[four-in-a-row/KaKnife/four-in-a-row-vala: 29/65] removed some global variabales



commit 2ff166c05e8c7f7e0a79cd9af8b9825e0f7dcac0
Author: Jacob Humphrey <jacob ryan humphrey gmail com>
Date:   Fri Dec 14 17:11:30 2018 -0600

    removed some global variabales

 src/gfx.vala      | 34 +++++++++++-----------
 src/main.vala     | 84 ++++++++++++++++++++++++++-----------------------------
 src/prefs.vala    | 29 +++++++++++--------
 src/scorebox.vala | 41 +++++++++++++++++++--------
 4 files changed, 104 insertions(+), 84 deletions(-)
---
diff --git a/src/gfx.vala b/src/gfx.vala
index de53a02..8cb6f9a 100644
--- a/src/gfx.vala
+++ b/src/gfx.vala
@@ -50,10 +50,10 @@ class GameBoardView : Gtk.DrawingArea {
         events = Gdk.EventMask.EXPOSURE_MASK |
                           Gdk.EventMask.BUTTON_PRESS_MASK |
                           Gdk.EventMask.BUTTON_RELEASE_MASK;
-        configure_event.connect(resize);
-        draw.connect(expose);
+        //configure_event.connect(resize);
+        //draw.connect(expose);
         //button_press_event.connect(button_press_event);
-        key_press_event.connect(this.on_key_press);
+        //key_press_event.connect(this.on_key_press);
     }
 
     public int get_column(int xpos) {
@@ -75,7 +75,7 @@ class GameBoardView : Gtk.DrawingArea {
         queue_draw_area(0, 0, boardsize, boardsize);
     }
 
-    public bool resize(Gdk.EventConfigure e) {
+    protected override bool configure_event(Gdk.EventConfigure e) {
         int width, height;
 
         width = get_allocated_width();
@@ -105,7 +105,7 @@ class GameBoardView : Gtk.DrawingArea {
         return true;
     }
 
-    public bool expose(Cairo.Context cr) {
+    protected override bool draw(Cairo.Context cr) {
         int r, c;
 
         /* draw the background */
@@ -281,9 +281,9 @@ class GameBoardView : Gtk.DrawingArea {
             return false;
         }
 
-        if (application.gameover && timeout == 0) {
+        if (application.gameover && application.timeout == 0) {
             application.blink_winner(2);
-        } else if (application.is_player_human() && timeout == 0) {
+        } else if (application.is_player_human() && application.timeout == 0) {
             get_window().get_device_position(e.device, out x, out y, null);
             application.game_process_move(GameBoardView.instance.get_column(x));
         }
@@ -291,8 +291,8 @@ class GameBoardView : Gtk.DrawingArea {
         return true;
     }
 
-    bool on_key_press(Gtk.Widget  w, Gdk.EventKey  e) {
-        if ((application.player_active) || timeout != 0 ||
+    protected override bool key_press_event(Gdk.EventKey  e) {
+        if ((application.player_active) || application.timeout != 0 ||
                 (e.keyval != p.keypress[Move.LEFT] &&
                 e.keyval != p.keypress[Move.RIGHT] &&
                 e.keyval != p.keypress[Move.DROP])) {
@@ -304,19 +304,17 @@ class GameBoardView : Gtk.DrawingArea {
             return true;
         }
 
-        if (e.keyval == p.keypress[Move.LEFT] && column != 0) {
-            column_moveto--;
-            application.move_cursor(column_moveto);
-        } else if (e.keyval == p.keypress[Move.RIGHT] && column < 6) {
-            column_moveto++;
-            application.move_cursor(column_moveto);
+        if (e.keyval == p.keypress[Move.LEFT] && application.column != 0) {
+            application.column_moveto--;
+            application.move_cursor(application.column_moveto);
+        } else if (e.keyval == p.keypress[Move.RIGHT] && application.column < 6) {
+            application.column_moveto++;
+            application.move_cursor(application.column_moveto);
         } else if (e.keyval == p.keypress[Move.DROP]) {
-            application.game_process_move(column);
+            application.game_process_move(application.column);
         }
         return true;
     }
-
-
 }
 
 
diff --git a/src/main.vala b/src/main.vala
index fd5c543..5ac3605 100644
--- a/src/main.vala
+++ b/src/main.vala
@@ -76,6 +76,25 @@ public enum SoundID {
 class FourInARow : Gtk.Application {
     public bool gameover;
     public bool player_active;
+    PlayerID player;
+    PlayerID winner;
+    public PlayerID who_starts;
+    public int score[3];
+    static AnimID anim;
+    char vstr[53];
+    int moves;
+    public int column;
+    public int column_moveto;
+    int row;
+    int row_dropto;
+    int blink_r1 = 0;
+    int blink_c1 = 0;
+    int blink_r2 = 0;
+    int blink_c2 = 0;
+    int blink_t = 0;
+    int blink_n = 0;
+    bool blink_on = false;
+    public uint timeout = 0;
 
     const ActionEntry app_entries[] = {
         {"scores", on_game_scores},
@@ -215,7 +234,7 @@ class FourInARow : Gtk.Application {
             window.show_all();
             GameBoardView.instance.refresh_pixmaps();
             GameBoardView.instance.draw_all();
-            scorebox.update();       /* update visible player descriptions */
+            Scorebox.instance.update();       /* update visible player descriptions */
             prompt_player();
             game_reset();
         }
@@ -349,7 +368,7 @@ class FourInARow : Gtk.Application {
 
         if (gameover) {
             score[winner]++;
-            scorebox.update();
+            Scorebox.instance.update();
             prompt_player();
         } else {
             swap_player();
@@ -535,14 +554,8 @@ class FourInARow : Gtk.Application {
     }
 
     void on_game_scores(SimpleAction action, Variant? parameter) {
-        if (scorebox != null) {
-            scorebox.present();
+            Scorebox.instance.present();
             return;
-        }
-
-        scorebox = new Scorebox();
-        scorebox.show_all();
-        scorebox.update();
     }
 
     void on_game_exit(SimpleAction action, Variant? parameter) {
@@ -565,12 +578,12 @@ class FourInARow : Gtk.Application {
                 break;
             case AnimID.HINT:
             case AnimID.MOVE:
-                if (column < column_moveto) {
-                    application.move(column + 1);
-                } else if (column > column_moveto) {
-                    application.move(column - 1);
+                if (application.column < application.column_moveto) {
+                    application.move(application.column + 1);
+                } else if (application.column > application.column_moveto) {
+                    application.move(application.column - 1);
                 } else {
-                    timeout = 0;
+                    application.timeout = 0;
                     if (anim == AnimID.MOVE) {
                         anim = AnimID.NONE;
                         application.process_move2(c);
@@ -581,25 +594,26 @@ class FourInARow : Gtk.Application {
                 }
                 break;
             case AnimID.DROP:
-                if (row < row_dropto) {
+                if (application.row < application.row_dropto) {
                     application.drop();
                 } else {
                     anim = AnimID.NONE;
-                    timeout = 0;
+                    application.timeout = 0;
                     application.process_move3(c);
                     return false;
                 }
                 break;
             case AnimID.BLINK:
-                application.draw_line(blink_r1, blink_c1, blink_r2, blink_c2, blink_on ? blink_t
-                    : Tile.CLEAR);
-                blink_n--;
-                if (blink_n <= 0 && blink_on) {
+                application.draw_line(application.blink_r1, application.blink_c1,
+                                      application.blink_r2, application.blink_c2,
+                                      application.blink_on ? application.blink_t : Tile.CLEAR);
+                application.blink_n--;
+                if (application.blink_n <= 0 && application.blink_on) {
                     anim = AnimID.NONE;
-                    timeout = 0;
+                    application.timeout = 0;
                     return false;
                 }
-                blink_on = !blink_on;
+                application.blink_on = !application.blink_on;
                 break;
             }
             return true;
@@ -619,7 +633,7 @@ class FourInARow : Gtk.Application {
 
         if (gameover) {
             score[winner]--;
-            scorebox.update();
+            Scorebox.instance.update();
             gameover = false;
             prompt_player();
         } else {
@@ -772,27 +786,9 @@ SimpleAction new_game_action;
 
 FourInARow? application;
 Gtk.ApplicationWindow window;
-Scorebox? scorebox = null;
-
-PlayerID player;
-PlayerID winner;
-PlayerID who_starts;
-int score[3];
-AnimID anim;
-char vstr[53];
-int moves;
-int column;
-int column_moveto;
-int row;
-int row_dropto;
-int blink_r1 = 0;
-int blink_c1 = 0;
-int blink_r2 = 0;
-int blink_c2 = 0;
-int blink_t = 0;
-int blink_n = 0;
-bool blink_on = false;
-uint timeout = 0;
+//Scorebox? scorebox = null;
+
+
 
 public int main(string[] argv) {
     Intl.setlocale();
diff --git a/src/prefs.vala b/src/prefs.vala
index 37df47d..8dccbdc 100644
--- a/src/prefs.vala
+++ b/src/prefs.vala
@@ -20,13 +20,20 @@
  */
 
 class Prefs {
-    public bool do_sound;
+    bool _do_sound;
+    public bool do_sound {
+        get {
+            return settings.get_boolean("sound");
+        }
+        private set {
+            settings.set_boolean("sound", value);
+        }
+    }
     public int theme_id;
     public Level level[2];
     public int keypress[3];
 
     public Prefs() {
-        do_sound = settings.get_boolean("sound");
         level[PlayerID.PLAYER1] = Level.HUMAN; /* Human. Always human. */
         level[PlayerID.PLAYER2] = (Level) settings.get_int("opponent");
         keypress[Move.LEFT] = settings.get_int("key-left");
@@ -49,7 +56,7 @@ class Prefs {
 
     public void settings_changed_cb(string key) {
         if (key == "sound") {
-            p.do_sound = settings.get_boolean("sound");
+            //p.do_sound = settings.get_boolean("sound");
             ((Gtk.ToggleButton)checkbutton_sound).set_active(p.do_sound);
         } else if (key == "key-left") {
             p.keypress[Move.LEFT] = settings.get_int("key-left");
@@ -78,6 +85,10 @@ class Prefs {
         return 2;
     }
 
+    public void on_toggle_sound(Gtk.ToggleButton t) {
+        p.do_sound = t.get_active();
+    }
+
 }
 
 Settings settings;
@@ -111,10 +122,6 @@ public void on_select_theme(Gtk.ComboBox combo) {
     settings.set_int("theme-id", id);
 }
 
-public void on_toggle_sound(Gtk.ToggleButton t) {
-    p.do_sound = t.get_active();
-    settings.set_boolean("sound", t.get_active());
-}
 
 public void on_select_opponent(Gtk.ComboBox w) {
     Gtk.TreeIter iter;
@@ -125,8 +132,8 @@ public void on_select_opponent(Gtk.ComboBox w) {
 
     p.level[PlayerID.PLAYER2] = (Level)value;
     settings.set_int("opponent", value);
-    scorebox.reset();
-    who_starts = PlayerID.PLAYER2; /* This gets reversed in game_reset. */
+    Scorebox.instance.reset();
+    application.who_starts = PlayerID.PLAYER2; /* This gets reversed in game_reset. */
     application.game_reset();
 }
 
@@ -227,10 +234,10 @@ public void prefsbox_open() {
     checkbutton_sound.set_active(p.do_sound);
 
     /* connect signals */
-
+    prefsbox.response.connect(() => {prefsbox.hide();});
     combobox_theme.changed.connect(on_select_theme);
 
-    checkbutton_sound.toggled.connect(on_toggle_sound);
+    checkbutton_sound.toggled.connect(p.on_toggle_sound);
 
     prefsbox.show_all();
 }
diff --git a/src/scorebox.vala b/src/scorebox.vala
index 9ac7b8d..0f60097 100644
--- a/src/scorebox.vala
+++ b/src/scorebox.vala
@@ -6,12 +6,25 @@
 const string scorebox_gettext_package = Config.GETTEXT_PACKAGE;
 
 class Scorebox : Gtk.Dialog {
-    Gtk.Label label_name[3];
+    Gtk.Label[] label_name;
     Gtk.Label label_score[3];
+    public FourInARow application;
+
+    static Once<Scorebox> _instance;
+    public static Scorebox instance {
+        get {
+            return _instance.once(() => {
+                var scorebox = new Scorebox();
+                //scorebox.show_all();
+                scorebox.update();
+                return scorebox;
+            });
+        }
+    }
 
-    public Scorebox() {
+    Scorebox() {
         Object(title: _("Scores"),
-               parent: window,
+               //parent: window,
                use_header_bar: 1,
                destroy_with_parent: true,
                resizable: false,
@@ -20,6 +33,9 @@ class Scorebox : Gtk.Dialog {
 
         Gtk.Grid grid, grid2;
 
+        label_name = new Gtk.Label[3];
+        label_score = new Gtk.Label[3];
+
         grid = new Gtk.Grid();
         grid.halign = Gtk.Align.CENTER;
         grid.row_spacing = 6;
@@ -61,15 +77,18 @@ class Scorebox : Gtk.Dialog {
         grid2.attach(label_score[PlayerID.NOBODY], 1, 0, 1, 1);
         label_score[PlayerID.NOBODY].set_xalign(0);
         label_score[PlayerID.NOBODY].set_yalign(0.5f);
+        grid.show_all();
+
+        application = global::application;
     }
 
     public void update() {
         if (p.get_n_human_players() == 1) {
             if (p.level[PlayerID.PLAYER1] == Level.HUMAN) {
-                label_score[PlayerID.PLAYER1].label = _("You:");
+                label_score[PlayerID.PLAYER1].set_text(_("You:"));
                 label_score[PlayerID.PLAYER2].label = _("Me:");
             } else {
-                label_score[PlayerID.PLAYER2].label = _("You:");
+                label_score[PlayerID.PLAYER2].set_text(_("You:"));
                 label_score[PlayerID.PLAYER1].label = _("Me:");
             }
         } else {
@@ -77,16 +96,16 @@ class Scorebox : Gtk.Dialog {
             label_name[PlayerID.PLAYER2].label = theme_get_player(PlayerID.PLAYER2);
         }
 
-        label_score[PlayerID.PLAYER1].label = (string)score[PlayerID.PLAYER1];
-        label_score[PlayerID.PLAYER2].label = (string)score[PlayerID.PLAYER2];
-        label_score[PlayerID.NOBODY].label = (string)score[PlayerID.NOBODY];
+        label_score[PlayerID.PLAYER1].label = (string)global::application.score[PlayerID.PLAYER1];
+        label_score[PlayerID.PLAYER2].label = (string)application.score[PlayerID.PLAYER2];
+        label_score[PlayerID.NOBODY].label = (string)application.score[PlayerID.NOBODY];
 
     }
 
     public void reset() {
-        score[PlayerID.PLAYER1] = 0;
-        score[PlayerID.PLAYER2] = 0;
-        score[PlayerID.NOBODY] = 0;
+        application.score[PlayerID.PLAYER1] = 0;
+        application.score[PlayerID.PLAYER2] = 0;
+        application.score[PlayerID.NOBODY] = 0;
         update();
     }
 }


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