[gnome-games] ui: Bind on_display_back to mouse return button
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] ui: Bind on_display_back to mouse return button
- Date: Wed, 7 Feb 2018 08:42:48 +0000 (UTC)
commit 462b57fb801cdc8b42e2c7d51807ff8479e7a9f1
Author: RoubyPA <pa rouby gmail com>
Date: Wed Jan 17 16:45:20 2018 +0100
ui: Bind on_display_back to mouse return button
Go back from the game display to the collection by pressing return
button.
data/ui/application-window.ui | 1 +
src/ui/application-window.vala | 14 ++++++++++++++
2 files changed, 15 insertions(+)
---
diff --git a/data/ui/application-window.ui b/data/ui/application-window.ui
index 1f7e41a..517df9f 100644
--- a/data/ui/application-window.ui
+++ b/data/ui/application-window.ui
@@ -9,6 +9,7 @@
<property name="show_menubar">False</property>
<signal name="delete-event" after="yes" handler="on_delete_event"/>
<signal name="key-press-event" after="yes" handler="on_key_pressed"/>
+ <signal name="button-press-event" after="yes" handler="on_button_pressed"/>
<signal name="window-state-event" after="yes" handler="on_window_state_event"/>
<signal name="notify::has-toplevel-focus" after="yes" handler="on_toplevel_focus"/>
<child>
diff --git a/src/ui/application-window.vala b/src/ui/application-window.vala
index 4ea906d..faf8d48 100644
--- a/src/ui/application-window.vala
+++ b/src/ui/application-window.vala
@@ -200,6 +200,20 @@ private class Games.ApplicationWindow : Gtk.ApplicationWindow {
return handle_collection_key_event (event) || handle_display_key_event (event);
}
+ [GtkCallback]
+ public bool on_button_pressed (Gdk.EventButton event) {
+ // Mouse button 8 is the navigation previous button
+ if (event.button == 8) {
+ if (ui_state != UiState.DISPLAY)
+ return false;
+
+ on_display_back ();
+ return true;
+ }
+
+ return false;
+ }
+
[GtkCallback]
public bool on_window_state_event (Gdk.EventWindowState event) {
var is_maximized = (bool) (event.new_window_state & Gdk.WindowState.MAXIMIZED);
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