglRectangle result = { 0, 0, 0, 0 };
+  Priv *p = (Priv*) o->user_data;
+
+  result.width = p->gif.width;
+  result.height = p->gif.height;
+
+  return result;
+}
+
+static gboolean
+process (GeglOperation       *operation,
+         GeglBuffer          *output,
+         const GeglRectangle *result,
+         gint                 level)
+{
+  GeglProperties *o = GEGL_PROPERTIES (operation);
+  Priv *p = (Priv*) o->user_data;
+  int code;
+
+  if (o->frame > o->frames-1) o->frame = o->frames-1;
+  if (o->frame < 0) o->frame = 0;
+
+  code = gif_decode_frame (&p->gif, o->frame);
+  if (code != GIF_OK)
+    g_warning ("gif_decode_frame:%i\n", code);
+
+  gegl_buffer_set (output, result, 0, p->format,
+                   p->gif.frame_image,
+                   p->gif.width * 4);
+
+  return FALSE;
+}
+
+static GeglRectangle
+get_cached_region (GeglOperation       *operation,
+                   const GeglRectangle *roi)
+{
+  return get_bounding_box (operation);
+}
+
+static void
+finalize(GObject *object)
+{
+  GeglProperties *o = GEGL_PROPERTIES (object);
+
+  if (o->user_data != NULL)
+    {
+      cleanup (GEGL_OPERATION (object));
+      g_clear_pointer (&o->user_data, g_free);
+    }
+
+  G_OBJECT_CLASS (gegl_op_parent_class)->finalize (object);
+}
+
+static void
+gegl_op_class_init (GeglOpClass *klass)
+{
+  GeglOperationClass       *operation_class;
+  GeglOperationSourceClass *source_class;
+
+  G_OBJECT_CLASS(klass)->finalize = finalize;
+
+  operation_class = GEGL_OPERATION_CLASS (klass);
+  source_class    = GEGL_OPERATION_SOURCE_CLASS (klass);
+
+  source_class->process = process;
+  operation_class->prepare = prepare;
+  operation_class->get_bounding_box = get_bounding_box;
+  operation_class->get_cached_region = get_cached_region;
+
+  gegl_operation_class_set_keys (operation_class,
+    "name",         "gegl:gif-load",
+    "title",        _("GIF File Loader"),
+    "categories"  , "hidden",
+    "description" , _("GIF image loader."),
+    NULL);
+
+  gegl_operation_handlers_register_loader (
+    "image/gif", "gegl:gif-load");
+  gegl_operation_handlers_register_loader (
+    ".gif", "gegl:gif-load");
+}
+
+#endif
diff --git a/operations/workshop/libnsgif.c b/operations/workshop/libnsgif.c
new file mode 100644
index 000000000..ae8f66dc8
--- /dev/null
+++ b/operations/workshop/libnsgif.c
@@ -0,0 +1,1308 @@
+/*
+ * Copyright 2004 Richard Wilson <richard wilson netsurf-browser org>
+ * Copyright 2008 Sean Fox <dyntryx gmail com>
+ *
+ * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
+ * Licenced under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ */
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <assert.h>
+#include "libnsgif.h"
+
+///////////////////////////////////#include "log.h"
+/*
+ * Copyright 2003 James Bursa <bursa users sourceforge net>
+ * Copyright 2004 John Tytgat <John Tytgat aaug net>
+ *
+ * This file is part of NetSurf, http://www.netsurf-browser.org/
+ * Licenced under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ */
+#include <stdio.h>
+
+#ifndef _LIBNSGIF_LOG_H_
+#define _LIBNSGIF_LOG_H_
+
+#ifdef NDEBUG
+#  define LOG(x) ((void) 0)
+#else
+#  define LOG(x) do { fprintf(stderr, x), fputc('\n', stderr); } while (0)
+#endif /* NDEBUG */
+
+#endif /* _LIBNSGIF_LOG_H_ */
+
+/*     READING GIF FILES
+       =================
+
+       The functions provided by this file allow for efficient progressive GIF
+       decoding. Whilst the initialisation does not ensure that there is
+       sufficient image data to complete the entire frame, it does ensure that
+       the information provided is valid. Any subsequent attempts to decode an
+       initialised GIF are guaranteed to succeed, and any bytes of the image
+       not present are assumed to be totally transparent.
+
+       To begin decoding a GIF, the 'gif' structure must be initialised with
+       the 'gif_data' and 'buffer_size' set to their initial values. The
+       'buffer_position' should initially be 0, and will be internally updated
+       as the decoding commences. The caller should then repeatedly call
+       gif_initialise() with the structure until the function returns 1, or
+       no more data is avaliable.
+
+       Once the initialisation has begun, the decoder completes the variables
+       'frame_count' and 'frame_count_partial'. The former being the total
+       number of frames that have been successfully initialised, and the
+       latter being the number of frames that a partial amount of data is
+       available for. This assists the caller in managing the animation whilst
+       decoding is continuing.
+
+       To decode a frame, the caller must use gif_decode_frame() which updates
+       the current 'frame_image' to reflect the desired frame. The required
+       'disposal_method' is also updated to reflect how the frame should be
+       plotted. The caller must not assume that the current 'frame_image' will
+       be valid between calls if initialisation is still occuring, and should
+       either always request that the frame is decoded (no processing will
+       occur if the 'decoded_frame' has not been invalidated by initialisation)
+       or perform the check itself.
+
+       It should be noted that gif_finalise() should always be called, even if
+       no frames were initialised.  Additionally, it is the responsibility of
+       the caller to free 'gif_data'.
+
+       [rjw] - Fri 2nd April 2004
+*/
+
+/*     TO-DO LIST
+       =================
+
+       + Plain text and comment extensions could be implemented if there is any
+       interest in doing so.
+*/
+
+
+
+
+/*     Maximum colour table size
+*/
+#define GIF_MAX_COLOURS 256
+
+/*     Internal flag that the colour table needs to be processed
+*/
+#define GIF_PROCESS_COLOURS 0xaa000000
+
+/*     Internal flag that a frame is invalid/unprocessed
+*/
+#define GIF_INVALID_FRAME -1
+
+/*     Maximum LZW bits available
+*/
+#define GIF_MAX_LZW 12
+
+/* Transparent colour
+*/
+#define GIF_TRANSPARENT_COLOUR 0x00
+
+/*     GIF Flags
+*/
+#define GIF_FRAME_COMBINE 1
+#define GIF_FRAME_CLEAR 2
+#define GIF_FRAME_RESTORE 3
+#define GIF_FRAME_QUIRKS_RESTORE 4
+#define GIF_IMAGE_SEPARATOR 0x2c
+#define GIF_INTERLACE_MASK 0x40
+#define GIF_COLOUR_TABLE_MASK 0x80
+#define GIF_COLOUR_TABLE_SIZE_MASK 0x07
+#define GIF_EXTENSION_INTRODUCER 0x21
+#define GIF_EXTENSION_GRAPHIC_CONTROL 0xf9
+#define GIF_DISPOSAL_MASK 0x1c
+#define GIF_TRANSPARENCY_MASK 0x01
+#define GIF_EXTENSION_COMMENT 0xfe
+#define GIF_EXTENSION_PLAIN_TEXT 0x01
+#define GIF_EXTENSION_APPLICATION 0xff
+#define GIF_BLOCK_TERMINATOR 0x00
+#define GIF_TRAILER 0x3b
+
+/*     Internal GIF routines
+*/
+static gif_result gif_initialise_sprite(gif_animation *gif, unsigned int width, unsigned int height);
+static gif_result gif_initialise_frame(gif_animation *gif);
+static gif_result gif_initialise_frame_extensions(gif_animation *gif, const int frame);
+static gif_result gif_skip_frame_extensions(gif_animation *gif);
+static unsigned int gif_interlaced_line(int height, int y);
+
+
+
+/*     Internal LZW routines
+*/
+static void gif_init_LZW(gif_animation *gif);
+static bool gif_next_LZW(gif_animation *gif);
+static int gif_next_code(gif_animation *gif, int code_size);
+
+/*     General LZW values. They are shared for all GIFs being decoded, and
+       thus we can't handle progressive decoding efficiently without having
+       the data for each image which would use an extra 10Kb or so per GIF.
+*/
+static unsigned char buf[4];
+static unsigned char *direct;
+static int maskTbl[16] = {0x0000, 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f,
+                         0x00ff, 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff};
+static int table[2][(1 << GIF_MAX_LZW)];
+static unsigned char stack[(1 << GIF_MAX_LZW) * 2];
+static unsigned char *stack_pointer;
+static int code_size, set_code_size;
+static int max_code, max_code_size;
+static int clear_code, end_code;
+static int curbit, lastbit, last_byte;
+static int firstcode, oldcode;
+static bool zero_data_block = false;
+static bool get_done;
+
+/*     Whether to clear the decoded image rather than plot
+*/
+static bool clear_image = false;
+
+
+
+/**    Initialises necessary gif_animation members.
+*/
+void gif_create(gif_animation *gif, gif_bitmap_callback_vt *bitmap_callbacks) {
+       memset(gif, 0, sizeof(gif_animation));
+       gif->bitmap_callbacks = *bitmap_callbacks;
+       gif->decoded_frame = GIF_INVALID_FRAME;
+}
+
+
+/**    Initialises any workspace held by the animation and attempts to decode
+       any information that hasn't already been decoded.
+       If an error occurs, all previously decoded frames are retained.
+
+       @return GIF_FRAME_DATA_ERROR for GIF frame data error
+               GIF_INSUFFICIENT_FRAME_DATA for insufficient data to process
+                         any more frames
+               GIF_INSUFFICIENT_MEMORY for memory error
+               GIF_DATA_ERROR for GIF error
+               GIF_INSUFFICIENT_DATA for insufficient data to do anything
+               GIF_OK for successful decoding
+               GIF_WORKING for successful decoding if more frames are expected
+*/
+gif_result gif_initialise(gif_animation *gif, size_t size, unsigned char *data) {
+       unsigned char *gif_data;
+       unsigned int index;
+       gif_result return_value;
+
+       /*      The GIF format is thoroughly documented; a full description
+        *      can be found at http://www.w3.org/Graphics/GIF/spec-gif89a.txt
+       */
+
+       /*      Initialize values
+       */
+       gif->buffer_size = size;
+       gif->gif_data = data;
+       
+       /*      Check for sufficient data to be a GIF (6-byte header + 7-byte logical screen descriptor)
+       */
+       if (gif->buffer_size < 13) return GIF_INSUFFICIENT_DATA;
+
+       /*      Get our current processing position
+       */
+       gif_data = gif->gif_data + gif->buffer_position;
+
+       /*      See if we should initialise the GIF
+       */
+       if (gif->buffer_position == 0) {
+
+               /*      We want everything to be NULL before we start so we've no chance
+                       of freeing bad pointers (paranoia)
+               */
+               gif->frame_image = NULL;
+               gif->frames = NULL;
+               gif->local_colour_table = NULL;
+               gif->global_colour_table = NULL;
+
+               /*      The caller may have been lazy and not reset any values
+               */
+               gif->frame_count = 0;
+               gif->frame_count_partial = 0;
+               gif->decoded_frame = GIF_INVALID_FRAME;
+
+               /* 6-byte GIF file header is:
+                *
+                *      +0      3CHARS  Signature ('GIF')
+                *      +3      3CHARS  Version ('87a' or '89a')
+                */
+               if (strncmp((const char *) gif_data, "GIF", 3) != 0)
+                       return GIF_DATA_ERROR;
+               gif_data += 3;
+
+               /*      Ensure GIF reports version 87a or 89a
+               */
+/*             if ((strncmp(gif_data, "87a", 3) != 0) &&
+                               (strncmp(gif_data, "89a", 3) != 0))
+                       LOG(("Unknown GIF format - proceeding anyway"));
+*/             gif_data += 3;
+
+               /* 7-byte Logical Screen Descriptor is:
+                *
+                *      +0      SHORT   Logical Screen Width
+                *      +2      SHORT   Logical Screen Height
+                *      +4      CHAR    __Packed Fields__
+                *                      1BIT    Global Colour Table Flag
+                *                      3BITS   Colour Resolution
+                *                      1BIT    Sort Flag
+                *                      3BITS   Size of Global Colour Table
+                *      +5      CHAR    Background Colour Index
+                *      +6      CHAR    Pixel Aspect Ratio
+                */
+               gif->width = gif_data[0] | (gif_data[1] << 8);
+               gif->height = gif_data[2] | (gif_data[3] << 8);
+               gif->global_colours = (gif_data[4] & GIF_COLOUR_TABLE_MASK);
+               gif->colour_table_size = (2 << (gif_data[4] & GIF_COLOUR_TABLE_SIZE_MASK));
+               gif->background_index = gif_data[5];
+               gif->aspect_ratio = gif_data[6];
+               gif->loop_count = 1;
+               gif_data += 7;
+
+               /*      Some broken GIFs report the size as the screen size they were created in. As
+                       such, we detect for the common cases and set the sizes as 0 if they are found
+                       which results in the GIF being the maximum size of the frames.
+               */
+               if (((gif->width == 640) && (gif->height == 480)) ||
+                               ((gif->width == 640) && (gif->height == 512)) ||
+                               ((gif->width == 800) && (gif->height == 600)) ||
+                               ((gif->width == 1024) && (gif->height == 768)) ||
+                               ((gif->width == 1280) && (gif->height == 1024)) ||
+                               ((gif->width == 1600) && (gif->height == 1200)) ||
+                               ((gif->width == 0) || (gif->height == 0)) ||
+                               ((gif->width > 2048) || (gif->height > 2048))) {
+                       gif->width = 1;
+                       gif->height = 1;
+               }
+
+               /*      Allocate some data irrespective of whether we've got any colour tables. We
+                       always get the maximum size in case a GIF is lying to us. It's far better
+                       to give the wrong colours than to trample over some memory somewhere.
+               */
+               gif->global_colour_table = calloc(GIF_MAX_COLOURS, sizeof(unsigned int));
+               gif->local_colour_table = calloc(GIF_MAX_COLOURS, sizeof(unsigned int));
+               if ((gif->global_colour_table == NULL) || (gif->local_colour_table == NULL)) {
+                       gif_finalise(gif);
+                       return GIF_INSUFFICIENT_MEMORY;
+               }
+
+               /*      Set the first colour to a value that will never occur in reality so we
+                       know if we've processed it
+               */
+               gif->global_colour_table[0] = GIF_PROCESS_COLOURS;
+               
+               /*      Check if the GIF has no frame data (13-byte header + 1-byte termination block)
+                *      Although generally useless, the GIF specification does not expressly prohibit this
+                */
+               if (gif->buffer_size == 14) {
+                       if (gif_data[0] == GIF_TRAILER)
+                               return GIF_OK;
+                       else
+                               return GIF_INSUFFICIENT_DATA;
+               }
+
+               /*      Initialise enough workspace for 4 frames initially
+               */
+               if ((gif->frames = (gif_frame *)malloc(sizeof(gif_frame))) == NULL) {
+                       gif_finalise(gif);
+                       return GIF_INSUFFICIENT_MEMORY;
+               }
+               gif->frame_holders = 1;
+
+               /*      Initialise the sprite header
+               */
+               assert(gif->bitmap_callbacks.bitmap_create);
+               if ((gif->frame_image = gif->bitmap_callbacks.bitmap_create(gif->width, gif->height)) == 
NULL) {
+                       gif_finalise(gif);
+                       return GIF_INSUFFICIENT_MEMORY;
+               }
+
+               /*      Remember we've done this now
+               */
+               gif->buffer_position = gif_data - gif->gif_data;
+       }
+
+       /*      Do the colour map if we haven't already. As the top byte is always 0xff or 0x00
+               depending on the transparency we know if it's been filled in.
+       */
+       if (gif->global_colour_table[0] == GIF_PROCESS_COLOURS) {
+               /*      Check for a global colour map signified by bit 7
+               */
+               if (gif->global_colours) {
+                       if (gif->buffer_size < (gif->colour_table_size * 3 + 12)) {
+                               return GIF_INSUFFICIENT_DATA;
+                       }
+                       for (index = 0; index < gif->colour_table_size; index++) {
+                               /* Gif colour map contents are r,g,b.
+                                *
+                                * We want to pack them bytewise into the 
+                                * colour table, such that the red component
+                                * is in byte 0 and the alpha component is in
+                                * byte 3.
+                                */
+                               unsigned char *entry = (unsigned char *) &gif->
+                                               global_colour_table[index];
+
+                               entry[0] = gif_data[0]; /* r */
+                               entry[1] = gif_data[1]; /* g */
+                               entry[2] = gif_data[2]; /* b */
+                               entry[3] = 0xff;        /* a */
+
+                               gif_data += 3;
+                       }
+                       gif->buffer_position = (gif_data - gif->gif_data);
+               } else {
+                       /*      Create a default colour table with the first two colours as black and white
+                       */
+                       unsigned int *entry = gif->global_colour_table;
+
+                       entry[0] = 0x00000000;
+                       /* Force Alpha channel to opaque */
+                       ((unsigned char *) entry)[3] = 0xff;
+
+                       entry[1] = 0xffffffff;
+               }
+       }
+
+       /*      Repeatedly try to initialise frames
+       */
+       while ((return_value = gif_initialise_frame(gif)) == GIF_WORKING);
+
+       /*      If there was a memory error tell the caller
+       */
+       if ((return_value == GIF_INSUFFICIENT_MEMORY) ||
+                       (return_value == GIF_DATA_ERROR))
+               return return_value;
+
+       /*      If we didn't have some frames then a GIF_INSUFFICIENT_DATA becomes a
+               GIF_INSUFFICIENT_FRAME_DATA
+       */
+       if ((return_value == GIF_INSUFFICIENT_DATA) && (gif->frame_count_partial > 0))
+               return GIF_INSUFFICIENT_FRAME_DATA;
+
+       /*      Return how many we got
+       */
+       return return_value;
+}
+
+
+/**    Updates the sprite memory size
+
+       @return GIF_INSUFFICIENT_MEMORY for a memory error
+               GIF_OK for success
+*/
+static gif_result gif_initialise_sprite(gif_animation *gif, unsigned int width, unsigned int height) {
+       unsigned int max_width;
+       unsigned int max_height;
+       struct bitmap *buffer;
+
+       /*      Check if we've changed
+       */
+       if ((width <= gif->width) && (height <= gif->height))
+               return GIF_OK;
+
+       /*      Get our maximum values
+       */
+       max_width = (width > gif->width) ? width : gif->width;
+       max_height = (height > gif->height) ? height : gif->height;
+
+       /*      Allocate some more memory
+       */
+       assert(gif->bitmap_callbacks.bitmap_create);
+       if ((buffer = gif->bitmap_callbacks.bitmap_create(max_width, max_height)) == NULL)
+               return GIF_INSUFFICIENT_MEMORY;
+       assert(gif->bitmap_callbacks.bitmap_destroy);
+       gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
+       gif->frame_image = buffer;
+       gif->width = max_width;
+       gif->height = max_height;
+
+       /*      Invalidate our currently decoded image
+       */
+       gif->decoded_frame = GIF_INVALID_FRAME;
+       return GIF_OK;
+}
+
+
+/**    Attempts to initialise the next frame
+
+       @return GIF_INSUFFICIENT_DATA for insufficient data to do anything
+               GIF_FRAME_DATA_ERROR for GIF frame data error
+               GIF_INSUFFICIENT_MEMORY for insufficient memory to process
+               GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
+               GIF_DATA_ERROR for GIF error (invalid frame header)
+               GIF_OK for successful decoding
+               GIF_WORKING for successful decoding if more frames are expected
+*/
+static gif_result gif_initialise_frame(gif_animation *gif) {
+       int frame;
+       gif_frame *temp_buf;
+
+       unsigned char *gif_data, *gif_end;
+       int gif_bytes;
+       unsigned int flags = 0;
+       unsigned int width, height, offset_x, offset_y;
+       unsigned int block_size, colour_table_size;
+       bool first_image = true;
+       gif_result return_value;
+
+       /*      Get the frame to decode and our data position
+       */
+       frame = gif->frame_count;
+
+       /*      Get our buffer position etc.
+       */
+       gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
+       gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
+       gif_bytes = (gif_end - gif_data);
+
+       /*      Check if we've finished
+       */
+       if ((gif_bytes > 0) && (gif_data[0] == GIF_TRAILER)) return GIF_OK;
+       
+       /*      Check if we have enough data
+        *      The shortest block of data is a 4-byte comment extension + 1-byte block terminator + 1-byte 
gif trailer
+       */
+       if (gif_bytes < 6) return GIF_INSUFFICIENT_DATA;
+
+       /*      We could theoretically get some junk data that gives us millions of frames, so
+               we ensure that we don't have a silly number
+       */
+       if (frame > 4096) return GIF_FRAME_DATA_ERROR;
+
+       /*      Get some memory to store our pointers in etc.
+       */
+       if ((int)gif->frame_holders <= frame) {
+               /*      Allocate more memory
+               */
+               if ((temp_buf = (gif_frame *)realloc(gif->frames,
+                                       (frame + 1) * sizeof(gif_frame))) == NULL)
+                       return GIF_INSUFFICIENT_MEMORY;
+               gif->frames = temp_buf;
+               gif->frame_holders = frame + 1;
+       }
+
+       /*      Store our frame pointer. We would do it when allocating except we
+               start off with one frame allocated so we can always use realloc.
+       */
+       gif->frames[frame].frame_pointer = gif->buffer_position;
+       gif->frames[frame].display = false;
+       gif->frames[frame].virgin = true;
+       gif->frames[frame].disposal_method = 0;
+       gif->frames[frame].transparency = false;
+       gif->frames[frame].frame_delay = 100;
+       gif->frames[frame].redraw_required = false;
+
+       /*      Invalidate any previous decoding we have of this frame
+       */
+       if (gif->decoded_frame == frame)
+               gif->decoded_frame = GIF_INVALID_FRAME;
+
+       /*      We pretend to initialise the frames, but really we just skip over all
+               the data contained within. This is all basically a cut down version of
+               gif_decode_frame that doesn't have any of the LZW bits in it.
+       */
+
+       /*      Initialise any extensions
+       */
+       gif->buffer_position = gif_data - gif->gif_data;
+       if ((return_value = gif_initialise_frame_extensions(gif, frame)) != GIF_OK)
+               return return_value;
+       gif_data = (gif->gif_data + gif->buffer_position);
+       gif_bytes = (gif_end - gif_data);
+
+       /*      Check if we've finished
+       */
+       if ((gif_bytes = (gif_end - gif_data)) < 1)
+               return GIF_INSUFFICIENT_FRAME_DATA;
+       else if (gif_data[0] == GIF_TRAILER) {
+               gif->buffer_position = (gif_data - gif->gif_data);
+               gif->frame_count = frame + 1;
+               return GIF_OK;
+       }
+
+       /*      If we're not done, there should be an image descriptor
+       */
+       if (gif_data[0] != GIF_IMAGE_SEPARATOR) return GIF_FRAME_DATA_ERROR;
+
+       /*      Do some simple boundary checking
+       */
+       offset_x = gif_data[1] | (gif_data[2] << 8);
+       offset_y = gif_data[3] | (gif_data[4] << 8);
+       width = gif_data[5] | (gif_data[6] << 8);
+       height = gif_data[7] | (gif_data[8] << 8);
+
+       /*      Set up the redraw characteristics. We have to check for extending the area
+               due to multi-image frames.
+       */
+       if (!first_image) {
+               if (gif->frames[frame].redraw_x > offset_x) {
+                       gif->frames[frame].redraw_width += (gif->frames[frame].redraw_x - offset_x);
+                       gif->frames[frame].redraw_x = offset_x;
+               }
+               if (gif->frames[frame].redraw_y > offset_y) {
+                       gif->frames[frame].redraw_height += (gif->frames[frame].redraw_y - offset_y);
+                       gif->frames[frame].redraw_y = offset_y;
+               }
+               if ((offset_x + width) > (gif->frames[frame].redraw_x + gif->frames[frame].redraw_width))
+                       gif->frames[frame].redraw_width = (offset_x + width) - gif->frames[frame].redraw_x;
+               if ((offset_y + height) > (gif->frames[frame].redraw_y + gif->frames[frame].redraw_height))
+                       gif->frames[frame].redraw_height = (offset_y + height) - gif->frames[frame].redraw_y;
+       } else {
+               first_image = false;
+               gif->frames[frame].redraw_x = offset_x;
+               gif->frames[frame].redraw_y = offset_y;
+               gif->frames[frame].redraw_width = width;
+               gif->frames[frame].redraw_height = height;
+       }
+
+       /*      if we are clearing the background then we need to redraw enough to cover the previous
+               frame too
+       */
+       gif->frames[frame].redraw_required = ((gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) ||
+                                               (gif->frames[frame].disposal_method == GIF_FRAME_RESTORE));
+
+       /*      Boundary checking - shouldn't ever happen except with junk data
+       */
+       if (gif_initialise_sprite(gif, (offset_x + width), (offset_y + height)))
+               return GIF_INSUFFICIENT_MEMORY;
+
+       /*      Decode the flags
+       */
+       flags = gif_data[9];
+       colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
+
+       /*      Move our data onwards and remember we've got a bit of this frame
+       */
+       gif_data += 10;
+       gif_bytes = (gif_end - gif_data);
+       gif->frame_count_partial = frame + 1;
+
+       /*      Skip the local colour table
+       */
+       if (flags & GIF_COLOUR_TABLE_MASK) {
+               gif_data += 3 * colour_table_size;
+               if ((gif_bytes = (gif_end - gif_data)) < 0)
+                       return GIF_INSUFFICIENT_FRAME_DATA;
+       }
+
+       /*      Ensure we have a correct code size
+       */
+       if (gif_data[0] > GIF_MAX_LZW)
+               return GIF_DATA_ERROR;
+
+       /*      Move our pointer to the actual image data
+       */
+       gif_data++;
+       if (--gif_bytes < 0)
+               return GIF_INSUFFICIENT_FRAME_DATA;
+
+       /*      Repeatedly skip blocks until we get a zero block or run out of data
+        *      These blocks of image data are processed later by gif_decode_frame()
+       */
+       block_size = 0;
+       while (block_size != 1) {
+               block_size = gif_data[0] + 1;
+               /*      Check if the frame data runs off the end of the file
+               */
+               if ((int)(gif_bytes - block_size) < 0) {
+                       /*      Try to recover by signaling the end of the gif.
+                        *      Once we get garbage data, there is no logical
+                        *      way to determine where the next frame is.
+                        *      It's probably better to partially load the gif
+                        *      than not at all.
+                       */
+                       if (gif_bytes >= 2) {
+                               gif_data[0] = 0;
+                               gif_data[1] = GIF_TRAILER;
+                               gif_bytes = 1;
+                               ++gif_data;
+                               break;
+                       } else
+                               return GIF_INSUFFICIENT_FRAME_DATA;
+               } else {
+                       gif_bytes -= block_size;
+                       gif_data += block_size;
+               }
+       }
+
+       /*      Add the frame and set the display flag
+       */
+       gif->buffer_position = gif_data - gif->gif_data;
+       gif->frame_count = frame + 1;
+       gif->frames[frame].display = true;
+
+       /*      Check if we've finished
+       */
+       if (gif_bytes < 1)
+               return GIF_INSUFFICIENT_FRAME_DATA;
+       else
+               if (gif_data[0] == GIF_TRAILER) return GIF_OK;
+       return GIF_WORKING;
+}
+
+/**    Attempts to initialise the frame's extensions
+
+       @return GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
+               GIF_OK for successful initialisation
+*/
+static gif_result gif_initialise_frame_extensions(gif_animation *gif, const int frame) {
+       unsigned char *gif_data, *gif_end;
+       int gif_bytes;
+       unsigned int block_size;
+
+       /*      Get our buffer position etc.
+       */
+       gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
+       gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
+       
+       /*      Initialise the extensions
+       */
+       while (gif_data[0] == GIF_EXTENSION_INTRODUCER) {
+               ++gif_data;
+               gif_bytes = (gif_end - gif_data);
+
+               /*      Switch on extension label
+               */
+               switch(gif_data[0]) {
+                       /* 6-byte Graphic Control Extension is:
+                        *
+                        *      +0      CHAR    Graphic Control Label
+                        *      +1      CHAR    Block Size
+                        *      +2      CHAR    __Packed Fields__
+                        *                      3BITS   Reserved
+                        *                      3BITS   Disposal Method
+                        *                      1BIT    User Input Flag
+                        *                      1BIT    Transparent Color Flag
+                        *      +3      SHORT   Delay Time
+                        *      +5      CHAR    Transparent Color Index
+                       */
+                       case GIF_EXTENSION_GRAPHIC_CONTROL:
+                               if (gif_bytes < 6) return GIF_INSUFFICIENT_FRAME_DATA;
+                               gif->frames[frame].frame_delay = gif_data[3] | (gif_data[4] << 8);
+                               if (gif_data[2] & GIF_TRANSPARENCY_MASK) {
+                                       gif->frames[frame].transparency = true;
+                                       gif->frames[frame].transparency_index = gif_data[5];
+                               }
+                               gif->frames[frame].disposal_method = ((gif_data[2] & GIF_DISPOSAL_MASK) >> 2);
+                               /*      I have encountered documentation and GIFs in the wild that use
+                                *      0x04 to restore the previous frame, rather than the officially
+                                *      documented 0x03.  I believe some (older?) software may even actually
+                                *      export this way.  We handle this as a type of "quirks" mode.
+                               */
+                               if (gif->frames[frame].disposal_method == GIF_FRAME_QUIRKS_RESTORE)
+                                       gif->frames[frame].disposal_method = GIF_FRAME_RESTORE;
+                               gif_data += (2 + gif_data[1]);
+                               break;
+
+                       /* 14-byte+ Application Extension is:
+                        *
+                        *      +0      CHAR    Application Extension Label
+                        *      +1      CHAR    Block Size
+                        *      +2      8CHARS  Application Identifier
+                        *      +10     3CHARS  Appl. Authentication Code
+                        *      +13     1-256   Application Data (Data sub-blocks)
+                       */
+                       case GIF_EXTENSION_APPLICATION:
+                               if (gif_bytes < 17) return GIF_INSUFFICIENT_FRAME_DATA;
+                               if ((gif_data[1] == 0x0b) &&
+                                       (strncmp((const char *) gif_data + 2,
+                                               "NETSCAPE2.0", 11) == 0) &&
+                                       (gif_data[13] == 0x03) &&
+                                       (gif_data[14] == 0x01)) {
+                                               gif->loop_count = gif_data[15] | (gif_data[16] << 8);
+                               }
+                               gif_data += (2 + gif_data[1]);
+                               break;
+
+                       /*      Move the pointer to the first data sub-block
+                        *      Skip 1 byte for the extension label
+                       */
+                       case GIF_EXTENSION_COMMENT:
+                               ++gif_data;
+                               break;
+
+                       /*      Move the pointer to the first data sub-block
+                        *      Skip 2 bytes for the extension label and size fields
+                        *      Skip the extension size itself
+                       */
+                       default:
+                               gif_data += (2 + gif_data[1]);
+               }
+
+               /*      Repeatedly skip blocks until we get a zero block or run out of data
+                *      This data is ignored by this gif decoder
+               */
+               gif_bytes = (gif_end - gif_data);
+               block_size = 0;
+               while (gif_data[0] != GIF_BLOCK_TERMINATOR) {
+                       block_size = gif_data[0] + 1;
+                       if ((gif_bytes -= block_size) < 0)
+                               return GIF_INSUFFICIENT_FRAME_DATA;
+                       gif_data += block_size;
+               }
+               ++gif_data;
+       }
+
+       /*      Set buffer position and return
+       */
+       gif->buffer_position = (gif_data - gif->gif_data);
+       return GIF_OK;
+}
+
+
+/**    Decodes a GIF frame.
+
+       @return GIF_FRAME_DATA_ERROR for GIF frame data error
+               GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
+               GIF_DATA_ERROR for GIF error (invalid frame header)
+               GIF_INSUFFICIENT_DATA for insufficient data to do anything
+               GIF_INSUFFICIENT_MEMORY for insufficient memory to process
+               GIF_OK for successful decoding
+               If a frame does not contain any image data, GIF_OK is returned and
+                       gif->current_error is set to GIF_FRAME_NO_DISPLAY
+*/
+gif_result gif_decode_frame(gif_animation *gif, unsigned int frame) {
+       unsigned int index = 0;
+       unsigned char *gif_data, *gif_end;
+       int gif_bytes;
+       unsigned int width, height, offset_x, offset_y;
+       unsigned int flags, colour_table_size, interlace;
+       unsigned int *colour_table;
+       unsigned int *frame_data = 0;   // Set to 0 for no warnings
+       unsigned int *frame_scanline;
+       unsigned int save_buffer_position;
+       unsigned int return_value = 0;
+       unsigned int x, y, decode_y, burst_bytes;
+       int last_undisposed_frame = (frame - 1);
+       register unsigned char colour;
+
+       /*      Ensure this frame is supposed to be decoded
+       */
+       if (gif->frames[frame].display == false) {
+               gif->current_error = GIF_FRAME_NO_DISPLAY;
+               return GIF_OK;
+       }
+
+       /*      Ensure we have a frame to decode
+       */
+       if (frame > gif->frame_count_partial)
+               return GIF_INSUFFICIENT_DATA;
+       if ((!clear_image) && ((int)frame == gif->decoded_frame))
+               return GIF_OK;
+
+       /*      Get the start of our frame data and the end of the GIF data
+       */
+       gif_data = gif->gif_data + gif->frames[frame].frame_pointer;
+       gif_end = gif->gif_data + gif->buffer_size;
+       gif_bytes = (gif_end - gif_data);
+
+       /*      Check if we have enough data
+        *      The shortest block of data is a 10-byte image descriptor + 1-byte gif trailer
+       */
+       if (gif_bytes < 12) return GIF_INSUFFICIENT_FRAME_DATA;
+
+       /*      Save the buffer position
+       */
+       save_buffer_position = gif->buffer_position;
+       gif->buffer_position = gif_data - gif->gif_data;
+
+       /*      Skip any extensions because we all ready processed them
+       */
+       if ((return_value = gif_skip_frame_extensions(gif)) != GIF_OK)
+               goto gif_decode_frame_exit;
+       gif_data = (gif->gif_data + gif->buffer_position);
+       gif_bytes = (gif_end - gif_data);
+
+       /*      Ensure we have enough data for the 10-byte image descriptor + 1-byte gif trailer
+       */
+       if (gif_bytes < 12) {
+               return_value = GIF_INSUFFICIENT_FRAME_DATA;
+               goto gif_decode_frame_exit;
+       }
+
+       /* 10-byte Image Descriptor is:
+        *
+        *      +0      CHAR    Image Separator (0x2c)
+        *      +1      SHORT   Image Left Position
+        *      +3      SHORT   Image Top Position
+        *      +5      SHORT   Width
+        *      +7      SHORT   Height
+        *      +9      CHAR    __Packed Fields__
+        *                      1BIT    Local Colour Table Flag
+        *                      1BIT    Interlace Flag
+        *                      1BIT    Sort Flag
+        *                      2BITS   Reserved
+        *                      3BITS   Size of Local Colour Table
+       */
+       if (gif_data[0] != GIF_IMAGE_SEPARATOR) {
+               return_value = GIF_DATA_ERROR;
+               goto gif_decode_frame_exit;
+       }
+       offset_x = gif_data[1] | (gif_data[2] << 8);
+       offset_y = gif_data[3] | (gif_data[4] << 8);
+       width = gif_data[5] | (gif_data[6] << 8);
+       height = gif_data[7] | (gif_data[8] << 8);
+
+       /*      Boundary checking - shouldn't ever happen except unless the data has been
+               modified since initialisation.
+       */
+       if ((offset_x + width > gif->width) || (offset_y + height > gif->height)) {
+               return_value = GIF_DATA_ERROR;
+               goto gif_decode_frame_exit;
+       }
+
+       /*      Decode the flags
+       */
+       flags = gif_data[9];
+       colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
+       interlace = flags & GIF_INTERLACE_MASK;
+
+       /*      Move our pointer to the colour table or image data (if no colour table is given)
+       */
+       gif_data += 10;
+       gif_bytes = (gif_end - gif_data);
+
+       /*      Set up the colour table
+       */
+       if (flags & GIF_COLOUR_TABLE_MASK) {
+               if (gif_bytes < (int)(3 * colour_table_size)) {
+                       return_value = GIF_INSUFFICIENT_FRAME_DATA;
+                       goto gif_decode_frame_exit;
+               }
+               colour_table = gif->local_colour_table;
+               if (!clear_image) {
+                       for (index = 0; index < colour_table_size; index++) {
+                               /* Gif colour map contents are r,g,b.
+                                *
+                                * We want to pack them bytewise into the 
+                                * colour table, such that the red component
+                                * is in byte 0 and the alpha component is in
+                                * byte 3.
+                                */
+                               unsigned char *entry = 
+                                       (unsigned char *) &colour_table[index];
+
+                               entry[0] = gif_data[0]; /* r */
+                               entry[1] = gif_data[1]; /* g */
+                               entry[2] = gif_data[2]; /* b */
+                               entry[3] = 0xff;        /* a */
+
+                               gif_data += 3;
+                       }
+               } else {
+                       gif_data += 3 * colour_table_size;
+               }
+               gif_bytes = (gif_end - gif_data);
+       } else {
+               colour_table = gif->global_colour_table;
+       }
+
+       /*      Check if we've finished
+       */
+       if (gif_bytes < 1) {
+               return_value = GIF_INSUFFICIENT_FRAME_DATA;
+               goto gif_decode_frame_exit;
+       } else if (gif_data[0] == GIF_TRAILER) {
+               return_value = GIF_OK;
+               goto gif_decode_frame_exit;
+       }
+
+       /*      Get the frame data
+       */
+       assert(gif->bitmap_callbacks.bitmap_get_buffer);
+       frame_data = (void *)gif->bitmap_callbacks.bitmap_get_buffer(gif->frame_image);
+       if (!frame_data)
+               return GIF_INSUFFICIENT_MEMORY;
+
+       /*      If we are clearing the image we just clear, if not decode
+       */
+       if (!clear_image) {
+               /*      Ensure we have enough data for a 1-byte LZW code size + 1-byte gif trailer
+               */
+               if (gif_bytes < 2) {
+                       return_value = GIF_INSUFFICIENT_FRAME_DATA;
+                       goto gif_decode_frame_exit;
+               /*      If we only have a 1-byte LZW code size + 1-byte gif trailer, we're finished
+               */
+               } else if ((gif_bytes == 2) && (gif_data[1] == GIF_TRAILER)) {
+                       return_value = GIF_OK;
+                       goto gif_decode_frame_exit;
+               }
+
+               /*      If the previous frame's disposal method requires we restore the background
+                *      colour or this is the first frame, clear the frame data
+               */
+               if ((frame == 0) || (gif->decoded_frame == GIF_INVALID_FRAME)) {
+                       memset((char*)frame_data, GIF_TRANSPARENT_COLOUR, gif->width * gif->height * 
sizeof(int));
+                       gif->decoded_frame = frame;
+                       /* The line below would fill the image with its background color, but because GIFs 
support
+                        * transparency we likely wouldn't want to do that. */
+                       /* memset((char*)frame_data, colour_table[gif->background_index], gif->width * 
gif->height * sizeof(int)); */
+               } else if ((frame != 0) && (gif->frames[frame - 1].disposal_method == GIF_FRAME_CLEAR)) {
+                       clear_image = true;
+                       if ((return_value = gif_decode_frame(gif, (frame - 1))) != GIF_OK)
+                               goto gif_decode_frame_exit;
+                       clear_image = false;
+               /*      If the previous frame's disposal method requires we restore the previous
+                *      image, find the last image set to "do not dispose" and get that frame data
+               */
+               } else if ((frame != 0) && (gif->frames[frame - 1].disposal_method == GIF_FRAME_RESTORE)) {
+                       while ((last_undisposed_frame != -1) && 
(gif->frames[--last_undisposed_frame].disposal_method == GIF_FRAME_RESTORE))
+                               ;
+
+                       /*      If we don't find one, clear the frame data
+                        */
+                       if (last_undisposed_frame == -1) {
+                               /* see notes above on transparency vs. background color */
+                               memset((char*)frame_data, GIF_TRANSPARENT_COLOUR, gif->width * gif->height * 
sizeof(int));
+                       } else {
+                               if ((return_value = gif_decode_frame(gif, last_undisposed_frame)) != GIF_OK)
+                                       goto gif_decode_frame_exit;
+                               /*      Get this frame's data
+                               */
+                               assert(gif->bitmap_callbacks.bitmap_get_buffer);
+                               frame_data = (void 
*)gif->bitmap_callbacks.bitmap_get_buffer(gif->frame_image);
+                               if (!frame_data)
+                                       return GIF_INSUFFICIENT_MEMORY;
+                       }
+               }
+               gif->decoded_frame = frame;
+
+               /*      Initialise the LZW decoding
+               */
+               set_code_size = gif_data[0];
+               gif->buffer_position = (gif_data - gif->gif_data) + 1;
+
+               /*      Set our code variables
+               */
+               code_size = set_code_size + 1;
+               clear_code = (1 << set_code_size);
+               end_code = clear_code + 1;
+               max_code_size = clear_code << 1;
+               max_code = clear_code + 2;
+               curbit = lastbit = 0;
+               last_byte = 2;
+               get_done = false;
+               direct = buf;
+               gif_init_LZW(gif);
+
+               /*      Decompress the data
+               */
+               for (y = 0; y < height; y++) {
+                       if (interlace)
+                               decode_y = gif_interlaced_line(height, y) + offset_y;
+                       else
+                               decode_y = y + offset_y;
+                       frame_scanline = frame_data + offset_x + (decode_y * gif->width);
+
+                       /*      Rather than decoding pixel by pixel, we try to burst out streams
+                               of data to remove the need for end-of data checks every pixel.
+                       */
+                       x = width;
+                       while (x > 0) {
+                               burst_bytes = (stack_pointer - stack);
+                               if (burst_bytes > 0) {
+                                       if (burst_bytes > x)
+                                               burst_bytes = x;
+                                       x -= burst_bytes;
+                                       while (burst_bytes-- > 0) {
+                                               colour = *--stack_pointer;
+                                               if (((gif->frames[frame].transparency) &&
+                                                       (colour != gif->frames[frame].transparency_index)) ||
+                                                       (!gif->frames[frame].transparency))
+                                                               *frame_scanline = colour_table[colour];
+                                               frame_scanline++;
+                                       }
+                               } else {
+                                       if (!gif_next_LZW(gif)) {
+                                               /*      Unexpected end of frame, try to recover
+                                               */
+                                               if (gif->current_error == GIF_END_OF_FRAME)
+                                                       return_value = GIF_OK;
+                                               else
+                                                       return_value = gif->current_error;
+                                               goto gif_decode_frame_exit;
+                                       }
+                               }
+                       }
+               }
+       } else {
+               /*      Clear our frame
+               */
+               if (gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) {
+                       for (y = 0; y < height; y++) {
+                               frame_scanline = frame_data + offset_x + ((offset_y + y) * gif->width);
+                               if (gif->frames[frame].transparency)
+                                       memset(frame_scanline, GIF_TRANSPARENT_COLOUR, width * 4);
+                               else
+                                       memset(frame_scanline, colour_table[gif->background_index], width * 
4);
+                       }
+               }
+       }
+gif_decode_frame_exit:
+
+       /*      Check if we should test for optimisation
+       */
+       if (gif->frames[frame].virgin) {
+               if (gif->bitmap_callbacks.bitmap_test_opaque)
+                       gif->frames[frame].opaque = 
gif->bitmap_callbacks.bitmap_test_opaque(gif->frame_image);
+               else
+                       gif->frames[frame].opaque = false;
+               gif->frames[frame].virgin = false;
+       }
+       if (gif->bitmap_callbacks.bitmap_set_opaque)
+               gif->bitmap_callbacks.bitmap_set_opaque(gif->frame_image, gif->frames[frame].opaque);
+       if (gif->bitmap_callbacks.bitmap_modified)
+               gif->bitmap_callbacks.bitmap_modified(gif->frame_image);
+
+       /*      Restore the buffer position
+       */
+       gif->buffer_position = save_buffer_position;
+
+       /*      Success!
+       */
+       return return_value;
+
+}
+
+/**    Skips the frame's extensions (which have been previously initialised)
+
+       @return GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
+               GIF_OK for successful decoding
+*/
+static gif_result gif_skip_frame_extensions(gif_animation *gif) {
+       unsigned char *gif_data, *gif_end;
+       int gif_bytes;
+       unsigned int block_size;
+
+       /*      Get our buffer position etc.
+       */
+       gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
+       gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
+       gif_bytes = (gif_end - gif_data);
+
+       /*      Skip the extensions
+       */
+       while (gif_data[0] == GIF_EXTENSION_INTRODUCER) {
+               ++gif_data;
+
+               /*      Switch on extension label
+               */
+               switch(gif_data[0]) {
+                       /*      Move the pointer to the first data sub-block
+                        *      1 byte for the extension label
+                       */
+                       case GIF_EXTENSION_COMMENT:
+                               ++gif_data;
+                               break;
+
+                       /*      Move the pointer to the first data sub-block
+                        *      2 bytes for the extension label and size fields
+                        *      Skip the extension size itself
+                       */
+                       default:
+                               gif_data += (2 + gif_data[1]);
+               }
+
+               /*      Repeatedly skip blocks until we get a zero block or run out of data
+                *      This data is ignored by this gif decoder
+               */
+               gif_bytes = (gif_end - gif_data);
+               block_size = 0;
+               while (gif_data[0] != GIF_BLOCK_TERMINATOR) {
+                       block_size = gif_data[0] + 1;
+                       if ((gif_bytes -= block_size) < 0)
+                               return GIF_INSUFFICIENT_FRAME_DATA;
+                       gif_data += block_size;
+               }
+               ++gif_data;
+       }
+
+       /*      Set buffer position and return
+       */
+       gif->buffer_position = (gif_data - gif->gif_data);
+       return GIF_OK;
+}
+
+static unsigned int gif_interlaced_line(int height, int y) {
+       if ((y << 3) < height) return (y << 3);
+       y -= ((height + 7) >> 3);
+       if ((y << 3) < (height - 4)) return (y << 3) + 4;
+       y -= ((height + 3) >> 3);
+       if ((y << 2) < (height - 2)) return (y << 2) + 2;
+       y -= ((height + 1) >> 2);
+       return (y << 1) + 1;
+}
+
+/*     Releases any workspace held by the animation
+*/
+void gif_finalise(gif_animation *gif) {
+       /*      Release all our memory blocks
+       */
+       if (gif->frame_image) {
+               assert(gif->bitmap_callbacks.bitmap_destroy);
+               gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
+       }
+       gif->frame_image = NULL;
+       free(gif->frames);
+       gif->frames = NULL;
+       free(gif->local_colour_table);
+       gif->local_colour_table = NULL;
+       free(gif->global_colour_table);
+       gif->global_colour_table = NULL;
+}
+
+/**
+ * Initialise LZW decoding
+ */
+void gif_init_LZW(gif_animation *gif) {
+       int i;
+
+       gif->current_error = 0;
+       if (clear_code >= (1 << GIF_MAX_LZW)) {
+               stack_pointer = stack;
+               gif->current_error = GIF_FRAME_DATA_ERROR;
+               return;
+       }
+
+       /* initialise our table */
+       memset(table, 0x00, (1 << GIF_MAX_LZW) * 8);
+       for (i = 0; i < clear_code; ++i)
+               table[1][i] = i;
+
+       /* update our LZW parameters */
+       code_size = set_code_size + 1;
+       max_code_size = clear_code << 1;
+       max_code = clear_code + 2;
+       stack_pointer = stack;
+       do {
+               firstcode = oldcode = gif_next_code(gif, code_size);
+       } while (firstcode == clear_code);
+       *stack_pointer++ =firstcode;
+}
+
+
+static bool gif_next_LZW(gif_animation *gif) {
+       int code, incode;
+       int block_size;
+       int new_code;
+
+       code = gif_next_code(gif, code_size);
+       if (code < 0) {
+               gif->current_error = code;
+               return false;
+       } else if (code == clear_code) {
+               gif_init_LZW(gif);
+               return true;
+       } else if (code == end_code) {
+               /* skip to the end of our data so multi-image GIFs work */
+               if (zero_data_block) {
+                       gif->current_error = GIF_FRAME_DATA_ERROR;
+                       return false;
+               }
+               block_size = 0;
+               while (block_size != 1) {
+                       block_size = gif->gif_data[gif->buffer_position] + 1;
+                       gif->buffer_position += block_size;
+               }
+               gif->current_error = GIF_FRAME_DATA_ERROR;
+               return false;
+       }
+
+       incode = code;
+       if (code >= max_code) {
+               *stack_pointer++ = firstcode;
+               code = oldcode;
+       }
+
+       /* The following loop is the most important in the GIF decoding cycle as every
+        * single pixel passes through it.
+        *
+        * Note: our stack is always big enough to hold a complete decompressed chunk. */
+       while (code >= clear_code) {
+               *stack_pointer++ = table[1][code];
+               new_code = table[0][code];
+               if (new_code < clear_code) {
+                       code = new_code;
+                       break;
+               }
+               *stack_pointer++ = table[1][new_code];
+               code = table[0][new_code];
+               if (code == new_code) {
+                       gif->current_error = GIF_FRAME_DATA_ERROR;
+                       return false;
+               }
+       }
+
+       *stack_pointer++ = firstcode = table[1][code];
+
+       if ((code = max_code) < (1 << GIF_MAX_LZW)) {
+               table[0][code] = oldcode;
+               table[1][code] = firstcode;
+               ++max_code;
+               if ((max_code >= max_code_size) && (max_code_size < (1 << GIF_MAX_LZW))) {
+                       max_code_size = max_code_size << 1;
+                       ++code_size;
+               }
+       }
+       oldcode = incode;
+       return true;
+}
+
+static int gif_next_code(gif_animation *gif, int code_size) {
+       int i, j, end, count, ret;
+       unsigned char *b;
+
+       end = curbit + code_size;
+       if (end >= lastbit) {
+               if (get_done)
+                       return GIF_END_OF_FRAME;
+               buf[0] = direct[last_byte - 2];
+               buf[1] = direct[last_byte - 1];
+
+               /* get the next block */
+               direct = gif->gif_data + gif->buffer_position;
+               zero_data_block = ((count = direct[0]) == 0);
+               if ((gif->buffer_position + count) >= gif->buffer_size)
+                       return GIF_INSUFFICIENT_FRAME_DATA;
+               if (count == 0)
+                       get_done = true;
+               else {
+                       direct -= 1;
+                       buf[2] = direct[2];
+                       buf[3] = direct[3];
+               }
+               gif->buffer_position += count + 1;
+
+               /* update our variables */
+               last_byte = 2 + count;
+               curbit = (curbit - lastbit) + 16;
+               lastbit = (2 + count) << 3;
+               end = curbit + code_size;
+       }
+
+       i = curbit >> 3;
+       if (i < 2)
+               b = buf;
+       else
+               b = direct;
+
+       ret = b[i];
+       j = (end >> 3) - 1;
+       if (i <= j) {
+               ret |= (b[i + 1] << 8);
+               if (i < j)
+                       ret |= (b[i + 2] << 16);
+       }
+       ret = (ret >> (curbit % 8)) & maskTbl[code_size];
+       curbit += code_size;
+       return ret;
+}
diff --git a/operations/workshop/libnsgif.h b/operations/workshop/libnsgif.h
new file mode 100644
index 000000000..462c3542d
--- /dev/null
+++ b/operations/workshop/libnsgif.h
@@ -0,0 +1,108 @@
+/*
+ * Copyright 2004 Richard Wilson <richard wilson netsurf-browser org>
+ * Copyright 2008 Sean Fox <dyntryx gmail com>
+ *
+ * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
+ * Licenced under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ */
+
+/** \file
+ * Progressive animated GIF file decoding (interface).
+ */
+
+#ifndef _LIBNSGIF_H_
+#define _LIBNSGIF_H_
+
+#include <stdbool.h>
+#include <inttypes.h>
+
+/*     Error return values
+*/
+typedef enum {
+       GIF_WORKING = 1,
+       GIF_OK = 0,
+       GIF_INSUFFICIENT_FRAME_DATA = -1,
+       GIF_FRAME_DATA_ERROR = -2,
+       GIF_INSUFFICIENT_DATA = -3,
+       GIF_DATA_ERROR = -4,
+       GIF_INSUFFICIENT_MEMORY = -5,
+       GIF_FRAME_NO_DISPLAY = -6,
+       GIF_END_OF_FRAME = -7
+} gif_result;
+
+/*     The GIF frame data
+*/
+typedef struct gif_frame {
+       bool display;                           /**< whether the frame should be displayed/animated */
+       unsigned int frame_delay;               /**< delay (in cs) before animating the frame */
+       /**     Internal members are listed below
+       */
+       unsigned int frame_pointer;             /**< offset (in bytes) to the GIF frame data */
+       bool virgin;                            /**< whether the frame has previously been used */
+       bool opaque;                            /**< whether the frame is totally opaque */
+       bool redraw_required;                   /**< whether a forcable screen redraw is required */
+       unsigned char disposal_method;          /**< how the previous frame should be disposed; affects 
plotting */
+       bool transparency;                      /**< whether we acknoledge transparency */
+       unsigned char transparency_index;       /**< the index designating a transparent pixel */
+       unsigned int redraw_x;                  /**< x co-ordinate of redraw rectangle */
+       unsigned int redraw_y;                  /**< y co-ordinate of redraw rectangle */
+       unsigned int redraw_width;              /**< width of redraw rectangle */
+       unsigned int redraw_height;             /**< height of redraw rectangle */
+} gif_frame;
+
+/*     API for Bitmap callbacks
+*/
+typedef void* (*gif_bitmap_cb_create)(int width, int height);
+typedef void (*gif_bitmap_cb_destroy)(void *bitmap);
+typedef unsigned char* (*gif_bitmap_cb_get_buffer)(void *bitmap);
+typedef void (*gif_bitmap_cb_set_opaque)(void *bitmap, bool opaque);
+typedef bool (*gif_bitmap_cb_test_opaque)(void *bitmap);
+typedef void (*gif_bitmap_cb_modified)(void *bitmap);
+
+/*     The Bitmap callbacks function table
+*/
+typedef struct gif_bitmap_callback_vt {
+       gif_bitmap_cb_create bitmap_create;             /**< Create a bitmap. */
+       gif_bitmap_cb_destroy bitmap_destroy;           /**< Free a bitmap. */
+       gif_bitmap_cb_get_buffer bitmap_get_buffer;     /**< Return a pointer to the pixel data in a bitmap. 
*/
+       /**     Members below are optional
+       */
+       gif_bitmap_cb_set_opaque bitmap_set_opaque;     /**< Sets whether a bitmap should be plotted opaque. 
*/
+       gif_bitmap_cb_test_opaque bitmap_test_opaque;   /**< Tests whether a bitmap has an opaque alpha 
channel. */
+       gif_bitmap_cb_modified bitmap_modified; /**< The bitmap image has changed, so flush any persistant 
cache. */
+} gif_bitmap_callback_vt;
+
+/*     The GIF animation data
+*/
+typedef struct gif_animation {
+       gif_bitmap_callback_vt bitmap_callbacks;        /**< callbacks for bitmap functions */
+       unsigned char *gif_data;                        /**< pointer to GIF data */
+       unsigned int width;                             /**< width of GIF (may increase during decoding) */
+       unsigned int height;                            /**< heigth of GIF (may increase during decoding) */
+       unsigned int frame_count;                       /**< number of frames decoded */
+       unsigned int frame_count_partial;               /**< number of frames partially decoded */
+       gif_frame *frames;                              /**< decoded frames */
+       int decoded_frame;                              /**< current frame decoded to bitmap */
+       void *frame_image;                              /**< currently decoded image; stored as bitmap from 
bitmap_create callback */
+       int loop_count;                                 /**< number of times to loop animation */
+       gif_result current_error;                       /**< current error type, or 0 for none*/
+       /**     Internal members are listed below
+       */
+       unsigned int buffer_position;                   /**< current index into GIF data */
+       unsigned int buffer_size;                       /**< total number of bytes of GIF data available */
+       unsigned int frame_holders;                     /**< current number of frame holders */
+       unsigned int background_index;                  /**< index in the colour table for the background 
colour */
+       unsigned int aspect_ratio;                      /**< image aspect ratio (ignored) */
+       unsigned int colour_table_size;         /**< size of colour table (in entries) */
+       bool global_colours;                            /**< whether the GIF has a global colour table */
+       unsigned int *global_colour_table;              /**< global colour table */
+       unsigned int *local_colour_table;               /**< local colour table */
+} gif_animation;
+
+void gif_create(gif_animation *gif, gif_bitmap_callback_vt *bitmap_callbacks);
+gif_result gif_initialise(gif_animation *gif, size_t size, unsigned char *data);
+gif_result gif_decode_frame(gif_animation *gif, unsigned int frame);
+void gif_finalise(gif_animation *gif);
+
+#endif
diff --git a/po/POTFILES.in b/po/POTFILES.in
index 6178f855e..b06c8602d 100644
--- a/po/POTFILES.in
+++ b/po/POTFILES.in
@@ -244,6 +244,7 @@ operations/transform/shear.c
 operations/transform/transform.c
 operations/transform/transform-core.c
 operations/transform/translate.c
+operations/workshop/gif-load.c
 operations/workshop/bayer-matrix.c
 operations/workshop/bilateral-filter-fast.c
 operations/workshop/demosaic-bimedian.c


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