[four-in-a-row/KaKnife/four-in-a-row-vala: 38/65] reduce dependance on global vars and fix issue with scorebox
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [four-in-a-row/KaKnife/four-in-a-row-vala: 38/65] reduce dependance on global vars and fix issue with scorebox
- Date: Sun, 16 Dec 2018 03:19:50 +0000 (UTC)
commit e897a1ea1ef00933c0ab567c11f09c97e2612bfe
Author: Jacob Humphrey <jacob ryan humphrey gmail com>
Date: Fri Dec 14 22:13:22 2018 -0600
reduce dependance on global vars and fix issue with scorebox
src/four-in-a-row.vala | 6 +++---
src/scorebox.vala | 28 +++++++++++++++-------------
2 files changed, 18 insertions(+), 16 deletions(-)
---
diff --git a/src/four-in-a-row.vala b/src/four-in-a-row.vala
index 21d4d29..859499f 100644
--- a/src/four-in-a-row.vala
+++ b/src/four-in-a-row.vala
@@ -179,7 +179,7 @@ class FourInARow : Gtk.Application {
window.show_all();
GameBoardView.instance.refresh_pixmaps();
GameBoardView.instance.draw_all();
- Scorebox.instance.update(); /* update visible player descriptions */
+ Scorebox.instance.update(score); /* update visible player descriptions */
prompt_player();
game_reset();
}
@@ -313,7 +313,7 @@ class FourInARow : Gtk.Application {
if (gameover) {
score[winner]++;
- Scorebox.instance.update();
+ Scorebox.instance.update(score);
prompt_player();
} else {
swap_player();
@@ -582,7 +582,7 @@ class FourInARow : Gtk.Application {
if (gameover) {
score[winner]--;
- Scorebox.instance.update();
+ Scorebox.instance.update(score);
gameover = false;
prompt_player();
} else {
diff --git a/src/scorebox.vala b/src/scorebox.vala
index 06130f0..8978e9c 100644
--- a/src/scorebox.vala
+++ b/src/scorebox.vala
@@ -16,7 +16,7 @@ class Scorebox : Gtk.Dialog {
return _instance.once(() => {
var scorebox = new Scorebox();
//scorebox.show_all();
- scorebox.update();
+ //scorebox.update();
return scorebox;
});
}
@@ -64,7 +64,7 @@ class Scorebox : Gtk.Dialog {
label_name[PlayerID.PLAYER2].yalign = 0.5f;
label_score[PlayerID.PLAYER2] = new Gtk.Label(null);
- grid2.attach(label_score[PlayerID.PLAYER2], 1, 0, 1, 1);
+ grid2.attach(label_score[PlayerID.PLAYER2], 1, 1, 1, 1);
label_score[PlayerID.PLAYER2].set_xalign(0);
label_score[PlayerID.PLAYER2].set_yalign(0.5f);
@@ -74,7 +74,7 @@ class Scorebox : Gtk.Dialog {
label_name[PlayerID.NOBODY].set_yalign(0.5f);
label_score[PlayerID.NOBODY] = new Gtk.Label(null);
- grid2.attach(label_score[PlayerID.NOBODY], 1, 0, 1, 1);
+ grid2.attach(label_score[PlayerID.NOBODY], 1, 2, 1, 1);
label_score[PlayerID.NOBODY].set_xalign(0);
label_score[PlayerID.NOBODY].set_yalign(0.5f);
grid.show_all();
@@ -87,23 +87,25 @@ class Scorebox : Gtk.Dialog {
*
* updates the scorebox with the latest scores
*/
- public void update() {
+ public void update(int[] scores) {
+ print("%i", p.get_n_human_players());
if (p.get_n_human_players() == 1) {
if (p.level[PlayerID.PLAYER1] == Level.HUMAN) {
- label_score[PlayerID.PLAYER1].set_text(_("You:"));
- label_score[PlayerID.PLAYER2].label = _("Me:");
+ print("hi");
+ label_name[PlayerID.PLAYER1].set_text(_("You:"));
+ label_name[PlayerID.PLAYER2].label = _("Me:");
} else {
- label_score[PlayerID.PLAYER2].set_text(_("You:"));
- label_score[PlayerID.PLAYER1].label = _("Me:");
+ label_name[PlayerID.PLAYER2].set_text(_("You:"));
+ label_name[PlayerID.PLAYER1].label = _("Me:");
}
} else {
label_name[PlayerID.PLAYER1].label = theme_get_player(PlayerID.PLAYER1);
label_name[PlayerID.PLAYER2].label = theme_get_player(PlayerID.PLAYER2);
}
-
- label_score[PlayerID.PLAYER1].label = application.score[PlayerID.PLAYER1].to_string();
- label_score[PlayerID.PLAYER2].label = application.score[PlayerID.PLAYER2].to_string();
- label_score[PlayerID.NOBODY].label = application.score[PlayerID.NOBODY].to_string();
+ print("%i", scores[1]);
+ label_score[PlayerID.PLAYER1].label = scores[PlayerID.PLAYER1].to_string();
+ label_score[PlayerID.PLAYER2].label = scores[PlayerID.PLAYER2].to_string();
+ label_score[PlayerID.NOBODY].label = scores[PlayerID.NOBODY].to_string();
}
@@ -111,6 +113,6 @@ class Scorebox : Gtk.Dialog {
application.score[PlayerID.PLAYER1] = 0;
application.score[PlayerID.PLAYER2] = 0;
application.score[PlayerID.NOBODY] = 0;
- update();
+ //update();
}
}
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