[gnome-games] CI: do not cache flatpak artifacts
- From: Jordan Petridis <jpetridis src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] CI: do not cache flatpak artifacts
- Date: Tue, 11 Sep 2018 11:47:48 +0000 (UTC)
commit c803c1a7bee2df6b34495993ad21bb2ed643a207
Author: Jordan Petridis <jordanpetridis protonmail com>
Date: Tue Sep 11 11:47:38 2018 +0000
CI: do not cache flatpak artifacts
It just does not work... Gitlab zips the cache target which causes
ostree to brake.
But at least we can cache the sources instead.
.gitlab-ci.yml | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
---
diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml
index 5585892e..2e38f334 100644
--- a/.gitlab-ci.yml
+++ b/.gitlab-ci.yml
@@ -17,7 +17,8 @@ flatpak:tests:
- xvfb-run -a -s "-screen 0 1024x768x24" flatpak-builder --run unit-tests ${MANIFEST_PATH}
games-unit-tests
cache:
paths:
- - .flatpak-builder/cache/
+ - .flatpak-builder/downloads
+ - .flatpak-builder/git
flatpak:app:
image: registry.gitlab.gnome.org/gnome/gnome-runtime-images/gnome:master
@@ -41,7 +42,8 @@ flatpak:app:
expire_in: 30 days
cache:
paths:
- - .flatpak-builder/cache/
+ - .flatpak-builder/downloads
+ - .flatpak-builder/git
review:
stage: review
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