[gimp-web/testing] Add the first draft of the 2018 report



commit 5a0aa5c144a2bfd6afb86f3d6d6f845de70e7ea1
Author: Alexandre Prokoudine <alexandre prokoudine gmail com>
Date:   Tue Dec 25 14:30:59 2018 +0000

    Add the first draft of the 2018 report

 content/news/2018-12_annual_report/index.md | 146 ++++++++++++++++++++++++++++
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+Title: GIMP and GEGL in 2018
+Date: 2018-12-28
+Category: News
+Authors: Alexandre Prokoudine
+Slug: gimp-and-gegl-in-2018
+Summary: FIXME
+Status: draft
+
+FIXME INTRO
+
+## Version 2.10 release and point releases
+
+In April, we released the much anticipated version 2.10, featuring updated user
+interface, high bit depth support, multi-threading, linear color space workflow,
+revamped color management, new transformation tools, and many more changes, as
+outlined in the
+[release notes](https://www.gimp.org/release-notes/gimp-2.10.html).
+
+Given that the next big update, v3.0, is likely far ahead, we now also allow new
+features in the stable series (2.10.2, 2.10.4 etc.). Which means, you don't have
+to wait years for new features anymore. Instead, we make a new release every 1-2
+months, and it usually comes wioth a lot of bugfixes and some new stuff.
+
+FIXME SCREENSHOT
+
+Among new features in 2.10 updates this year:
+
+- support for HEIF images;
+- simple horizon straightening;
+- vertical text;
+- new filters.
+
+## Development focus
+
+So what have we been busy with after releasing 2.10?
+
+**Refactoring.** Most work is happening in the main development branch leading
+up to the version 3.0. GIMP 3.0 will be relying on GTK3, a much newer version of
+the toolkit. And we want to arrive to working on non-destructive editing with a
+much leaner code base. This means a lot still needs to change.
+
+**Usability.** . There is still a lot of work to do. 
+
+**Performance and async jobs.** FIXME
+
+**CMYK.** FIXME
+
+**Mipmaps.** FIXME
+
+**Bugfixing.** FIXME
+
+## 2019 outlook
+
+We expect to be shipping 2.10.x throughout 2019, starting with the version
+2.10.10 currently expected in January/February. This version will feature faster
+layer groups rendering, smart colorization with the *Bucket Fill* tool for not
+entirely closed areas, and various usability improvements.
+
+FIXME SMART COLORIZATION GIF
+
+We are also planning the first unstable release of GIMP that will have version
+2.99.2, eventually leading up to version 3.0. The prerequisite for releasing
+2.99.2 will be completion of another set of color management improvements that
+we started recently.
+
+On the GEGL and babl front, we expect to continue working towards better CMYK
+support and performance.
+
+## Where help is wanted
+
+There are many ways you can contribute to making GIMP better.
+
+**User manual.** Currently, most of the original writing is done by a single
+person, so the user manual is not yet complete to cover all changes in the
+version 2.10. You don't need to know DocBook/XML to contribute (it's not hard to
+learn though), we welcome new text
+[submitted in any text form](https://gitlab.gnome.org/GNOME/gimp-help/issues).
+
+**User interface translations.** Out of
+[81 languages](https://l10n.gnome.org/module/gimp/) supported in the stable
+branch of GIMP, only 20 translations into other languages are currently more
+than 90% complete, and 15 translation are only 10% or less complete. If this is
+something you would like to work on, please join your
+[local team](https://l10n.gnome.org/teams/) and start contributing translation
+updates.
+
+**Tutorials.** There will never be enough tutorials explaining how to use GIMP
+to accomplish various tasks, especially if we are talking about high-quality
+results. If you don't like watching and making *video* tutorials, you can write
+text with illustrations. And if you don't have your own blog, we are open to
+submissions for the
+[official tutorials section at gimp.org](https://www.gimp.org/tutorials/) too.
+
+**Programming.** If you are interested in fun things, pretty much all of the
+[*Future* section of the roadmap](https://wiki.gimp.org/wiki/Roadmap#Future) can
+be done for 3.0 and a lot — even for 2.10.x (do talk to us first just in case
+though). There are even more
+[feature requests in the tracker](https://gitlab.gnome.org/GNOME/gimp/issues?label_name%5B%5D=1.+Feature).
+And one thing we are particularly interested in for 3.0 is fixing the broken
+Python support.
+
+On top of that, we still need to make public API for text layers, so that the
+PSD plug-in could be patched to read and write text as text. And our EXR and
+RGBE plug-ins are currently rather simplistic, so that's another area of
+improvement.
+
+There are all sorts of other interesting ideas for plug-ins, like UV unwrapping
+from OBJ files for texturing. And we are still missing a developer with a game
+design bug to work on the DDS plug-in that currently lives in a
+[dedicated git branch](https://gitlab.gnome.org/GNOME/gimp/tree/wip/dds).
+
+## Team acknowledgment
+
+The vast majority of the work on GIMP is currently done by Ell, Jehan Pagès, and
+Michael Natterer, who share a nearly equal percentage of commits and spend more
+or less the same amount of time hacking on the code. Additional contributions
+came from Simon Budig, Massimo Valentini, Ono Yoshio, and others.
+
+FIXME CHART?
+
+Øyvind Kolås, Ell, and Debarshi Ray are major developers of GEGL. Additional
+contributions came from Thomas Manni, Félix Piédallu, Simon BUdig, and others.
+
+FIXME CHART?
+
+Most of the work on babl in 2018 was done by Øyvind Kolås, with contributions
+from Félix Piédallu and Debarshi Rey.
+
+FIXME CHART?
+
+We thank Julien Hardelin for his tireless work on the user manual and all the
+translators who contribute their updates. We also thank Elle Stone on her
+insight into all things color management and contributions to making GIMP play
+better with CIE color spaces.
+
+We thank Pat David and Michael Schumacher on both their work on the website and
+user support on various social channels.
+
+We also thank Jernej Simončič and Alex Samorukov for providing Windows and macOS
+builds and fixing platform-specific bugs.
+
+And we can't thank enough all the translators who have been closely following
+development of GIMP to make the program perfectly available in their respective
+languages: Piotr Drąg, Nils Philippsen, Sveinn í Felli, Tim Sabsch, Marco
+Ciampa, Claude Paroz, Daniel Korostil, Alan Mortensen, Anders Jonsson, Dimitris
+Spingos, Snehalata B Shirude, Martin Srebotnjak, and others.
\ No newline at end of file


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