[gtk] gldriver: Don't create surfaces to upload textures
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk] gldriver: Don't create surfaces to upload textures
- Date: Tue, 27 Nov 2018 05:18:26 +0000 (UTC)
commit 6466e53bfcbbd975a3fd970913844ddb6ccc41d9
Author: Timm Bäder <mail baedert org>
Date: Sat Nov 24 11:15:29 2018 +0100
gldriver: Don't create surfaces to upload textures
gsk/gl/gskgldriver.c | 48 +++++++++++++++++++++++++++++++++++++++---------
1 file changed, 39 insertions(+), 9 deletions(-)
---
diff --git a/gsk/gl/gskgldriver.c b/gsk/gl/gskgldriver.c
index 2a2c980ce4..67b29648d8 100644
--- a/gsk/gl/gskgldriver.c
+++ b/gsk/gl/gskgldriver.c
@@ -6,6 +6,7 @@
#include "gskprofilerprivate.h"
#include "gdk/gdktextureprivate.h"
#include "gdk/gdkgltextureprivate.h"
+#include "gdk/gdkglcontextprivate.h"
#include <gdk/gdk.h>
#include <epoxy/gl.h>
@@ -111,6 +112,34 @@ gsk_gl_driver_set_texture_parameters (GskGLDriver *self,
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
}
+static void
+gsk_gl_driver_upload_texture (GskGLDriver *self,
+ Texture *texture,
+ int min_filter,
+ int mag_filter,
+ guchar *data)
+{
+ if (self->bound_source_texture != texture)
+ {
+ g_critical ("You must bind the texture before initializing it.");
+ return;
+ }
+
+ gsk_gl_driver_set_texture_parameters (self, min_filter, mag_filter);
+ gdk_gl_context_upload_texture (self->gl_context,
+ data,
+ texture->width,
+ texture->height,
+ texture->width * 4,
+ GL_TEXTURE_2D);
+
+ texture->min_filter = min_filter;
+ texture->mag_filter = mag_filter;
+
+ if (texture->min_filter != GL_NEAREST)
+ glGenerateMipmap (GL_TEXTURE_2D);
+}
+
static void
gsk_gl_driver_finalize (GObject *gobject)
{
@@ -497,8 +526,9 @@ gsk_gl_driver_get_texture_for_texture (GskGLDriver *self,
int min_filter,
int mag_filter)
{
+ const int stride = gdk_texture_get_width (texture) * 4;
Texture *t;
- cairo_surface_t *surface;
+ guchar *texture_data = NULL;
if (GDK_IS_GL_TEXTURE (texture))
{
@@ -509,7 +539,8 @@ gsk_gl_driver_get_texture_for_texture (GskGLDriver *self,
/* In this case, we have to temporarily make the texture's context the current one,
* download its data into our context and then create a texture from it. */
gdk_gl_context_make_current (texture_context);
- surface = gdk_texture_download_surface (texture);
+ texture_data = g_malloc (stride * gdk_texture_get_height (texture));
+ gdk_texture_download (texture, texture_data, stride);
gdk_gl_context_make_current (self->gl_context);
}
else
@@ -528,8 +559,10 @@ gsk_gl_driver_get_texture_for_texture (GskGLDriver *self,
return t->texture_id;
}
- surface = gdk_texture_download_surface (texture);
+ texture_data = g_malloc (stride * gdk_texture_get_height (texture));
+ gdk_texture_download (texture, texture_data, stride);
}
+ g_assert (texture_data != NULL);
t = create_texture (self, gdk_texture_get_width (texture), gdk_texture_get_height (texture));
@@ -537,12 +570,9 @@ gsk_gl_driver_get_texture_for_texture (GskGLDriver *self,
t->user = texture;
gsk_gl_driver_bind_source_texture (self, t->texture_id);
- gsk_gl_driver_init_texture_with_surface (self,
- t->texture_id,
- surface,
- min_filter,
- mag_filter);
- cairo_surface_destroy (surface);
+ gsk_gl_driver_upload_texture (self, t, min_filter, mag_filter, texture_data);
+
+ g_free (texture_data);
return t->texture_id;
}
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