[atomix] Use Unicode in translatable strings
- From: Piotr Drąg <piotrdrag src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [atomix] Use Unicode in translatable strings
- Date: Tue, 6 Mar 2018 16:29:53 +0000 (UTC)
commit 6a38b192f5b99c04c7f3dd07705ae4644ea63b4c
Author: Piotr Drąg <piotrdrag gmail com>
Date: Tue Mar 6 17:28:37 2018 +0100
Use Unicode in translatable strings
See https://developer.gnome.org/hig/stable/typography.html
https://bugzilla.gnome.org/show_bug.cgi?id=772263
data/atomix.appdata.xml.in | 2 +-
src/level-manager.c | 4 ++--
src/theme-manager.c | 2 +-
3 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/data/atomix.appdata.xml.in b/data/atomix.appdata.xml.in
index 67deb19..17ac0e5 100644
--- a/data/atomix.appdata.xml.in
+++ b/data/atomix.appdata.xml.in
@@ -10,7 +10,7 @@
<p>
Atomix is a puzzle game where your goal is to assemble molecules from
compound atoms by moving them on the playfield.
- However, atoms don't just move wherever you want to move them to, they
+ However, atoms don’t just move wherever you want to move them to, they
slide until they hit either a wall or another atom.
</p>
<p>
diff --git a/src/level-manager.c b/src/level-manager.c
index ca1101b..4042a1f 100644
--- a/src/level-manager.c
+++ b/src/level-manager.c
@@ -197,7 +197,7 @@ void level_manager_init_levels (LevelManager *lm)
if (g_list_length (lm->priv->level_seq) == 0)
{
- g_warning (_("Couldn't find level sequence description."));
+ g_warning (_("Couldn’t find level sequence description."));
}
}
@@ -280,7 +280,7 @@ static void add_level (LevelManager *lm, gchar *levelname, gchar *filename)
g_strdup (levelname), g_strdup (filename));
#ifdef DEBUG
- g_message (_("Found level '%s' in: %s"), levelname, filename);
+ g_message (_("Found level “%s” in: %s"), levelname, filename);
#endif
}
}
diff --git a/src/theme-manager.c b/src/theme-manager.c
index 8525467..749f171 100644
--- a/src/theme-manager.c
+++ b/src/theme-manager.c
@@ -280,7 +280,7 @@ static void add_theme (ThemeManager *tm, gchar *themename, gchar *dirpath)
g_strdup (themename), g_strdup (dirpath));
#ifdef DEBUG
- g_message (_("Found theme '%s' in: %s"), themename, dirpath);
+ g_message (_("Found theme “%s” in: %s"), themename, dirpath);
#endif
}
}
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