[gbrainy] Update Spanish translation
- From: Translations User D-L <translations src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] Update Spanish translation
- Date: Mon, 29 Jan 2018 07:36:28 +0000 (UTC)
commit 9d5b6f4bd99f7e33779075c374fc2dc23cd0d026
Author: Daniel Mustieles <daniel mustieles gmail com>
Date: Mon Jan 29 07:36:19 2018 +0000
Update Spanish translation
po/es.po | 1738 +++++++++++++++++++++++++++++++-------------------------------
1 files changed, 881 insertions(+), 857 deletions(-)
---
diff --git a/po/es.po b/po/es.po
index 8fc49f0..abba92a 100644
--- a/po/es.po
+++ b/po/es.po
@@ -6,15 +6,15 @@
# Eduardo Retamales <eretamales gnome cl>, 2007, 2008.
# Joaquín Ignacio Aramendía <samsagax gmail com>, 2011.
# Jorge González <jorgegonz svn gnome org>, 2007, 2008, 2010, 2011.
-# Daniel Mustieles <daniel mustieles gmail com>, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017.
+# Daniel Mustieles <daniel mustieles gmail com>, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018.
#
msgid ""
msgstr ""
"Project-Id-Version: gbrainy.master\n"
"Report-Msgid-Bugs-To: https://bugzilla.gnome.org/enter_bug.cgi?"
"product=gbrainy&keywords=I18N+L10N&component=gbrainy application\n"
-"POT-Creation-Date: 2017-04-22 09:10+0000\n"
-"PO-Revision-Date: 2017-06-19 14:23+0200\n"
+"POT-Creation-Date: 2018-01-21 08:31+0000\n"
+"PO-Revision-Date: 2018-01-29 08:29+0100\n"
"Last-Translator: Daniel Mustieles <daniel mustieles gmail com>\n"
"Language-Team: es <gnome-es-list gnome org>\n"
"Language: es\n"
@@ -254,7 +254,7 @@ msgstr "Sólo 3 de los 4 números de la diana se usan para sumar 120 puntos."
msgid "Horse race"
msgstr "Carrera de caballos"
-#: ../data/games.xml.h:44 ../tools/GameXmlGetString.cs:65
+#: ../data/games.xml.h:44 ../tools/GameXmlGetString.cs:63
msgid ""
"In a horse race there are people and horses. You count [eyes] eye and [legs] "
"leg. How many horses are present?"
@@ -326,25 +326,25 @@ msgstr ""
"Por ejemplo, 10, 15 y 25 son múltiplos de 5."
#: ../data/games.xml.h:53
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:102
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:121
-#: ../src/Games/Calculation/CalculationAverage.cs:185
-#: ../src/Games/Calculation/CalculationCloserFraction.cs:177
-#: ../src/Games/Calculation/CalculationPrimes.cs:151
-#: ../src/Games/Calculation/CalculationProportions.cs:130
-#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:244
-#: ../src/Games/Logic/PuzzleFigurePattern.cs:237
-#: ../src/Games/Logic/PuzzleFigures.cs:192
-#: ../src/Games/Logic/PuzzleGridDots.cs:340
-#: ../src/Games/Logic/PuzzleLargerShape.cs:303
-#: ../src/Games/Logic/PuzzleMissingPiece.cs:173
-#: ../src/Games/Logic/PuzzleMissingSlice.cs:218
-#: ../src/Games/Logic/PuzzleMostInCommon.cs:313
-#: ../src/Games/Logic/PuzzleNextFigure.cs:166
-#: ../src/Games/Logic/PuzzleOstracism.cs:176
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:196
-#: ../src/Games/Logic/PuzzleTetris.cs:171
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:219
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:100
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:119
+#: ../src/Games/Calculation/CalculationAverage.cs:183
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:175
+#: ../src/Games/Calculation/CalculationPrimes.cs:149
+#: ../src/Games/Calculation/CalculationProportions.cs:128
+#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:242
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:235
+#: ../src/Games/Logic/PuzzleFigures.cs:190
+#: ../src/Games/Logic/PuzzleGridDots.cs:338
+#: ../src/Games/Logic/PuzzleLargerShape.cs:301
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:171
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:216
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:311
+#: ../src/Games/Logic/PuzzleNextFigure.cs:164
+#: ../src/Games/Logic/PuzzleOstracism.cs:174
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:194
+#: ../src/Games/Logic/PuzzleTetris.cs:169
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:217
msgid "Choose one of the following:"
msgstr "Elije uno de los siguientes:"
@@ -529,7 +529,7 @@ msgstr "[option_prefix] [answer_d]"
msgid "Two trucks"
msgstr "Dos camiones"
-#: ../data/games.xml.h:97 ../tools/GameXmlGetString.cs:81
+#: ../data/games.xml.h:97 ../tools/GameXmlGetString.cs:79
msgid ""
"You have two trucks that have a total weight of [add] unit. If the lighter "
"truck weights 15 units less that half of the weight of the heavier truck, "
@@ -647,12 +647,10 @@ msgstr ""
"21 años. ¿Puede ser esto cierto? [option_answers]"
#: ../data/games.xml.h:117
-#| msgid "[option_prefix] s > p"
msgid "[option_prefix] Yes"
msgstr "[option_prefix] Sí"
#: ../data/games.xml.h:118
-#| msgid "[option_prefix] s > p"
msgid "[option_prefix] No"
msgstr "[option_prefix] No"
@@ -661,6 +659,17 @@ msgid "She was born 31st of December and she said this on 1st of January."
msgstr "Ella nació el 31 de diciembre, y dijo esto el 1 de enero."
#: ../data/gbrainy.appdata.xml.in.h:1
+#| msgid ""
+#| "gbrainy is a game to train memory, arithmetical and logical capabilities "
+#| "with many sorts of exercises of different difficulty levels."
+msgid ""
+"gbrainy is a game to train memory, arithmetical and logical capabilities "
+"with many sorts of exercises of different difficulty levels"
+msgstr ""
+"gbrainy es un juego para entrenar la memoria y las capacidades aritméticas y "
+"lógicas con muchos tipos de ejercicios de diferentes niveles de dificultad"
+
+#: ../data/gbrainy.appdata.xml.in.h:2
msgid ""
"gbrainy is a game to train memory, arithmetical and logical capabilities "
"with many sorts of exercises of different difficulty levels."
@@ -668,7 +677,7 @@ msgstr ""
"gbrainy es un juego para entrenar la memoria y las capacidades aritméticas y "
"lógicas con muchos tipos de ejercicios de diferentes niveles de dificultad."
-#: ../data/gbrainy.appdata.xml.in.h:2
+#: ../data/gbrainy.appdata.xml.in.h:3
msgid ""
"It should have something for all ages and purposes: kids whose parents want "
"them to develop their capabilities, adults that want to keep their mind in "
@@ -1601,38 +1610,34 @@ msgid "It is the only animal that does not have legs and it is not a mammal."
msgstr "Es el único anila que no tiene piernas y no es mamífero."
#: ../data/verbal_analogies.xml.h:238
-#| msgid "Pentagon"
msgid "Heptagon"
msgstr "Heptágono"
#: ../data/verbal_analogies.xml.h:239
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:65
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:63
msgid "Triangle"
msgstr "Triángulo"
#: ../data/verbal_analogies.xml.h:240
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:69
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:67
msgid "Pentagon"
msgstr "Pentágono"
-#: ../data/verbal_analogies.xml.h:241 ../src/Games/Logic/PuzzleCube.cs:45
+#: ../data/verbal_analogies.xml.h:241 ../src/Games/Logic/PuzzleCube.cs:43
msgid "Cube"
msgstr "Cubo"
#: ../data/verbal_analogies.xml.h:242
-#| msgid "It is the only one that is not a medical specialty."
msgid "It is the only one that is a three-dimensional solid object."
msgstr "Es el único que es un objeto sólido en tres dimensiones."
#: ../data/verbal_analogies.xml.h:243
-#| msgid "Which of the following words is the closest in meaning to 'censure'?"
msgid "Which of the following words is the closest in meaning to 'intrinsic'?"
msgstr ""
"¿Cuál de las siguientes palabras es la más cercana en significado a "
"«intrínseco»?"
#: ../data/verbal_analogies.xml.h:244
-#| msgid "Indifference"
msgid "Inherent"
msgstr "Inherente"
@@ -1653,114 +1658,132 @@ msgid "Intrinsic means belonging to a thing by its very nature."
msgstr "Intrínseco significa perteneciente a algo por naturaleza."
#: ../data/verbal_analogies.xml.h:249
+msgid "Rectangle"
+msgstr "Rectángulo"
+
+#: ../data/verbal_analogies.xml.h:250
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:65
+msgid "Square"
+msgstr "Cuadrado"
+
+#: ../data/verbal_analogies.xml.h:251
+msgid "Rhombus"
+msgstr "Rombo"
+
+#: ../data/verbal_analogies.xml.h:252
+#| msgid "It is the only one that does not have roots."
+msgid "Triangle is the only one that does not have four sides."
+msgstr "El triángulo es el único que no tiene cuatro lados."
+
+#: ../data/verbal_analogies.xml.h:253
msgid "car / garage | plane"
msgstr "coche / garaje | avión"
-#: ../data/verbal_analogies.xml.h:250
+#: ../data/verbal_analogies.xml.h:254
msgid "Hangar"
msgstr "Hangar"
-#: ../data/verbal_analogies.xml.h:251
+#: ../data/verbal_analogies.xml.h:255
msgid "Airline"
msgstr "Compañía aérea"
-#: ../data/verbal_analogies.xml.h:252
+#: ../data/verbal_analogies.xml.h:256
msgid "Aircraft"
msgstr "Aeronave"
-#: ../data/verbal_analogies.xml.h:253
+#: ../data/verbal_analogies.xml.h:257
msgid "Bunker"
msgstr "Búnker"
-#: ../data/verbal_analogies.xml.h:254
+#: ../data/verbal_analogies.xml.h:258
msgid "circle / semicircle | diameter"
msgstr "círculo / semicírculo | diámetro"
-#: ../data/verbal_analogies.xml.h:255
+#: ../data/verbal_analogies.xml.h:259
msgid "Radius"
msgstr "Radio"
-#: ../data/verbal_analogies.xml.h:256
+#: ../data/verbal_analogies.xml.h:260
msgid "Chord"
msgstr "Acorde"
-#: ../data/verbal_analogies.xml.h:257
+#: ../data/verbal_analogies.xml.h:261
msgid "Tangent"
msgstr "Tangente"
-#: ../data/verbal_analogies.xml.h:258
+#: ../data/verbal_analogies.xml.h:262
msgid "Angle"
msgstr "Ángulo"
-#: ../data/verbal_analogies.xml.h:259
+#: ../data/verbal_analogies.xml.h:263
msgid "The radius of a circle is half the diameter."
msgstr "El radio de un círculo es la mitad del diámetro."
-#: ../data/verbal_analogies.xml.h:260
+#: ../data/verbal_analogies.xml.h:264
msgid "talk / yell | dislike"
msgstr "hablar / gritar | disgustar"
-#: ../data/verbal_analogies.xml.h:261
+#: ../data/verbal_analogies.xml.h:265
msgid "Repugnance"
msgstr "Repugnancia"
-#: ../data/verbal_analogies.xml.h:262
+#: ../data/verbal_analogies.xml.h:266
msgid "Offensive"
msgstr "Ofensivo"
-#: ../data/verbal_analogies.xml.h:263
+#: ../data/verbal_analogies.xml.h:267
msgid "Shame"
msgstr "Vergüenza"
-#: ../data/verbal_analogies.xml.h:264
+#: ../data/verbal_analogies.xml.h:268
msgid "Ostentation"
msgstr "Ostentación"
-#: ../data/verbal_analogies.xml.h:265
+#: ../data/verbal_analogies.xml.h:269
msgid "write / pen | eat"
msgstr "escribir / bolígrafo | comer"
-#: ../data/verbal_analogies.xml.h:266
+#: ../data/verbal_analogies.xml.h:270
msgid "Fork"
msgstr "Tenedor"
-#: ../data/verbal_analogies.xml.h:267
+#: ../data/verbal_analogies.xml.h:271
msgid "Restaurant"
msgstr "Restaurante"
-#: ../data/verbal_analogies.xml.h:268
+#: ../data/verbal_analogies.xml.h:272
msgid "Winery"
msgstr "Bodega"
-#: ../data/verbal_analogies.xml.h:269
+#: ../data/verbal_analogies.xml.h:273
msgid "Table"
msgstr "Mesa"
-#: ../data/verbal_analogies.xml.h:270
+#: ../data/verbal_analogies.xml.h:274
msgid "A pen is used to write and a fork is used to eat."
msgstr "Un bolígrafo se usa para escribir y un tenedor para comer."
-#: ../data/verbal_analogies.xml.h:271
+#: ../data/verbal_analogies.xml.h:275
msgid "desert / oasis | sea"
msgstr "desierto / oasis | mar"
-#: ../data/verbal_analogies.xml.h:272
+#: ../data/verbal_analogies.xml.h:276
msgid "Island"
msgstr "Isla"
-#: ../data/verbal_analogies.xml.h:273
+#: ../data/verbal_analogies.xml.h:277
msgid "River"
msgstr "Río"
-#: ../data/verbal_analogies.xml.h:274
+#: ../data/verbal_analogies.xml.h:278
msgid "Beach"
msgstr "Playa"
-#: ../data/verbal_analogies.xml.h:275
+#: ../data/verbal_analogies.xml.h:279
msgid "Coast"
msgstr "Costa"
-#: ../data/verbal_analogies.xml.h:276
+#: ../data/verbal_analogies.xml.h:280
msgid ""
"An oasis is an isolated area of vegetation in a desert and an island is a "
"piece of isolated land that is surrounded by water."
@@ -1769,149 +1792,149 @@ msgstr ""
"trozo de tierra aislada rodeada por agua."
#. Translators: letter refers to letter (in paper form)
-#: ../data/verbal_analogies.xml.h:278
+#: ../data/verbal_analogies.xml.h:282
msgid "turtle / shell | letter"
msgstr "tortuga / caparazón | carta"
-#: ../data/verbal_analogies.xml.h:279
+#: ../data/verbal_analogies.xml.h:283
msgid "Envelope"
msgstr "Sobre"
-#: ../data/verbal_analogies.xml.h:280
+#: ../data/verbal_analogies.xml.h:284
msgid "Ink"
msgstr "Tinta"
-#: ../data/verbal_analogies.xml.h:281
+#: ../data/verbal_analogies.xml.h:285
msgid "Printer"
msgstr "Impresora"
-#: ../data/verbal_analogies.xml.h:282
+#: ../data/verbal_analogies.xml.h:286
msgid "Cellulose"
msgstr "Celulosa"
-#: ../data/verbal_analogies.xml.h:283
+#: ../data/verbal_analogies.xml.h:287
msgid "A turtle is inside a shell and a letter is inside an envelope."
msgstr ""
"Una tortuga está dentro de un caparazón y una carta está dentro de un sobre."
-#: ../data/verbal_analogies.xml.h:284
+#: ../data/verbal_analogies.xml.h:288
msgid "wine / grape | rum"
msgstr "vino / uva | ron"
-#: ../data/verbal_analogies.xml.h:285
+#: ../data/verbal_analogies.xml.h:289
msgid "Sugarcane"
msgstr "Caña de azúcar"
-#: ../data/verbal_analogies.xml.h:286
+#: ../data/verbal_analogies.xml.h:290
msgid "Grain"
msgstr "Grano"
-#: ../data/verbal_analogies.xml.h:287
+#: ../data/verbal_analogies.xml.h:291
msgid "Sweet corn"
msgstr "Maíz dulce"
-#: ../data/verbal_analogies.xml.h:288
+#: ../data/verbal_analogies.xml.h:292
msgid "horticulture / plants | ornithology"
msgstr "horticultura / plantas | ornitología"
-#: ../data/verbal_analogies.xml.h:289
+#: ../data/verbal_analogies.xml.h:293
msgid "Birds"
msgstr "Pájaros"
-#: ../data/verbal_analogies.xml.h:290
+#: ../data/verbal_analogies.xml.h:294
msgid "Insects"
msgstr "Insectos"
-#: ../data/verbal_analogies.xml.h:291
+#: ../data/verbal_analogies.xml.h:295
msgid "Amphibians"
msgstr "Anfibios"
-#: ../data/verbal_analogies.xml.h:292
+#: ../data/verbal_analogies.xml.h:296
msgid "Fishes"
msgstr "Peces"
-#: ../data/verbal_analogies.xml.h:293
+#: ../data/verbal_analogies.xml.h:297
msgid "thankful / ingratitude | despotism"
msgstr "agradecido / ingratitud | despotismo"
-#: ../data/verbal_analogies.xml.h:294
+#: ../data/verbal_analogies.xml.h:298
msgid "Democracy"
msgstr "Democracia"
-#: ../data/verbal_analogies.xml.h:295
+#: ../data/verbal_analogies.xml.h:299
msgid "Totalitarianism"
msgstr "Totalitarismo"
-#: ../data/verbal_analogies.xml.h:296
+#: ../data/verbal_analogies.xml.h:300
msgid "Oligarchy"
msgstr "Oligarquía"
-#: ../data/verbal_analogies.xml.h:297
+#: ../data/verbal_analogies.xml.h:301
msgid "Authority"
msgstr "Autoridad"
-#: ../data/verbal_analogies.xml.h:298
+#: ../data/verbal_analogies.xml.h:302
msgid "pessimist / optimist | poor"
msgstr "pesimista / optimista | pobre"
#. Translators: Affluent as antonym of poor, that is, somebody that is rich
-#: ../data/verbal_analogies.xml.h:300
+#: ../data/verbal_analogies.xml.h:304
msgid "Affluent"
msgstr "Opulento"
-#: ../data/verbal_analogies.xml.h:301
+#: ../data/verbal_analogies.xml.h:305
msgid "Homeless"
msgstr "Sin techo"
-#: ../data/verbal_analogies.xml.h:302
+#: ../data/verbal_analogies.xml.h:306
msgid "Property"
msgstr "Propiedad"
-#: ../data/verbal_analogies.xml.h:303
+#: ../data/verbal_analogies.xml.h:307
msgid "Money"
msgstr "Dinero"
-#: ../data/verbal_analogies.xml.h:304
+#: ../data/verbal_analogies.xml.h:308
msgid "five / pentagon | ten"
msgstr "cinco / pentágono | diez"
-#: ../data/verbal_analogies.xml.h:305
+#: ../data/verbal_analogies.xml.h:309
msgid "Decagon"
msgstr "Decágono"
-#: ../data/verbal_analogies.xml.h:306
+#: ../data/verbal_analogies.xml.h:310
msgid "Enneagram"
msgstr "Eneagrama"
-#: ../data/verbal_analogies.xml.h:307
+#: ../data/verbal_analogies.xml.h:311
msgid "Icosagon"
msgstr "Isodecágono"
-#: ../data/verbal_analogies.xml.h:308
+#: ../data/verbal_analogies.xml.h:312
msgid "Decimal"
msgstr "Decimal"
-#: ../data/verbal_analogies.xml.h:309
+#: ../data/verbal_analogies.xml.h:313
msgid "parallel / meridian | longitude"
msgstr "paralelo / meridiano | longitud"
-#: ../data/verbal_analogies.xml.h:310
+#: ../data/verbal_analogies.xml.h:314
msgid "Latitude"
msgstr "Latitud"
-#: ../data/verbal_analogies.xml.h:311
+#: ../data/verbal_analogies.xml.h:315
msgid "Solstice"
msgstr "Solsticio"
-#: ../data/verbal_analogies.xml.h:312
+#: ../data/verbal_analogies.xml.h:316
msgid "Pole"
msgstr "Polo"
-#: ../data/verbal_analogies.xml.h:313
+#: ../data/verbal_analogies.xml.h:317
msgid "Azimuth"
msgstr "Acimut"
-#: ../data/verbal_analogies.xml.h:314
+#: ../data/verbal_analogies.xml.h:318
msgid ""
"Parallel and longitude traverse from east to west while meridian and "
"latitude traverse from north to south."
@@ -1919,96 +1942,96 @@ msgstr ""
"El paralelo y la longitud van de este a oeste, mientras que el meridiano y "
"la latitud van de norte a sur."
-#: ../data/verbal_analogies.xml.h:315
+#: ../data/verbal_analogies.xml.h:319
msgid "art / gallery | drama"
msgstr "arte / galería | drama"
-#: ../data/verbal_analogies.xml.h:316
+#: ../data/verbal_analogies.xml.h:320
msgid "Theater"
msgstr "Teatro"
-#: ../data/verbal_analogies.xml.h:317
+#: ../data/verbal_analogies.xml.h:321
msgid "Museum"
msgstr "Museo"
-#: ../data/verbal_analogies.xml.h:318
+#: ../data/verbal_analogies.xml.h:322
msgid "Concert hall"
msgstr "Sala de conciertos"
-#: ../data/verbal_analogies.xml.h:319
+#: ../data/verbal_analogies.xml.h:323
msgid "Gym"
msgstr "Gimnasio"
-#: ../data/verbal_analogies.xml.h:320
+#: ../data/verbal_analogies.xml.h:324
msgid "hunter / rifle | photographer"
msgstr "cazador / rifle | fotógrafo"
-#: ../data/verbal_analogies.xml.h:321
+#: ../data/verbal_analogies.xml.h:325
msgid "Camera"
msgstr "Cámara"
#. Translators: tripod as used is photography
-#: ../data/verbal_analogies.xml.h:323
+#: ../data/verbal_analogies.xml.h:327
msgid "Tripod"
msgstr "Trípode"
-#: ../data/verbal_analogies.xml.h:324
+#: ../data/verbal_analogies.xml.h:328
msgid "Photography"
msgstr "Fotografía"
-#: ../data/verbal_analogies.xml.h:325
+#: ../data/verbal_analogies.xml.h:329
msgid "Light"
msgstr "Luz"
-#: ../data/verbal_analogies.xml.h:326
+#: ../data/verbal_analogies.xml.h:330
msgid "dish / break | balloon"
msgstr "plato / romper | globo"
#. Translators: like 'he burst the balloon'
-#: ../data/verbal_analogies.xml.h:328
+#: ../data/verbal_analogies.xml.h:332
msgid "Burst"
msgstr "Pinchar"
-#: ../data/verbal_analogies.xml.h:329
+#: ../data/verbal_analogies.xml.h:333
msgid "Bounce"
msgstr "Botar"
-#: ../data/verbal_analogies.xml.h:330
+#: ../data/verbal_analogies.xml.h:334
msgid "Float"
msgstr "Flotar"
-#: ../data/verbal_analogies.xml.h:331
+#: ../data/verbal_analogies.xml.h:335
msgid "Roll"
msgstr "Enrollar"
-#: ../data/verbal_analogies.xml.h:332
+#: ../data/verbal_analogies.xml.h:336
msgid "Both relate to an action that breaks the related item."
msgstr "Ambos se refieren a una acción que rompe el elemento relacionado."
-#: ../data/verbal_analogies.xml.h:333
+#: ../data/verbal_analogies.xml.h:337
msgid "button / push | key (used in a lock)"
msgstr "botón / pulsar | llave (usada en un candado)"
-#: ../data/verbal_analogies.xml.h:334
+#: ../data/verbal_analogies.xml.h:338
msgid "Turn"
msgstr "Girar"
#. Translator: 'Open' as verb, like open with a key
-#: ../data/verbal_analogies.xml.h:336
+#: ../data/verbal_analogies.xml.h:340
msgid "Open"
msgstr "Abrir"
#. Translator: 'Lock' as verb, like locked with a key
-#: ../data/verbal_analogies.xml.h:338
+#: ../data/verbal_analogies.xml.h:342
msgid "Lock"
msgstr "Bloquear"
#. Translator: 'Close' as verb, like closed with a key
-#: ../data/verbal_analogies.xml.h:340
+#: ../data/verbal_analogies.xml.h:344
msgid "Close"
msgstr "Cerrar"
-#: ../data/verbal_analogies.xml.h:341
+#: ../data/verbal_analogies.xml.h:345
msgid ""
"To make both objects work, a button needs to be pushed and a key needs to be "
"turned."
@@ -2016,472 +2039,492 @@ msgstr ""
"Para hacer que ambos objetos funcionen, se necesita pulsar un botón y girar "
"una tecla."
-#: ../data/verbal_analogies.xml.h:342
+#: ../data/verbal_analogies.xml.h:346
msgid "concept / idea | obsession"
msgstr "concepto / idea | obsesión"
#. As a synonym of obsession
-#: ../data/verbal_analogies.xml.h:344
+#: ../data/verbal_analogies.xml.h:348
msgid "Fixation"
msgstr "Fijación"
-#: ../data/verbal_analogies.xml.h:345
+#: ../data/verbal_analogies.xml.h:349
msgid "Indifference"
msgstr "Indiferencia"
-#: ../data/verbal_analogies.xml.h:346
+#: ../data/verbal_analogies.xml.h:350
msgid "Disinterest"
msgstr "Desinterés"
-#: ../data/verbal_analogies.xml.h:347
+#: ../data/verbal_analogies.xml.h:351
msgid "Intuition"
msgstr "Intuición"
-#: ../data/verbal_analogies.xml.h:348
+#: ../data/verbal_analogies.xml.h:352
msgid "The relation between the two words is that they are synonymous."
msgstr "La relación entre las dos palabras es que son sinónimas."
-#: ../data/verbal_analogies.xml.h:349
+#: ../data/verbal_analogies.xml.h:353
msgid "fish / water | bird"
msgstr "pez / agua | pájaro"
-#: ../data/verbal_analogies.xml.h:350
+#: ../data/verbal_analogies.xml.h:354
msgid "Air"
msgstr "Aire"
-#: ../data/verbal_analogies.xml.h:351
+#: ../data/verbal_analogies.xml.h:355
msgid "Wings"
msgstr "Alas"
-#: ../data/verbal_analogies.xml.h:352
+#: ../data/verbal_analogies.xml.h:356
msgid "Ship"
msgstr "Barco"
-#: ../data/verbal_analogies.xml.h:353
+#: ../data/verbal_analogies.xml.h:357
msgid "Cage"
msgstr "Jaula"
#. Translator: 'rook' as a piece of chess
-#: ../data/verbal_analogies.xml.h:355
+#: ../data/verbal_analogies.xml.h:359
msgid "rook / chess | soldier"
msgstr "torre / ajedrez | soldado"
-#: ../data/verbal_analogies.xml.h:356
+#: ../data/verbal_analogies.xml.h:360
msgid "Battle"
msgstr "Batalla"
-#: ../data/verbal_analogies.xml.h:357
+#: ../data/verbal_analogies.xml.h:361
msgid "Gun"
msgstr "Pistola"
-#: ../data/verbal_analogies.xml.h:358
+#: ../data/verbal_analogies.xml.h:362
msgid "Peace"
msgstr "Paz"
-#: ../data/verbal_analogies.xml.h:359
+#: ../data/verbal_analogies.xml.h:363
msgid "Enemy"
msgstr "Enemigo"
-#: ../data/verbal_analogies.xml.h:360
+#: ../data/verbal_analogies.xml.h:364
msgid "competitive / cooperative | anxious"
msgstr "competitivo / cooperativo | ansioso"
#. Translator: Used as an adjective in English
-#: ../data/verbal_analogies.xml.h:362
+#: ../data/verbal_analogies.xml.h:366
msgid "Flexible"
msgstr "Flexible"
-#: ../data/verbal_analogies.xml.h:363
+#: ../data/verbal_analogies.xml.h:367
msgid "Cautious"
msgstr "Cauteloso"
#. Translator: Used as an adjective in English
-#: ../data/verbal_analogies.xml.h:365
+#: ../data/verbal_analogies.xml.h:369
msgid "Daring"
msgstr "Atrevido"
-#: ../data/verbal_analogies.xml.h:366
+#: ../data/verbal_analogies.xml.h:370
msgid "pessimistic / optimistic | suspicious"
msgstr "pesimista / optimista | desconfiado"
#. Translator: Used as an adjective in English
-#: ../data/verbal_analogies.xml.h:368
+#: ../data/verbal_analogies.xml.h:372
msgid "Trusting"
msgstr "Confiado"
-#: ../data/verbal_analogies.xml.h:369
+#: ../data/verbal_analogies.xml.h:373
msgid "Dubious"
msgstr "Dudoso"
#. Translator: compass as the instrument used for finding direction
-#: ../data/verbal_analogies.xml.h:371
+#: ../data/verbal_analogies.xml.h:375
msgid "thermometer / temperature | compass"
msgstr "termómetro / temperatura | brújula"
-#: ../data/verbal_analogies.xml.h:372
+#: ../data/verbal_analogies.xml.h:376
msgid "Direction"
msgstr "Dirección"
-#: ../data/verbal_analogies.xml.h:373
+#: ../data/verbal_analogies.xml.h:377
msgid "Elevation"
msgstr "Elevación"
-#: ../data/verbal_analogies.xml.h:374
+#: ../data/verbal_analogies.xml.h:378
msgid "Position"
msgstr "Posición"
-#: ../data/verbal_analogies.xml.h:375
+#: ../data/verbal_analogies.xml.h:379
msgid "Area"
msgstr "Área"
-#: ../data/verbal_analogies.xml.h:376
+#: ../data/verbal_analogies.xml.h:380
msgid "The first word is the instrument and the second what it measures."
msgstr "La primera palabra es el instrumento y la segunda es lo que mide."
-#: ../data/verbal_analogies.xml.h:377
+#: ../data/verbal_analogies.xml.h:381
+msgid "violin / orchestra | knife"
+msgstr "violín/orquesta|cuchillo"
+
+#: ../data/verbal_analogies.xml.h:382
+msgid "Cutlery"
+msgstr "Cuchillería"
+
+#: ../data/verbal_analogies.xml.h:383
+msgid "Metal"
+msgstr "Metal"
+
+#: ../data/verbal_analogies.xml.h:384
+msgid "Spoon"
+msgstr "Cuchara"
+
+#: ../data/verbal_analogies.xml.h:385
+msgid "Wood"
+msgstr "Madera"
+
+#: ../data/verbal_analogies.xml.h:386
msgid "hungry / eat | tired"
msgstr "hambriento / comer | cansado"
-#: ../data/verbal_analogies.xml.h:378
+#: ../data/verbal_analogies.xml.h:387
msgid "sleep | rest"
msgstr "dormir | descansar"
#. Translators: 'open' is used as a verb (open a box)
-#: ../data/verbal_analogies.xml.h:380
+#: ../data/verbal_analogies.xml.h:389
msgid "box / open | banana"
msgstr "caja / abrir | plátano"
-#: ../data/verbal_analogies.xml.h:381
+#: ../data/verbal_analogies.xml.h:390
msgid "peel"
msgstr "pelar"
#. Translators: 'dig' is used as a verb (to dig)
-#: ../data/verbal_analogies.xml.h:383
+#: ../data/verbal_analogies.xml.h:392
msgid "shovel / dig | axe"
msgstr "pala / cavar | hacha"
#. Translators: 'chop' is used as a verb (to chop)
-#: ../data/verbal_analogies.xml.h:385
+#: ../data/verbal_analogies.xml.h:394
msgid "chop"
msgstr "cortar | talar"
#. Translators: 'break' is used as a verb (to break)
-#: ../data/verbal_analogies.xml.h:387
+#: ../data/verbal_analogies.xml.h:396
msgid "glass / break | paper"
msgstr "cristal / romper | papel"
#. Translators: 'tear' and 'rip' are used as verbs (to tear / to rip). Tear as in "To pull apart or into
pieces by force" (not lacrimation)
-#: ../data/verbal_analogies.xml.h:389
+#: ../data/verbal_analogies.xml.h:398
msgid "tear | rip"
msgstr "desgarrar | romper"
-#. Translators: the concept 'toe' (http://en.wikipedia.org/wiki/Toe) does not exist in all languages. It
means 'digits of the foot'. Feel free to change it to 'fingers' and adapt the answer accordingly
-#: ../data/verbal_analogies.xml.h:391
+#. Translators: the concept 'toe' (https://en.wikipedia.org/wiki/Toe) does not exist in all languages. It
means 'digits of the foot'. Feel free to change it to 'fingers' and adapt the answer accordingly
+#: ../data/verbal_analogies.xml.h:400
msgid "feet / two | toes"
msgstr "pies / dos | dedos"
# N.T.: En inglés hace referencia a 'toes' que son 10 pero en español a dedos que son 20
#. Translators: referred to 'feet / two | toes'
-#: ../data/verbal_analogies.xml.h:393
+#: ../data/verbal_analogies.xml.h:402
msgid "ten | 10"
msgstr "veinte | 20"
-#: ../data/verbal_analogies.xml.h:394
+#: ../data/verbal_analogies.xml.h:403
msgid "fish / aquarium | monkey"
msgstr "pez / acuario | mono"
-#: ../data/verbal_analogies.xml.h:395
+#: ../data/verbal_analogies.xml.h:404
msgid "cage | zoo | zoological garden"
msgstr "jaula | zoo | zoológico"
-#: ../data/verbal_analogies.xml.h:396
+#: ../data/verbal_analogies.xml.h:405
msgid "A fish in an aquarium lives in captivity."
msgstr "Un pez en un acuario vive en cautividad."
-#: ../data/verbal_analogies.xml.h:397
+#: ../data/verbal_analogies.xml.h:406
msgid "ring / finger | bracelet"
msgstr "anillo / dedo | brazalete"
-#: ../data/verbal_analogies.xml.h:398
+#: ../data/verbal_analogies.xml.h:407
msgid "wrist | arm"
msgstr "muñeca | brazo"
-#: ../data/verbal_analogies.xml.h:399
+#: ../data/verbal_analogies.xml.h:408
msgid "seal / flippers | bird"
msgstr "foca / aletas | pájaro"
-#: ../data/verbal_analogies.xml.h:400
+#: ../data/verbal_analogies.xml.h:409
msgid "wings"
msgstr "alas"
#. Translators: stick refers to a piece of wood
-#: ../data/verbal_analogies.xml.h:402
+#: ../data/verbal_analogies.xml.h:411
msgid "stick / float | stone"
msgstr "palo / flotar | piedra"
-#: ../data/verbal_analogies.xml.h:403
+#: ../data/verbal_analogies.xml.h:412
msgid "sink"
msgstr "hundir"
-#: ../data/verbal_analogies.xml.h:404
+#: ../data/verbal_analogies.xml.h:413
msgid "leopard / spots | tiger"
msgstr "leopardo / manchas | tigre"
-#: ../data/verbal_analogies.xml.h:405
+#: ../data/verbal_analogies.xml.h:414
msgid "stripes"
msgstr "rayas"
#. Translators: 'submarine' is used as a noun
-#: ../data/verbal_analogies.xml.h:407
+#: ../data/verbal_analogies.xml.h:416
msgid "fish / submarine | bird"
msgstr "pez / submarino | pájaro"
-#: ../data/verbal_analogies.xml.h:408
+#: ../data/verbal_analogies.xml.h:417
msgid "airplane | aeroplane | plane"
msgstr "avión | aeroplano | aeronave"
-#: ../data/verbal_analogies.xml.h:409
+#: ../data/verbal_analogies.xml.h:418
msgid "tears / eyes | sweat"
msgstr "lágrimas / ojos | sudor"
-#: ../data/verbal_analogies.xml.h:410
+#: ../data/verbal_analogies.xml.h:419
msgid "body | skin"
msgstr "cuerpo | piel"
-#: ../data/verbal_analogies.xml.h:411
+#: ../data/verbal_analogies.xml.h:420
msgid "bridge / over | tunnel"
msgstr "puente / sobre | túnel"
-#: ../data/verbal_analogies.xml.h:412
+#: ../data/verbal_analogies.xml.h:421
msgid "in | under | through"
msgstr "dentro | debajo | a través de"
#. Translators: 'play' is used as a verb (to play)
-#: ../data/verbal_analogies.xml.h:414
+#: ../data/verbal_analogies.xml.h:423
msgid "toy / play | tool"
msgstr "juguete / jugar | herramienta"
#. Translators: 'work' is used as a verb (to work)
-#: ../data/verbal_analogies.xml.h:416
+#: ../data/verbal_analogies.xml.h:425
msgid "work"
msgstr "trabajar"
#. 'correct' can be used as verb or adjective
-#: ../data/verbal_analogies.xml.h:418
+#: ../data/verbal_analogies.xml.h:427
msgid "error / (to) correct | damage"
msgstr "error / corregir | daño"
-#: ../data/verbal_analogies.xml.h:419
+#: ../data/verbal_analogies.xml.h:428
msgid "repair | fix"
msgstr "reparar | arreglar"
-#: ../data/verbal_analogies.xml.h:420
+#: ../data/verbal_analogies.xml.h:429
msgid "orange / fruit | spinach"
msgstr "naranja / fruta | espinacas"
-#: ../data/verbal_analogies.xml.h:421
+#: ../data/verbal_analogies.xml.h:430
msgid "vegetable"
msgstr "vegetal | verdura | hortaliza"
-#: ../data/verbal_analogies.xml.h:422
+#: ../data/verbal_analogies.xml.h:431
msgid "hands / grab | teeth"
msgstr "manos / coger | dientes"
-#: ../data/verbal_analogies.xml.h:423
+#: ../data/verbal_analogies.xml.h:432
msgid "bite"
msgstr "morder"
-#: ../data/verbal_analogies.xml.h:424
+#: ../data/verbal_analogies.xml.h:433
msgid "Grab and bite are finite actions."
msgstr "Agarrar y morder son acciones finitas."
-#: ../data/verbal_analogies.xml.h:425
+#: ../data/verbal_analogies.xml.h:434
msgid "puzzle / solve | game"
msgstr "puzle / resolver | juego"
-#: ../data/verbal_analogies.xml.h:426
+#: ../data/verbal_analogies.xml.h:435
msgid "win | play"
msgstr "ganar | jugar"
-#: ../data/verbal_analogies.xml.h:427
+#: ../data/verbal_analogies.xml.h:436
msgid "eyebrow / eye | mustache"
msgstr "ceja / ojo | bigote"
-#: ../data/verbal_analogies.xml.h:428
+#: ../data/verbal_analogies.xml.h:437
msgid "lip | upper lip | mouth"
msgstr "labio | labio superior | boca"
-#: ../data/verbal_analogies.xml.h:429
+#: ../data/verbal_analogies.xml.h:438
msgid "ice / slippery | glue"
msgstr "hielo / deslizante | pegamento"
-#: ../data/verbal_analogies.xml.h:430
+#: ../data/verbal_analogies.xml.h:439
msgid "sticky"
msgstr "pegajoso"
-#: ../data/verbal_analogies.xml.h:431
+#: ../data/verbal_analogies.xml.h:440
msgid "whirlpool / water | tornado"
msgstr "remolino / agua | tornado"
-#: ../data/verbal_analogies.xml.h:432
+#: ../data/verbal_analogies.xml.h:441
msgid "wind | air"
msgstr "viento | aire"
-#: ../data/verbal_analogies.xml.h:433
+#: ../data/verbal_analogies.xml.h:442
msgid "fox / den | bird"
msgstr "zorro / guarida | pájaro"
-#: ../data/verbal_analogies.xml.h:434
+#: ../data/verbal_analogies.xml.h:443
msgid "nest"
msgstr "nido"
-#: ../data/verbal_analogies.xml.h:435
+#: ../data/verbal_analogies.xml.h:444
msgid "dog / tame | wolf"
msgstr "perro / dócil | lobo"
-#: ../data/verbal_analogies.xml.h:436
+#: ../data/verbal_analogies.xml.h:445
msgid "wild | savage"
msgstr "salvaje | feroz"
-#: ../data/verbal_analogies.xml.h:437
+#: ../data/verbal_analogies.xml.h:446
msgid "sugar / sweet | vinegar"
msgstr "azúcar / dulce | vinagre"
-#: ../data/verbal_analogies.xml.h:438
+#: ../data/verbal_analogies.xml.h:447
msgid "sour"
msgstr "agrio"
-#: ../data/verbal_analogies.xml.h:439
+#: ../data/verbal_analogies.xml.h:448
msgid "tennis / sport | ballet"
msgstr "tenis / deporte | ballet"
#. Translators: 'dance' is used as a noun
-#: ../data/verbal_analogies.xml.h:441
+#: ../data/verbal_analogies.xml.h:450
msgid "dance"
msgstr "baile"
-#: ../data/verbal_analogies.xml.h:442
+#: ../data/verbal_analogies.xml.h:451
msgid "slurp / tongue | snort"
msgstr "sorbo / lengua | bufido"
-#: ../data/verbal_analogies.xml.h:443
+#: ../data/verbal_analogies.xml.h:452
msgid "nose"
msgstr "nariz"
-#: ../data/verbal_analogies.xml.h:444
+#: ../data/verbal_analogies.xml.h:453
msgid "elbow / knee | wrist"
msgstr "codo / rodilla | muñeca"
-#: ../data/verbal_analogies.xml.h:445
+#: ../data/verbal_analogies.xml.h:454
msgid "ankle"
msgstr "tobillo"
-#: ../data/verbal_analogies.xml.h:446
+#: ../data/verbal_analogies.xml.h:455
msgid "novel / author | song"
msgstr "novela / autor | canción"
-#: ../data/verbal_analogies.xml.h:447
+#: ../data/verbal_analogies.xml.h:456
msgid "composer | songwriter | lyricist"
msgstr "compositor | escritor | letrista"
-#: ../data/verbal_analogies.xml.h:448
+#: ../data/verbal_analogies.xml.h:457
msgid "car / road | train"
msgstr "coche / carretera | tren"
-#: ../data/verbal_analogies.xml.h:449
+#: ../data/verbal_analogies.xml.h:458
msgid "track | railway | rails | railroad"
msgstr "vía | vía férrea | raíles | ferrocarril"
-#: ../data/verbal_analogies.xml.h:450
+#: ../data/verbal_analogies.xml.h:459
msgid "pediatrics / children | numismatics"
msgstr "pediatra / niños | numismática"
-#: ../data/verbal_analogies.xml.h:451
+#: ../data/verbal_analogies.xml.h:460
msgid "coins | currency | money"
msgstr "monedas | moneda | dinero"
-#: ../data/verbal_analogies.xml.h:452
+#: ../data/verbal_analogies.xml.h:461
msgid "thermometer / temperature | clock"
msgstr "termómetro / temperatura | reloj"
#. Translators: time as duration of an event. What a clock measures
-#: ../data/verbal_analogies.xml.h:454
+#: ../data/verbal_analogies.xml.h:463
msgid "time"
msgstr "tiempo"
-#: ../data/verbal_analogies.xml.h:455
+#: ../data/verbal_analogies.xml.h:464
msgid "poems / anthology | maps"
msgstr "poemas / antología | mapas"
-#: ../data/verbal_analogies.xml.h:456
+#: ../data/verbal_analogies.xml.h:465
msgid "atlas"
msgstr "atlas"
-#: ../data/verbal_analogies.xml.h:457
+#: ../data/verbal_analogies.xml.h:466
msgid "letter / word | page"
msgstr "letra / palabra | página"
-#: ../data/verbal_analogies.xml.h:458
+#: ../data/verbal_analogies.xml.h:467
msgid "book | magazine | document"
msgstr "libro | revista | documento"
-#: ../data/verbal_analogies.xml.h:459
+#: ../data/verbal_analogies.xml.h:468
msgid "hour / minute | minute"
msgstr "hora / minuto | minuto"
#. Translators: refers to the unit of time
-#: ../data/verbal_analogies.xml.h:461
+#: ../data/verbal_analogies.xml.h:470
msgid "second"
msgstr "segundo"
-#: ../data/verbal_analogies.xml.h:462
+#: ../data/verbal_analogies.xml.h:471
msgid "tiger / carnivore | cow"
msgstr "tigre / carnívoro | vaca"
-#: ../data/verbal_analogies.xml.h:463
+#: ../data/verbal_analogies.xml.h:472
msgid "herbivorous | herbivore"
msgstr "herbívoros | herbívoro"
-#: ../data/verbal_analogies.xml.h:464
+#: ../data/verbal_analogies.xml.h:473
msgid "constellation / stars | archipelago"
msgstr "constelación / estrellas | archipiélago"
-#: ../data/verbal_analogies.xml.h:465
+#: ../data/verbal_analogies.xml.h:474
msgid "islands"
msgstr "islas"
-#: ../src/Clients/Classical/CommandLine.cs:100
+#: ../src/Clients/Classical/CommandLine.cs:98
#, csharp-format
msgid "Unknown command line parameter {0}"
msgstr "Parámetro de la línea de comandos desconocido {0}"
#. Translators: {0} is a date
-#: ../src/Clients/Classical/CommandLine.cs:110
+#: ../src/Clients/Classical/CommandLine.cs:108
#, csharp-format
msgid "(built on {0})"
msgstr "(construido en {0})"
-#: ../src/Clients/Classical/CommandLine.cs:121
+#: ../src/Clients/Classical/CommandLine.cs:119
msgid "List of available games"
msgstr "Lista de los juegos disponibles"
-#: ../src/Clients/Classical/CommandLine.cs:172
+#: ../src/Clients/Classical/CommandLine.cs:170
msgid "Usage: gbrainy [options]"
msgstr "Uso: gbrainy [opciones]"
-#: ../src/Clients/Classical/CommandLine.cs:173
+#: ../src/Clients/Classical/CommandLine.cs:171
msgid " --version\t\t\tPrint version information."
msgstr " --version\t\t\tMostrar información de la versión."
-#: ../src/Clients/Classical/CommandLine.cs:174
+#: ../src/Clients/Classical/CommandLine.cs:172
msgid " --help\t\t\tPrint this usage message."
msgstr " --help\t\t\tMostrar este mensaje de uso y salir."
-#: ../src/Clients/Classical/CommandLine.cs:175
+#: ../src/Clients/Classical/CommandLine.cs:173
msgid " --gamelist\t\t\tShows the list of available games."
msgstr " --gamelist\t\t\tLista de los juegos disponibles."
-#: ../src/Clients/Classical/CommandLine.cs:176
+#: ../src/Clients/Classical/CommandLine.cs:174
msgid ""
" --customgame [game1, gameN]\tSpecifies a list of games to play during a "
"custom game."
@@ -2489,31 +2532,31 @@ msgstr ""
" --customgame [game1, gameN]\tEspecifica una lista de juegos a la que jugar "
"durante una partida personalizada."
-#: ../src/Clients/Classical/CommandLine.cs:177
+#: ../src/Clients/Classical/CommandLine.cs:175
msgid ""
" --norandom \t\t\tThe custom game list provided will not be randomized."
msgstr ""
" --norandom \t\t\tLa lista personalizada de juegos proporcionados no será "
"aleatoria."
-#: ../src/Clients/Classical/CommandLine.cs:178
+#: ../src/Clients/Classical/CommandLine.cs:176
msgid " --versions \t\t\tShow dependencies."
msgstr " --versions \t\t\tMostrar dependencias."
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:34
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:32
msgid "Software"
msgstr "Software"
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:37
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:35
msgid "Based on ideas by"
msgstr "Basado en las ideas de"
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:41
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:39
msgid "MENSA works"
msgstr "MENSA works"
#. Translators: Replace by the name of the people that translated the application
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:61
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:59
msgid "translator-credits"
msgstr ""
"Joaquín Ignacio Aramendía <samsagax gmail com>, 2011\n"
@@ -2523,7 +2566,7 @@ msgstr ""
"Eduardo Retamales <eretamales gnome cl>, 2007, 2008\n"
"QA: Jorge González <jorgegonz svn gnome org>, 2007-2009"
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:66
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:64
msgid ""
"This program is free software; you can redistribute it and/or modify it "
"under the terms of the GNU General Public License as published by the Free "
@@ -2537,7 +2580,7 @@ msgstr ""
"elección) cualquier versión posterior. \n"
"\n"
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:67
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:65
msgid ""
"This program is distributed in the hope that it will be useful, but WITHOUT "
"ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or "
@@ -2551,77 +2594,79 @@ msgstr ""
"para más detalles. \n"
"\n"
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:68
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:66
+#| msgid ""
+#| "You should have received a copy of the GNU General Public License along "
+#| "with this program; if not, write to the Free Software Foundation, Inc., "
+#| "59 Temple Place - Suite 330, Boston, MA 02111-1307, USA."
msgid ""
"You should have received a copy of the GNU General Public License along with "
-"this program; if not, write to the Free Software Foundation, Inc., 59 Temple "
-"Place - Suite 330, Boston, MA 02111-1307, USA."
+"this program; if not, see <http://www.gnu.org/licenses/>."
msgstr ""
-"Debería haber recibido una copia de la Licencia Pública General de GNU junto "
-"con este programa, si no es así, escriba a la Free Software Foundation, Inc, "
-"59 Temple Place, Suite 330, Boston, MA 02111-1307 EE. UU."
+"Debería haber recibido una copia de la Licencia Pública General GNU junto "
+"con este programa. De lo contrario, visite <http://www.gnu.org/licenses/>."
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:78
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:76
msgid "A brain teaser game for fun and to keep your brain trained."
msgstr ""
"Un juego de preguntas capciosas para divertirse y mantener el cerebro "
"entrenado."
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:80
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:78
msgid "gbrainy project web site"
msgstr "Página web del proyecto gbrainy"
#. Column: Game Name
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:106
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:104
msgid "Game Name"
msgstr "Nombre del juego"
#. Column: Type
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:132
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:130
msgid "Type"
msgstr "Tipo"
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:158
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:156
msgid "Selected"
msgstr "Seleccionado"
#. Translators: default file name used when exporting PDF files (keep the pdf extension please)
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:73
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:71
msgid "games.pdf"
msgstr "juegos.pdf"
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:80
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:78
msgid "PDF files"
msgstr "Archivos PDF"
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:84
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:82
msgid "All files"
msgstr "Todos los archivos"
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:172
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:170
msgid "The PDF file has been exported correctly."
msgstr "El archivo PDF se ha exportado correctamente."
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:175
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:173
msgid ""
"There was a problem generating the PDF file. The file has not been created."
msgstr ""
"Hubo un problema al generar el archivo PDF. No se ha creado el archivo."
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:46
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:44
msgid "The graph below shows the player's game score evolution."
msgstr ""
"El gráfico de abajo muestra la evolución de la puntuación de las partidas "
"del jugador."
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:50
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:48
msgid ""
"You need more than one game session recorded to see the score evolution."
msgstr ""
"Necesitas más de una sesión de partidas grabadas para ver la evolución de la "
"puntuación."
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:54
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:52
#, csharp-format
msgid "It is built using the results of {0} recorded game session."
msgid_plural ""
@@ -2635,26 +2680,26 @@ msgstr[1] ""
#. Translators: "The graph below" + "It is built using" sentences
#. Translators: answer + rationale of the answer
#. Translators: Concatenating two strings (rationale of answer + extra information).
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:61
-#: ../src/Core/Main/Game.cs:145
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:75
-#: ../src/Games/Logic/PuzzleCountSeries.cs:93
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:59
+#: ../src/Core/Main/Game.cs:143
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:73
+#: ../src/Games/Logic/PuzzleCountSeries.cs:91
#, csharp-format
msgid "{0} {1}"
msgstr "{0} {1}"
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:68
-#: ../src/Core/Views/FinishView.cs:102
-#: ../src/Core/Views/PlayerHistoryView.cs:85
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:66
+#: ../src/Core/Views/FinishView.cs:100
+#: ../src/Core/Views/PlayerHistoryView.cs:83
msgid "Total"
msgstr "Total"
-#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:120
+#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:118
msgid "You are about to delete the player's game session history."
msgstr ""
"Estás a punto de eliminar el histórico de sesiones de partidas del jugador."
-#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:121
+#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:119
msgid ""
"If you proceed, you will lose the history of the previous game sessions. Do "
"you want to continue?"
@@ -2662,7 +2707,7 @@ msgstr ""
"Si continuas, perderás el histórico de las anteriores sesiones de partidas. "
"¿Quieres continuar?"
-#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:122
+#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:120
msgid "_Delete"
msgstr "_Eliminar"
@@ -2712,20 +2757,20 @@ msgid "<b>Game Types</b>"
msgstr "<b>Tipos de juegos</b>"
#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:7
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:124
-#: ../src/Core/Main/GameTypes.cs:45 ../src/Core/Views/FinishView.cs:109
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:122
+#: ../src/Core/Main/GameTypes.cs:43 ../src/Core/Views/FinishView.cs:107
msgid "Logic"
msgstr "Lógica"
#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:8
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:128
-#: ../src/Core/Main/GameTypes.cs:49 ../src/Core/Views/FinishView.cs:116
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:126
+#: ../src/Core/Main/GameTypes.cs:47 ../src/Core/Views/FinishView.cs:114
msgid "Calculation"
msgstr "Cálculo"
#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:9
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:138
-#: ../src/Core/Main/GameTypes.cs:51 ../src/Core/Views/FinishView.cs:130
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:136
+#: ../src/Core/Main/GameTypes.cs:49 ../src/Core/Views/FinishView.cs:128
msgid "Verbal"
msgstr "Verbal"
@@ -2832,16 +2877,16 @@ msgstr ""
msgid "Delete Player's Game Session History"
msgstr "Eliminar el histórico de sesiones de partidas del jugador"
-#: ../src/Clients/Classical/gbrainy.cs:431
+#: ../src/Clients/Classical/gbrainy.cs:429
msgid "Congratulations."
msgstr "Enhorabuena."
-#: ../src/Clients/Classical/gbrainy.cs:435
+#: ../src/Clients/Classical/gbrainy.cs:433
msgid "Incorrect answer."
msgstr "Respuesta incorrecta."
#
-#: ../src/Clients/Classical/gbrainy.cs:496
+#: ../src/Clients/Classical/gbrainy.cs:494
msgid ""
"Once you have an answer type it in the \"Answer:\" entry box and press the "
"\"OK\" button."
@@ -2849,11 +2894,11 @@ msgstr ""
"Una vez que tengas la respuesta escríbela en «Respuesta:» y pulsa el botón "
"«Aceptar»."
-#: ../src/Clients/Classical/gbrainy.cs:526
+#: ../src/Clients/Classical/gbrainy.cs:524
msgid "The level of translation of gbrainy for your language is low."
msgstr "El nivel de traducción de gbrainy en su idioma es bajo."
-#: ../src/Clients/Classical/gbrainy.cs:527
+#: ../src/Clients/Classical/gbrainy.cs:525
msgid ""
"You may be exposed to partially translated games making it more difficult to "
"play. If you prefer to play in English, there is an option for doing so in "
@@ -2863,16 +2908,16 @@ msgstr ""
"difíciles de jugar. Si prefiere jugar en inglés, hay una opción para hacerlo "
"en las preferencias de gbrainy."
-#: ../src/Clients/Classical/gbrainy.cs:623
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:143
+#: ../src/Clients/Classical/gbrainy.cs:621
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:141
msgid "Pause"
msgstr "Pausar"
-#: ../src/Clients/Classical/gbrainy.cs:628
+#: ../src/Clients/Classical/gbrainy.cs:626
msgid "Resume"
msgstr "Reanudar"
-#: ../src/Clients/Classical/gbrainy.cs:778
+#: ../src/Clients/Classical/gbrainy.cs:776
#, csharp-format
msgid "Startup time {0}"
msgstr "Tiempo de inicio {0}"
@@ -2978,287 +3023,287 @@ msgstr "_Siguiente"
msgid "_Tip"
msgstr "_Pista"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:31
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:29
msgid "Add-in Manager"
msgstr "Gestor de complementos"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:32
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:30
msgid "Additional extensions are required to perform this operation."
msgstr "Se necesitan extensiones adicionales para realizar esta operación."
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:33
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:31
msgid "The following add-ins will be installed:"
msgstr "Se instalarán los siguientes complementos:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:34
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:32
msgid "<big><b>Add-in Manager</b></big>"
msgstr "<big><b>Gestor de complementos</b></big>"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:35
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:33
msgid "The following add-ins are currently installed:"
msgstr "Los siguientes complementos están instalados actualmente:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:36
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:34
msgid "_Install Add-ins..."
msgstr "_Instalar complementos…"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:37
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:35
msgid "_Repositories..."
msgstr "_Repositorios…"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:38
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:36
msgid "_Uninstall..."
msgstr "_Desinstalar…"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:39
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:37
msgid "Enable"
msgstr "Activar"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:40
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:38
msgid "Disable"
msgstr "Deshabilitar"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:41
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:39
msgid "Add-in"
msgstr "Complemento"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:42
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:40
msgid "Version"
msgstr "Versión"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:43
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:41
msgid "Other"
msgstr "Otro"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:44
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:42
msgid "Version:"
msgstr "Versión:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:45
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:43
msgid "Author:"
msgstr "Autor:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:46
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:44
msgid "Copyright:"
msgstr "Copyright:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:47
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:45
msgid "Add-in Dependencies:"
msgstr "Dependencias de los complementos:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:48
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:46
msgid "<b>Select the add-ins to install and click on Next</b>"
msgstr "<b>Seleccionar los complementos para instalar y pulsar Siguiente</b>"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:49
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:47
msgid "Show all packages"
msgstr "Mostrar todos los paquetes"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:50
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:48
msgid "Show new versions only"
msgstr "Mostrar sólo las nuevas versiones"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:51
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:49
msgid "Show updates only"
msgstr "Mostrar sólo las actualizaciones"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:52
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:50
msgid "_Unselect All"
msgstr "_Deseleccionar todo"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:53
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:51
msgid "Select _All"
msgstr "Seleccionar _todo"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:54
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:52
msgid "Add-in Installation"
msgstr "Instalación de complementos"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:55
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:53
msgid "Name"
msgstr "Nombre"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:56
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:54
msgid "Url"
msgstr "URL"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:57
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:55
msgid "Install from:"
msgstr "Instalar desde:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:58
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:56
msgid "Repository"
msgstr "Repositorio"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:59
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:57
msgid "All registered repositories"
msgstr "Todos los repositorios registrados"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:60
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:58
msgid "Register an on-line repository"
msgstr "Registrar un repositorio en línea"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:61
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:59
msgid "Select the location of the repository you want to register:"
msgstr "Seleccionar la ubicación del repositorio que quiere registrar:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:62
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:60
msgid "Register a local repository"
msgstr "Registrar un repositorio local"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:63
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:61
msgid "Url:"
msgstr "URL:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:64
-#: ../src/Clients/Classical/Widgets/BrowseFile.cs:43
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:62
+#: ../src/Clients/Classical/Widgets/BrowseFile.cs:41
msgid "Browse..."
msgstr "Examinar…"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:65
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:63
msgid "Path:"
msgstr "Ruta:"
#. Mono Addins 0.6
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:68
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:66
msgid "Installed"
msgstr "Instalado"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:69
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:67
msgid "Updates"
msgstr "Actualizaciones"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:70
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:68
msgid "Gallery"
msgstr "Galería"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:71
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:69
msgid "Repository:"
msgstr "Repositorio:"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:72
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:70
msgid "Install from file..."
msgstr "Instalar desde archivo…"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:73
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:71
msgid "No selection"
msgstr "No hay selección"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:74
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:72
msgid "No add-ins found"
msgstr "No se han encontrado complementos"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:75
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:73
msgid "Refresh"
msgstr "Actualizar"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:76
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:74
msgid "Add-in packages"
msgstr "Paquetedes de complementos"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:77
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:75
msgid "Install Add-in Package"
msgstr "Instalar paquete de complementos"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:78
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:76
msgid "All repositories"
msgstr "Todos los repositorios"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:79
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:77
msgid "Manage Repositories..."
msgstr "Gestionar repositorios…"
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:80
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:78
msgid "Add-in Repository Management"
msgstr "Gestión del repositorio de complementos"
#. Translators: {0} is a number indicating the Addins available for update
-#: ../src/Clients/Classical/MonoAddinsStrings.cs:87
+#: ../src/Clients/Classical/MonoAddinsStrings.cs:85
#, csharp-format
msgid "{0} update available"
msgid_plural "{0} updates available"
msgstr[0] "{0} actualización disponible"
msgstr[1] "{0} actualizaciones disponibles"
-#: ../src/Clients/Classical/Widgets/BrowseFile.cs:84
+#: ../src/Clients/Classical/Widgets/BrowseFile.cs:82
msgid "Open Location"
msgstr "Abrir ubicación"
-#: ../src/Clients/Classical/Widgets/GameDrawingArea.cs:126
-#: ../src/Core/Main/GameSession.cs:185
+#: ../src/Clients/Classical/Widgets/GameDrawingArea.cs:124
+#: ../src/Core/Main/GameSession.cs:183
msgid "Paused"
msgstr "Pausado"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:118
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:116
msgid "Play all the games"
msgstr "Jugar a todos los juegos"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:119
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:117
msgid "All"
msgstr "Todo"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:123
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:121
msgid "Play games that challenge your reasoning and thinking"
msgstr "Jugar a los juegos que desafíen mi razonamiento y pensamiento"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:129
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:127
msgid "Play games that challenge your mental calculation skills"
msgstr "Jugar a los juegos que desafíen mis capacidades de cálculo mental"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:133
-#: ../src/Core/Main/GameTypes.cs:47 ../src/Core/Views/FinishView.cs:123
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:131
+#: ../src/Core/Main/GameTypes.cs:45 ../src/Core/Views/FinishView.cs:121
msgid "Memory"
msgstr "Memoria"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:134
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:132
msgid "Play games that challenge your short term memory"
msgstr "Jugar a los juegos que desafíen mi memoria a corto plazo"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:139
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:137
msgid "Play games that challenge your verbal aptitude"
msgstr "Jugar a los juegos que desafíen mi aptitud verbal"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:144
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:142
msgid "Pause or resume the game"
msgstr "Pausar o resumir el juego"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:148
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:146
msgid "End the game and show score"
msgstr "Finalizar el juego y mostrar la puntuación"
-#: ../src/Clients/Classical/Widgets/Toolbar.cs:149
+#: ../src/Clients/Classical/Widgets/Toolbar.cs:147
msgid "End"
msgstr "Finalizar"
-#: ../src/Core/Main/ColorPalette.cs:72
+#: ../src/Core/Main/ColorPalette.cs:70
msgid "red"
msgstr "rojo"
-#: ../src/Core/Main/ColorPalette.cs:73
+#: ../src/Core/Main/ColorPalette.cs:71
msgid "green"
msgstr "verde"
-#: ../src/Core/Main/ColorPalette.cs:74
+#: ../src/Core/Main/ColorPalette.cs:72
msgid "blue"
msgstr "azul"
-#: ../src/Core/Main/ColorPalette.cs:75
+#: ../src/Core/Main/ColorPalette.cs:73
msgid "yellow"
msgstr "amarillo"
-#: ../src/Core/Main/ColorPalette.cs:76
+#: ../src/Core/Main/ColorPalette.cs:74
msgid "magenta"
msgstr "magenta"
-#: ../src/Core/Main/ColorPalette.cs:77
+#: ../src/Core/Main/ColorPalette.cs:75
msgid "orange"
msgstr "naranja"
-#: ../src/Core/Main/ColorPalette.cs:78
+#: ../src/Core/Main/ColorPalette.cs:76
msgid "black"
msgstr "negro"
-#: ../src/Core/Main/ColorPalette.cs:79
+#: ../src/Core/Main/ColorPalette.cs:77
msgid "white"
msgstr "blanco"
@@ -3269,82 +3314,82 @@ msgstr "blanco"
#. For languages represented with the Latin alphabet use
#. the same than English
#. First possible answer for a series (e.g.: Figure A)
-#: ../src/Core/Main/GameAnswer.cs:116
+#: ../src/Core/Main/GameAnswer.cs:114
msgid "A"
msgstr "A"
#. Second possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:118
+#: ../src/Core/Main/GameAnswer.cs:116
msgid "B"
msgstr "B"
#. Third possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:120
+#: ../src/Core/Main/GameAnswer.cs:118
msgid "C"
msgstr "C"
#. Fourth possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:122
+#: ../src/Core/Main/GameAnswer.cs:120
msgid "D"
msgstr "D"
#. Fifth possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:124
+#: ../src/Core/Main/GameAnswer.cs:122
msgid "E"
msgstr "E"
#. Sixth possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:126
+#: ../src/Core/Main/GameAnswer.cs:124
msgid "F"
msgstr "F"
#. Seventh possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:128
+#: ../src/Core/Main/GameAnswer.cs:126
msgid "G"
msgstr "G"
#. Eighth possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:130
+#: ../src/Core/Main/GameAnswer.cs:128
msgid "H"
msgstr "H"
#. Translators. This is the list of valid answers, like A or B.
-#: ../src/Core/Main/GameAnswer.cs:146
+#: ../src/Core/Main/GameAnswer.cs:144
#, csharp-format
msgid "{0} or {1}"
msgstr "{0} o {1}"
#. Translators. This is the list of valid answers, like A, B or C.
-#: ../src/Core/Main/GameAnswer.cs:150
+#: ../src/Core/Main/GameAnswer.cs:148
#, csharp-format
msgid "{0}, {1} or {2}"
msgstr "{0}, {1} o {2}"
#. Translators. This is the list of valid answers, like A, B, C or D.
-#: ../src/Core/Main/GameAnswer.cs:154
+#: ../src/Core/Main/GameAnswer.cs:152
#, csharp-format
msgid "{0}, {1}, {2} or {3}"
msgstr "{0}, {1}, {2} o {3}"
-#: ../src/Core/Main/GameAnswer.cs:163
+#: ../src/Core/Main/GameAnswer.cs:161
#, csharp-format
msgid "Figure {0}"
msgstr "Figura {0}"
-#: ../src/Core/Main/Game.cs:138
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:67
+#: ../src/Core/Main/Game.cs:136
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:65
#, csharp-format
msgid "The correct answer is {0}."
msgid_plural "The possible correct answers are {0}."
msgstr[0] "La respuesta correcta es {0}."
msgstr[1] "Las respuestas correctas posibles son {0}."
-#: ../src/Core/Main/GameManager.cs:251
+#: ../src/Core/Main/GameManager.cs:249
msgid "Extensions database:"
msgstr "Base de datos de extensiones:"
#. Translators: 'Games registered' is the games know to gbrainy (build-in and load from addins-in and
external files)
-#: ../src/Core/Main/GameManager.cs:257
+#: ../src/Core/Main/GameManager.cs:255
#, csharp-format
msgid ""
"{0} games registered: {1} logic puzzles, {2} calculation trainers, {3} "
@@ -3353,60 +3398,60 @@ msgstr ""
"Juegos registrados: {0}: {1} puzles lógicos, {2} entrenadores de cálculo, "
"{3} entrenadores de memoria, {4} analogías verbales"
-#: ../src/Core/Main/GameSession.cs:183
+#: ../src/Core/Main/GameSession.cs:181
#, csharp-format
msgid "Games played: {0} (Score: {1})"
msgstr "Partidas jugadas: {0} (puntuación {1})"
-#: ../src/Core/Main/GameSession.cs:184
+#: ../src/Core/Main/GameSession.cs:182
#, csharp-format
msgid "Time: {0}"
msgstr "Tiempo: {0}"
#. Translators: {0} is the name of the game
-#: ../src/Core/Main/GameSession.cs:189
+#: ../src/Core/Main/GameSession.cs:187
#, csharp-format
msgid "Game: {0}"
msgstr "Juego: {0}"
#. Translators: text in the status bar: games played - time - game name
-#: ../src/Core/Main/GameSession.cs:191
+#: ../src/Core/Main/GameSession.cs:189
#, csharp-format
msgid "{0} - {1} - {2}"
msgstr "{0}; {1}; {2}"
#. Translators: text in the status bar: games played - time
-#: ../src/Core/Main/GameSession.cs:194
+#: ../src/Core/Main/GameSession.cs:192
#, csharp-format
msgid "{0} - {1}"
msgstr "{0}; {1}"
-#: ../src/Core/Main/GameSessionHistory.cs:80
+#: ../src/Core/Main/GameSessionHistory.cs:78
msgid "Outstanding results"
msgstr "Resultados asombrosos"
-#: ../src/Core/Main/GameSessionHistory.cs:82
+#: ../src/Core/Main/GameSessionHistory.cs:80
msgid "Excellent results"
msgstr "Resultados excelentes"
-#: ../src/Core/Main/GameSessionHistory.cs:84
+#: ../src/Core/Main/GameSessionHistory.cs:82
msgid "Good results"
msgstr "Buenos resultados"
-#: ../src/Core/Main/GameSessionHistory.cs:86
+#: ../src/Core/Main/GameSessionHistory.cs:84
msgid "Poor results"
msgstr "Resultados pobres"
-#: ../src/Core/Main/GameSessionHistory.cs:87
+#: ../src/Core/Main/GameSessionHistory.cs:85
msgid "Disappointing results"
msgstr "Resultados decepcionantes"
-#: ../src/Core/Main/GameTips.cs:59
+#: ../src/Core/Main/GameTips.cs:57
msgid "Read the instructions carefully and identify the data and given clues."
msgstr ""
"Lee las instrucciones cuidadosamente e identifica los datos y pistas dadas."
-#: ../src/Core/Main/GameTips.cs:61
+#: ../src/Core/Main/GameTips.cs:59
msgid ""
"To score the player gbrainy uses the time and tips needed to complete each "
"game."
@@ -3414,24 +3459,24 @@ msgstr ""
"gbrainy usa el tiempo y los consejos necesitados para completar cada juego "
"para puntuar al jugador."
-#: ../src/Core/Main/GameTips.cs:63
+#: ../src/Core/Main/GameTips.cs:61
msgid ""
"In logic games, elements that may seem irrelevant can be very important."
msgstr ""
"En los juegos de lógica, los elementos que pueden parecer irrelevantes "
"pueden ser muy importantes."
-#: ../src/Core/Main/GameTips.cs:65
+#: ../src/Core/Main/GameTips.cs:63
msgid "Try to approach a problem from different angles."
msgstr "Intenta enfocar los problemas desde ángulos diferentes."
-#: ../src/Core/Main/GameTips.cs:67
+#: ../src/Core/Main/GameTips.cs:65
msgid ""
"Do not be afraid of making mistakes, they are part of the learning process."
msgstr ""
"No tengas miedo de cometer errores, son parte del proceso de aprendizaje."
-#: ../src/Core/Main/GameTips.cs:69
+#: ../src/Core/Main/GameTips.cs:67
msgid ""
"Do all the problems, even the difficult ones. Improvement comes from "
"challenging yourself."
@@ -3439,12 +3484,12 @@ msgstr ""
"Haz todos los problemas, incluso los difíciles. La mejora llega a través de "
"ponerte retos a ti mismo."
-#: ../src/Core/Main/GameTips.cs:71
+#: ../src/Core/Main/GameTips.cs:69
msgid "Play on a daily basis, you will notice progress soon."
msgstr "Juega diariamente, notarás pronto el progreso."
#. Translators: Custom Game Selection is a menu option
-#: ../src/Core/Main/GameTips.cs:73
+#: ../src/Core/Main/GameTips.cs:71
msgid ""
"Use the 'Custom Game Selection' to choose exactly which games you want to "
"play."
@@ -3452,109 +3497,109 @@ msgstr ""
"Usa «Selección de juego personalizado» para elegir exactamente a qué juegos "
"quieres jugar."
-#: ../src/Core/Main/GameTips.cs:75 ../src/Core/Views/WelcomeView.cs:151
+#: ../src/Core/Main/GameTips.cs:73 ../src/Core/Views/WelcomeView.cs:149
msgid "Use the Settings to adjust the difficulty level of the game."
msgstr "Usa las Preferencias para ajustar el nivel de dificultad del juego."
-#: ../src/Core/Main/GameTips.cs:77
+#: ../src/Core/Main/GameTips.cs:75
msgid "Association of elements is a common technique for remembering things."
msgstr "La asociación de elementos es una técnica común para recordar cosas."
-#: ../src/Core/Main/GameTips.cs:79
+#: ../src/Core/Main/GameTips.cs:77
msgid ""
"Grouping elements into categories is a common technique for remembering "
"things."
msgstr ""
"Agrupar elementos en categorías es una técnica común para recordar cosas."
-#: ../src/Core/Main/GameTips.cs:81
+#: ../src/Core/Main/GameTips.cs:79
msgid "Build acronyms using the first letter of each fact to be remembered."
msgstr ""
"Construye acrónimos usando la primera letra de cada hecho que recordar."
-#: ../src/Core/Main/GameTips.cs:83
+#: ../src/Core/Main/GameTips.cs:81
msgid ""
"The enjoyment obtained from a puzzle is proportional to the time spent on it."
msgstr ""
"La diversión obtenida de un puzle es proporcional al tiempo empleado en él."
-#: ../src/Core/Main/GameTips.cs:85
+#: ../src/Core/Main/GameTips.cs:83
msgid "Think of breaking down every problem into simpler components."
msgstr "Piensa en dividir cada problema en partes más simples."
-#: ../src/Core/Main/GameTips.cs:87
+#: ../src/Core/Main/GameTips.cs:85
msgid "When answering verbal analogies pay attention to the verb tense."
msgstr "Al responder analogías verbales pon atención al tiempo del verbo."
-#: ../src/Core/Main/GameTips.cs:89
+#: ../src/Core/Main/GameTips.cs:87
msgid ""
"When you go shopping, try to perform calculations without the use of a "
"calculator."
msgstr ""
"Cuando vayas de compras, intenta realizar cálculos sin usar una calculadora."
-#: ../src/Core/Main/Memory.cs:53
+#: ../src/Core/Main/Memory.cs:51
msgid "Memorize the objects below in the given time"
msgstr "Memoriza los siguientes objetos en el tiempo dado"
-#: ../src/Core/Main/Memory.cs:238
+#: ../src/Core/Main/Memory.cs:236
msgid "Time left"
msgstr "Tiempo restante"
#. Translators: {0} is the game number and {1} the game question or answer
#. The number is used as reference when looking for the game solution in the PDF
-#: ../src/Core/Main/PdfExporter.cs:112 ../src/Core/Main/PdfExporter.cs:172
+#: ../src/Core/Main/PdfExporter.cs:110 ../src/Core/Main/PdfExporter.cs:170
#, csharp-format
msgid "Game #{0}. {1}"
msgstr "Juego #{0}. {1}"
-#: ../src/Core/Main/PdfExporter.cs:129
+#: ../src/Core/Main/PdfExporter.cs:127
#, csharp-format
msgid "Created by gbrainy {0}"
msgstr "Creado por gbrainy {0}"
-#: ../src/Core/Main/PdfExporter.cs:164
+#: ../src/Core/Main/PdfExporter.cs:162
msgid "Solutions"
msgstr "Soluciones"
#. Translators: this the separator used when concatenating multiple possible answers for verbal analogies
#. For example: "Possible correct answers are: sleep, rest."
-#: ../src/Core/Main/Verbal/Analogies.cs:76
+#: ../src/Core/Main/Verbal/Analogies.cs:74
msgid ", "
msgstr ", "
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:38
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:36
#, csharp-format
msgid "Multiple options #{0}"
msgstr "Múltiples opciones nº {0}"
#. Translators: {0} is replaced by a question and {1} by the possible valid answers
#. E.g.: What is the correct option? Answer A, B, C or D.
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:51
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:60
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:49
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:58
#, csharp-format
msgid "{0} Answer {1}."
msgstr "{0} Responde {1}."
#. Translators: this "option) answer" for example "a) "21 x 60 = 1260". This should not be changed for most
of the languages
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:87
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:103
-#: ../src/Games/Calculation/CalculationCloserFraction.cs:164
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:152
-#: ../src/Games/Logic/PuzzleOstracism.cs:164
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:183
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:142
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:85
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:101
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:162
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:150
+#: ../src/Games/Logic/PuzzleOstracism.cs:162
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:181
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:140
#, csharp-format
msgid "{0}) {1}"
msgstr "{0}) {1}"
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:39
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:37
#, csharp-format
msgid "Pair of words compare #{0}"
msgstr "Par de palabras que comparar nº {0}"
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:55
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:55
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:53
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:53
#, csharp-format
msgid ""
"Given the relationship between the two words below, which word has the same "
@@ -3563,79 +3608,79 @@ msgstr ""
"Dada la relación entre las dos palabras de abajo, ¿qué palabra tiene la "
"misma relación con «{0}»?"
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:112
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:125
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:110
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:123
#, csharp-format
msgid "Words: {0}"
msgstr "Palabras: {0}"
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:39
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:37
#, csharp-format
msgid "Pair of words #{0}"
msgstr "Par de palabras nº {0}"
-#: ../src/Core/Main/Verbal/AnalogiesQuestionAnswer.cs:36
+#: ../src/Core/Main/Verbal/AnalogiesQuestionAnswer.cs:34
#, csharp-format
msgid "Question and answer #{0}"
msgstr "Pregunta y respuesta nº {0}"
#. Translators {0}: list of options (A, B, C)
-#: ../src/Core/Main/Xml/GameXml.cs:216
+#: ../src/Core/Main/Xml/GameXml.cs:214
#, csharp-format
msgid "Answer {0}."
msgstr "Responde {0}."
-#: ../src/Core/Views/CountDownView.cs:80
+#: ../src/Core/Views/CountDownView.cs:78
msgid "Get ready to memorize the next objects..."
msgstr "Prepárate para memorizar los siguientes objetos…"
-#: ../src/Core/Views/FinishView.cs:145
-#: ../src/Core/Views/PlayerHistoryView.cs:277
+#: ../src/Core/Views/FinishView.cs:143
+#: ../src/Core/Views/PlayerHistoryView.cs:275
msgid "Score"
msgstr "Puntuación"
#. Translator: This will be part of the sentence "Games won: 10 (6 played)"
-#: ../src/Core/Views/FinishView.cs:154
+#: ../src/Core/Views/FinishView.cs:152
#, csharp-format
msgid "{0} played"
msgid_plural "{0} played"
msgstr[0] "{0} jugada"
msgstr[1] "{0} jugadas"
-#: ../src/Core/Views/FinishView.cs:158
+#: ../src/Core/Views/FinishView.cs:156
#, csharp-format
msgid "Games won: {0} ({1})"
msgid_plural "Games won: {0} ({1})"
msgstr[0] "Partidas ganadas: {0} ({1})"
msgstr[1] "Partidas ganadas: {0} ({1})"
-#: ../src/Core/Views/FinishView.cs:162
+#: ../src/Core/Views/FinishView.cs:160
#, csharp-format
msgid "{0}. Games won: {1} ({2})"
msgid_plural "{0}. Games won: {1} ({2})"
msgstr[0] "{0}. Partidas ganadas: {1} ({2})"
msgstr[1] "{0}. Partidas ganadas: {1} ({2})"
-#: ../src/Core/Views/FinishView.cs:168
+#: ../src/Core/Views/FinishView.cs:166
#, csharp-format
msgid "Time played {0} (average per game {1})"
msgstr "Tiempo jugado {0} (media por partida {1})"
#. Translators: translated string should not be longer that the English original (space restriction on the
UI)
-#: ../src/Core/Views/FinishView.cs:177
+#: ../src/Core/Views/FinishView.cs:175
msgid "For details on how gbrainy's scoring works refer to the help."
msgstr ""
"Para detalles de cómo funciona la puntuación en gbrainy consulte la ayuda."
-#: ../src/Core/Views/FinishView.cs:189
+#: ../src/Core/Views/FinishView.cs:187
msgid "Tips for your next games"
msgstr "Consejos para tus siguientes partidas"
-#: ../src/Core/Views/FinishView.cs:217
+#: ../src/Core/Views/FinishView.cs:215
msgid "Congratulations! New personal record"
msgstr "¡Enhorabuena! Récord personal nuevo"
-#: ../src/Core/Views/FinishView.cs:227
+#: ../src/Core/Views/FinishView.cs:225
#, csharp-format
msgid ""
"By scoring {0} in logic puzzle games you have established a new personal "
@@ -3644,7 +3689,7 @@ msgstr ""
"Al puntuar {0} en los puzles de lógica has establecido un récord personal "
"nuevo. Tu récord anterior era {1}."
-#: ../src/Core/Views/FinishView.cs:233
+#: ../src/Core/Views/FinishView.cs:231
#, csharp-format
msgid ""
"By scoring {0} in calculation games you have established a new personal "
@@ -3653,7 +3698,7 @@ msgstr ""
"Al puntuar {0} en juegos de cálculo has establecido un récord personal "
"nuevo. Tu récord anterior era {1}."
-#: ../src/Core/Views/FinishView.cs:239
+#: ../src/Core/Views/FinishView.cs:237
#, csharp-format
msgid ""
"By scoring {0} in memory games you have established a new personal record. "
@@ -3662,7 +3707,7 @@ msgstr ""
"Al puntuar {0} en los juegos de memoria has establecido un récord personal "
"nuevo. Tu récord anterior era {1}."
-#: ../src/Core/Views/FinishView.cs:245
+#: ../src/Core/Views/FinishView.cs:243
#, csharp-format
msgid ""
"By scoring {0} in verbal analogies you have established a new personal "
@@ -3671,17 +3716,17 @@ msgstr ""
"Al puntuar {0} en las analogías verbales has establecido un récord personal "
"nuevo. Tu récord anterior era {1}."
-#: ../src/Core/Views/PlayerHistoryView.cs:276
+#: ../src/Core/Views/PlayerHistoryView.cs:274
msgid "Time"
msgstr "Tiempo"
-#: ../src/Core/Views/WelcomeView.cs:64
+#: ../src/Core/Views/WelcomeView.cs:62
msgid "Logic puzzles. Challenge your reasoning and thinking skills."
msgstr ""
"Puzles lógicos. Diseñados para desafiar tus capacidades de razonamiento y "
"pensamiento."
-#: ../src/Core/Views/WelcomeView.cs:85
+#: ../src/Core/Views/WelcomeView.cs:83
msgid ""
"Mental calculation. Arithmetical operations that test your mental "
"calculation abilities."
@@ -3689,22 +3734,22 @@ msgstr ""
"Cálculo mental. Operaciones aritméticas que prueban tus habilidades de "
"cálculo mental."
-#: ../src/Core/Views/WelcomeView.cs:106
+#: ../src/Core/Views/WelcomeView.cs:104
msgid "Memory trainers. To prove your short term memory."
msgstr ""
"Entrenadores de memoria. Para probar y mejorar tu memoria a corto plazo."
-#: ../src/Core/Views/WelcomeView.cs:127
+#: ../src/Core/Views/WelcomeView.cs:125
msgid "Verbal analogies. Challenge your verbal aptitude."
msgstr "Analogías verbales. Desafía tu aptitud verbal."
#. Translators: {0} is the version number of the program
-#: ../src/Core/Views/WelcomeView.cs:143
+#: ../src/Core/Views/WelcomeView.cs:141
#, csharp-format
msgid "Welcome to gbrainy {0}"
msgstr "Bienvenido a gbrainy {0}"
-#: ../src/Core/Views/WelcomeView.cs:147
+#: ../src/Core/Views/WelcomeView.cs:145
msgid ""
"gbrainy is a brain teaser game and trainer to have fun and to keep your "
"brain trained. It includes:"
@@ -3712,19 +3757,19 @@ msgstr ""
"gbrainy es un juego de preguntas capciosas, para divertirse y entrenar el "
"cerebro. Incluye:"
-#: ../src/Games/Calculation/CalculationArithmetical.cs:41
+#: ../src/Games/Calculation/CalculationArithmetical.cs:39
msgid "Arithmetical operations"
msgstr "Operaciones aritméticas"
-#: ../src/Games/Calculation/CalculationArithmetical.cs:49
+#: ../src/Games/Calculation/CalculationArithmetical.cs:47
msgid "What is the result of the following operation?"
msgstr "¿Cuál es el resultado de la siguiente operación?"
-#: ../src/Games/Calculation/CalculationAverage.cs:38
+#: ../src/Games/Calculation/CalculationAverage.cs:36
msgid "Average"
msgstr "Media"
-#: ../src/Games/Calculation/CalculationAverage.cs:55
+#: ../src/Games/Calculation/CalculationAverage.cs:53
#, csharp-format
msgid ""
"Given the numbers: {0}. Which of the following numbers is closest to the "
@@ -3733,7 +3778,7 @@ msgstr ""
"Dados los números: {0} ¿Cuál de los siguientes números está más cerca de la "
"media? Responde {1}, {2}, {3} o {4}."
-#: ../src/Games/Calculation/CalculationAverage.cs:60
+#: ../src/Games/Calculation/CalculationAverage.cs:58
msgid ""
"The average of a list of numbers is their sum divided by the number of "
"numbers in the list."
@@ -3741,16 +3786,16 @@ msgstr ""
"La media de una lista de números es la suma de todos los números dividida "
"por el número de elementos en la lista."
-#: ../src/Games/Calculation/CalculationAverage.cs:65
+#: ../src/Games/Calculation/CalculationAverage.cs:63
#, csharp-format
msgid "The result of the operation is {0}."
msgstr "El resultado de la operación es {0}."
-#: ../src/Games/Calculation/CalculationCloserFraction.cs:37
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:35
msgid "Closer fraction"
msgstr "Fracción más próxima"
-#: ../src/Games/Calculation/CalculationCloserFraction.cs:46
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:44
#, csharp-format
msgid ""
"Which of the following numbers is closer to {0}? Answer {1}, {2}, {3} or {4}."
@@ -3758,16 +3803,16 @@ msgstr ""
"¿Cuál de los siguientes números está más cerca de {0}? Responde {1}, {2}, "
"{3} o {4}."
-#: ../src/Games/Calculation/CalculationCloserFraction.cs:55
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:53
#, csharp-format
msgid "The result of the operation {0} / {1} is '{2}'."
msgstr "El resultado de la operación {0} / {1} es «{2}»."
-#: ../src/Games/Calculation/CalculationConsecutiveSum.cs:36
+#: ../src/Games/Calculation/CalculationConsecutiveSum.cs:34
msgid "Consecutive sum"
msgstr "Suma consecutiva"
-#: ../src/Games/Calculation/CalculationConsecutiveSum.cs:45
+#: ../src/Games/Calculation/CalculationConsecutiveSum.cs:43
#, csharp-format
msgid ""
"In the list of single-digit numbers below, there are 5 consecutive numbers "
@@ -3776,11 +3821,11 @@ msgstr ""
"En la siguiente lista de números, hay 5 números consecutivos que suman {0}. "
"¿Qué números son?"
-#: ../src/Games/Calculation/CalculationFractions.cs:61
+#: ../src/Games/Calculation/CalculationFractions.cs:59
msgid "Fractions"
msgstr "Fracciones"
-#: ../src/Games/Calculation/CalculationFractions.cs:69
+#: ../src/Games/Calculation/CalculationFractions.cs:67
msgid ""
"What is the result of the given operation? Answer using either a fraction or "
"a number."
@@ -3788,11 +3833,11 @@ msgstr ""
"¿Cuál es el resultado de la operación dada? Puedes responder usando tanto "
"una fracción como un número."
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:36
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:34
msgid "Greatest divisor"
msgstr "Máximo común divisor"
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:45
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:43
#, csharp-format
msgid ""
"Which of the possible divisors is the greatest that divides all numbers? "
@@ -3801,43 +3846,43 @@ msgstr ""
"¿Cuál de los divisores posibles es el mayor que divide a todos los números? "
"Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:243
-#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:231
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:241
+#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:229
msgid "Numbers"
msgstr "Números"
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:257
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:255
msgid "Possible divisors"
msgstr "Posibles divisores"
-#: ../src/Games/Calculation/CalculationOperator.cs:34
+#: ../src/Games/Calculation/CalculationOperator.cs:32
msgid "Operators"
msgstr "Operadores"
-#: ../src/Games/Calculation/CalculationOperator.cs:38
+#: ../src/Games/Calculation/CalculationOperator.cs:36
#, csharp-format
msgid "The first operator is {0}."
msgstr "El primer operador es {0}."
-#: ../src/Games/Calculation/CalculationOperator.cs:46
+#: ../src/Games/Calculation/CalculationOperator.cs:44
#, csharp-format
msgid "Which operators make {0}, {1}, and {2} equal {3}? Answer using '+-/*'."
msgstr ""
"¿Qué operadores hacen que {0}, {1} y {2} sean iguales a {3}? Responde usando "
"«+-/*»."
-#: ../src/Games/Calculation/CalculationOperator.cs:109
-#: ../src/Games/Calculation/CalculationRatio.cs:86
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:100
+#: ../src/Games/Calculation/CalculationOperator.cs:107
+#: ../src/Games/Calculation/CalculationRatio.cs:84
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:98
#, csharp-format
msgid "{0} and {1}"
msgstr "{0} y {1}"
-#: ../src/Games/Calculation/CalculationPrimes.cs:67
+#: ../src/Games/Calculation/CalculationPrimes.cs:65
msgid "Primes"
msgstr "Primos"
-#: ../src/Games/Calculation/CalculationPrimes.cs:76
+#: ../src/Games/Calculation/CalculationPrimes.cs:74
#, csharp-format
msgid ""
"Which of the following numbers is a prime? A prime number is a positive "
@@ -3848,7 +3893,7 @@ msgstr ""
"cualquier número natural mayor que 1 y que sólo se puede dividir por 1 y por "
"si mismo. Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Calculation/CalculationPrimes.cs:81
+#: ../src/Games/Calculation/CalculationPrimes.cs:79
msgid ""
"If the sum of all digits in a given number is divisible by 3, then so is the "
"number. For example 15 = 1 + 5 = 6, which is divisible by 3."
@@ -3857,25 +3902,25 @@ msgstr ""
"entonces también lo es el número. Por ejemplo 15 = 1 + 5 = 6, que es "
"divisible por 3."
-#: ../src/Games/Calculation/CalculationPrimes.cs:86
+#: ../src/Games/Calculation/CalculationPrimes.cs:84
#, csharp-format
msgid "The number {0} is a prime number."
msgstr "{0} es un número primo."
-#: ../src/Games/Calculation/CalculationProportions.cs:36
+#: ../src/Games/Calculation/CalculationProportions.cs:34
msgid "Proportions"
msgstr "Proporciones"
-#: ../src/Games/Calculation/CalculationProportions.cs:46
+#: ../src/Games/Calculation/CalculationProportions.cs:44
#, csharp-format
msgid "What is {0}% of {1}/{2}? Answer {3}, {4}, {5} or {6}."
msgstr "¿Cuál es el {0}% de {1}/{2}? Responde {3}, {4}, {5} o {6}."
-#: ../src/Games/Calculation/CalculationRatio.cs:31
+#: ../src/Games/Calculation/CalculationRatio.cs:29
msgid "Ratio"
msgstr "Proporción"
-#: ../src/Games/Calculation/CalculationRatio.cs:41
+#: ../src/Games/Calculation/CalculationRatio.cs:39
#, csharp-format
msgid ""
"Which two numbers have a sum of {0} and have a ratio of {1} to {2}? Answer "
@@ -3884,7 +3929,7 @@ msgstr ""
"Dos números suman {0} y tienen una proporción de {1} a {2}. ¿Cuáles son "
"estos números? Responde usando dos números (ej.: 1 y 2)."
-#: ../src/Games/Calculation/CalculationRatio.cs:48
+#: ../src/Games/Calculation/CalculationRatio.cs:46
#, csharp-format
msgid ""
"The second number can be calculated by multiplying the first number by {0} "
@@ -3893,7 +3938,7 @@ msgstr ""
"El segundo número se puede calcular multiplicando el primer número por {0} y "
"dividiéndolo por {1}."
-#: ../src/Games/Calculation/CalculationRatio.cs:54
+#: ../src/Games/Calculation/CalculationRatio.cs:52
msgid ""
"A ratio specifies a proportion between two numbers. A ratio of a:b means "
"that for every 'a' parts you have 'b' parts."
@@ -3901,22 +3946,22 @@ msgstr ""
"Una proporción especifica una relación entre dos números. Una proporción a:b "
"significa que para cada parte de «a» tienes «b» partes."
-#: ../src/Games/Calculation/CalculationRatio.cs:98
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:114
+#: ../src/Games/Calculation/CalculationRatio.cs:96
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:112
#, csharp-format
msgid "x + y = {0}"
msgstr "x + y = {0}"
-#: ../src/Games/Calculation/CalculationRatio.cs:101
+#: ../src/Games/Calculation/CalculationRatio.cs:99
#, csharp-format
msgid "have a ratio of {0}:{1}"
msgstr "tienen una proporción de {0}:{1}"
-#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:48
+#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:46
msgid "Selected numbers"
msgstr "Números seleccionados"
-#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:61
+#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:59
#, csharp-format
msgid ""
"In the list of numbers below, what is the sum of all the numbers with a "
@@ -3925,7 +3970,7 @@ msgstr ""
"En la siguiente lista de números, ¿cuál es la suma de todos los números "
"mayores que {0}? Responde {1}, {2}, {3} o {4}."
-#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:66
+#: ../src/Games/Calculation/CalculationSelectedNumbers.cs:64
#, csharp-format
msgid ""
"In the list of numbers below, what is the product of all the numbers with a "
@@ -3934,11 +3979,11 @@ msgstr ""
"En la siguiente lista de números, ¿cuál es el producto de todos los números "
"mayores que {0}? Responde {1}, {2}, {3} o {4}."
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:40
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:38
msgid "Two numbers"
msgstr "Dos números"
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:51
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:49
#, csharp-format
msgid ""
"Which two numbers when added are {0} and when multiplied are {1}? Answer "
@@ -3947,7 +3992,7 @@ msgstr ""
"¿Qué dos números al sumarse dan {0} y al multiplicarse dan {1}? Responde "
"usando dos números (ej.: 1 y 2)."
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:53
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:51
#, csharp-format
msgid ""
"Which two numbers when subtracted are {0} and when multiplied are {1}? "
@@ -3956,21 +4001,21 @@ msgstr ""
"¿Qué dos números al restarse dan {0} y al multiplicarse dan {1}? Responde "
"usando dos números (ej.: 1 y 2)."
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:117
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:115
#, csharp-format
msgid "x - y = {0}"
msgstr "x - y = {0}"
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:124
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:122
#, csharp-format
msgid "x * y = {0}"
msgstr "x * y = {0}"
-#: ../src/Games/Logic/Puzzle3DCube.cs:31
+#: ../src/Games/Logic/Puzzle3DCube.cs:29
msgid "3D Cube"
msgstr "Cubo 3D"
-#: ../src/Games/Logic/Puzzle3DCube.cs:35
+#: ../src/Games/Logic/Puzzle3DCube.cs:33
msgid ""
"How many small cubes does it take to build the large cube below? Answer "
"using a number."
@@ -3978,17 +4023,17 @@ msgstr ""
"¿Cuántos cubos pequeños se necesitan para construir el cubo grande de abajo? "
"Responde usando un número."
-#: ../src/Games/Logic/Puzzle3DCube.cs:39
+#: ../src/Games/Logic/Puzzle3DCube.cs:37
msgid "A cube is a regular solid object having six congruent square faces."
msgstr ""
"Un cubo es un objeto regular sólido que tiene seis caras cuadradas y "
"congruentes."
-#: ../src/Games/Logic/PuzzleBalance.cs:49
+#: ../src/Games/Logic/PuzzleBalance.cs:47
msgid "Balance"
msgstr "Balanza"
-#: ../src/Games/Logic/PuzzleBalance.cs:53
+#: ../src/Games/Logic/PuzzleBalance.cs:51
msgid ""
"Using triangles only, how many triangles are needed in the right part of the "
"last figure to keep it balanced?"
@@ -3996,22 +4041,22 @@ msgstr ""
"Usando solamente triángulos ¿cuántos triángulos se necesitan en la parte "
"derecha de la última figura para mantener el equilibrio?"
-#: ../src/Games/Logic/PuzzleBalance.cs:58
+#: ../src/Games/Logic/PuzzleBalance.cs:56
msgid ""
"Every circle is equivalent to two triangles and every square to three "
"triangles."
msgstr ""
"Cada círculo cuenta como dos triángulos y cada cuadrado a tres triángulos."
-#: ../src/Games/Logic/PuzzleBalance.cs:63
+#: ../src/Games/Logic/PuzzleBalance.cs:61
msgid "Every circle is equivalent two triangles."
msgstr "Cada círculo cuenta como dos triángulos."
-#: ../src/Games/Logic/PuzzleBuildTriangle.cs:50
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:48
msgid "Build a triangle"
msgstr "Construye un triángulo"
-#: ../src/Games/Logic/PuzzleBuildTriangle.cs:55
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:53
#, csharp-format
msgid ""
"Which three pieces can you use together to build a triangle? Answer using "
@@ -4020,19 +4065,19 @@ msgstr ""
"¿Qué tres piezas puedes usar conjuntamente para construir un triángulo? "
"Responde usando los nombres de las tres figuras, ej.: {0}{1}{2}."
-#: ../src/Games/Logic/PuzzleBuildTriangle.cs:60
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:58
msgid "The resulting triangle is isosceles."
msgstr "El triángulo resultante es isósceles."
-#: ../src/Games/Logic/PuzzleBuildTriangle.cs:173
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:171
msgid "The triangle is:"
msgstr "El triángulo es:"
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:29
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:27
msgid "Circles in a square"
msgstr "Círculos en un cuadrado"
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:33
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:31
msgid ""
"What is the maximum number of circles (as shown) that fit in the square "
"below?"
@@ -4040,12 +4085,12 @@ msgstr ""
"¿Cuántos círculos (como el mostrado) puedes incluir dentro del cuadrado "
"inferior?"
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:37
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:35
msgid "You can fit more than 64 circles."
msgstr "Puedes incluir más de 64 círculos."
#. Translators: {0} is replaced always by 0.1340
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:43
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:41
#, csharp-format
msgid ""
"Using the above layout {0} units of height are gained per row leaving enough "
@@ -4054,22 +4099,22 @@ msgstr ""
"Usando la distribución/disposición anterior, se ganan {0} unidades de altura "
"por fila, dejando espacio suficiente para una fila adicional."
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:77
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:96
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:75
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:94
msgid "8 units"
msgstr "8 unidades"
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:115
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:134
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:113
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:132
msgid "1 unit"
msgstr "1 unidad"
-#: ../src/Games/Logic/PuzzleClocks.cs:37
+#: ../src/Games/Logic/PuzzleClocks.cs:35
msgid "Clocks"
msgstr "Relojes"
#. Translators: {0} is replaced by 'Figure X'
-#: ../src/Games/Logic/PuzzleClocks.cs:43
+#: ../src/Games/Logic/PuzzleClocks.cs:41
#, csharp-format
msgid ""
"To what number should the large handle of the '{0}' clock point? Answer "
@@ -4078,7 +4123,7 @@ msgstr ""
"¿A qué número debe apuntar la aguja grande del reloj «{0}»? Responde usando "
"números."
-#: ../src/Games/Logic/PuzzleClocks.cs:51
+#: ../src/Games/Logic/PuzzleClocks.cs:49
#, csharp-format
msgid ""
"Starting from the first clock, add {1} to the number obtained by appending "
@@ -4089,35 +4134,35 @@ msgstr ""
"a los que apunta la aguja. Por ejemplo, los valores de las agujas para '{0}' "
"es {3} ({2} + {1})."
-#: ../src/Games/Logic/PuzzleClocks.cs:57
+#: ../src/Games/Logic/PuzzleClocks.cs:55
msgid "The clocks do not follow the time logic."
msgstr "Los relojes no siguen la lógica del tiempo."
-#: ../src/Games/Logic/PuzzleCountCircles.cs:45
+#: ../src/Games/Logic/PuzzleCountCircles.cs:43
msgid "Count circles"
msgstr "Contar los círculos"
-#: ../src/Games/Logic/PuzzleCountCircles.cs:49
+#: ../src/Games/Logic/PuzzleCountCircles.cs:47
msgid "How many circles do you count?"
msgstr "¿Cuántos círculos puedes contar?"
-#: ../src/Games/Logic/PuzzleCountCircles.cs:53
+#: ../src/Games/Logic/PuzzleCountCircles.cs:51
msgid "It is an easy exercise if you systematically count the circles."
msgstr ""
"Es un ejercicio fácil si usas una forma sistemática de contar los círculos."
-#: ../src/Games/Logic/PuzzleCounting.cs:41
+#: ../src/Games/Logic/PuzzleCounting.cs:39
msgid "Counting"
msgstr "Contar"
-#: ../src/Games/Logic/PuzzleCounting.cs:64
+#: ../src/Games/Logic/PuzzleCounting.cs:62
#, csharp-format
msgid "We have a {0} meter piece of fabric."
msgid_plural "We have a {0} meters piece of fabric."
msgstr[0] "Tenemos un metro de tela."
msgstr[1] "Tenemos {0} metros de tela."
-#: ../src/Games/Logic/PuzzleCounting.cs:68
+#: ../src/Games/Logic/PuzzleCounting.cs:66
#, csharp-format
msgid ""
"A machine takes {0} second to cut 1 meter of this fabric. How many seconds "
@@ -4132,14 +4177,14 @@ msgstr[1] ""
"Una máquina tarda {0} segundos en cortar 1 metro de esta tela. ¿Cuantos "
"segundos tardará la máquina A en cortar la tela entera en trozos de 1 metro?"
-#: ../src/Games/Logic/PuzzleCounting.cs:72
+#: ../src/Games/Logic/PuzzleCounting.cs:70
#, csharp-format
msgid "With the cut number {0}, the machine creates two 1 meter pieces."
msgid_plural "With the cut number {0}, the machine creates two 1 meter pieces."
msgstr[0] "Con el corte {0} la máquina crea dos trozos de 1 metro."
msgstr[1] "Con el corte {0} la máquina crea dos trozos de 1 metro."
-#: ../src/Games/Logic/PuzzleCounting.cs:85
+#: ../src/Games/Logic/PuzzleCounting.cs:83
#, csharp-format
msgid ""
"A fence is built to enclose a square shaped region. {0} fence pole is used "
@@ -4154,7 +4199,7 @@ msgstr[1] ""
"Se construye una verja para cerrar una región cuadrada. Se usan {0} postes "
"en cada lado del cuadrado. ¿Cuántos postes se usan en total?"
-#: ../src/Games/Logic/PuzzleCounting.cs:92
+#: ../src/Games/Logic/PuzzleCounting.cs:90
#, csharp-format
msgid ""
"There is {0} fence pole since the poles on the corners of the square are "
@@ -4167,7 +4212,7 @@ msgstr[0] ""
msgstr[1] ""
"Existen {0} postes ya que se comparten los postes en los lados del cuadrado."
-#: ../src/Games/Logic/PuzzleCounting.cs:105
+#: ../src/Games/Logic/PuzzleCounting.cs:103
#, csharp-format
msgid ""
"Wrapping an anniversary present costs one monetary unit. The anniversary "
@@ -4186,7 +4231,7 @@ msgstr[1] ""
"cuesta {0} euros más que el precio de envolverlo. ¿Cuánto cuesta comprar y "
"envolver el regalo?"
-#: ../src/Games/Logic/PuzzleCounting.cs:112
+#: ../src/Games/Logic/PuzzleCounting.cs:110
#, csharp-format
msgid ""
"It is the cost of the present, {0} monetary unit, plus one monetary unit of "
@@ -4197,18 +4242,18 @@ msgid_plural ""
msgstr[0] "Es el coste del regalo, {0} euro, más un euro del envoltorio."
msgstr[1] "Es el coste del regalo, {0} euros, más un euro del envoltorio."
-#: ../src/Games/Logic/PuzzleCountSeries.cs:40
+#: ../src/Games/Logic/PuzzleCountSeries.cs:38
msgid "Count series"
msgstr "Contar series"
-#: ../src/Games/Logic/PuzzleCountSeries.cs:62
+#: ../src/Games/Logic/PuzzleCountSeries.cs:60
msgid ""
"How many numbers '9' are required to represent the numbers between 10 to 100?"
msgstr ""
"¿Cuántos números «9» son necesarios para representar los números entre 10 y "
"100?"
-#: ../src/Games/Logic/PuzzleCountSeries.cs:68
+#: ../src/Games/Logic/PuzzleCountSeries.cs:66
msgid ""
"How many two digit numbers occur where the first digit is larger than the "
"second (e.g.: 20 and 21)?"
@@ -4216,7 +4261,7 @@ msgstr ""
"¿Cuańtos números de dos dígitos existen donde el primer dígito es mayor que "
"el segundo (ej. 20 y 21)?"
-#: ../src/Games/Logic/PuzzleCountSeries.cs:74
+#: ../src/Games/Logic/PuzzleCountSeries.cs:72
msgid ""
"How many two digit numbers occur where the first digit is smaller than the "
"second (e.g.: 12 and 13)?"
@@ -4225,29 +4270,29 @@ msgstr ""
"pequeño que el segundo (ej. 12 y 13)?"
#. Translators: A sequence of numbers 1, 2, 3, etc.
-#: ../src/Games/Logic/PuzzleCountSeries.cs:86
+#: ../src/Games/Logic/PuzzleCountSeries.cs:84
#, csharp-format
msgid "{0}, {1}"
msgstr "{0}, {1}"
-#: ../src/Games/Logic/PuzzleCountSeries.cs:89
+#: ../src/Games/Logic/PuzzleCountSeries.cs:87
#, csharp-format
msgid "The numbers are: {0}."
msgstr "Los números son: {0}."
-#: ../src/Games/Logic/PuzzleCountSeries.cs:94
+#: ../src/Games/Logic/PuzzleCountSeries.cs:92
msgid "Notice that 99 contains two numbers '9'."
msgstr "Nota que 99 contiene dos números «9»."
-#: ../src/Games/Logic/PuzzleCoverPercentage.cs:35
+#: ../src/Games/Logic/PuzzleCoverPercentage.cs:33
msgid "Cover percentage"
msgstr "Porcentaje cubierto"
-#: ../src/Games/Logic/PuzzleCoverPercentage.cs:39
+#: ../src/Games/Logic/PuzzleCoverPercentage.cs:37
msgid "What percentage of the figure is colored?"
msgstr "¿Qué porcentaje de la figura está coloreado?"
-#: ../src/Games/Logic/PuzzleCube.cs:49
+#: ../src/Games/Logic/PuzzleCube.cs:47
#, csharp-format
msgid ""
"When you fold the figure below as a cube, which face on the figure is "
@@ -4257,7 +4302,7 @@ msgstr ""
"Al plegar la figura de abajo en un cubo, ¿qué cara es la opuesta a la cara "
"con un {0} dibujado en ella? Responde con el número escrito en la cara."
-#: ../src/Games/Logic/PuzzleDice.cs:54
+#: ../src/Games/Logic/PuzzleDice.cs:52
msgid ""
"What is the probability of getting a '2' or a '6' in a single throw of an "
"unmodified 6 sided die? Answer using a fraction (e.g.: 1/2)."
@@ -4265,11 +4310,11 @@ msgstr ""
"¿Cuál es la probabilidad de obtener un «2» o un «6» en un solo lanzamiento "
"de un dado no cargado de 6 caras? Responde usando una fracción (ej.: 1/2)."
-#: ../src/Games/Logic/PuzzleDice.cs:56
+#: ../src/Games/Logic/PuzzleDice.cs:54
msgid "There are 2 of 6 possibilities."
msgstr "Existen 2 de 6 probabilidades."
-#: ../src/Games/Logic/PuzzleDice.cs:58
+#: ../src/Games/Logic/PuzzleDice.cs:56
msgid ""
"What is the probability of not getting a '5' in a single throw of an "
"unmodified 6 sided die? Answer using a fraction (e.g.: 1/2)."
@@ -4277,11 +4322,11 @@ msgstr ""
"¿Cuál es la probabilidad de no obtener un «5» en un solo lanzamiento de un "
"dado no cargado de 6 caras? Responde usando una fracción (ej.: 1/2)."
-#: ../src/Games/Logic/PuzzleDice.cs:60
+#: ../src/Games/Logic/PuzzleDice.cs:58
msgid "There are 5 of 6 possibilities."
msgstr "Existen 5 de 6 probabilidades."
-#: ../src/Games/Logic/PuzzleDice.cs:62
+#: ../src/Games/Logic/PuzzleDice.cs:60
msgid ""
"Two unmodified 6 sided dice are thrown simultaneously. What is the "
"probability of getting two even numbers? Answer using a fraction (e.g.: 1/2)."
@@ -4290,11 +4335,11 @@ msgstr ""
"probabilidad de obtener dos números pares? Responde usando una fracción "
"(ej.: 1/2)."
-#: ../src/Games/Logic/PuzzleDice.cs:64
+#: ../src/Games/Logic/PuzzleDice.cs:62
msgid "There are 9 of 36 possibilities of getting two even numbers."
msgstr "Existen 9 de 36 probabilidades de obtener dos números pares."
-#: ../src/Games/Logic/PuzzleDice.cs:66
+#: ../src/Games/Logic/PuzzleDice.cs:64
msgid ""
"Two unmodified 6 sided dice are thrown simultaneously. What is the "
"probability of getting two '6'? Answer using a fraction (e.g.: 1/2)."
@@ -4302,7 +4347,7 @@ msgstr ""
"Dos dados no cargados de 6 caras se lanzan a la vez. ¿Cuál es la "
"probabilidad de obtener dos «6»? Responde usando una fracción (ej.: 1/2)."
-#: ../src/Games/Logic/PuzzleDice.cs:68
+#: ../src/Games/Logic/PuzzleDice.cs:66
msgid ""
"There is 1 of 6 possibilities of getting a '6' on the first die and the same "
"for the second die."
@@ -4310,15 +4355,15 @@ msgstr ""
"Existe 1 de 6 probabilidades de obtener un «6» en el primer dado y las "
"mismas para el segundo dado."
-#: ../src/Games/Logic/PuzzleDice.cs:73
+#: ../src/Games/Logic/PuzzleDice.cs:71
msgid "Dice"
msgstr "Dados"
-#: ../src/Games/Logic/PuzzleDivideCircle.cs:45
+#: ../src/Games/Logic/PuzzleDivideCircle.cs:43
msgid "Divide circles"
msgstr "Divide círculos"
-#: ../src/Games/Logic/PuzzleDivideCircle.cs:49
+#: ../src/Games/Logic/PuzzleDivideCircle.cs:47
msgid ""
"In the last figure, in how many regions is the circle divided into when all "
"dots are connected?"
@@ -4326,22 +4371,22 @@ msgstr ""
"En la última figura, ¿en cuántas regiones está dividido el círculo cuando "
"todos los puntos están conectados?"
-#: ../src/Games/Logic/PuzzleDivideCircle.cs:176
+#: ../src/Games/Logic/PuzzleDivideCircle.cs:174
#, csharp-format
msgid "Has {0} region"
msgid_plural "Has {0} regions"
msgstr[0] "Tiene {0} región"
msgstr[1] "Tiene {0} regiones"
-#: ../src/Games/Logic/PuzzleEquation.cs:33
+#: ../src/Games/Logic/PuzzleEquation.cs:31
msgid "Equation"
msgstr "Ecuación"
-#: ../src/Games/Logic/PuzzleEquation.cs:37
+#: ../src/Games/Logic/PuzzleEquation.cs:35
msgid "What is the result of the equation below?"
msgstr "¿Cuál es el resultado de la siguiente ecuación?"
-#: ../src/Games/Logic/PuzzleEquation.cs:42
+#: ../src/Games/Logic/PuzzleEquation.cs:40
msgid ""
"The order of arithmetical operations is always as follows: exponents and "
"roots, multiplication and division, addition and subtraction."
@@ -4349,11 +4394,11 @@ msgstr ""
"El orden de las operaciones aritméticas siempre es: exponentes y raíces, "
"multiplicación y división, suma y resta."
-#: ../src/Games/Logic/PuzzleExtraCircle.cs:53
+#: ../src/Games/Logic/PuzzleExtraCircle.cs:51
msgid "Extra circle"
msgstr "Círculo adicional"
-#: ../src/Games/Logic/PuzzleExtraCircle.cs:62
+#: ../src/Games/Logic/PuzzleExtraCircle.cs:60
#, csharp-format
msgid ""
"Which circle does not belong to the group? It is not a sequence of elements. "
@@ -4362,22 +4407,22 @@ msgstr ""
"¿Qué círculo no pertenece al grupo? No es una secuencia de elementos. "
"Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzleExtraCircle.cs:67
+#: ../src/Games/Logic/PuzzleExtraCircle.cs:65
msgid "All circles share a common property except for one."
msgstr "Todos los círculos comparten una propiedad común excepto uno."
-#: ../src/Games/Logic/PuzzleExtraCircle.cs:72
+#: ../src/Games/Logic/PuzzleExtraCircle.cs:70
msgid ""
"In all circles the color slices follow the same order except for this one."
msgstr ""
"En todos los círculos el color de las piezas sigue el mismo orden excepto "
"éste."
-#: ../src/Games/Logic/PuzzleFigureLetter.cs:40
+#: ../src/Games/Logic/PuzzleFigureLetter.cs:38
msgid "Figures and text"
msgstr "Figuras y texto"
-#: ../src/Games/Logic/PuzzleFigureLetter.cs:44
+#: ../src/Games/Logic/PuzzleFigureLetter.cs:42
msgid ""
"The figures and the texts are related. What text should go under the last "
"figure?"
@@ -4385,11 +4430,11 @@ msgstr ""
"Las figuras y los textos están relacionados. ¿Qué texto debe ir debajo de la "
"última figura?"
-#: ../src/Games/Logic/PuzzleFigureLetter.cs:48
+#: ../src/Games/Logic/PuzzleFigureLetter.cs:46
msgid "Every character of the text represents a property of the figure."
msgstr "Cada letra del texto representa una propiedad de la figura."
-#: ../src/Games/Logic/PuzzleFigureLetter.cs:53
+#: ../src/Games/Logic/PuzzleFigureLetter.cs:51
msgid ""
"'A' indicates that the figures overlap, 'B' that are squares, 'C' that are "
"circles, 'D' that the figures are separated, 'E' that there are three "
@@ -4399,16 +4444,16 @@ msgstr ""
"círculos, «D» que las figuras están separadas, «E» que hay tres figuras y "
"«F» que hay dos figuras."
-#: ../src/Games/Logic/PuzzleFigurePattern.cs:44
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:42
msgid "Figure pattern"
msgstr "Patrones de figuras"
-#: ../src/Games/Logic/PuzzleFigurePattern.cs:49
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:47
#, csharp-format
msgid "What figure should replace the question mark? Answer {0}, {1} or {2}."
msgstr "¿Qué figura debe reemplazar el interrogante? Responde {0}, {1} o {2}."
-#: ../src/Games/Logic/PuzzleFigurePattern.cs:54
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:52
msgid ""
"The third figure of every row involves somehow combining the first two "
"figures."
@@ -4416,7 +4461,7 @@ msgstr ""
"La tercera figura de cada fila implica combinar de alguna manera las dos "
"primeras figuras."
-#: ../src/Games/Logic/PuzzleFigurePattern.cs:59
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:57
msgid ""
"Superpose the first and second figures and remove the lines that they have "
"in common, then rotate the resulting figure 45 degrees."
@@ -4424,11 +4469,11 @@ msgstr ""
"Coloca la primera y la segunda figuras y quita las líneas que tienen en "
"común, después rota la figura resultante 45 grados."
-#: ../src/Games/Logic/PuzzleFigures.cs:58
+#: ../src/Games/Logic/PuzzleFigures.cs:56
msgid "Figures"
msgstr "Figuras"
-#: ../src/Games/Logic/PuzzleFigures.cs:62
+#: ../src/Games/Logic/PuzzleFigures.cs:60
#, csharp-format
msgid ""
"What is the next logical sequence of objects in the last column? Answer {0}, "
@@ -4436,7 +4481,7 @@ msgid ""
msgstr ""
"¿Cuál es la siguiente figura lógica en la secuencia? Responde {0}, {1} o {2}."
-#: ../src/Games/Logic/PuzzleFigures.cs:68
+#: ../src/Games/Logic/PuzzleFigures.cs:66
msgid ""
"It is the only combination that you can build with the given elements "
"without repeating them."
@@ -4444,11 +4489,11 @@ msgstr ""
"Es la única combinación que puedes construir con los elementos dados sin "
"repetirlos."
-#: ../src/Games/Logic/PuzzleFindTheNumber.cs:45
+#: ../src/Games/Logic/PuzzleFindTheNumber.cs:43
msgid "Find the number"
msgstr "Busca el número"
-#: ../src/Games/Logic/PuzzleFindTheNumber.cs:53
+#: ../src/Games/Logic/PuzzleFindTheNumber.cs:51
#, csharp-format
msgid ""
"Looking horizontally and vertically to the lines of the grid below, which is "
@@ -4467,67 +4512,67 @@ msgstr[1] ""
"es el número que se encuentra a {0} casillas a partir de él mismo "
"multiplicado por 2 y {1} casillas a partir de él mismo más 2?"
-#: ../src/Games/Logic/PuzzleFindTheNumber.cs:62
+#: ../src/Games/Logic/PuzzleFindTheNumber.cs:60
#, csharp-format
msgid "The number is located at row {0}, column {1}."
msgstr "El número está en la fila {0}, columna {1}."
-#: ../src/Games/Logic/PuzzleFindTheNumber.cs:71
+#: ../src/Games/Logic/PuzzleFindTheNumber.cs:69
#, csharp-format
msgid "The number is located within the first {0} row of the grid."
msgid_plural "The number is located within the first {0} rows of the grid."
msgstr[0] "El número está en la fila {0} de la rejilla."
msgstr[1] "El número está en las {0} primeras filas de la rejilla."
-#: ../src/Games/Logic/PuzzleFourSided.cs:32
+#: ../src/Games/Logic/PuzzleFourSided.cs:30
msgid "Four sided"
msgstr "Cuatro caras"
-#: ../src/Games/Logic/PuzzleFourSided.cs:36
+#: ../src/Games/Logic/PuzzleFourSided.cs:34
msgid "How many four sided figures do you count in the figure below?"
msgstr "¿Cuántas figuras de cuatro lados cuentas en la figura de abajo?"
-#: ../src/Games/Logic/PuzzleFourSided.cs:40
+#: ../src/Games/Logic/PuzzleFourSided.cs:38
msgid "A four sided figure can be embedded inside another figure."
msgstr "Una figura de cuatro caras se puede empotrar dentro de otra figura."
-#: ../src/Games/Logic/PuzzleFourSided.cs:45
+#: ../src/Games/Logic/PuzzleFourSided.cs:43
#, csharp-format
msgid "The four sided figures are made by connecting the following points: {0}"
msgstr ""
"Las figuras de cuatro caras se construyen conectando los siguientes puntos: "
"{0}"
-#: ../src/Games/Logic/PuzzleGridCircles.cs:42
+#: ../src/Games/Logic/PuzzleGridCircles.cs:40
msgid "Circles in a grid"
msgstr "Círculos en una matriz"
-#: ../src/Games/Logic/PuzzleGridCircles.cs:46
+#: ../src/Games/Logic/PuzzleGridCircles.cs:44
msgid "One of the numbers in the grid must be circled. Which one?"
msgstr "Uno de los números de la matriz se debe rodear. ¿Cuál?"
-#: ../src/Games/Logic/PuzzleGridCircles.cs:50
+#: ../src/Games/Logic/PuzzleGridCircles.cs:48
msgid "All circled numbers share an arithmetical property."
msgstr "Todos los números rodeados comparten una propiedad aritmética."
-#: ../src/Games/Logic/PuzzleGridCircles.cs:55
+#: ../src/Games/Logic/PuzzleGridCircles.cs:53
#, csharp-format
msgid "Every circled number can be divided by {0}."
msgstr "Cada numerado rodeado se puede dividir por {0}."
-#: ../src/Games/Logic/PuzzleGridDots.cs:205
+#: ../src/Games/Logic/PuzzleGridDots.cs:203
msgid "Square with dots"
msgstr "Cuadrado con puntos"
-#: ../src/Games/Logic/PuzzleGridDots.cs:210
-#: ../src/Games/Logic/PuzzleNextFigure.cs:58
+#: ../src/Games/Logic/PuzzleGridDots.cs:208
+#: ../src/Games/Logic/PuzzleNextFigure.cs:56
#, csharp-format
msgid ""
"Which is the next logical figure in the sequence? Answer {0}, {1} or {2}."
msgstr ""
"¿Cuál es la siguiente figura lógica en la secuencia? Responde {0}, {1} o {2}."
-#: ../src/Games/Logic/PuzzleGridDots.cs:219
+#: ../src/Games/Logic/PuzzleGridDots.cs:217
msgid ""
"From the top-left figure, the top-left circle moves down, the bottom-left "
"circle moves up, the bottom-right moves diagonally up-left and the top-right "
@@ -4538,18 +4583,18 @@ msgstr ""
"abajo a la derecha se mueve en diagonal hacia arriba y a la derecha y el "
"superior derecho se mueven en diagonal hacia abajo y a la derecha."
-#: ../src/Games/Logic/PuzzleGridDots.cs:222
+#: ../src/Games/Logic/PuzzleGridDots.cs:220
msgid ""
"From the top-left figure, the figure is rotated counterclockwise 90 degrees."
msgstr ""
"Desde la figura superior izquierda, la figura se rota 90º en sentido "
"antihorario."
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:44
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:42
msgid "Numbers in a grid"
msgstr "Números en una matriz"
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:48
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:46
msgid ""
"The numbers in the grid below follow a pattern. Which number should replace "
"the question mark?"
@@ -4557,16 +4602,16 @@ msgstr ""
"Los números de la siguiente matriz siguen un patrón. ¿Qué número debe "
"sustituir al interrogante?"
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:54
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:52
msgid "The pattern is arithmetical and works vertically."
msgstr "El patrón es aritmético y funciona verticalmente."
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:56
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:166
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:54
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:164
msgid "The pattern is arithmetical and works horizontally."
msgstr "El patrón es aritmético y funciona horizontalmente."
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:65
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:63
msgid ""
"The fourth row is calculated by multiplying the first two rows and adding "
"the third."
@@ -4574,7 +4619,7 @@ msgstr ""
"La cuarta fila se calcula multiplicando las dos primeras filas y sumando la "
"tercera."
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:67
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:65
msgid ""
"The fourth column is calculated by multiplying the first two columns and "
"adding the third."
@@ -4582,7 +4627,7 @@ msgstr ""
"La cuarta columna se calcula multiplicando las dos primeras columnas y "
"sumando la tercera."
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:71
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:69
msgid ""
"The fourth row is calculated by multiplying the first two rows and "
"subtracting the third."
@@ -4590,7 +4635,7 @@ msgstr ""
"La cuarta fila se calcula multiplicando las dos primeras filas y restando la "
"tercera."
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:73
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:71
msgid ""
"The fourth column is calculated by multiplying the first two columns and "
"subtracting the third."
@@ -4598,7 +4643,7 @@ msgstr ""
"La cuarta columna se calcula multiplicando las dos primeras y restando la "
"tercera."
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:77
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:75
msgid ""
"The fourth row is calculated by adding the first two rows and subtracting "
"the third."
@@ -4606,7 +4651,7 @@ msgstr ""
"La cuarta fila se calcula sumando las dos primeras filas y restando la "
"tercera."
-#: ../src/Games/Logic/PuzzleGridNumbers.cs:79
+#: ../src/Games/Logic/PuzzleGridNumbers.cs:77
msgid ""
"The fourth column is calculated by adding the first two columns and "
"subtracting the third."
@@ -4614,11 +4659,11 @@ msgstr ""
"La cuarta columna se calcula sumando las dos primeras columnas y restando la "
"tercera."
-#: ../src/Games/Logic/PuzzleHandshakes.cs:32
+#: ../src/Games/Logic/PuzzleHandshakes.cs:30
msgid "Handshakes"
msgstr "Apretones de manos"
-#: ../src/Games/Logic/PuzzleHandshakes.cs:37
+#: ../src/Games/Logic/PuzzleHandshakes.cs:35
#, csharp-format
msgid ""
"All attendees to a party are introduced to one another. {0} handshakes are "
@@ -4627,14 +4672,14 @@ msgstr ""
"En una fiesta todas las personas se presentan las unas a las otras. Se dan "
"{0} apretones de manos en total. ¿Cuántas personas hay en la fiesta?"
-#: ../src/Games/Logic/PuzzleHandshakes.cs:42
+#: ../src/Games/Logic/PuzzleHandshakes.cs:40
msgid ""
"Try to imagine a situation in which you are meeting a small number of people."
msgstr ""
"Intenta imaginar una situación en la que os presentaran a un pequeño grupo "
"de personas."
-#: ../src/Games/Logic/PuzzleHandshakes.cs:46
+#: ../src/Games/Logic/PuzzleHandshakes.cs:44
msgid ""
"Using n as the total number of people, the first person handshakes n-1 "
"people, the second n-2 people, etc. The result is the sum of the first n-1 "
@@ -4644,11 +4689,11 @@ msgstr ""
"n-1 personas, la segunda a n-2, etc. El resultado es la suma de los n-1 "
"primeros números consecutivos: 1+2+3+...+(n-1)."
-#: ../src/Games/Logic/PuzzleLargerShape.cs:113
+#: ../src/Games/Logic/PuzzleLargerShape.cs:111
msgid "Larger shape"
msgstr "La forma más grande"
-#: ../src/Games/Logic/PuzzleLargerShape.cs:122
+#: ../src/Games/Logic/PuzzleLargerShape.cs:120
#, csharp-format
msgid ""
"Which larger shape can you make combining the first two figures? Answer {0}, "
@@ -4657,11 +4702,11 @@ msgstr ""
"¿Cuál es la forma más grande puedes hacer combinando las dos primeras "
"figuras? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzleLargestArea.cs:241
+#: ../src/Games/Logic/PuzzleLargestArea.cs:239
msgid "Largest area"
msgstr "Área más grande"
-#: ../src/Games/Logic/PuzzleLargestArea.cs:246
+#: ../src/Games/Logic/PuzzleLargestArea.cs:244
#, csharp-format
msgid ""
"Which of the following figures has the largest area? Answer {0}, {1}, {2} or "
@@ -4670,11 +4715,11 @@ msgstr ""
"¿Cuál de las siguientes figuras tiene el área más grande? Responde {0}, {1}, "
"{2} o{3}."
-#: ../src/Games/Logic/PuzzleLargestDiameter.cs:46
+#: ../src/Games/Logic/PuzzleLargestDiameter.cs:44
msgid "Largest diameter"
msgstr "Diámetro más grande"
-#: ../src/Games/Logic/PuzzleLargestDiameter.cs:51
+#: ../src/Games/Logic/PuzzleLargestDiameter.cs:49
#, csharp-format
msgid ""
"If the circles represented by the arcs below were completed, which circle "
@@ -4683,20 +4728,20 @@ msgstr ""
"Si los círculos representados por los siguientes arcos se completan, ¿qué "
"círculo tendrá el diámetro más grande? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzleLargestDiameter.cs:58
+#: ../src/Games/Logic/PuzzleLargestDiameter.cs:56
msgid "Less curved is the arc, the larger the circle is."
msgstr "Cuanto menos curvado está el arco, más grande es el círculo."
-#: ../src/Games/Logic/PuzzleLargestDiameter.cs:101
+#: ../src/Games/Logic/PuzzleLargestDiameter.cs:99
#, csharp-format
msgid "Arc {0}"
msgstr "Arco {0}."
-#: ../src/Games/Logic/PuzzleLines.cs:34
+#: ../src/Games/Logic/PuzzleLines.cs:32
msgid "Lines"
msgstr "Líneas"
-#: ../src/Games/Logic/PuzzleLines.cs:38
+#: ../src/Games/Logic/PuzzleLines.cs:36
msgid ""
"How many line segments in total are in the figures below? A line segment is "
"a line between two points with no crossing lines."
@@ -4704,7 +4749,7 @@ msgstr ""
"¿Cuántos segmentos de línea en total hay en las figuras inferiores? Un "
"segmento es una línea entre dos puntos sin líneas que lo corten."
-#: ../src/Games/Logic/PuzzleLines.cs:44
+#: ../src/Games/Logic/PuzzleLines.cs:42
#, csharp-format
msgid ""
"There is {0} line in the figure to the left and {1} in the figure to the "
@@ -4717,25 +4762,25 @@ msgstr[0] ""
msgstr[1] ""
"Hay {0} líneas en la figura de la izquierda y {1} en la figura de la derecha."
-#: ../src/Games/Logic/PuzzleLines.cs:52
+#: ../src/Games/Logic/PuzzleLines.cs:50
msgid "It is an easy exercise if you systematically count the lines."
msgstr ""
"Es un ejercicio fácil si usas una forma sistemática de contar las líneas."
-#: ../src/Games/Logic/PuzzleMissingPiece.cs:35
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:33
msgid "Missing piece"
msgstr "Pieza faltante"
-#: ../src/Games/Logic/PuzzleMissingPiece.cs:40
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:38
#, csharp-format
msgid "Which square completes the figure below? Answer {0}, {1} or {2}."
msgstr "¿Qué cuadrado completa la figura de abajo? Responde {0}, {1} o {2}."
-#: ../src/Games/Logic/PuzzleMissingPiece.cs:45
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:43
msgid "The logic works at row level."
msgstr "La lógica trabaja a nivel de fila."
-#: ../src/Games/Logic/PuzzleMissingPiece.cs:50
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:48
msgid ""
"In every row the third square is made by flipping the first square and "
"superimposing it on the second square, followed by removing the matching "
@@ -4744,11 +4789,11 @@ msgstr ""
"En cada fila, el tercer cuadrado está formado rotando el primer cuadrado y "
"sobreponiéndolo al segundo cuadrado, quitando las líneas coincidentes."
-#: ../src/Games/Logic/PuzzleMissingSlice.cs:62
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:60
msgid "Missing slice"
msgstr "La pieza que falta"
-#: ../src/Games/Logic/PuzzleMissingSlice.cs:67
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:65
#, csharp-format
msgid ""
"The slices below have some kind of relation. Which is the missing slice in "
@@ -4757,11 +4802,11 @@ msgstr ""
"Las siguientes piezas tienen algún tipo de relación. ¿Cuál es el pieza que "
"falta en el círculo de abajo? Responde {0}, {1} o {2}."
-#: ../src/Games/Logic/PuzzleMissingSlice.cs:72
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:70
msgid "Each slice is related to the opposite one."
msgstr "Cada pieza está relacionada con la opuesta."
-#: ../src/Games/Logic/PuzzleMissingSlice.cs:77
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:75
#, csharp-format
msgid ""
"All numbers of each slice, when added to the ones of the opposite slice, add "
@@ -4770,11 +4815,11 @@ msgstr ""
"Todos los números de cada pieza, cuando se suman a los de enfrente de la "
"pieza suman siempre {0}."
-#: ../src/Games/Logic/PuzzleMostInCommon.cs:77
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:75
msgid "Most in common"
msgstr "Más en común"
-#: ../src/Games/Logic/PuzzleMostInCommon.cs:82
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:80
#, csharp-format
msgid ""
"Which of the possible answers have the most in common with the four given "
@@ -4783,30 +4828,30 @@ msgstr ""
"¿Cuál de las posibles respuestas tiene más en común con las cuatro figuras "
"dadas? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzleMostInCommon.cs:87
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:85
msgid "Think of the common elements that the given figures have inside them."
msgstr ""
"Piensa en los elementos comunes que las figuras dadas tienen dentro de ellas."
-#: ../src/Games/Logic/PuzzleMostInCommon.cs:93
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:91
msgid ""
"It has the same number of elements inside the figure as the given figures."
msgstr ""
"Tiene el mismo número de elementos dentro de la figura como las figuras "
"dadas."
-#: ../src/Games/Logic/PuzzleMostInCommon.cs:95
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:93
msgid ""
"It is the figure with the most elements in common compared to the given "
"figures."
msgstr ""
"Es la figura con más elementos en común comparada con las figuras dadas."
-#: ../src/Games/Logic/PuzzleMoveFigure.cs:33
+#: ../src/Games/Logic/PuzzleMoveFigure.cs:31
msgid "Move figure"
msgstr "Mueve la figura"
-#: ../src/Games/Logic/PuzzleMoveFigure.cs:37
+#: ../src/Games/Logic/PuzzleMoveFigure.cs:35
msgid ""
"What is the minimum number of circles to be moved in order to convert the "
"left figure into the right figure?"
@@ -4814,7 +4859,7 @@ msgstr ""
"¿Cuál es el mínimo número de círculos que se han de mover para convertir la "
"figura de la izquierda en la figura de la derecha?"
-#: ../src/Games/Logic/PuzzleMoveFigure.cs:44
+#: ../src/Games/Logic/PuzzleMoveFigure.cs:42
msgid ""
"Move the circle from the first line to the second and move two circles from "
"the fourth line to the second and the fifth lines."
@@ -4822,7 +4867,7 @@ msgstr ""
"Mueve el círculo de la primera línea a la segunda y mueve los dos círculos "
"de la cuarta línea a la segunda y quinta líneas."
-#: ../src/Games/Logic/PuzzleMoveFigure.cs:46
+#: ../src/Games/Logic/PuzzleMoveFigure.cs:44
msgid ""
"Move the first line to the seventh; move the two circles of the second line "
"to third; and move first and last circles of the fifth line to the sixth."
@@ -4831,11 +4876,11 @@ msgstr ""
"línea a la tercera; y mueve el primer y último círculo de la quinta línea a "
"la sexta."
-#: ../src/Games/Logic/PuzzleNextFigure.cs:53
+#: ../src/Games/Logic/PuzzleNextFigure.cs:51
msgid "Next figure"
msgstr "Siguiente figura"
-#: ../src/Games/Logic/PuzzleNextFigure.cs:65
+#: ../src/Games/Logic/PuzzleNextFigure.cs:63
msgid ""
"From first figure, the top circle advances by two positions clockwise, while "
"the left circle goes backwards one position."
@@ -4843,25 +4888,25 @@ msgstr ""
"Desde la primera figura el círculo superior avanza dos posiciones en sentido "
"horario y el círculo izquierdo retrocede una posición."
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:46
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:44
msgid "Numeric relation"
msgstr "Relación numérica"
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:50
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:48
msgid "What number should replace the question mark?"
msgstr "¿Qué número ha de reemplazar el interrogante?"
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:54
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:52
msgid "The numbers are related arithmetically."
msgstr "La relación de los números es aritmética."
#. Translators: {0} is always replaced by the number 3
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:62
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:60
#, csharp-format
msgid "Every group of {0} numbers sums exactly {1}."
msgstr "Cada grupo de {0} números suma exactamente {1}."
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:64
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:62
msgid ""
"Divide the sequence in groups of three numbers. Every third number is "
"calculated by multiplying by the two previous ones."
@@ -4869,7 +4914,7 @@ msgstr ""
"Divide la secuencia en grupos de tres números. Cada tercer número se calcula "
"multiplicando los dos anteriores."
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:66
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:64
msgid ""
"Divide the sequence in groups of three numbers. Every third number is "
"calculated by subtracting the second number from the first."
@@ -4877,11 +4922,11 @@ msgstr ""
"Divide la secuencia en grupos de tres números. Cada tercer número se calcula "
"restando el segundo número del primero."
-#: ../src/Games/Logic/PuzzleNumericSequence.cs:42
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:40
msgid "Numeric sequence"
msgstr "Secuencia numérica"
-#: ../src/Games/Logic/PuzzleNumericSequence.cs:46
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:44
msgid ""
"The next sequence follows a logic. What number should replace the question "
"mark?"
@@ -4889,11 +4934,11 @@ msgstr ""
"La siguiente secuencia sigue una lógica. ¿Qué número debe reemplazar el "
"interrogante?"
-#: ../src/Games/Logic/PuzzleNumericSequence.cs:50
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:48
msgid "Every number in the sequence is related to the previous one."
msgstr "Cada número de la secuencia está relacionado con el anterior."
-#: ../src/Games/Logic/PuzzleNumericSequence.cs:57
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:55
msgid ""
"Every number in the sequence is the result of subtracting 1 from the "
"previous number and multiplying it by 2."
@@ -4901,7 +4946,7 @@ msgstr ""
"Cada número de la secuencia es el resultado de restar 1 al número anterior y "
"multiplicarlo por 2."
-#: ../src/Games/Logic/PuzzleNumericSequence.cs:59
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:57
msgid ""
"Every number in the sequence is the result of adding 1 to the previous "
"number and multiplying it by 3."
@@ -4909,7 +4954,7 @@ msgstr ""
"Cada número de la secuencia es el resultado de sumar 1 al número anterior y "
"multiplicarlo por 3."
-#: ../src/Games/Logic/PuzzleNumericSequence.cs:61
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:59
msgid ""
"Every number in the sequence is the result of subtracting 2 from the "
"previous number and multiplying it by -2."
@@ -4917,11 +4962,11 @@ msgstr ""
"Cada número de la secuencia es el resultado de restar 2 al número anterior y "
"multiplicarlo por -2."
-#: ../src/Games/Logic/PuzzleOstracism.cs:53
+#: ../src/Games/Logic/PuzzleOstracism.cs:51
msgid "Ostracism"
msgstr "Ostracismo"
-#: ../src/Games/Logic/PuzzleOstracism.cs:58
+#: ../src/Games/Logic/PuzzleOstracism.cs:56
#, csharp-format
msgid ""
"Which element does not belong to the group? It is not related to any "
@@ -4930,14 +4975,14 @@ msgstr ""
"¿Qué elemento no pertenece al grupo? No está relacionado con la aritmética "
"de los números. Responde {0}, {1}, {2}, {3} o {4}."
-#: ../src/Games/Logic/PuzzleOstracism.cs:66
+#: ../src/Games/Logic/PuzzleOstracism.cs:64
msgid ""
"The criteria for deciding if an equation belongs to the group is not "
"arithmetical."
msgstr ""
"El criterio para decidir si una ecuación pertenece al grupo no es aritmético."
-#: ../src/Games/Logic/PuzzleOstracism.cs:68
+#: ../src/Games/Logic/PuzzleOstracism.cs:66
msgid ""
"Consider that every number that belongs to the group has two parts that are "
"related."
@@ -4945,7 +4990,7 @@ msgstr ""
"Considera que cada número que pertenece al grupo tiene dos partes que están "
"relacionadas."
-#: ../src/Games/Logic/PuzzleOstracism.cs:79
+#: ../src/Games/Logic/PuzzleOstracism.cs:77
msgid ""
"In all the other equations the digits from the left side also appear on the "
"right side."
@@ -4953,7 +4998,7 @@ msgstr ""
"En el resto de ecuaciones los dígitos de la parte izquierda deben aparecer "
"también en la parte derecha."
-#: ../src/Games/Logic/PuzzleOstracism.cs:81
+#: ../src/Games/Logic/PuzzleOstracism.cs:79
msgid ""
"In all the other numbers the last three digits are the square of the first "
"two digits."
@@ -4961,11 +5006,11 @@ msgstr ""
"En el resto de números los últimos tres dígitos son el cuadrado de los dos "
"primeros dígitos."
-#: ../src/Games/Logic/PuzzlePencil.cs:38
+#: ../src/Games/Logic/PuzzlePencil.cs:36
msgid "Pencil"
msgstr "Bolígrafo"
-#: ../src/Games/Logic/PuzzlePencil.cs:43
+#: ../src/Games/Logic/PuzzlePencil.cs:41
#, csharp-format
msgid ""
"Which of the following figures cannot be drawn without crossing any previous "
@@ -4974,11 +5019,11 @@ msgstr ""
"¿Cuál de las siguientes figuras no se puede dibujar sin cruzar alguna de las "
"líneas anteriores o levantar el bolígrafo? Responde {0}, {1}, {2}, {3} o {4}."
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:45
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:43
msgid "People at a table"
msgstr "Personas en una mesa"
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:49
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:47
#, csharp-format
msgid ""
"A group of people, spaced out evenly, are sitting at a round table. How many "
@@ -4988,7 +5033,7 @@ msgstr ""
"misma distancia. ¿Cuántas personas hay si la persona {0} está en frente de "
"{1}?"
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:54
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:52
msgid ""
"Subtracting the two positions you find out how many people are seated half "
"way around the table. Doubling this number leaves you with the total amount "
@@ -4997,39 +5042,39 @@ msgstr ""
"Restando las dos posiciones obtendrás cuántas personas están sentadas en la "
"mitad de la mesa, entonces el doble es la cantidad total de personas."
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:62
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:60
msgid "5th"
msgstr "5º"
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:63
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:61
msgid "19th"
msgstr "19º"
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:67
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:65
msgid "4th"
msgstr "4º"
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:68
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:66
msgid "12th"
msgstr "12º"
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:72
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:70
msgid "9th"
msgstr "9º"
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:73
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:71
msgid "22nd"
msgstr "22º"
-#: ../src/Games/Logic/PuzzlePeopleTable.cs:85
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:83
msgid "Two people in the table sitting across from each other"
msgstr "Dos personas en la mesa sentadas una frente a la otra"
-#: ../src/Games/Logic/PuzzlePercentage.cs:41
+#: ../src/Games/Logic/PuzzlePercentage.cs:39
msgid "Percentage"
msgstr "Porcentaje"
-#: ../src/Games/Logic/PuzzlePercentage.cs:75
+#: ../src/Games/Logic/PuzzlePercentage.cs:73
#, csharp-format
msgid ""
"After getting {0}% discount you have paid {1} monetary unit for a TV set. "
@@ -5044,7 +5089,7 @@ msgstr[1] ""
"Después de obtener un descuento del {0}% has pagado {1} unidades monetarias "
"por una televisión. ¿Cuál era el precio original de la televisión?"
-#: ../src/Games/Logic/PuzzlePercentage.cs:96
+#: ../src/Games/Logic/PuzzlePercentage.cs:94
#, csharp-format
msgid ""
"John's shop had sales of {0} monetary unit. This was an increase of {1}% "
@@ -5061,7 +5106,7 @@ msgstr[1] ""
"fue un incremento del {1}% sobre las del mes pasado. ¿Cuáles fueron las "
"ventas del mes pasado?"
-#: ../src/Games/Logic/PuzzlePercentage.cs:114
+#: ../src/Games/Logic/PuzzlePercentage.cs:112
#, csharp-format
msgid ""
"The amount of water in a bucket decreases by {0}%. By what percentage must "
@@ -5070,11 +5115,11 @@ msgstr ""
"La cantidad de agua en un cubo decrece un {0}%. ¿Qué porcentaje de cantidad "
"de agua debe aumentar para llegar a su valor original?"
-#: ../src/Games/Logic/PuzzlePercentage.cs:117
+#: ../src/Games/Logic/PuzzlePercentage.cs:115
msgid "The objective is to obtain the same total amount."
msgstr "El objetivo es obtener la misma cantidad."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:59
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:57
#, csharp-format
msgid ""
"If all painters are artists and some citizens of Barcelona are artists. "
@@ -5084,26 +5129,26 @@ msgstr ""
"artistas, ¿cuál de las siguientes frases es correcta? Responde {0}, {1}, {2} "
"o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:61
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:59
msgid "Some citizens of Barcelona are painters"
msgstr "Algunos ciudadanos de Barcelona son pintores"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:62
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:60
msgid "All citizens of Barcelona are painters"
msgstr "Todos los ciudadanos de Barcelona son pintores"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:63
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:61
msgid "No citizen of Barcelona is a painter"
msgstr "Ningún ciudadano de Barcelona es un pintor"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:64
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:72
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:80
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:88
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:62
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:70
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:78
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:86
msgid "None of the other options"
msgstr "Ninguna de las otras opciones"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:67
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:65
#, csharp-format
msgid ""
"If no ill artist is happy and some artists are happy. Which of the following "
@@ -5112,19 +5157,19 @@ msgstr ""
"Si ningún artista enfermo está contento y algunos artistas están contentos, "
"¿cuál de las siguientes frases es correcta? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:69
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:67
msgid "Some artists are not ill"
msgstr "Algunos artistas no están enfermos"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:70
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:68
msgid "Some painters are not artists"
msgstr "Algunos pintores no son artistas"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:71
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:69
msgid "All artists are happy"
msgstr "Todos los artistas están contentos"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:75
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:73
#, csharp-format
msgid ""
"People that travel always buy a map. You are not going to travel. Which of "
@@ -5133,19 +5178,19 @@ msgstr ""
"La gente que viaja siempre compra un mapa. Tú no vas a viajar. ¿Cuál de las "
"siguientes conclusiones es correcta? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:77
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:75
msgid "You do not have any map"
msgstr "No tienes ningún mapa"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:78
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:76
msgid "You do not buy a map"
msgstr "No compras un mapa"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:79
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:77
msgid "All people have a map"
msgstr "Todo el mundo tiene un mapa"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:83
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:81
#, csharp-format
msgid ""
"If you whistle if you are happy and you always smile when you whistle, which "
@@ -5154,19 +5199,19 @@ msgstr ""
"Si silbas si estás contento y siempre sonríes cuando silbas, ¿cuál de las "
"siguientes frases es correcta? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:85
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:83
msgid "You smile if you are happy"
msgstr "Sonríes si estás contento"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:86
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:84
msgid "You are only happy if you whistle"
msgstr "Sólo estás contento si silvas"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:87
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:85
msgid "You whistle if you are not happy"
msgstr "Silbas si no estás contento"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:91
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:89
#, csharp-format
msgid ""
"If your course is always honest and your course is always the best policy, "
@@ -5175,23 +5220,23 @@ msgstr ""
"Si tu forma de ser es siempre honesta y también es la mejor política, ¿cuál "
"de las siguientes frases es correcta? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:93
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:91
msgid "Honesty is sometimes the best policy"
msgstr "La honestidad es, a veces, la mejor política"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:94
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:92
msgid "Honesty is always the best policy"
msgstr "La honestidad es siempre la mejor política"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:95
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:93
msgid "Honesty is not always the best policy"
msgstr "La honestidad no es siempre la mejor política"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:96
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:94
msgid "Some of the best policies are dishonest"
msgstr "Algunas de las mejores políticas son deshonestas"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:99
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:97
#, csharp-format
msgid ""
"If no old misers are cheerful and some old misers are thin, which of the "
@@ -5200,23 +5245,23 @@ msgstr ""
"Si ningún viejo avaro es alegre y algunos viejos avaros están delgados, "
"¿cuál de las siguientes frases es correcta? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:101
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:99
msgid "Some thin people are not cheerful"
msgstr "Algunas personas delgadas no son alegres"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:102
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:100
msgid "Thin people are not cheerful"
msgstr "Las personas delgadas no son alegres"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:103
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:101
msgid "Cheerful people are not thin"
msgstr "Las personas alegres no están delgadas"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:104
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:102
msgid "Some cheerful people are not thin"
msgstr "Algunas personas alegres no están delgadas"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:107
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:105
#, csharp-format
msgid ""
"If all pigs are fat and nothing that is fed on barley-water is fat, which of "
@@ -5226,23 +5271,23 @@ msgstr ""
"está gordo, ¿cuál de las siguientes frases es correcta? Responde {0}, {1}, "
"{2} o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:109
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:107
msgid "All animals fed on barley-water are non pigs"
msgstr "Ningún animal alimentado con agua de cebada es un cerdo"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:110
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:108
msgid "No pigs are fed on barley-water"
msgstr "No se alimenta a ningún cerdo con agua de cebada"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:111
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:109
msgid "Pigs are not fed on barley-water"
msgstr "No se alimenta a los cerdos con agua de cebada"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:112
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:110
msgid "All the other options"
msgstr "Todas las otras opciones"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:115
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:113
#, csharp-format
msgid ""
"If some pictures are first attempts and no first attempts are really good, "
@@ -5252,23 +5297,23 @@ msgstr ""
"realmente bueno, ¿cuál de las siguientes frases es correcta? Responde {0}, "
"{1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:117
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:115
msgid "Some bad pictures are not first attempts"
msgstr "Algunas malas imágenes no son primeros intentos"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:118
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:116
msgid "Some pictures are not really good"
msgstr "Algunas imágenes no son realmente buenas"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:119
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:117
msgid "All bad pictures are first attempts"
msgstr "Todas las malas imágenes son primeros intentos"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:120
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:118
msgid "All the others"
msgstr "El resto"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:123
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:121
#, csharp-format
msgid ""
"If you have been out for a walk and you are feeling better, which of the "
@@ -5277,31 +5322,31 @@ msgstr ""
"Si has salido a dar un paseo y te sientes mejor, ¿cuál de las siguientes "
"frases es correcta? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:125
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:123
msgid "To feel better, you must go out for a walk"
msgstr "Para sentirte mejor debes salir a dar un paseo"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:126
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:124
msgid "If you go out for a walk, you will feel better"
msgstr "Si sales a dar un paseo te sentirás mejor"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:127
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:125
msgid "Some who go out for a walk feel better"
msgstr "Quién sale a dar un paseo se siente mejor"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:128
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:126
msgid "No one feels better who does not go out for a walk"
msgstr "Nadie que no sale a dar un paseo se siente mejor"
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:134
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:132
msgid "Predicate logic"
msgstr "Lógica de predicados"
-#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:43
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:41
msgid "Quadrilaterals"
msgstr "Cuadriláteros"
-#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:48
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:46
#, csharp-format
msgid ""
"Which of the following figures does not belong to the group? Answer {0}, "
@@ -5310,19 +5355,19 @@ msgstr ""
"¿Cuál de las siguientes figuras no pertenece al grupo? Responde {0}, {1}, "
"{2}, {3}, {4} o {5}."
-#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:55
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:53
msgid "It is the only figure with all lines of equal length."
msgstr "Es la única figura con todas las líneas de igual longitud."
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:158
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:156
msgid "Related numbers"
msgstr "Números relacionados"
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:162
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:160
msgid "In the grid below, which number should replace the question mark?"
msgstr "En la siguiente matriz, ¿qué número debe sustituir al interrogante?"
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:173
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:171
msgid ""
"The number in the middle of every row is half of the sum of the other "
"numbers in the row."
@@ -5330,7 +5375,7 @@ msgstr ""
"El número en el medio de cada fila es igual a la mitad de la suma de los "
"otros números de la fila."
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:175
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:173
msgid ""
"The number in the middle of every row is the sum of the other numbers in the "
"row."
@@ -5338,7 +5383,7 @@ msgstr ""
"El número en el medio de cada fila es igual a la suma de los otros números "
"de la fila."
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:177
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:175
msgid ""
"The number in the middle of every row is the double of the sum of the other "
"numbers in the row."
@@ -5346,11 +5391,11 @@ msgstr ""
"El número en el medio de cada fila es igual al doble de la suma de los otros "
"números de la fila."
-#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:34
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:32
msgid "Squares and letters"
msgstr "Cuadrados y letras"
-#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:38
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:36
msgid ""
"The letters around the squares follow a pattern. Which letter should replace "
"the question mark in the last square?"
@@ -5358,7 +5403,7 @@ msgstr ""
"Las letras alrededor de los cuadrados siguen un patrón. ¿Qué letra debe "
"reemplazar el interrogante en el ultimo cuadrado?"
-#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:43
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:41
#, csharp-format
msgid ""
"Every letter is calculated by taking the alphabetical position of the "
@@ -5368,16 +5413,16 @@ msgstr ""
"Cada letra se calcula tomando la posición en el alfabeto del carácter "
"anterior y añadiéndole {0} para conseguir la posición de la siguiente letra."
-#: ../src/Games/Logic/PuzzleSquares.cs:30
+#: ../src/Games/Logic/PuzzleSquares.cs:28
msgid "Squares"
msgstr "Cuadrados"
-#: ../src/Games/Logic/PuzzleSquares.cs:34
+#: ../src/Games/Logic/PuzzleSquares.cs:32
msgid "How many squares of any size do you count in the figure below?"
msgstr ""
"¿Cuantos cuadrados de cualquier tamaño puedes contar en la figura inferior?"
-#: ../src/Games/Logic/PuzzleSquares.cs:38
+#: ../src/Games/Logic/PuzzleSquares.cs:36
msgid ""
"A square is a rectangle with sides of equal length. A square can also be "
"built from other squares."
@@ -5385,7 +5430,7 @@ msgstr ""
"Un cuadrado es un rectángulo que tiene los cuatro lados de igual longitud. "
"Un cuadrado también puede construirse a partir de otros cuadrados."
-#: ../src/Games/Logic/PuzzleSquares.cs:45
+#: ../src/Games/Logic/PuzzleSquares.cs:43
msgid ""
"There are 16 single squares, 9 squares made by 4 single squares, 4 squares "
"made by 9 single squares and 1 square made by 16 single squares."
@@ -5394,7 +5439,7 @@ msgstr ""
"simples, 4 cuadrados están compuestos por 9 cuadrados y 1 cuadrado esta "
"compuesto por 16 cuadrados simples."
-#: ../src/Games/Logic/PuzzleSquares.cs:47
+#: ../src/Games/Logic/PuzzleSquares.cs:45
msgid ""
"There are 9 single squares, 4 squares made by 4 single squares and 1 square "
"made by 9 single squares."
@@ -5402,11 +5447,11 @@ msgstr ""
"Hay 9 cuadrados simples, 4 cuadrados compuestos por 4 cuadrados simples y 1 "
"cuadrado compuesto por otros 9 cuadrados simples."
-#: ../src/Games/Logic/PuzzleSquareSheets.cs:29
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:27
msgid "Square sheets"
msgstr "Hojas cuadradas"
-#: ../src/Games/Logic/PuzzleSquareSheets.cs:33
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:31
msgid ""
"What is the minimum number of square sheets of paper of any size required to "
"create the figure? Lines indicate frontiers between different sheets."
@@ -5415,12 +5460,12 @@ msgstr ""
"necesarias para crear la figura? Las líneas indican los bordes entre las "
"diferentes hojas."
-#: ../src/Games/Logic/PuzzleSquareSheets.cs:37
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:35
msgid "The sheets should overlap."
msgstr "Las hojas no se deben superponer."
#. Translators: the translated version should not take more characters that the English original
-#: ../src/Games/Logic/PuzzleSquareSheets.cs:43
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:41
msgid ""
"A full sized square of paper (yellow), a 3/4 of the whole size square of "
"paper (blue) in the bottom right corner, another 3/4 square of paper (green) "
@@ -5431,16 +5476,16 @@ msgstr ""
"esquina inferior derecha (azul), otros 3/4 en la esquina superior izquierda "
"(verde) y 1/4 en la esquina superior izquierda (rojo)."
-#: ../src/Games/Logic/PuzzleTetris.cs:34
+#: ../src/Games/Logic/PuzzleTetris.cs:32
msgid "Tetris"
msgstr "Tetris"
-#: ../src/Games/Logic/PuzzleTetris.cs:39
+#: ../src/Games/Logic/PuzzleTetris.cs:37
#, csharp-format
msgid "What figure completes the set below? Answer {0}, {1} or {2}."
msgstr "¿Qué figura completa el conjunto de abajo? Responde {0}, {1} o {2}."
-#: ../src/Games/Logic/PuzzleTetris.cs:45
+#: ../src/Games/Logic/PuzzleTetris.cs:43
msgid ""
"It is the figure that completes all possible combinations with four blocks "
"without taking into account rotations."
@@ -5449,11 +5494,11 @@ msgstr ""
"bloques, sin tener en cuenta las rotaciones."
#. Translators: this the name of a game
-#: ../src/Games/Logic/PuzzleTimeNow.cs:34
+#: ../src/Games/Logic/PuzzleTimeNow.cs:32
msgid "Time now"
msgstr "Hora actual"
-#: ../src/Games/Logic/PuzzleTimeNow.cs:45
+#: ../src/Games/Logic/PuzzleTimeNow.cs:43
#, csharp-format
msgid ""
"{0} hour ago it was as long after {1:h tt} as it was before {2:h tt} on the "
@@ -5468,7 +5513,7 @@ msgstr[1] ""
"Hace {0} horas faltaba tanto para las {1:%H tt} que para las {2:%H tt} del "
"mismo día. ¿Qué hora es ahora? Responde usando la hora (ej.: {3:%H tt})"
-#: ../src/Games/Logic/PuzzleTimeNow.cs:54
+#: ../src/Games/Logic/PuzzleTimeNow.cs:52
#, csharp-format
msgid ""
"Determine the hour half way between the given times, and then add {0} hour "
@@ -5489,27 +5534,27 @@ msgstr[1] ""
#. http://msdn.microsoft.com/en-us/library/system.globalization.datetimeformatinfo.aspx
#. For 12-hour clock format use {0:%h} and for 24-hour clock format use {0:%H}. The date formats {0:h} and
{0:H} are invalid.
#. 'tt' is the A.M./P.M. designator
-#: ../src/Games/Logic/PuzzleTimeNow.cs:86
+#: ../src/Games/Logic/PuzzleTimeNow.cs:84
#, csharp-format
msgid "{0:h tt}"
msgstr "{0:%H}"
-#: ../src/Games/Logic/PuzzleTimeNow.cs:96
+#: ../src/Games/Logic/PuzzleTimeNow.cs:94
msgid "Sample clock"
msgstr "Reloj de ejemplo"
-#: ../src/Games/Logic/PuzzleTrains.cs:40
+#: ../src/Games/Logic/PuzzleTrains.cs:38
msgid "Trains"
msgstr "Trenes"
-#: ../src/Games/Logic/PuzzleTrains.cs:52
+#: ../src/Games/Logic/PuzzleTrains.cs:50
msgid "The distance formula is 'distance = rate x time'."
msgstr "La fórmula de la distancia es «distancia = espacio x tiempo»."
#. Translators:
#. - mph (miles per hour). You must localize this using the right unit of speed for your locale
#. - The translated string should not use more characters than the original sentence
-#: ../src/Games/Logic/PuzzleTrains.cs:81
+#: ../src/Games/Logic/PuzzleTrains.cs:79
#, csharp-format
msgid ""
"A train leaves the station traveling at {0} mph. {1} hour later a second "
@@ -5530,7 +5575,7 @@ msgstr[1] ""
"segundo tren sale de la estación viajando en la misma dirección a {2} km/h. "
"¿Cuántas horas le lleva al segundo tren alcanzar al primero desde que salió?"
-#: ../src/Games/Logic/PuzzleTrains.cs:85
+#: ../src/Games/Logic/PuzzleTrains.cs:83
msgid ""
"You can calculate the answer by multiplying the speed of the first train by "
"the time and dividing it by the difference of speeds."
@@ -5540,7 +5585,7 @@ msgstr ""
#. Translators:
#. - mph (miles per hour) and miles must be localized this using the right unit of speed for your locale
-#: ../src/Games/Logic/PuzzleTrains.cs:101
+#: ../src/Games/Logic/PuzzleTrains.cs:99
#, csharp-format
msgid ""
"Two trains separated by {0} mile are heading towards each other on straight "
@@ -5559,8 +5604,8 @@ msgstr[1] ""
"otro, en vías rectas paralelas. Uno viaja a {1} km/h y el otro a {2} km/h. "
"¿En cuántas horas se encontrarán?"
-#: ../src/Games/Logic/PuzzleTrains.cs:106
-#: ../src/Games/Logic/PuzzleTrains.cs:128
+#: ../src/Games/Logic/PuzzleTrains.cs:104
+#: ../src/Games/Logic/PuzzleTrains.cs:126
msgid ""
"You can calculate the answer by dividing the distance by the sum of both "
"speeds."
@@ -5570,7 +5615,7 @@ msgstr ""
#. Translators:
#. - mph (miles per hour) and miles must be localized this using the right unit of speed for your locale
-#: ../src/Games/Logic/PuzzleTrains.cs:123
+#: ../src/Games/Logic/PuzzleTrains.cs:121
#, csharp-format
msgid ""
"Two trains on straight parallel tracks leave from the same point and time "
@@ -5589,49 +5634,49 @@ msgstr[1] ""
"opuesto a {0} y {1} km/h respectivamente. ¿En cuántas horas estarán "
"separados {2} kilómetros?"
-#: ../src/Games/Logic/PuzzleTriangles.cs:31
+#: ../src/Games/Logic/PuzzleTriangles.cs:29
msgid "Triangles"
msgstr "Triángulos"
-#: ../src/Games/Logic/PuzzleTriangles.cs:35
+#: ../src/Games/Logic/PuzzleTriangles.cs:33
msgid "How many triangles of any size do you count in the figure below?"
msgstr ""
"¿Cuantos triángulos de cualquier tamaño se pueden contar en la figura "
"inferior?"
-#: ../src/Games/Logic/PuzzleTriangles.cs:39
+#: ../src/Games/Logic/PuzzleTriangles.cs:37
msgid "A triangle can be embedded inside another triangle."
msgstr "Un triángulo puede ser incluido dentro de otro triángulo."
-#: ../src/Games/Logic/PuzzleTriangles.cs:44
+#: ../src/Games/Logic/PuzzleTriangles.cs:42
#, csharp-format
msgid "The triangles are made by connecting the following points: {0}"
msgstr "Los triángulos se forman conectando los siguientes puntos: {0}"
-#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:57
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:55
msgid "Triangles with numbers"
msgstr "Triángulos con números"
-#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:61
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:59
msgid "Which number should replace the question mark below?"
msgstr "¿Qué número ha de reemplazar el interrogante?"
-#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:66
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:64
msgid "All the triangles share a property and are independent of the rest."
msgstr ""
"Todos los triángulos comparten una propiedad y son independientes del resto."
-#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:71
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:69
#, csharp-format
msgid "The result of multiplying the two numbers inside every triangle is {0}."
msgstr ""
"El resultado de multiplicar los dos números dentro de cada triángulo es {0}."
-#: ../src/Games/Memory/MemoryColouredFigures.cs:50
+#: ../src/Games/Memory/MemoryColouredFigures.cs:48
msgid "Colored figures"
msgstr "Figuras coloreadas"
-#: ../src/Games/Memory/MemoryColouredFigures.cs:59
+#: ../src/Games/Memory/MemoryColouredFigures.cs:57
#, csharp-format
msgid ""
"Which of these figures was previously shown? Answer {0}, {1}, {2} or {3}."
@@ -5639,21 +5684,21 @@ msgstr ""
"¿Cuál de las siguientes figuras se ha mostrado anteriormente? Responde {0}, "
"{1}, {2} o {3}."
-#: ../src/Games/Memory/MemoryColouredText.cs:35
+#: ../src/Games/Memory/MemoryColouredText.cs:33
msgid "Colored text"
msgstr "Texto coloreado"
-#: ../src/Games/Memory/MemoryColouredText.cs:44
+#: ../src/Games/Memory/MemoryColouredText.cs:42
#, csharp-format
msgid "What was the color of the text that said '{0}'?"
msgstr "¿Cuál era el color del texto que decía «{0}»?"
-#: ../src/Games/Memory/MemoryCountDots.cs:41
+#: ../src/Games/Memory/MemoryCountDots.cs:39
msgid "Counting dots"
msgstr "Contar puntos"
#. Translators: {0} is the name of the color. The color name is always singular
-#: ../src/Games/Memory/MemoryCountDots.cs:52
+#: ../src/Games/Memory/MemoryCountDots.cs:50
#, csharp-format
msgid ""
"How many dots of {0} color were in the previous image? Answer using numbers."
@@ -5661,11 +5706,11 @@ msgstr ""
"¿Cuántos puntos de color {0} había en la imagen anterior? Responde usando "
"números."
-#: ../src/Games/Memory/MemoryFaces.cs:52
+#: ../src/Games/Memory/MemoryFaces.cs:50
msgid "Memorize faces"
msgstr "Memoriza celdas"
-#: ../src/Games/Memory/MemoryFaces.cs:57
+#: ../src/Games/Memory/MemoryFaces.cs:55
msgid ""
"In which cell is the other face like the one shown below? Answer the cell "
"number."
@@ -5673,13 +5718,13 @@ msgstr ""
"¿En qué celda está la figura igual a la mostrada debajo? Responde con el "
"número de celda."
-#: ../src/Games/Memory/MemoryFacts.cs:48
+#: ../src/Games/Memory/MemoryFacts.cs:46
msgid "Memorize facts"
msgstr "Memoriza hechos"
#. Translators: {0} is replaced by a number, {1} by a year (like 1940)
#. Day in English does not need to be plural
-#: ../src/Games/Memory/MemoryFacts.cs:106
+#: ../src/Games/Memory/MemoryFacts.cs:104
#, csharp-format
msgid ""
"Shiny Cars had already announced a {0} day production halt next month, but "
@@ -5694,16 +5739,16 @@ msgstr[1] ""
"Coches Brillantes anunció un parón de la producción de {0} días el mes que "
"viene, pero antes de ello no había parado la producción desde {1}."
-#: ../src/Games/Memory/MemoryFacts.cs:110
+#: ../src/Games/Memory/MemoryFacts.cs:108
msgid "How many days did Shiny Cars halt its production for?"
msgstr "¿Cuántos días paró la producción Coches Brillantes?"
-#: ../src/Games/Memory/MemoryFacts.cs:111
+#: ../src/Games/Memory/MemoryFacts.cs:109
msgid "In what year did Shiny Cars last halt its production?"
msgstr "¿En qué año paró la producción Coches Brillantes?"
#. Translators: {0} is replaced by a number, {1} by a year (like 1940)
-#: ../src/Games/Memory/MemoryFacts.cs:119
+#: ../src/Games/Memory/MemoryFacts.cs:117
#, csharp-format
msgid ""
"Shiny Cars sales fell {0}% this past December, the worst decline since {1}."
@@ -5711,11 +5756,11 @@ msgstr ""
"Las ventas de Coches Brillantes cayeron un {0}% el pasado diciembre, la peor "
"caída desde {1}."
-#: ../src/Games/Memory/MemoryFacts.cs:121
+#: ../src/Games/Memory/MemoryFacts.cs:119
msgid "By how much did company sales fall last December?"
msgstr "¿Cuánto cayeron las ventas de la empresa el pasado diciembre?"
-#: ../src/Games/Memory/MemoryFacts.cs:123
+#: ../src/Games/Memory/MemoryFacts.cs:121
#, csharp-format
msgid ""
"Shiny Cars sales fell {0}% this past December. This is the worst decline "
@@ -5724,21 +5769,21 @@ msgstr ""
"Las ventas de Coches Brillantes cayeron un {0}% el pasado diciembre. ¿Desde "
"que año es esta le peor caída?"
-#: ../src/Games/Memory/MemoryFacts.cs:129
+#: ../src/Games/Memory/MemoryFacts.cs:127
#, csharp-format
msgid "About {0}% of Shiny Cars produced worldwide are sold in Europe."
msgstr ""
"Cerca del {0}% de los coches producidos en el mundo por Coches Brillantes se "
"venden en Europa."
-#: ../src/Games/Memory/MemoryFacts.cs:131
+#: ../src/Games/Memory/MemoryFacts.cs:129
msgid ""
"What percentage of all Shiny Cars produced worldwide are sold in Europe?"
msgstr ""
"¿Qué porcentaje de todos los coches producidos por Coches Brillantes se "
"vende en Europa?"
-#: ../src/Games/Memory/MemoryFacts.cs:137
+#: ../src/Games/Memory/MemoryFacts.cs:135
#, csharp-format
msgid ""
"About {0}% of Shiny Cars use diesel, {1}% use gasoline and the remainder use "
@@ -5747,27 +5792,23 @@ msgstr ""
"Cerca del {0}% de los coches de Coches Brillantes usan diesel, el {1}% usan "
"gasolina y el resto son eléctricos."
-#: ../src/Games/Memory/MemoryFacts.cs:139
+#: ../src/Games/Memory/MemoryFacts.cs:137
msgid "What percentage of Shiny Cars use diesel?"
msgstr "¿Qué porcentaje de Coches Brillantes usa diesel?"
-#: ../src/Games/Memory/MemoryFacts.cs:140
+#: ../src/Games/Memory/MemoryFacts.cs:138
msgid "What percentage of Shiny Cars use gasoline?"
msgstr "¿Qué porcentaje de Coches Brillantes usa gasolina?"
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:67
-msgid "Square"
-msgstr "Cuadrado"
-
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:71
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:69
msgid "Circle"
msgstr "Círculo"
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:79
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:77
msgid "Memorize figures and text"
msgstr "Memorizar figuras y texto"
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:84
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:82
#, csharp-format
msgid ""
"The list below enumerates the figures shown in the previous image except for "
@@ -5776,15 +5817,15 @@ msgstr ""
"La lista de abajo enumera las figuras mostradas en la imagen anterior "
"excepto una. ¿Cuál es la figura que falta? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:222
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:220
msgid "List of images shown before"
msgstr "Lista de las imágenes mostradas anteriormente"
-#: ../src/Games/Memory/MemoryFiguresNumbers.cs:38
+#: ../src/Games/Memory/MemoryFiguresNumbers.cs:36
msgid "Figures with numbers"
msgstr "Figuras con números"
-#: ../src/Games/Memory/MemoryFiguresNumbers.cs:43
+#: ../src/Games/Memory/MemoryFiguresNumbers.cs:41
#, csharp-format
msgid ""
"Which one of these squares was previously shown? Answer {0}, {1}, {2} or {3}."
@@ -5792,37 +5833,37 @@ msgstr ""
"¿Cuál de los siguientes cuadrados se ha mostrado anteriormente? Responde "
"{0}, {1}, {2} o {3}."
-#: ../src/Games/Memory/MemoryIndications.cs:133
+#: ../src/Games/Memory/MemoryIndications.cs:131
#, csharp-format
msgid "Start at point number {0}"
msgstr "Empezar en el punto {0}"
-#: ../src/Games/Memory/MemoryIndications.cs:137
+#: ../src/Games/Memory/MemoryIndications.cs:135
msgid "Move right"
msgstr "Mover a la derecha"
-#: ../src/Games/Memory/MemoryIndications.cs:139
+#: ../src/Games/Memory/MemoryIndications.cs:137
msgid "Move left"
msgstr "Mover a la izquierda"
-#: ../src/Games/Memory/MemoryIndications.cs:141
+#: ../src/Games/Memory/MemoryIndications.cs:139
msgid "Move up"
msgstr "Mover arriba"
-#: ../src/Games/Memory/MemoryIndications.cs:143
+#: ../src/Games/Memory/MemoryIndications.cs:141
msgid "Move down"
msgstr "Mover abajo"
-#: ../src/Games/Memory/MemoryIndications.cs:148
+#: ../src/Games/Memory/MemoryIndications.cs:146
#, csharp-format
msgid "End at point {0}"
msgstr "Terminar en el punto {0}"
-#: ../src/Games/Memory/MemoryIndications.cs:162
+#: ../src/Games/Memory/MemoryIndications.cs:160
msgid "Memorize indications"
msgstr "Memorizar indicaciones"
-#: ../src/Games/Memory/MemoryIndications.cs:168
+#: ../src/Games/Memory/MemoryIndications.cs:166
#, csharp-format
msgid ""
"Which of the following graphics represents the indications previously given? "
@@ -5831,18 +5872,18 @@ msgstr ""
"¿Cuál de los siguientes gráficos representa las indicaciones previamente "
"dadas? Responde {0}, {1}, {2} o {3}."
-#: ../src/Games/Memory/MemoryNumbers.cs:65
+#: ../src/Games/Memory/MemoryNumbers.cs:63
msgid "How many odd numbers were in the previous image? Answer using numbers."
msgstr ""
"¿Cuántos números impares había en la imagen anterior? Responde usando "
"números."
-#: ../src/Games/Memory/MemoryNumbers.cs:90
+#: ../src/Games/Memory/MemoryNumbers.cs:88
msgid "How many even numbers were in the previous image? Answer using numbers."
msgstr ""
"¿Cuántos números pares había en la imagen anterior? Responde usando números."
-#: ../src/Games/Memory/MemoryNumbers.cs:115
+#: ../src/Games/Memory/MemoryNumbers.cs:113
msgid ""
"How many numbers with more than one digit were in the previous image? Answer "
"using numbers."
@@ -5850,168 +5891,168 @@ msgstr ""
"¿Cuántos números con más de un dígito había en la imagen anterior? Responde "
"usando números."
-#: ../src/Games/Memory/MemoryNumbers.cs:132
+#: ../src/Games/Memory/MemoryNumbers.cs:130
msgid "Memorize numbers"
msgstr "Memoriza números"
-#: ../src/Games/Memory/MemoryWords.cs:35
+#: ../src/Games/Memory/MemoryWords.cs:33
msgid "Memorize words"
msgstr "Memoriza palabras"
-#: ../src/Games/Memory/MemoryWords.cs:40
+#: ../src/Games/Memory/MemoryWords.cs:38
msgid ""
"There is a missing word from the previous list. Which one is the missing "
"word?"
msgstr "Hay una palabra que falta de la lista anterior. ¿Qué palabra falta?"
#. Body parts
-#: ../src/Games/Memory/MemoryWords.cs:49
+#: ../src/Games/Memory/MemoryWords.cs:47
msgid "wrist"
msgstr "muñeca"
-#: ../src/Games/Memory/MemoryWords.cs:50
+#: ../src/Games/Memory/MemoryWords.cs:48
msgid "elbow"
msgstr "codo"
-#: ../src/Games/Memory/MemoryWords.cs:51
+#: ../src/Games/Memory/MemoryWords.cs:49
msgid "armpit"
msgstr "axila"
-#: ../src/Games/Memory/MemoryWords.cs:52
+#: ../src/Games/Memory/MemoryWords.cs:50
msgid "hand"
msgstr "mano"
-#: ../src/Games/Memory/MemoryWords.cs:53
+#: ../src/Games/Memory/MemoryWords.cs:51
msgid "chest"
msgstr "pecho"
#. Fishes
-#: ../src/Games/Memory/MemoryWords.cs:56
+#: ../src/Games/Memory/MemoryWords.cs:54
msgid "sardine"
msgstr "sardina"
-#: ../src/Games/Memory/MemoryWords.cs:57
+#: ../src/Games/Memory/MemoryWords.cs:55
msgid "trout"
msgstr "trucha"
-#: ../src/Games/Memory/MemoryWords.cs:58
+#: ../src/Games/Memory/MemoryWords.cs:56
msgid "monkfish"
msgstr "rape"
-#: ../src/Games/Memory/MemoryWords.cs:59
+#: ../src/Games/Memory/MemoryWords.cs:57
msgid "cod"
msgstr "bacalao"
-#: ../src/Games/Memory/MemoryWords.cs:60
+#: ../src/Games/Memory/MemoryWords.cs:58
msgid "salmon"
msgstr "salmón"
#. Vegetables
-#: ../src/Games/Memory/MemoryWords.cs:63
+#: ../src/Games/Memory/MemoryWords.cs:61
msgid "potato"
msgstr "patata"
-#: ../src/Games/Memory/MemoryWords.cs:64
+#: ../src/Games/Memory/MemoryWords.cs:62
msgid "ginger"
msgstr "jengibre"
-#: ../src/Games/Memory/MemoryWords.cs:65
+#: ../src/Games/Memory/MemoryWords.cs:63
msgid "pepper"
msgstr "pimienta"
-#: ../src/Games/Memory/MemoryWords.cs:66
+#: ../src/Games/Memory/MemoryWords.cs:64
msgid "garlic"
msgstr "ajo"
-#: ../src/Games/Memory/MemoryWords.cs:67
+#: ../src/Games/Memory/MemoryWords.cs:65
msgid "pumpkin"
msgstr "calabaza"
#. Bicycle
-#: ../src/Games/Memory/MemoryWords.cs:70
+#: ../src/Games/Memory/MemoryWords.cs:68
msgid "brake"
msgstr "freno"
-#: ../src/Games/Memory/MemoryWords.cs:71
+#: ../src/Games/Memory/MemoryWords.cs:69
msgid "pedal"
msgstr "pedal"
-#: ../src/Games/Memory/MemoryWords.cs:72
+#: ../src/Games/Memory/MemoryWords.cs:70
msgid "chain"
msgstr "cadena"
-#: ../src/Games/Memory/MemoryWords.cs:73
+#: ../src/Games/Memory/MemoryWords.cs:71
msgid "wheel"
msgstr "rueda"
-#: ../src/Games/Memory/MemoryWords.cs:74
+#: ../src/Games/Memory/MemoryWords.cs:72
msgid "handlebar"
msgstr "manillar"
#. Music
-#: ../src/Games/Memory/MemoryWords.cs:77
+#: ../src/Games/Memory/MemoryWords.cs:75
msgid "drummer"
msgstr "batería"
-#: ../src/Games/Memory/MemoryWords.cs:78
+#: ../src/Games/Memory/MemoryWords.cs:76
msgid "speaker"
msgstr "altavoz"
-#: ../src/Games/Memory/MemoryWords.cs:79
+#: ../src/Games/Memory/MemoryWords.cs:77
msgid "lyrics"
msgstr "letra"
-#: ../src/Games/Memory/MemoryWords.cs:80
+#: ../src/Games/Memory/MemoryWords.cs:78
msgid "beat"
msgstr "latido"
-#: ../src/Games/Memory/MemoryWords.cs:81
+#: ../src/Games/Memory/MemoryWords.cs:79
msgid "song"
msgstr "canción"
#. Weather
-#: ../src/Games/Memory/MemoryWords.cs:84
+#: ../src/Games/Memory/MemoryWords.cs:82
msgid "cloud"
msgstr "nube"
-#: ../src/Games/Memory/MemoryWords.cs:85
+#: ../src/Games/Memory/MemoryWords.cs:83
msgid "rain"
msgstr "lluvia"
-#: ../src/Games/Memory/MemoryWords.cs:86
+#: ../src/Games/Memory/MemoryWords.cs:84
msgid "storm"
msgstr "tormenta"
-#: ../src/Games/Memory/MemoryWords.cs:87
+#: ../src/Games/Memory/MemoryWords.cs:85
msgid "fog"
msgstr "niebla"
-#: ../src/Games/Memory/MemoryWords.cs:88
+#: ../src/Games/Memory/MemoryWords.cs:86
msgid "rainbow"
msgstr "arcoiris"
#. Animals
-#: ../src/Games/Memory/MemoryWords.cs:91
+#: ../src/Games/Memory/MemoryWords.cs:89
msgid "rabbit"
msgstr "conejo"
-#: ../src/Games/Memory/MemoryWords.cs:92
+#: ../src/Games/Memory/MemoryWords.cs:90
msgid "mouse"
msgstr "ratón"
-#: ../src/Games/Memory/MemoryWords.cs:93
+#: ../src/Games/Memory/MemoryWords.cs:91
msgid "monkey"
msgstr "mono"
-#: ../src/Games/Memory/MemoryWords.cs:94
+#: ../src/Games/Memory/MemoryWords.cs:92
msgid "bear"
msgstr "oso"
-#: ../src/Games/Memory/MemoryWords.cs:95
+#: ../src/Games/Memory/MemoryWords.cs:93
msgid "wolf"
msgstr "lobo"
-#: ../tools/GameXmlGetString.cs:29
+#: ../tools/GameXmlGetString.cs:27
msgid ""
"How many degrees rotates the minute hand of a clock in 2 hours [num] minute?"
msgid_plural ""
@@ -6023,7 +6064,7 @@ msgstr[1] ""
"¿Cuántos grados rota la aguja del minutero de un reloj en 2 horas [num] "
"minutos?"
-#: ../tools/GameXmlGetString.cs:33
+#: ../tools/GameXmlGetString.cs:31
msgid ""
"John is 46 years old. His son is [difference] year younger than half of "
"John's age. How old is John's son?"
@@ -6037,13 +6078,7 @@ msgstr[1] ""
"Juan tiene 46 años. Su hijo es [difference] años más joven que la mitad de "
"la edad de Juan. ¿Cuántos años tiene el hijo de Juan?"
-#: ../tools/GameXmlGetString.cs:37
-#| msgid ""
-#| "John's age is nowadays 2 times his son's age. [ago] year ago, John was "
-#| "[proportion] times older than his son. How old is John's son nowadays?"
-#| msgid_plural ""
-#| "John's age is nowadays 2 times his son's age. [ago] years ago, John was "
-#| "[proportion] times older than his son. How old is John's son nowadays?"
+#: ../tools/GameXmlGetString.cs:35
msgid ""
"John's age is nowadays 2 times his son's age. [ago] year ago, John was "
"[proportion] times as old as his son. How old is John's son nowadays?"
@@ -6059,15 +6094,7 @@ msgstr[1] ""
"años, Juan era [proportion] veces mayor que su hijo. ¿Cuántos años tiene el "
"hijo de Juan en este momento?"
-#: ../tools/GameXmlGetString.cs:41
-#| msgid ""
-#| "John's age (variable x) is nowadays 2 times his son's age (variable y), "
-#| "that is x = 2y, and [ago] year ago, John was [proportion] times older "
-#| "than his son: x - [ago] = (y - [ago]) * [proportion]."
-#| msgid_plural ""
-#| "John's age (variable x) is nowadays 2 times his son's age (variable y), "
-#| "that is x = 2y, and [ago] years ago, John was [proportion] times older "
-#| "than his son: x - [ago] = (y - [ago]) * [proportion]."
+#: ../tools/GameXmlGetString.cs:39
msgid ""
"John's age (variable x) is nowadays 2 times his son's age (variable y), that "
"is x = 2y, and [ago] year ago, John was [proportion] times as old as his "
@@ -6085,7 +6112,7 @@ msgstr[1] ""
"(variable y), esto es x = 2y, y hace [ago] años, Juan era [proportion] veces "
"mayor que su hijo. x - [ago] = (y - [ago]) * [proportion]."
-#: ../tools/GameXmlGetString.cs:45
+#: ../tools/GameXmlGetString.cs:43
msgid ""
"A file is protected by a password formed by a [digits] digit number "
"represented in base 10 (ranging from 0 to 9). How many different passwords "
@@ -6103,7 +6130,7 @@ msgstr[1] ""
"[digits] números en base 10 (de 0 a 9). ¿Cuántas contraseñas diferentes "
"puede tener?"
-#: ../tools/GameXmlGetString.cs:49
+#: ../tools/GameXmlGetString.cs:47
msgid ""
"A file is protected by a password formed by a [digits] digit represented in "
"base 8 (ranging from 0 to 7). How many different passwords can you have?"
@@ -6119,7 +6146,7 @@ msgstr[1] ""
"[digits] números en base 8 (de 0 a 7). ¿Cuántas contraseñas diferentes puede "
"tener?"
-#: ../tools/GameXmlGetString.cs:53
+#: ../tools/GameXmlGetString.cs:51
msgid ""
"There is [games] tennis game played simultaneously. How many different "
"forecasts are possible?"
@@ -6132,7 +6159,7 @@ msgstr[1] ""
"Se están jugando [games] partidos de tenis simultáneamente. ¿Cuántos "
"resultados posibles hay?"
-#: ../tools/GameXmlGetString.cs:57
+#: ../tools/GameXmlGetString.cs:55
msgid ""
"In a tennis tournament, in every match a player is eliminated after losing "
"to a single opponent. How many matches does it take to determine the winner "
@@ -6152,7 +6179,7 @@ msgstr[1] ""
"determinar el ganador de un torneo de tenis que comienza con [players] "
"jugadores?"
-#: ../tools/GameXmlGetString.cs:61
+#: ../tools/GameXmlGetString.cs:59
msgid ""
"You have [money] monetary unit in your bank account at 10% interest "
"compounded annually. How much money will you have at the end of 2 years?"
@@ -6166,7 +6193,7 @@ msgstr[1] ""
"Tienes [money] unidades monetarias en tu cuenta del banco a un interés "
"compuesto del 10% anual. ¿Cuánto dinero tendrás después de 2 años?"
-#: ../tools/GameXmlGetString.cs:69
+#: ../tools/GameXmlGetString.cs:67
msgid ""
"John cleans at the speed of 1 / [john_time] per hour and his friend at 1 / "
"[friend]. Together they will need [answer_a] hour."
@@ -6180,7 +6207,7 @@ msgstr[1] ""
"Juan limpia a una velocidad de 1 / [john_time] por hora, y su amigo a 1 / "
"[friend]. Juntos necesitan [answer_a] horas."
-#: ../tools/GameXmlGetString.cs:73
+#: ../tools/GameXmlGetString.cs:71
msgid ""
"John needs [john_time] hour to clean a warehouse and his friend needs half "
"as many. How many hours would it take them to clean up the warehouse if they "
@@ -6198,7 +6225,7 @@ msgstr[1] ""
"mitad del tiempo. ¿Cuántas horas tardarán en limpiar el almacén si trabajan "
"juntos? [option_answers]"
-#: ../tools/GameXmlGetString.cs:77
+#: ../tools/GameXmlGetString.cs:75
msgid ""
"John needs [john_time] hour to clean a warehouse and his friend needs twice "
"as many. How many hours would it take them to clean up the warehouse if they "
@@ -6499,9 +6526,6 @@ msgstr[1] ""
#~ msgstr ""
#~ "¿Qué elemento no pertenece al grupo? Responde {0}, {1}, {2}, {3} o {4}."
-#~ msgid "Rectangle"
-#~ msgstr "Rectángulo"
-
#~ msgid "number1 + number2 = {0}"
#~ msgstr "número1 + número2 = {0}"
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