[gegl] Issue #108 - RGB Noise doesn't produce output on white layer
- From: Ell <ell src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] Issue #108 - RGB Noise doesn't produce output on white layer
- Date: Thu, 1 Nov 2018 06:11:01 +0000 (UTC)
commit 6a2325d1bdad41f97da8b3fbbee307605ef21586
Author: Ell <ell_se yahoo com>
Date: Thu Nov 1 02:06:17 2018 -0400
Issue #108 - RGB Noise doesn't produce output on white layer
In gegl:noise-rgb, add noise even when the amount is negative.
This fixes a regression, introduced by commit
8681bf105e683aa41bbf132f3ac0989f1d5a6a22.
operations/common/noise-rgb.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/operations/common/noise-rgb.c b/operations/common/noise-rgb.c
index d6ea39085..9708156dc 100644
--- a/operations/common/noise-rgb.c
+++ b/operations/common/noise-rgb.c
@@ -163,7 +163,7 @@ process (GeglOperation *operation,
if (b == 0 || o->independent || b == 3 )
noise_coeff = noise[b] * noise_fun (o->rand, x, y, &n) * 0.5;
- if (noise_coeff > 0.0)
+ if (noise_coeff != 0.0)
{
if (o->correlated)
{
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