[four-in-a-row/KaKnife/four-in-a-row-vala: 19/65] style update
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [four-in-a-row/KaKnife/four-in-a-row-vala: 19/65] style update
- Date: Sun, 16 Dec 2018 03:18:14 +0000 (UTC)
commit 5ae5cf7380426edd23e9969b0dc5103bdc3169ca
Author: Jacob Humphrey <jacob ryan humphrey gmail com>
Date: Sun Nov 25 12:10:44 2018 -0600
style update
src/games-controls-list.vala | 2 +-
src/main.vala | 16 ++++++++--------
2 files changed, 9 insertions(+), 9 deletions(-)
---
diff --git a/src/games-controls-list.vala b/src/games-controls-list.vala
index 16243a1..9474fee 100644
--- a/src/games-controls-list.vala
+++ b/src/games-controls-list.vala
@@ -44,7 +44,7 @@ public class GamesControlsList : Gtk.ScrolledWindow {
Settings settings;
ulong notify_handler_id;
- public GamesControlsList(GLib.Settings settings) {
+ public GamesControlsList (GLib.Settings settings) {
Gtk.CellRenderer label_renderer;
Gtk.CellRendererAccel key_renderer;
Gtk.TreeViewColumn column;
diff --git a/src/main.vala b/src/main.vala
index a85ce1d..1b1a113 100644
--- a/src/main.vala
+++ b/src/main.vala
@@ -141,7 +141,7 @@ void draw_line (int r1, int c1, int r2, int c2, int tile) {
} while (!done);
}
-public int main(string[] argv) {
+public int main (string[] argv) {
gboard = new int[7,7];
Intl.setlocale();
@@ -180,7 +180,7 @@ public int main(string[] argv) {
return app_retval;
}
-public void activate() {
+public void activate () {
if (!window.is_visible()) {
window.show_all();
Gfx.refresh_pixmaps();
@@ -194,21 +194,21 @@ public void activate() {
class NextMove {
int c;
- public NextMove(int c) {
+ public NextMove (int c) {
this.c = c;
}
- public bool exec() {
+ public bool exec () {
return next_move(c);
}
}
-public bool next_move(int c) {
+public bool next_move (int c) {
process_move(c);
return false;
}
-public void game_process_move(int c) {
+public void game_process_move (int c) {
process_move(c);
}
@@ -721,11 +721,11 @@ void play_sound (SoundID id) {
class Animate {
int c;
- public Animate(int c) {
+ public Animate (int c) {
this.c = c;
}
- public bool exec() {
+ public bool exec () {
return on_animate(c);
}
}
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