[four-in-a-row/KaKnife/four-in-a-row-vala: 8/65] formating fixes
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [four-in-a-row/KaKnife/four-in-a-row-vala: 8/65] formating fixes
- Date: Sun, 16 Dec 2018 03:17:19 +0000 (UTC)
commit 28a920d94b80848a61f265d3c6aff583c92ba1d4
Author: Jacob Humphrey <jacob ryan humphrey gmail com>
Date: Sat Nov 17 01:02:55 2018 -0600
formating fixes
src/games-controls.vala | 26 ++-
src/gfx.vala | 227 ++++++++++++-------------
src/main.vala | 428 +++++++++++++++++++++---------------------------
src/prefs.vala | 359 +++++++++++++++++++---------------------
src/theme.vala | 96 +++++------
5 files changed, 517 insertions(+), 619 deletions(-)
---
diff --git a/src/games-controls.vala b/src/games-controls.vala
index 2371fd5..15edf2b 100644
--- a/src/games-controls.vala
+++ b/src/games-controls.vala
@@ -3,13 +3,13 @@ using Gtk;
const string jjjj = Config.GETTEXT_PACKAGE;
enum Columns {
- CONFKEY_COLUMN = 0,
- LABEL_COLUMN,
- KEYCODE_COLUMN,
- KEYMODS_COLUMN,
- DEFAULT_KEYCODE_COLUMN,
- DEFAULT_KEYMODS_COLUMN,
- N_COLUMNS
+ CONFKEY_COLUMN = 0,
+ LABEL_COLUMN,
+ KEYCODE_COLUMN,
+ KEYMODS_COLUMN,
+ DEFAULT_KEYCODE_COLUMN,
+ DEFAULT_KEYMODS_COLUMN,
+ N_COLUMNS
}
public class GamesControlsList: Gtk.ScrolledWindow {
@@ -68,8 +68,7 @@ public class GamesControlsList: Gtk.ScrolledWindow {
this.add(view);
}
- void accel_cleared_cb (string path_string)
- {
+ void accel_cleared_cb (string path_string) {
TreePath path;
TreeIter iter;
string conf_key = null;
@@ -95,9 +94,7 @@ public class GamesControlsList: Gtk.ScrolledWindow {
settings.set_int(conf_key, default_keyval);
}
- void accel_edited_cb (string path_string, uint keyval,
- Gdk.ModifierType mask, uint hardware_keycode)
- {
+ void accel_edited_cb (string path_string, uint keyval, Gdk.ModifierType mask, uint hardware_keycode) {
TreePath path;
TreeIter iter;
string conf_key = null;
@@ -148,8 +145,7 @@ public class GamesControlsList: Gtk.ScrolledWindow {
settings.set_int (conf_key, (int)keyval);
}
- void add_control (string conf_key, string? label,
- uint default_keyval) {
+ void add_control (string conf_key, string? label, uint default_keyval) {
Gtk.TreeIter iter;
uint keyval;
@@ -169,7 +165,7 @@ public class GamesControlsList: Gtk.ScrolledWindow {
}
- void add_controls (string first_gconf_key, ...) {
+ public void add_controls (string first_gconf_key, ...) {
var args = va_list();
string? key;
string label;
diff --git a/src/gfx.vala b/src/gfx.vala
index cfe880a..728f55b 100644
--- a/src/gfx.vala
+++ b/src/gfx.vala
@@ -1,7 +1,4 @@
-//using GETTTEXT_PACKAGE_CONTENT;
-const string GETTEXT_PACKAGE2 = Config.GETTEXT_PACKAGE;
Gtk.Widget drawarea;
-//extern Theme theme[];
int[,] gboard;
int boardsize = 0;
int tilesize = 0;
@@ -16,7 +13,7 @@ namespace Gfx{
Gdk.Pixbuf pb_tileset;
Gdk.Pixbuf pb_bground;
- public int get_column (int xpos) {
+ int get_column (int xpos) {
/* Derive column from pixel position */
int c = xpos / tilesize;
if (c > 6)
@@ -27,11 +24,11 @@ namespace Gfx{
return c;
}
- public void draw_tile (int r, int c) {
+ void draw_tile (int r, int c) {
drawarea.queue_draw_area(c*tilesize, r*tilesize, tilesize, tilesize);
}
- public void draw_all () {
+ void draw_all () {
drawarea.queue_draw_area(0, 0, boardsize, boardsize);
}
@@ -113,56 +110,56 @@ namespace Gfx{
cr.stroke();
}
- void load_error (string fname) {
- Gtk.MessageDialog dialog;
-
- dialog = new Gtk.MessageDialog(window, Gtk.DialogFlags.MODAL,
- Gtk.MessageType.WARNING, Gtk.ButtonsType.CLOSE,
- dgettext(Config.GETTEXT_PACKAGE, "Unable to load image:\n%s"), fname);
-
- dialog.run();
- dialog.destroy();
- }
-
- void paint_tile (Cairo.Context cr, int r, int c) {
- int x = c * tilesize;
- int y = r * tilesize;
- int tile = gboard[r,c];
- int os = 0;
-
- if (tile == Tile.CLEAR && r != 0)
- return;
-
- switch (tile) {
- case Tile.PLAYER1:
- if (r == 0)
- os = offset[Tile.PLAYER1_CURSOR];
- else
- os = offset[Tile.PLAYER1];
- break;
- case Tile.PLAYER2:
- if (r == 0)
- os = offset[Tile.PLAYER2_CURSOR];
- else
- os = offset[Tile.PLAYER2];
- break;
- case Tile.CLEAR:
- if (r == 0)
- os = offset[Tile.CLEAR_CURSOR];
- else
- os = offset[Tile.CLEAR];
- break;
+ void load_error (string fname) {
+ Gtk.MessageDialog dialog;
+
+ dialog = new Gtk.MessageDialog(window, Gtk.DialogFlags.MODAL,
+ Gtk.MessageType.WARNING, Gtk.ButtonsType.CLOSE,
+ dgettext(Config.GETTEXT_PACKAGE, "Unable to load image:\n%s"), fname);
+
+ dialog.run();
+ dialog.destroy();
}
+ void paint_tile (Cairo.Context cr, int r, int c) {
+ int x = c * tilesize;
+ int y = r * tilesize;
+ int tile = gboard[r,c];
+ int os = 0;
+
+ if (tile == Tile.CLEAR && r != 0)
+ return;
+
+ switch (tile) {
+ case Tile.PLAYER1:
+ if (r == 0)
+ os = offset[Tile.PLAYER1_CURSOR];
+ else
+ os = offset[Tile.PLAYER1];
+ break;
+ case Tile.PLAYER2:
+ if (r == 0)
+ os = offset[Tile.PLAYER2_CURSOR];
+ else
+ os = offset[Tile.PLAYER2];
+ break;
+ case Tile.CLEAR:
+ if (r == 0)
+ os = offset[Tile.CLEAR_CURSOR];
+ else
+ os = offset[Tile.CLEAR];
+ break;
+ }
- cr.save();
- Gdk.cairo_set_source_pixbuf (cr, pb_tileset, x - os, y);
- cr.rectangle (x, y, tilesize, tilesize);
- cr.clip();
- cr.paint();
- cr.restore();
- }
+ cr.save();
+ Gdk.cairo_set_source_pixbuf (cr, pb_tileset, x - os, y);
+ cr.rectangle (x, y, tilesize, tilesize);
+
+ cr.clip();
+ cr.paint();
+ cr.restore();
+ }
void refresh_pixmaps () {
/* scale the pixbufs */
@@ -172,89 +169,67 @@ namespace Gfx{
-bool load_pixmaps ()
-{
- string fname;
- Gdk.Pixbuf pb_tileset_tmp;
- Gdk.Pixbuf pb_bground_tmp = null;
-
- /* Try the theme pixmaps, fallback to the default and then give up */
- while (true) {
- fname = Path.build_filename (Config.DATA_DIRECTORY, theme[p.theme_id].fname_tileset, null);
- try {
- pb_tileset_tmp = new Gdk.Pixbuf.from_file (fname);
- } catch (Error e) {
- if (p.theme_id != 0) {
- p.theme_id = 0;
- continue;
- } else {
- Gfx.load_error (fname);
- return false;
+ bool load_pixmaps () {
+ string fname;
+ Gdk.Pixbuf pb_tileset_tmp;
+ Gdk.Pixbuf pb_bground_tmp = null;
+
+ /* Try the theme pixmaps, fallback to the default and then give up */
+ while (true) {
+ fname = Path.build_filename (Config.DATA_DIRECTORY, theme[p.theme_id].fname_tileset,
null);
+ try {
+ pb_tileset_tmp = new Gdk.Pixbuf.from_file (fname);
+ } catch (Error e) {
+ if (p.theme_id != 0) {
+ p.theme_id = 0;
+ continue;
+ } else {
+ Gfx.load_error (fname);
+ return false;
+ }
}
+ break;
}
- break;
- }
- pb_tileset_raw = pb_tileset_tmp;
+ pb_tileset_raw = pb_tileset_tmp;
- if (theme[p.theme_id].fname_bground != null) {
- fname = Path.build_filename (Config.DATA_DIRECTORY, theme[p.theme_id].fname_bground, null);
- try {
- pb_bground_tmp = new Gdk.Pixbuf.from_file (fname);
- } catch (Error e) {
- Gfx.load_error (fname);
- return false;
+ if (theme[p.theme_id].fname_bground != null) {
+ fname = Path.build_filename (Config.DATA_DIRECTORY, theme[p.theme_id].fname_bground,
null);
+ try {
+ pb_bground_tmp = new Gdk.Pixbuf.from_file (fname);
+ } catch (Error e) {
+ Gfx.load_error (fname);
+ return false;
+ }
}
- }
- /* If a separate background image wasn't supplied,
- * derive the background image from the tile set
- */
- if (pb_bground_tmp != null) {
- pb_bground_raw = pb_bground_tmp;
- } else {
- int tilesize_raw;
- int i, j;
-
- tilesize_raw = pb_tileset_raw.get_height();
-
- pb_bground_raw = new Gdk.Pixbuf (Gdk.Colorspace.RGB, true, 8,
- tilesize_raw * 7, tilesize_raw * 7);
- for (i = 0; i < 7; i++) {
- pb_tileset_raw.copy_area (tilesize_raw * 3, 0,
- tilesize_raw, tilesize_raw,
- pb_bground_raw, i * tilesize_raw, 0);
- for (j = 1; j < 7; j++) {
- pb_tileset_raw.copy_area (
- tilesize_raw * 2, 0,
+ /* If a separate background image wasn't supplied,
+ * derive the background image from the tile set
+ */
+ if (pb_bground_tmp != null) {
+ pb_bground_raw = pb_bground_tmp;
+ } else {
+ int tilesize_raw;
+ int i, j;
+
+ tilesize_raw = pb_tileset_raw.get_height();
+
+ pb_bground_raw = new Gdk.Pixbuf (Gdk.Colorspace.RGB, true, 8,
+ tilesize_raw * 7, tilesize_raw * 7);
+ for (i = 0; i < 7; i++) {
+ pb_tileset_raw.copy_area (tilesize_raw * 3, 0,
tilesize_raw, tilesize_raw,
- pb_bground_raw,
- i * tilesize_raw, j * tilesize_raw);
+ pb_bground_raw, i * tilesize_raw, 0);
+ for (j = 1; j < 7; j++) {
+ pb_tileset_raw.copy_area (
+ tilesize_raw * 2, 0,
+ tilesize_raw, tilesize_raw,
+ pb_bground_raw,
+ i * tilesize_raw, j * tilesize_raw);
+ }
}
}
- }
-
- return true;
-}
- void free ()
- {
- if (pb_tileset_raw != null) {
- pb_tileset_raw.unref();
- pb_tileset_raw = null;
- }
- if (pb_bground_raw != null) {
- pb_bground_raw.unref();
- pb_bground_raw = null;
- }
- if (pb_tileset != null) {
- pb_tileset.unref();
- pb_tileset = null;
- }
- if (pb_bground != null) {
- pb_bground.unref();
- pb_bground = null;
- }
+ return true;
}
-
}
diff --git a/src/main.vala b/src/main.vala
index 116a538..4ef9fee 100644
--- a/src/main.vala
+++ b/src/main.vala
@@ -1,7 +1,6 @@
using Config;
using Intl;
using Gtk;
-//using temp;
public enum AnimID {
NONE,
@@ -97,8 +96,7 @@ void on_game_new(SimpleAction a, Variant? v) {
game_reset ();
}
-void draw_line (int r1, int c1, int r2, int c2, int tile)
-{
+void draw_line (int r1, int c1, int r2, int c2, int tile) {
/* draw a line of 'tile' from r1,c1 to r2,c2 */
bool done = false;
@@ -197,12 +195,7 @@ public void game_process_move(int c) {
process_move(c);
}
-public void game_free() {
- Gfx.free();
-}
-
-public void game_init ()
-{
+public void game_init () {
//Random.set_seed ((uint) Linux.timegm(null));
anim = AnimID.NONE;
@@ -236,7 +229,7 @@ void clear_board () {
moves = 0;
}
-static int first_empty_row (int c) {
+int first_empty_row (int c) {
int r = 1;
while (r < 7 && gboard[r, c] == Tile.CLEAR)
@@ -244,7 +237,7 @@ static int first_empty_row (int c) {
return r - 1;
}
-static int get_n_human_players () {
+int get_n_human_players () {
if (p.level[PlayerID.PLAYER1] != Level.HUMAN && p.level[PlayerID.PLAYER2] != Level.HUMAN)
return 0;
if (p.level[PlayerID.PLAYER1] != Level.HUMAN || p.level[PlayerID.PLAYER2] != Level.HUMAN)
@@ -252,14 +245,12 @@ static int get_n_human_players () {
return 2;
}
-static bool is_player_human ()
-{
+bool is_player_human () {
return player == PLAYER1 ? p.level[PlayerID.PLAYER1] == Level.HUMAN
: p.level[PlayerID.PLAYER2] == Level.HUMAN;
}
-static void drop_marble (int r, int c)
-{
+static void drop_marble (int r, int c) {
int tile;
tile = player == PlayerID.PLAYER1 ? Tile.PLAYER1 : Tile.PLAYER2;
@@ -271,8 +262,7 @@ static void drop_marble (int r, int c)
}
void drop () {
- int tile;
- tile = player == PLAYER1 ? Tile.PLAYER1 : Tile.PLAYER2;
+ Tile tile = player == PLAYER1 ? Tile.PLAYER1 : Tile.PLAYER2;
gboard[row, column] = Tile.CLEAR;
Gfx.draw_tile (row, column);
@@ -292,226 +282,210 @@ void move (int c) {
Gfx.draw_tile (0, c);
}
-static void move_cursor (int c)
-{
+static void move_cursor (int c) {
move (c);
column = column_moveto = c;
row = row_dropto = 0;
}
-void swap_player ()
-{
- player = (player == PlayerID.PLAYER1) ? PlayerID.PLAYER2 : PlayerID.PLAYER1;
- move_cursor (3);
- prompt_player ();
+void swap_player () {
+ player = (player == PlayerID.PLAYER1) ? PlayerID.PLAYER2 : PlayerID.PLAYER1;
+ move_cursor (3);
+ prompt_player ();
}
-void set_status_message (string? message)
-{
- headerbar.set_title(message);
+void set_status_message (string? message) {
+ headerbar.set_title(message);
}
static void blink_tile (int r, int c, int t, int n) {
- if (timeout != 0)
- return;
- blink_r1 = r;
- blink_c1 = c;
- blink_r2 = r;
- blink_c2 = c;
- blink_t = t;
- blink_n = n;
- blink_on = false;
- anim = AnimID.BLINK;
- var anim = new Animate(0);
- timeout = Timeout.add (SPEED_BLINK, anim.exec);
+ if (timeout != 0)
+ return;
+ blink_r1 = r;
+ blink_c1 = c;
+ blink_r2 = r;
+ blink_c2 = c;
+ blink_t = t;
+ blink_n = n;
+ blink_on = false;
+ anim = AnimID.BLINK;
+ var temp = new Animate(0);
+ timeout = Timeout.add (SPEED_BLINK, temp.exec);
}
-void stop_anim ()
-{
- if (timeout == 0)
- return;
- anim = AnimID.NONE;
- Source.remove(timeout);
- timeout = 0;
+void stop_anim () {
+ if (timeout == 0)
+ return;
+ anim = AnimID.NONE;
+ Source.remove(timeout);
+ timeout = 0;
}
bool on_drawarea_resize (Gtk.Widget w, Gdk.EventConfigure e) {
- Gfx.resize (w);
- return true;
+ Gfx.resize (w);
+ return true;
}
bool on_drawarea_draw (Gtk.Widget w, Cairo.Context cr) {
- Gfx.expose (cr);
- return false;
+ Gfx.expose (cr);
+ return false;
}
-void
-on_game_undo (SimpleAction action, Variant? parameter)
-{
- int r, c;
-
- if (timeout != 0)
- return;
- c = vstr[moves] - '0' - 1;
- r = first_empty_row (c) + 1;
- vstr[moves] = '0';
- vstr[moves + 1] = '\0';
- moves--;
-
- if (gameover) {
- score[winner]--;
- scorebox_update ();
- gameover = false;
- prompt_player ();
- } else {
- swap_player ();
- }
- move_cursor (c);
-
- gboard[r, c] = Tile.CLEAR;
- Gfx.draw_tile (r, c);
-
- if (get_n_human_players () == 1 && !is_player_human ()) {
- if (moves > 0) {
- c = vstr[moves] - '0' - 1;
- r = first_empty_row (c) + 1;
- vstr[moves] = '0';
- vstr[moves + 1] = '\0';
- moves--;
- swap_player ();
- move_cursor (c);
- gboard[r, c] = Tile.CLEAR;
- Gfx.draw_tile (r, c);
- }
- }
+void on_game_undo (SimpleAction action, Variant? parameter) {
+ int r, c;
+
+ if (timeout != 0)
+ return;
+ c = vstr[moves] - '0' - 1;
+ r = first_empty_row (c) + 1;
+ vstr[moves] = '0';
+ vstr[moves + 1] = '\0';
+ moves--;
+
+ if (gameover) {
+ score[winner]--;
+ scorebox_update ();
+ gameover = false;
+ prompt_player ();
+ } else {
+ swap_player ();
+ }
+ move_cursor (c);
+
+ gboard[r, c] = Tile.CLEAR;
+ Gfx.draw_tile (r, c);
+
+ if (get_n_human_players () == 1 && !is_player_human ()) {
+ if (moves > 0) {
+ c = vstr[moves] - '0' - 1;
+ r = first_empty_row (c) + 1;
+ vstr[moves] = '0';
+ vstr[moves + 1] = '\0';
+ moves--;
+ swap_player ();
+ move_cursor (c);
+ gboard[r, c] = Tile.CLEAR;
+ Gfx.draw_tile (r, c);
+ }
+ }
}
-void on_game_scores (SimpleAction action, Variant? parameter)
-{
- Gtk.Grid grid, grid2;
- Gtk.Widget icon;
+void on_game_scores (SimpleAction action, Variant? parameter) {
+ Gtk.Grid grid, grid2;
+ Gtk.Widget icon;
- if (scorebox != null) {
- scorebox.present();
- return;
- }
+ if (scorebox != null) {
+ scorebox.present();
+ return;
+ }
- scorebox = new Gtk.Dialog.with_buttons(_("Scores"), window,
+ scorebox = new Gtk.Dialog.with_buttons(_("Scores"), window,
Gtk.DialogFlags.DESTROY_WITH_PARENT | Gtk.DialogFlags.USE_HEADER_BAR);
- scorebox.set_resizable(false);
- scorebox.set_border_width(5);
- scorebox.get_content_area().set_spacing(2);
+ scorebox.set_resizable(false);
+ scorebox.set_border_width(5);
+ scorebox.get_content_area().set_spacing(2);
- // g_signal_connect (scorebox, "destroy",
- // G_CALLBACK (gtk_widget_destroyed), &scorebox);
+ // g_signal_connect (scorebox, "destroy",
+ // G_CALLBACK (gtk_widget_destroyed), &scorebox);
- grid = new Gtk.Grid();
- grid.set_halign(Gtk.Align.CENTER);
- grid.set_row_spacing(6);
- grid.set_orientation(Gtk.Orientation.VERTICAL);
- grid.set_border_width(5);
+ grid = new Gtk.Grid();
+ grid.set_halign(Gtk.Align.CENTER);
+ grid.set_row_spacing(6);
+ grid.set_orientation(Gtk.Orientation.VERTICAL);
+ grid.set_border_width(5);
- scorebox.get_content_area().pack_start(grid);
+ scorebox.get_content_area().pack_start(grid);
- grid2 = new Gtk.Grid();
- grid.add(grid2);
- grid2.set_column_spacing(6);
+ grid2 = new Gtk.Grid();
+ grid.add(grid2);
+ grid2.set_column_spacing(6);
- label_name[PlayerID.PLAYER1] = new Label(null);
- grid2.attach (label_name[PlayerID.PLAYER1], 0, 0, 1, 1);
+ label_name[PlayerID.PLAYER1] = new Label(null);
+ grid2.attach (label_name[PlayerID.PLAYER1], 0, 0, 1, 1);
label_name[PlayerID.PLAYER1].set_xalign(0);
label_name[PlayerID.PLAYER1].set_yalign(0.5f);
label_score[PlayerID.PLAYER1] = new Label(null);
- grid2.attach (label_score[PlayerID.PLAYER1], 1, 0, 1, 1);
+ grid2.attach (label_score[PlayerID.PLAYER1], 1, 0, 1, 1);
label_score[PlayerID.PLAYER1].set_xalign(0);
label_score[PlayerID.PLAYER1].set_yalign(0.5f);
- label_name[PlayerID.PLAYER2] = new Label(null);
- grid2.attach (label_name[PlayerID.PLAYER2], 0, 1, 1, 1);
+ label_name[PlayerID.PLAYER2] = new Label(null);
+ grid2.attach (label_name[PlayerID.PLAYER2], 0, 1, 1, 1);
label_name[PlayerID.PLAYER2].set_xalign(0);
label_name[PlayerID.PLAYER2].set_yalign(0.5f);
label_score[PlayerID.PLAYER2] = new Label(null);
- grid2.attach (label_score[PlayerID.PLAYER2], 1, 0, 1, 1);
+ grid2.attach (label_score[PlayerID.PLAYER2], 1, 0, 1, 1);
label_score[PlayerID.PLAYER2].set_xalign(0);
label_score[PlayerID.PLAYER2].set_yalign(0.5f);
- label_name[PlayerID.NOBODY] = new Label(_("Drawn:"));
- grid2.attach (label_name[PlayerID.NOBODY], 0, 2, 1, 1);
+ label_name[PlayerID.NOBODY] = new Label(_("Drawn:"));
+ grid2.attach (label_name[PlayerID.NOBODY], 0, 2, 1, 1);
label_name[PlayerID.NOBODY].set_xalign(0);
label_name[PlayerID.NOBODY].set_yalign(0.5f);
label_score[PlayerID.NOBODY] = new Label(null);
- grid2.attach (label_score[PlayerID.NOBODY], 1, 0, 1, 1);
+ grid2.attach (label_score[PlayerID.NOBODY], 1, 0, 1, 1);
label_score[PlayerID.NOBODY].set_xalign(0);
label_score[PlayerID.NOBODY].set_yalign(0.5f);
- //scorebox.response.connect(on_dialog_close);
+ //scorebox.response.connect(on_dialog_close);
scorebox.show_all();
scorebox_update ();
}
-void
-on_game_exit (SimpleAction action, Variant? parameter)
-{
- stop_anim ();
- application.quit();
+void on_game_exit (SimpleAction action, Variant? parameter) {
+ stop_anim ();
+ application.quit();
}
-void
-process_move2 (int c)
-{
- int r;
-
- r = first_empty_row (c);
- if (r > 0) {
- row = 0;
- row_dropto = r;
- anim = AnimID.DROP;
- var temp = new Animate(c);
- timeout = Timeout.add(SPEED_DROP, temp.exec);
- //timeout = g_timeout_add (SPEED_DROP, (GSourceFunc) on_animate, GINT_TO_POINTER (c));
- } else {
- play_sound (SoundID.COLUMN_FULL);
- }
+void process_move2 (int c) {
+ int r = first_empty_row (c);
+ if (r > 0) {
+ row = 0;
+ row_dropto = r;
+ anim = AnimID.DROP;
+ var temp = new Animate(c);
+ timeout = Timeout.add(SPEED_DROP, temp.exec);
+ } else {
+ play_sound (SoundID.COLUMN_FULL);
+ }
}
-bool is_vline_at (PlayerID p, int r, int c, int * r1, int * c1, int * r2, int * c2)
-{
- *r1 = *r2 = r;
- *c1 = *c2 = c;
- while (*r1 > 1 && gboard[*r1 - 1, c] == p)
- *r1 = *r1 - 1;
- while (*r2 < 6 && gboard[*r2 + 1, c] == p)
- *r2 = *r2 + 1;
- if (*r2 - *r1 >= 3)
- return true;
- return false;
+bool is_vline_at (PlayerID p, int r, int c, int * r1, int * c1, int * r2, int * c2) {
+ *r1 = *r2 = r;
+ *c1 = *c2 = c;
+ while (*r1 > 1 && gboard[*r1 - 1, c] == p)
+ *r1 = *r1 - 1;
+ while (*r2 < 6 && gboard[*r2 + 1, c] == p)
+ *r2 = *r2 + 1;
+ if (*r2 - *r1 >= 3)
+ return true;
+ return false;
}
bool is_dline1_at (PlayerID p, int r, int c, int * r1, int * c1, int * r2, int * c2) {
- /* upper left to lower right */
- *r1 = *r2 = r;
- *c1 = *c2 = c;
- while (*c1 > 0 && *r1 > 1 && gboard[*r1 - 1, *c1 - 1] == p) {
- *r1 = *r1 - 1;
- *c1 = *c1 - 1;
- }
- while (*c2 < 6 && *r2 < 6 && gboard[*r2 + 1, *c2 + 1] == p) {
- *r2 = *r2 + 1;
- *c2 = *c2 + 1;
- }
- if (*r2 - *r1 >= 3)
- return true;
- return false;
+ /* upper left to lower right */
+ *r1 = *r2 = r;
+ *c1 = *c2 = c;
+ while (*c1 > 0 && *r1 > 1 && gboard[*r1 - 1, *c1 - 1] == p) {
+ *r1 = *r1 - 1;
+ *c1 = *c1 - 1;
+ }
+ while (*c2 < 6 && *r2 < 6 && gboard[*r2 + 1, *c2 + 1] == p) {
+ *r2 = *r2 + 1;
+ *c2 = *c2 + 1;
+ }
+ if (*r2 - *r1 >= 3)
+ return true;
+ return false;
}
-bool is_line_at (PlayerID p, int r, int c)
-{
+bool is_line_at (PlayerID p, int r, int c) {
int r1, r2, c1, c2;
return is_hline_at (p, r, c, &r1, &c1, &r2, &c2) ||
@@ -521,48 +495,45 @@ bool is_line_at (PlayerID p, int r, int c)
}
bool is_dline2_at (PlayerID p, int r, int c, int * r1, int * c1, int * r2, int * c2) {
- /* upper right to lower left */
- *r1 = *r2 = r;
- *c1 = *c2 = c;
- while (*c1 < 6 && *r1 > 1 && gboard[*r1 - 1, *c1 + 1] == p) {
- *r1 = *r1 - 1;
- *c1 = *c1 + 1;
- }
- while (*c2 > 0 && *r2 < 6 && gboard[*r2 + 1, *c2 - 1] == p) {
- *r2 = *r2 + 1;
- *c2 = *c2 - 1;
- }
- if (*r2 - *r1 >= 3)
- return true;
- return false;
+ /* upper right to lower left */
+ *r1 = *r2 = r;
+ *c1 = *c2 = c;
+ while (*c1 < 6 && *r1 > 1 && gboard[*r1 - 1, *c1 + 1] == p) {
+ *r1 = *r1 - 1;
+ *c1 = *c1 + 1;
+ }
+ while (*c2 > 0 && *r2 < 6 && gboard[*r2 + 1, *c2 - 1] == p) {
+ *r2 = *r2 + 1;
+ *c2 = *c2 - 1;
+ }
+ if (*r2 - *r1 >= 3)
+ return true;
+ return false;
}
-bool is_hline_at (PlayerID p, int r, int c, int * r1, int * c1, int * r2, int * c2)
-{
- *r1 = *r2 = r;
- *c1 = *c2 = c;
- while (*c1 > 0 && gboard[r, *c1 - 1] == p)
- *c1 = *c1 - 1;
- while (*c2 < 6 && gboard[r, *c2 + 1] == p)
- *c2 = *c2 + 1;
- if (*c2 - *c1 >= 3)
- return true;
- return false;
+bool is_hline_at (PlayerID p, int r, int c, int * r1, int * c1, int * r2, int * c2) {
+ *r1 = *r2 = r;
+ *c1 = *c2 = c;
+ while (*c1 > 0 && gboard[r, *c1 - 1] == p)
+ *c1 = *c1 - 1;
+ while (*c2 < 6 && gboard[r, *c2 + 1] == p)
+ *c2 = *c2 + 1;
+ if (*c2 - *c1 >= 3)
+ return true;
+ return false;
}
-void scorebox_reset ()
-{
+void scorebox_reset () {
score[PlayerID.PLAYER1] = 0;
score[PlayerID.PLAYER2] = 0;
score[PlayerID.NOBODY] = 0;
scorebox_update ();
}
-void process_move (int c)
-{
+void process_move (int c) {
if (timeout != 0) {
- //Timeout.add(SPEED_DROP, next_move, c.to_pointer());
- //g_timeout_add (SPEED_DROP, (GSourceFunc) next_move, GINT_TO_POINTER (c));
+ var temp = new Animate(c);
+ Timeout.add(SPEED_DROP, temp.exec);
return;
}
@@ -572,8 +543,7 @@ void process_move (int c)
timeout = Timeout.add(SPEED_DROP, temp.exec);
}
-void on_help_about (SimpleAction action, Variant? parameter)
-{
+void on_help_about (SimpleAction action, Variant? parameter) {
const string authors[] = {"Tim Musson <trmusson ihug co nz>",
"David Neary <bolsh gimp org>",
"Nikhar Agrawal <nikharagrawal2006 gmail com>"
@@ -601,8 +571,7 @@ void on_help_about (SimpleAction action, Variant? parameter)
);
}
-void check_game_state ()
-{
+void check_game_state () {
if (is_line_at (player, row, column)) {
gameover = true;
winner = player;
@@ -623,9 +592,7 @@ void check_game_state ()
}
}
-void
-on_help_contents (SimpleAction action, Variant? parameter)
-{
+void on_help_contents (SimpleAction action, Variant? parameter) {
try {
Gtk.show_uri (window.get_screen(),
"help:four-in-a-row",
@@ -635,8 +602,7 @@ on_help_contents (SimpleAction action, Variant? parameter)
}
}
-void process_move3 (int c)
-{
+void process_move3 (int c) {
play_sound (SoundID.DROP);
vstr[++moves] = '1' + (char)c;
@@ -662,8 +628,7 @@ void process_move3 (int c)
}
}
-void game_reset ()
-{
+void game_reset () {
stop_anim ();
undo_action.set_enabled(false);
@@ -695,9 +660,7 @@ void game_reset ()
}
}
-void
-play_sound (SoundID id)
-{
+void play_sound (SoundID id) {
string name;
if (!p.do_sound)
@@ -750,8 +713,7 @@ class Animate {
}
}
-bool on_animate (int c = 0)
-{
+bool on_animate (int c = 0) {
if (anim == AnimID.NONE)
return false;
@@ -800,8 +762,7 @@ bool on_animate (int c = 0)
return true;
}
-bool on_key_press (Widget w, Gdk.EventKey e)
-{
+bool on_key_press (Widget w, Gdk.EventKey e) {
if ((player_active) || timeout != 0 ||
(e.keyval != p.keypress[Move.LEFT] &&
e.keyval != p.keypress[Move.RIGHT] &&
@@ -826,9 +787,7 @@ bool on_key_press (Widget w, Gdk.EventKey e)
return true;
}
-void
-blink_winner (int n)
-{
+void blink_winner (int n) {
/* blink the winner's line(s) n times */
if (winner == NOBODY)
@@ -876,8 +835,7 @@ blink_winner (int n)
}
}
-bool on_button_press (Gtk.Widget w, Gdk.EventButton e)
-{
+bool on_button_press (Gtk.Widget w, Gdk.EventButton e) {
int x, y;
if (player_active) {
return false;
@@ -893,9 +851,7 @@ bool on_button_press (Gtk.Widget w, Gdk.EventButton e)
return true;
}
-void
-scorebox_update ()
-{
+void scorebox_update () {
string s;
if (scorebox == null)
@@ -920,14 +876,11 @@ scorebox_update ()
}
-void on_settings_preferences (SimpleAction action, Variant? parameter)
-{
+void on_settings_preferences (SimpleAction action, Variant? parameter) {
prefsbox_open ();
}
-void
-on_game_hint (SimpleAction action, Variant? parameter)
-{
+void on_game_hint (SimpleAction action, Variant? parameter) {
string s;
int c;
@@ -974,9 +927,7 @@ const GLib.ActionEntry app_entries[] = {
{"about", on_help_about, null, null, null}
};
-void
-create_app (GLib.Application app)
-{
+void create_app (GLib.Application app) {
Gtk.AspectFrame frame;
GLib.Menu app_menu, section;
@@ -1047,14 +998,11 @@ create_app (GLib.Application app)
undo_action.set_enabled(false);
}
-void on_dialog_close (Gtk.Widget w, int response_id)
-{
+void on_dialog_close (Gtk.Widget w, int response_id) {
w.hide();
}
-void
-prompt_player ()
-{
+void prompt_player () {
int players = get_n_human_players ();
bool human = is_player_human ();
string who;
diff --git a/src/prefs.vala b/src/prefs.vala
index 5a279aa..9e10cfc 100644
--- a/src/prefs.vala
+++ b/src/prefs.vala
@@ -1,11 +1,8 @@
-//public const int DEFAULT_THEME_ID = 0;
-//extern int n_themes;
-
struct Prefs {
- bool do_sound;
- int theme_id;
- Level level[2];
- int keypress[3];
+ bool do_sound;
+ int theme_id;
+ Level level[2];
+ int keypress[3];
}
Settings settings;
@@ -22,207 +19,189 @@ const uint DEFAULT_KEY_DROP = Gdk.Key.Down;
const int DEFAULT_THEME_ID = 0;
-static int sane_theme_id (int val)
-{
- if (val < 0 || val >= theme.length)
- return DEFAULT_THEME_ID;
- return val;
+static int sane_theme_id (int val) {
+ if (val < 0 || val >= theme.length)
+ return DEFAULT_THEME_ID;
+ return val;
}
-public int sane_player_level (int val)
-{
- if (val < Level.HUMAN)
- return Level.HUMAN;
- if (val > Level.STRONG)
- return Level.STRONG;
- return val;
+public int sane_player_level (int val) {
+ if (val < Level.HUMAN)
+ return Level.HUMAN;
+ if (val > Level.STRONG)
+ return Level.STRONG;
+ return val;
}
-public void on_select_theme (Gtk.ComboBox combo)
-{
- int id = combo.get_active ();
- settings.set_int ("theme-id", id);
+public void on_select_theme (Gtk.ComboBox combo) {
+ int id = combo.get_active ();
+ settings.set_int ("theme-id", id);
}
-public void on_toggle_sound (Gtk.ToggleButton t)
-{
- p.do_sound = t.get_active ();
- settings.set_boolean ("sound", t.get_active());
+public void on_toggle_sound (Gtk.ToggleButton t) {
+ p.do_sound = t.get_active ();
+ settings.set_boolean ("sound", t.get_active());
}
-void prefs_init ()
-{
- p.do_sound = settings.get_boolean ("sound");
- p.level[PlayerID.PLAYER1] = Level.HUMAN; /* Human. Always human. */
- p.level[PlayerID.PLAYER2] = (Level) settings.get_int ("opponent");
- p.keypress[Move.LEFT] = settings.get_int ("key-left");
- p.keypress[Move.RIGHT] = settings.get_int ("key-right");
- p.keypress[Move.DROP] = settings.get_int ("key-drop");
- p.theme_id = settings.get_int ("theme-id");
-
- settings.changed.connect(settings_changed_cb);
- //g_signal_connect (settings, "changed", G_CALLBACK (settings_changed_cb), NULL);
-
- p.level[PlayerID.PLAYER1] = (Level) sane_player_level (p.level[PlayerID.PLAYER1]);
- p.level[PlayerID.PLAYER2] = (Level) sane_player_level (p.level[PlayerID.PLAYER2]);
- p.theme_id = sane_theme_id (p.theme_id);
+void prefs_init () {
+ p.do_sound = settings.get_boolean ("sound");
+ p.level[PlayerID.PLAYER1] = Level.HUMAN; /* Human. Always human. */
+ p.level[PlayerID.PLAYER2] = (Level) settings.get_int ("opponent");
+ p.keypress[Move.LEFT] = settings.get_int ("key-left");
+ p.keypress[Move.RIGHT] = settings.get_int ("key-right");
+ p.keypress[Move.DROP] = settings.get_int ("key-drop");
+ p.theme_id = settings.get_int ("theme-id");
+
+ settings.changed.connect(settings_changed_cb);
+
+ p.level[PlayerID.PLAYER1] = (Level) sane_player_level (p.level[PlayerID.PLAYER1]);
+ p.level[PlayerID.PLAYER2] = (Level) sane_player_level (p.level[PlayerID.PLAYER2]);
+ p.theme_id = sane_theme_id (p.theme_id);
}
-public void settings_changed_cb (string key)
-{
- if (key == "sound") {
- p.do_sound = settings.get_boolean ("sound");
- ((Gtk.ToggleButton)checkbutton_sound).set_active (p.do_sound);
- } else if (key == "key-left") {
- p.keypress[Move.LEFT] = settings.get_int ( "key-left");
- } else if (key == "key-right") {
- p.keypress[Move.RIGHT] = settings.get_int ( "key-right");
- } else if (key == "key-drop") {
- p.keypress[Move.DROP] = settings.get_int ( "key-drop");
- } else if (key == "theme-id") {
- int val;
-
- val = sane_theme_id (settings.get_int ("theme-id"));
- if (val != p.theme_id) {
- p.theme_id = val;
- if (!Gfx.change_theme ())
- return;
- if (prefsbox == null)
- return;
- ((Gtk.ComboBox)combobox_theme).set_active (p.theme_id);
- }
- }
+public void settings_changed_cb (string key) {
+ if (key == "sound") {
+ p.do_sound = settings.get_boolean ("sound");
+ ((Gtk.ToggleButton)checkbutton_sound).set_active (p.do_sound);
+ } else if (key == "key-left") {
+ p.keypress[Move.LEFT] = settings.get_int ( "key-left");
+ } else if (key == "key-right") {
+ p.keypress[Move.RIGHT] = settings.get_int ( "key-right");
+ } else if (key == "key-drop") {
+ p.keypress[Move.DROP] = settings.get_int ( "key-drop");
+ } else if (key == "theme-id") {
+ int val = sane_theme_id (settings.get_int ("theme-id"));
+ if (val != p.theme_id) {
+ p.theme_id = val;
+ if (!Gfx.change_theme ())
+ return;
+ if (prefsbox == null)
+ return;
+ combobox_theme.set_active (p.theme_id);
+ }
+ }
}
-public void on_select_opponent (Gtk.ComboBox w)
-{
- Gtk.TreeIter iter;
- int value;
+public void on_select_opponent (Gtk.ComboBox w) {
+ Gtk.TreeIter iter;
+ int value;
- w.get_active_iter (out iter);
- w.get_model().get (iter, 1, out value);
+ w.get_active_iter (out iter);
+ w.get_model().get (iter, 1, out value);
- p.level[PlayerID.PLAYER2] = (Level)value;
- settings.set_int ("opponent", value);
- scorebox_reset ();
- who_starts = PlayerID.PLAYER2; /* This gets reversed in game_reset. */
- game_reset ();
+ p.level[PlayerID.PLAYER2] = (Level)value;
+ settings.set_int ("opponent", value);
+ scorebox_reset ();
+ who_starts = PlayerID.PLAYER2; /* This gets reversed in game_reset. */
+ game_reset ();
}
-[CCode(cheader_filename="config.h")]
-public void prefsbox_open ()
-{
- Gtk.Notebook notebook;
- Gtk.Grid grid;
- // GtkWidget *controls_list;
- Gtk.Label label;
- Gtk.CellRendererText renderer;
- Gtk.ListStore model;
- Gtk.TreeIter iter;
- // gint i;
-
- if (prefsbox != null) {
- ((Gtk.Window)prefsbox).present ();
- return;
- }
-
- prefsbox = new Gtk.Dialog.with_buttons (_("Preferences"),
- window,
- Gtk.DialogFlags.DESTROY_WITH_PARENT);
-
- prefsbox.set_border_width(5);
- prefsbox.get_content_area().set_spacing(2);
-
- // g_signal_connect (G_OBJECT (prefsbox), "destroy",
- // G_CALLBACK (gtk_widget_destroyed), &prefsbox);
-
- notebook = new Gtk.Notebook();
- notebook.set_border_width(5);
- prefsbox.get_content_area().pack_start(notebook, true, true, 0);
-
- /* game tab */
-
- grid = new Gtk.Grid();
- grid.set_row_spacing(6);
- grid.set_column_spacing(12);
- grid.set_border_width(12);
-
- label = new Gtk.Label(_("Game"));
- notebook.append_page(grid, label);
-
- label = new Gtk.Label(_("Opponent:"));
- label.set_hexpand(true);
- grid.attach(label,0,0 ,1, 1);
-
- combobox = new Gtk.ComboBox();
- renderer = new Gtk.CellRendererText();
- combobox.pack_start(renderer, true);
- combobox.add_attribute(renderer, "text", 0);
- model = new Gtk.ListStore(2, typeof(string), typeof(int));
- combobox.set_model(model);
- model.append(out iter);
- model.set(iter, 0, _("Human"), 1, Level.HUMAN);
- if (p.level[PlayerID.PLAYER2] == Level.HUMAN)
- combobox.set_active_iter(iter);
- model.append(out iter);
- model.set(iter, 0, _("Level one"), 1, Level.WEAK);
- if (p.level[PlayerID.PLAYER2] == Level.WEAK)
- combobox.set_active_iter(iter);
- model.append(out iter);
- model.set(iter, 0, _("Level two"), 1, Level.MEDIUM);
- if (p.level[PlayerID.PLAYER2] == Level.MEDIUM)
- combobox.set_active_iter(iter);
- model.append(out iter);
- model.set(iter, 0, _("Level thre"), 1, Level.STRONG);
- if (p.level[PlayerID.PLAYER2] == Level.STRONG)
- combobox.set_active_iter(iter);
-
- combobox.changed.connect(on_select_opponent);
- grid.attach(combobox, 1, 0, 1, 1);
-
- label = new Gtk.Label.with_mnemonic(_("_Theme:"));
- label.set_xalign((float)0.0);
- label.set_yalign((float)0.5);
- grid.attach(label, 0, 1, 1, 1);
-
- combobox_theme = new Gtk.ComboBoxText();
- for (int i = 0; i < theme.length; i++) {
- combobox_theme.append_text(_(theme_get_title(i)));
- }
- label.set_mnemonic_widget(combobox_theme);
- grid.attach(combobox_theme, 1, 1, 1, 1);
-
- checkbutton_sound = new Gtk.CheckButton.with_mnemonic(_("E_nable sounds"));
- grid.attach(checkbutton_sound, 0, 2, 2, 1);
-
- /* keyboard tab */
-
- label = new Gtk.Label.with_mnemonic (_("Keyboard Controls"));
-
-
- // controls_list = games_controls_list_new (settings);
- // games_controls_list_add_controls (GAMES_CONTROLS_LIST (controls_list),
- // "key-left", _("Move left"), DEFAULT_KEY_LEFT,
- // "key-right", _("Move right"), DEFAULT_KEY_RIGHT,
- // "key-drop", _("Drop marble"), DEFAULT_KEY_DROP,
- // NULL);
- // gtk_container_set_border_width (GTK_CONTAINER (controls_list), 12);
- // gtk_notebook_append_page (GTK_NOTEBOOK (notebook), controls_list, label);
-
- /* fill in initial values */
-
- combobox_theme.set_active(p.theme_id);
- checkbutton_sound.set_active(p.do_sound);
-
- /* connect signals */
-
- //prefsbox.response.connect(on_dialog_close);
- // g_signal_connect (prefsbox, "response", G_CALLBACK (on_dialog_close),
+public void prefsbox_open () {
+ Gtk.Notebook notebook;
+ Gtk.Grid grid;
+ GamesControlsList controls_list;
+ Gtk.Label label;
+ Gtk.CellRendererText renderer;
+ Gtk.ListStore model;
+ Gtk.TreeIter iter;
+ // gint i;
+
+ if (prefsbox != null) {
+ prefsbox.present ();
+ return;
+ }
+
+ prefsbox = new Gtk.Dialog.with_buttons (_("Preferences"),
+ window,
+ Gtk.DialogFlags.DESTROY_WITH_PARENT);
+
+ prefsbox.set_border_width(5);
+ prefsbox.get_content_area().set_spacing(2);
+
+ notebook = new Gtk.Notebook();
+ notebook.set_border_width(5);
+ prefsbox.get_content_area().pack_start(notebook, true, true, 0);
+
+ /* game tab */
+
+ grid = new Gtk.Grid();
+ grid.set_row_spacing(6);
+ grid.set_column_spacing(12);
+ grid.set_border_width(12);
+
+ label = new Gtk.Label(_("Game"));
+ notebook.append_page(grid, label);
+
+ label = new Gtk.Label(_("Opponent:"));
+ label.set_hexpand(true);
+ grid.attach(label,0,0 ,1, 1);
+
+ combobox = new Gtk.ComboBox();
+ renderer = new Gtk.CellRendererText();
+ combobox.pack_start(renderer, true);
+ combobox.add_attribute(renderer, "text", 0);
+ model = new Gtk.ListStore(2, typeof(string), typeof(int));
+ combobox.set_model(model);
+ model.append(out iter);
+ model.set(iter, 0, _("Human"), 1, Level.HUMAN);
+ if (p.level[PlayerID.PLAYER2] == Level.HUMAN)
+ combobox.set_active_iter(iter);
+ model.append(out iter);
+ model.set(iter, 0, _("Level one"), 1, Level.WEAK);
+ if (p.level[PlayerID.PLAYER2] == Level.WEAK)
+ combobox.set_active_iter(iter);
+ model.append(out iter);
+ model.set(iter, 0, _("Level two"), 1, Level.MEDIUM);
+ if (p.level[PlayerID.PLAYER2] == Level.MEDIUM)
+ combobox.set_active_iter(iter);
+ model.append(out iter);
+ model.set(iter, 0, _("Level thre"), 1, Level.STRONG);
+ if (p.level[PlayerID.PLAYER2] == Level.STRONG)
+ combobox.set_active_iter(iter);
+
+ combobox.changed.connect(on_select_opponent);
+ grid.attach(combobox, 1, 0, 1, 1);
+
+ label = new Gtk.Label.with_mnemonic(_("_Theme:"));
+ label.set_xalign((float)0.0);
+ label.set_yalign((float)0.5);
+ grid.attach(label, 0, 1, 1, 1);
+
+ combobox_theme = new Gtk.ComboBoxText();
+ for (int i = 0; i < theme.length; i++) {
+ combobox_theme.append_text(_(theme_get_title(i)));
+ }
+ label.set_mnemonic_widget(combobox_theme);
+ grid.attach(combobox_theme, 1, 1, 1, 1);
+
+ checkbutton_sound = new Gtk.CheckButton.with_mnemonic(_("E_nable sounds"));
+ grid.attach(checkbutton_sound, 0, 2, 2, 1);
+
+ /* keyboard tab */
+
+ label = new Gtk.Label.with_mnemonic (_("Keyboard Controls"));
+
+ controls_list = new GamesControlsList(settings);
+ controls_list.add_controls("key-left", _("Move left"), DEFAULT_KEY_LEFT,
+ "key-right", _("Move right"), DEFAULT_KEY_RIGHT,
+ "key-drop", _("Drop marble"), DEFAULT_KEY_DROP);
+ controls_list.border_width = 12;
+ notebook.append_page(controls_list, label);
+
+ /* fill in initial values */
+
+ combobox_theme.set_active(p.theme_id);
+ checkbutton_sound.set_active(p.do_sound);
+
+ /* connect signals */
+
+ //prefsbox.response.connect(on_dialog_close);
+ // g_signal_connect (prefsbox, "response", G_CALLBACK (on_dialog_close),
// &prefsbox);
- combobox_theme.changed.connect(on_select_theme);
+ combobox_theme.changed.connect(on_select_theme);
- checkbutton_sound.toggled.connect(on_toggle_sound);
+ checkbutton_sound.toggled.connect(on_toggle_sound);
- prefsbox.show_all();
+ prefsbox.show_all();
}
diff --git a/src/theme.vala b/src/theme.vala
index 38588f6..ffcda65 100644
--- a/src/theme.vala
+++ b/src/theme.vala
@@ -31,56 +31,56 @@ string theme_get_player_win (PlayerID who) {
}
string theme_get_player (PlayerID who) {
- if (who == PlayerID.PLAYER1)
- return theme[p.theme_id].player1;
- return theme[p.theme_id].player2;
+ if (who == PlayerID.PLAYER1)
+ return theme[p.theme_id].player1;
+ return theme[p.theme_id].player2;
}
const Theme theme[] = {
- {
- N_("High Contrast"),
- "tileset_50x50_hcontrast.svg",
- null,
- "#000000",
- N_("Circle"), N_("Cross"),
- N_("Circle wins!"), N_("Cross wins!"),
- N_("Circle’s turn"), N_("Cross’s turn")
- },
- {
- N_("High Contrast Inverse"),
- "tileset_50x50_hcinverse.svg",
- null,
- "#FFFFFF",
- N_("Circle"), N_("Cross"),
- N_("Circle wins!"), N_("Cross wins!"),
- N_("Circle’s turn"), N_("Cross’s turn")
- },
- {
- N_("Red and Green Marbles"),
- "tileset_50x50_faenza-glines-icon1.svg",
- "bg_toplight.png",
- "#727F8C",
- N_("Red"), N_("Green"),
- N_("Red wins!"), N_("Green wins!"),
- N_("Red’s turn"), N_("Green’s turn")
- },
- {
- N_("Blue and Red Marbles"),
- "tileset_50x50_faenza-glines-icon2.svg",
- "bg_toplight.png",
- "#727F8C",
- N_("Blue"), N_("Red"),
- N_("Blue wins!"), N_("Red wins!"),
- N_("Blue’s turn"), N_("Red’s turn")
- },
- {
- N_("Stars and Rings"),
- "tileset_50x50_faenza-gnect-icon.svg",
- "bg_toplight.png",
- "#727F8C",
- N_("Red"), N_("Green"),
- N_("Red wins!"), N_("Green wins!"),
- N_("Red’s turn"), N_("Green’s turn")
- }
+ {
+ N_("High Contrast"),
+ "tileset_50x50_hcontrast.svg",
+ null,
+ "#000000",
+ N_("Circle"), N_("Cross"),
+ N_("Circle wins!"), N_("Cross wins!"),
+ N_("Circle’s turn"), N_("Cross’s turn")
+ },
+ {
+ N_("High Contrast Inverse"),
+ "tileset_50x50_hcinverse.svg",
+ null,
+ "#FFFFFF",
+ N_("Circle"), N_("Cross"),
+ N_("Circle wins!"), N_("Cross wins!"),
+ N_("Circle’s turn"), N_("Cross’s turn")
+ },
+ {
+ N_("Red and Green Marbles"),
+ "tileset_50x50_faenza-glines-icon1.svg",
+ "bg_toplight.png",
+ "#727F8C",
+ N_("Red"), N_("Green"),
+ N_("Red wins!"), N_("Green wins!"),
+ N_("Red’s turn"), N_("Green’s turn")
+ },
+ {
+ N_("Blue and Red Marbles"),
+ "tileset_50x50_faenza-glines-icon2.svg",
+ "bg_toplight.png",
+ "#727F8C",
+ N_("Blue"), N_("Red"),
+ N_("Blue wins!"), N_("Red wins!"),
+ N_("Blue’s turn"), N_("Red’s turn")
+ },
+ {
+ N_("Stars and Rings"),
+ "tileset_50x50_faenza-gnect-icon.svg",
+ "bg_toplight.png",
+ "#727F8C",
+ N_("Red"), N_("Green"),
+ N_("Red wins!"), N_("Green wins!"),
+ N_("Red’s turn"), N_("Green’s turn")
+ }
};
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