[four-in-a-row/KaKnife/four-in-a-row-vala: 2/65] added stop_anim function



commit c99c447bcb6f3fe5318f2af68cf366a93a84d300
Author: Jacob Humphrey <jacob ryan humphrey gmail com>
Date:   Fri Nov 2 21:11:06 2018 -0500

    added stop_anim function

 src/main.c     | 10 +---------
 src/main2.vala |  9 +++++++++
 2 files changed, 10 insertions(+), 9 deletions(-)
---
diff --git a/src/main.c b/src/main.c
index 6eab827..b8f7086 100644
--- a/src/main.c
+++ b/src/main.c
@@ -183,15 +183,7 @@ on_animate (gint c)
 
 
 
-static void
-stop_anim (void)
-{
-  if (timeout == 0)
-    return;
-  anim = ANIM_NONE;
-  g_source_remove (timeout);
-  timeout = 0;
-}
+
 
 static void
 game_init (void)
diff --git a/src/main2.vala b/src/main2.vala
index 4d3ed15..4af60ac 100644
--- a/src/main2.vala
+++ b/src/main2.vala
@@ -187,3 +187,12 @@ static void blink_tile (int r, int c, int t, int n) {
   anim = AnimID.BLINK;
   timeout = Timeout.add (SPEED_BLINK, on_animate);
 }
+
+void stop_anim ()
+{
+  if (timeout == 0)
+    return;
+  anim = AnimID.NONE;
+  Source.remove(timeout);
+  timeout = 0;
+}


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