[retro-gtk] glsl-dislay: Check shader program exists before using it
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [retro-gtk] glsl-dislay: Check shader program exists before using it
- Date: Wed, 11 Apr 2018 23:42:00 +0000 (UTC)
commit ce07f0b629cc0003fccf2a53b3761a8bd84a9754
Author: Adrien Plazas <kekun plazas laposte net>
Date: Thu Apr 12 01:36:23 2018 +0200
glsl-dislay: Check shader program exists before using it
This fixes a runtime critical.
retro-gtk/retro-gl-display.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
---
diff --git a/retro-gtk/retro-gl-display.c b/retro-gtk/retro-gl-display.c
index da353b3..860e13e 100644
--- a/retro-gtk/retro-gl-display.c
+++ b/retro-gtk/retro-gl-display.c
@@ -285,7 +285,8 @@ retro_gl_display_realize (RetroGLDisplay *self)
RETRO_VIDEO_FILTER_SMOOTH :
self->filter;
- retro_glsl_filter_use_program (self->glsl_filter[filter]);
+ if (self->glsl_filter[filter] != NULL)
+ retro_glsl_filter_use_program (self->glsl_filter[filter]);
}
static void
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