[mutter/wip/carlosg/hidpi-input-opaque-regions: 9/10] wayland: Fix input/opaque regions calculation on hidpi
- From: Jonas Ådahl <jadahl src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/carlosg/hidpi-input-opaque-regions: 9/10] wayland: Fix input/opaque regions calculation on hidpi
- Date: Mon, 27 Aug 2018 08:38:27 +0000 (UTC)
commit 784a774d9cfcba39a1dc33e7af32ff7f8efed31b
Author: Carlos Garnacho <carlosg gnome org>
Date: Wed Aug 22 16:22:58 2018 +0200
wayland: Fix input/opaque regions calculation on hidpi
Commit 6a92c6f83 unintendedly broke input/opaque region calculations
on hidpi. Most visible side effect is that clicking is only allowed
in the upper-left quarter of windows.
The surface coordinates are returned in logical unscaled buffer
size. We're however interested in actor coordinates (thus real
pixels) here.
As it is a bit of a detour how the scale to be applied is calculated,
refactor a meta_wayland_actor_surface_get_geometry_scale() function
that we can use it here, and use it consistently for surface size and
the given regions.
src/wayland/meta-wayland-actor-surface.c | 40 +++++++++++++++++++++-----------
1 file changed, 26 insertions(+), 14 deletions(-)
---
diff --git a/src/wayland/meta-wayland-actor-surface.c b/src/wayland/meta-wayland-actor-surface.c
index 3c60ed56e..c05be63eb 100644
--- a/src/wayland/meta-wayland-actor-surface.c
+++ b/src/wayland/meta-wayland-actor-surface.c
@@ -99,32 +99,43 @@ queue_surface_actor_frame_callbacks (MetaSurfaceActorWayland *surface_actor,
wl_list_init (&pending->frame_callback_list);
}
-double
-meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surface)
+static double
+meta_wayland_actor_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
{
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (actor_surface);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWindow *toplevel_window;
- int geometry_scale;
toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
if (meta_is_stage_views_scaled ())
{
- geometry_scale = 1;
+ return 1;
}
else
{
if (!toplevel_window ||
toplevel_window->client_type == META_WINDOW_CLIENT_TYPE_X11)
- geometry_scale = 1;
+ return 1;
else
- geometry_scale =
- meta_window_wayland_get_geometry_scale (toplevel_window);
+ return meta_window_wayland_get_geometry_scale (toplevel_window);
}
+}
+
+double
+meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surface)
+{
+ MetaWaylandSurfaceRole *surface_role =
+ META_WAYLAND_SURFACE_ROLE (actor_surface);
+ MetaWaylandSurface *surface =
+ meta_wayland_surface_role_get_surface (surface_role);
+ double geometry_scale;
- return (double) geometry_scale / (double) surface->scale;
+ geometry_scale =
+ meta_wayland_actor_surface_get_geometry_scale (actor_surface);
+
+ return geometry_scale / (double) surface->scale;
}
static void
@@ -141,6 +152,7 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
double actor_scale;
GList *l;
cairo_rectangle_int_t surface_rect;
+ int geometry_scale;
surface_actor = priv->actor;
stex = meta_surface_actor_get_texture (surface_actor);
@@ -148,20 +160,20 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
actor_scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
clutter_actor_set_scale (CLUTTER_ACTOR (stex), actor_scale, actor_scale);
+ /* Wayland surface coordinate space -> stage coordinate space */
+ geometry_scale = meta_wayland_actor_surface_get_geometry_scale (actor_surface);
+
surface_rect = (cairo_rectangle_int_t) {
- .width = meta_wayland_surface_get_width (surface),
- .height = meta_wayland_surface_get_height (surface),
+ .width = meta_wayland_surface_get_width (surface) * geometry_scale,
+ .height = meta_wayland_surface_get_height (surface) * geometry_scale,
};
if (surface->input_region)
{
cairo_region_t *scaled_input_region;
- int region_scale;
- /* Wayland surface coordinate space -> stage coordinate space */
- region_scale = (int) (surface->scale * actor_scale);
scaled_input_region = meta_region_scale (surface->input_region,
- region_scale);
+ geometry_scale);
cairo_region_intersect_rectangle (scaled_input_region, &surface_rect);
meta_surface_actor_set_input_region (surface_actor, scaled_input_region);
cairo_region_destroy (scaled_input_region);
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