[mutter/gbsneto/expose-framebuffer-for-introspection: 2/2] cogl: Expose more headers for introspection



commit 038c5a72e2ab60d343e017c9e3a23d0bb8ae0f7b
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date:   Tue Oct 9 19:46:13 2018 -0300

    cogl: Expose more headers for introspection
    
    This will allow CoglFramebuffer and its implementations to be exposed
    to GJS and other language bindings. This is a necessary part of the
    bigger work to make framebuffer management explicit.

 cogl/cogl/Makefile.am | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)
---
diff --git a/cogl/cogl/Makefile.am b/cogl/cogl/Makefile.am
index 66accf709..4e31457fe 100644
--- a/cogl/cogl/Makefile.am
+++ b/cogl/cogl/Makefile.am
@@ -67,8 +67,14 @@ cogl_1_public_h = \
        cogl1-context.h                 \
        cogl-bitmap.h           \
        cogl-color.h                    \
+       cogl-framebuffer.h              \
        cogl-matrix.h           \
        cogl-offscreen.h                \
+       cogl-object.h                   \
+       cogl-onscreen.h                 \
+       cogl-pipeline.h                 \
+       cogl-pipeline-state.h   \
+       cogl-pipeline-layer-state.h     \
        cogl-primitives.h               \
        cogl-texture.h          \
        cogl-types.h                    \
@@ -76,15 +82,11 @@ cogl_1_public_h = \
        $(NULL)
 
 cogl_nonintrospected_h = \
-       cogl-object.h           \
        cogl-renderer.h                 \
        cogl-swap-chain.h               \
        cogl-onscreen-template.h        \
        cogl-display.h          \
        cogl-context.h          \
-       cogl-pipeline.h                 \
-       cogl-pipeline-state.h   \
-       cogl-pipeline-layer-state.h     \
        cogl-snippet.h          \
        cogl-gles2.h                    \
        cogl-gles2-types.h              \
@@ -93,8 +95,6 @@ cogl_nonintrospected_h = \
        cogl-indices.h          \
        cogl-attribute.h                \
        cogl-primitive.h                \
-       cogl-framebuffer.h              \
-       cogl-onscreen.h         \
        cogl-frame-info.h               \
        cogl-vector.h           \
        cogl-euler.h                    \


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