[mutter/wip/carlosg/avoid-parent-relayouts: 1/3] clutter: Make paint volume argument const on queue_redraw*()
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/carlosg/avoid-parent-relayouts: 1/3] clutter: Make paint volume argument const on queue_redraw*()
- Date: Wed, 5 Dec 2018 18:56:46 +0000 (UTC)
commit f7f013868e7bb6c8ebb5d7b32789f3287e79550e
Author: Carlos Garnacho <carlosg gnome org>
Date: Wed Aug 15 01:12:49 2018 +0200
clutter: Make paint volume argument const on queue_redraw*()
The given paint volume is actually unmodified, there is no need to
require non-const arguments when some getters actually give const
paint volumes.
clutter/clutter/clutter-actor-private.h | 14 +++++++-------
clutter/clutter/clutter-actor.c | 27 ++++++++++-----------------
clutter/clutter/clutter-stage-private.h | 2 +-
clutter/clutter/clutter-stage.c | 6 +++---
4 files changed, 21 insertions(+), 28 deletions(-)
---
diff --git a/clutter/clutter/clutter-actor-private.h b/clutter/clutter/clutter-actor-private.h
index 4dc767b54..cb77cc455 100644
--- a/clutter/clutter/clutter-actor-private.h
+++ b/clutter/clutter/clutter-actor-private.h
@@ -275,13 +275,13 @@ void _clutter_actor_set_enable_paint_unmapped
void _clutter_actor_set_has_pointer (ClutterActor *self,
gboolean
has_pointer);
-void _clutter_actor_queue_redraw_with_clip (ClutterActor
*self,
- ClutterRedrawFlags
flags,
- ClutterPaintVolume
*clip_volume);
-void _clutter_actor_queue_redraw_full (ClutterActor
*self,
- ClutterRedrawFlags
flags,
- ClutterPaintVolume
*volume,
- ClutterEffect
*effect);
+void _clutter_actor_queue_redraw_with_clip (ClutterActor
*self,
+ ClutterRedrawFlags
flags,
+ const
ClutterPaintVolume *clip_volume);
+void _clutter_actor_queue_redraw_full (ClutterActor
*self,
+ ClutterRedrawFlags
flags,
+ const
ClutterPaintVolume *volume,
+ ClutterEffect
*effect);
ClutterPaintVolume * _clutter_actor_get_queue_redraw_clip (ClutterActor
*self);
void _clutter_actor_set_queue_redraw_clip (ClutterActor
*self,
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index 15e29141d..f455f2b29 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -8744,15 +8744,14 @@ _clutter_actor_get_allocation_clip (ClutterActor *self,
}
void
-_clutter_actor_queue_redraw_full (ClutterActor *self,
- ClutterRedrawFlags flags,
- ClutterPaintVolume *volume,
- ClutterEffect *effect)
+_clutter_actor_queue_redraw_full (ClutterActor *self,
+ ClutterRedrawFlags flags,
+ const ClutterPaintVolume *volume,
+ ClutterEffect *effect)
{
ClutterActorPrivate *priv = self->priv;
ClutterPaintVolume allocation_pv;
- ClutterPaintVolume *pv;
- gboolean should_free_pv;
+ ClutterPaintVolume *pv = NULL;
ClutterActor *stage;
/* Here's an outline of the actor queue redraw mechanism:
@@ -8894,21 +8893,15 @@ _clutter_actor_queue_redraw_full (ClutterActor *self,
clutter_paint_volume_set_height (pv,
allocation_clip.y2 -
allocation_clip.y1);
- should_free_pv = TRUE;
- }
- else
- {
- pv = volume;
- should_free_pv = FALSE;
}
self->priv->queue_redraw_entry =
_clutter_stage_queue_actor_redraw (CLUTTER_STAGE (stage),
priv->queue_redraw_entry,
self,
- pv);
+ pv ? pv : volume);
- if (should_free_pv)
+ if (pv)
clutter_paint_volume_free (pv);
/* If this is the first redraw queued then we can directly use the
@@ -9022,9 +9015,9 @@ clutter_actor_queue_redraw (ClutterActor *self)
* picking of your actor.
*/
void
-_clutter_actor_queue_redraw_with_clip (ClutterActor *self,
- ClutterRedrawFlags flags,
- ClutterPaintVolume *volume)
+_clutter_actor_queue_redraw_with_clip (ClutterActor *self,
+ ClutterRedrawFlags flags,
+ const ClutterPaintVolume *volume)
{
_clutter_actor_queue_redraw_full (self,
flags, /* flags */
diff --git a/clutter/clutter/clutter-stage-private.h b/clutter/clutter/clutter-stage-private.h
index 517c9adda..dde8d4e21 100644
--- a/clutter/clutter/clutter-stage-private.h
+++ b/clutter/clutter/clutter-stage-private.h
@@ -87,7 +87,7 @@ const ClutterPlane *_clutter_stage_get_clip (ClutterStage *stage);
ClutterStageQueueRedrawEntry *_clutter_stage_queue_actor_redraw (ClutterStage
*stage,
ClutterStageQueueRedrawEntry
*entry,
ClutterActor
*actor,
- ClutterPaintVolume
*clip);
+ const ClutterPaintVolume
*clip);
void _clutter_stage_queue_redraw_entry_invalidate (ClutterStageQueueRedrawEntry
*entry);
CoglFramebuffer *_clutter_stage_get_active_framebuffer (ClutterStage *stage);
diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c
index 828071a48..d5c99a15b 100644
--- a/clutter/clutter/clutter-stage.c
+++ b/clutter/clutter/clutter-stage.c
@@ -4139,10 +4139,10 @@ _clutter_stage_get_clip (ClutterStage *stage)
* didn't explicitly do so.
*/
ClutterStageQueueRedrawEntry *
-_clutter_stage_queue_actor_redraw (ClutterStage *stage,
+_clutter_stage_queue_actor_redraw (ClutterStage *stage,
ClutterStageQueueRedrawEntry *entry,
- ClutterActor *actor,
- ClutterPaintVolume *clip)
+ ClutterActor *actor,
+ const ClutterPaintVolume *clip)
{
ClutterStagePrivate *priv = stage->priv;
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]