[gnome-games/wip/exalm/gtk4: 12/31] ui: Stop using 'motion-notify-event' signal
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/wip/exalm/gtk4: 12/31] ui: Stop using 'motion-notify-event' signal
- Date: Sun, 7 Oct 2018 07:42:50 +0000 (UTC)
commit 4c653a56111b1b84ba1675557d2c901e42e19e7d
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date: Sun Jul 29 00:17:31 2018 +0500
ui: Stop using 'motion-notify-event' signal
Use Gtk.EventControllerMotion instead.
data/ui/display-box.ui | 12 ++++++++++--
src/ui/display-box.vala | 4 +---
2 files changed, 11 insertions(+), 5 deletions(-)
---
diff --git a/data/ui/display-box.ui b/data/ui/display-box.ui
index 3ec046ab..dbef4a0c 100644
--- a/data/ui/display-box.ui
+++ b/data/ui/display-box.ui
@@ -5,7 +5,11 @@
<property name="visible">True</property>
<property name="events">GDK_POINTER_MOTION_MASK</property>
<signal name="notify::is-fullscreen" handler="on_fullscreen_changed"/>
- <signal name="motion-notify-event" handler="on_motion_event"/>
+ <child>
+ <object class="GtkEventControllerMotion">
+ <signal name="motion" handler="on_motion_event"/>
+ </object>
+ </child>
<child>
<object class="GtkOverlay" id="overlay">
<property name="visible">True</property>
@@ -17,7 +21,11 @@
<property name="transition-type">slide-down</property>
<property name="events">GDK_POINTER_MOTION_MASK</property>
<signal name="notify::is-fullscreen" handler="on_fullscreen_changed"/>
- <signal name="motion-notify-event" handler="on_motion_event"/>
+ <child>
+ <object class="GtkEventControllerMotion">
+ <signal name="motion" handler="on_motion_event"/>
+ </object>
+ </child>
<child>
<object class="GamesDisplayHeaderBar" id="fullscreen_header_bar">
<property name="visible">True</property>
diff --git a/src/ui/display-box.vala b/src/ui/display-box.vala
index 704f354d..746c2d1a 100644
--- a/src/ui/display-box.vala
+++ b/src/ui/display-box.vala
@@ -73,10 +73,8 @@ private class Games.DisplayBox : Gtk.EventBox {
}
[GtkCallback]
- private bool on_motion_event (Gdk.EventMotion event) {
+ private void on_motion_event (Gtk.EventControllerMotion controller, double x, double y) {
on_activity ();
-
- return false;
}
private void on_activity () {
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