[gnome-shell/wip/fmuellner/fix-osd-warnings: 69/69] osdWindow: Disconnect signals on destroy
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/fmuellner/fix-osd-warnings: 69/69] osdWindow: Disconnect signals on destroy
- Date: Mon, 22 Oct 2018 14:59:06 +0000 (UTC)
commit 8566ec2ee5a793715b2a1def8dcf83787bc857b6
Author: Florian Müllner <fmuellner gnome org>
Date: Sun Sep 23 03:06:21 2018 +0200
osdWindow: Disconnect signals on destroy
Since we started to show OSD windows on all monitors, OSD windows are
destroyed when the corresponding monitor is disconnected. We shouldn't
leave any signal handlers around in that case - they prevent the object
from being garbage collected, and trigger warnings for accessing proper-
ties of invalidated GObjects.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/602
js/ui/osdWindow.js | 23 +++++++++++++++++++----
1 file changed, 19 insertions(+), 4 deletions(-)
---
diff --git a/js/ui/osdWindow.js b/js/ui/osdWindow.js
index fb6587be0..d7077a063 100644
--- a/js/ui/osdWindow.js
+++ b/js/ui/osdWindow.js
@@ -118,15 +118,30 @@ var OsdWindow = new Lang.Class({
this._hideTimeoutId = 0;
this._reset();
- Main.layoutManager.connect('monitors-changed',
- this._relayout.bind(this));
+ this.actor.connect('destroy', this._onDestroy.bind(this));
+
+ this._monitorsChangedId =
+ Main.layoutManager.connect('monitors-changed',
+ this._relayout.bind(this));
let themeContext = St.ThemeContext.get_for_stage(global.stage);
- themeContext.connect('notify::scale-factor',
- this._relayout.bind(this));
+ this._scaleChangedId =
+ themeContext.connect('notify::scale-factor',
+ this._relayout.bind(this));
this._relayout();
Main.uiGroup.add_child(this.actor);
},
+ _onDestroy() {
+ if (this._monitorsChangedId)
+ Main.layoutManager.disconnect(this._monitorsChangedId);
+ this._monitorsChangedId = 0;
+
+ let themeContext = St.ThemeContext.get_for_stage(global.stage);
+ if (this._scaleChangedId)
+ themeContext.disconnect(this._scaleChangedId);
+ this._scaleChangedId = 0;
+ },
+
setIcon(icon) {
this._icon.gicon = icon;
},
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