[gimp-book-painting] Paint tools and Dry Media revision...



commit 44d75153ad94c035a8c1200baae5f7e09477cf08
Author: Americo Gobbo <jag rabisco gmail com>
Date:   Mon Jul 2 15:44:57 2018 -0300

    Paint tools and Dry Media revision...

 paint-dynamics-howto.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/paint-dynamics-howto.md b/paint-dynamics-howto.md
index b29fefe..715f771 100644
--- a/paint-dynamics-howto.md
+++ b/paint-dynamics-howto.md
@@ -19,7 +19,7 @@ The more common techniques are:
 6. Layering
 
 #### Paint Tools and Dry Media
-For the traditional techniques as 'Outline', 'Hatching' and 'Cross Hatching' is possible to use all main 
paint tools to drawing (pencil, paintbrush). Instead, to 'Pointillism', 'Gradate' and 'Layering' we need 
paint tools with some capability to blending as is possible with 'Airbrush' and 'Smudge' (because they have 
control of Rate and Flow), though partially. The effective blending is done by blend modes applied directly 
on paint tool, what is possible only with 'Airbrush'.
+For the traditional techniques as 'Outline', 'Hatching' and 'Cross Hatching' is possible to use all main 
paint tools to drawing: pencil and paintbrush. These tools are interesting also to 'Pointillism', 'Gradate' 
and 'Layering' using the blend modes (Darken Only is my preferred), but the strokes are a bit uniform, some 
times it seems an opaque technique as 'Tempera' or 'Gouache'. Instead, using the 'Airbrush' or the 'Smudge', 
but mainly the 'Airbrush' because the Rate and Flow controls the blending is more effective and well done 
than other tools.
 
 
 ### Dry Media Marks and Emulation techniques
@@ -40,7 +40,7 @@ The parameters that we can use to emulate these aspects on digital painting coul
 3. Angle (size, opacity, hardness, );
 4. Pressure (size, opacity, mark texture, );
 5. Velocity and Acceleration (size, opacity, mark texture, );
-6. Blending skill [color (fg/bg); opacity x tilt, hardness x tilt, ...)
+6. Blending skill [color (fg/bg); opacity x tilt, hardness x tilt, Rate, Flow and Blend Modes)
 
 #### Troubleshooting of knew issues
 


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