[chronojump] debug prints to fix forceSensor capture problem
- From: Xavier de Blas <xaviblas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [chronojump] debug prints to fix forceSensor capture problem
- Date: Fri, 27 Oct 2017 09:19:21 +0000 (UTC)
commit 06dd8041d94aff854d6ee6d6fa009ce7cfda919b
Author: Xavier de Blas <xaviblas gmail com>
Date: Fri Oct 27 11:09:56 2017 +0200
debug prints to fix forceSensor capture problem
src/gui/forceSensor.cs | 24 ++++++++++++++++++++++++
1 files changed, 24 insertions(+), 0 deletions(-)
---
diff --git a/src/gui/forceSensor.cs b/src/gui/forceSensor.cs
index b672660..0de48f4 100644
--- a/src/gui/forceSensor.cs
+++ b/src/gui/forceSensor.cs
@@ -486,9 +486,18 @@ public partial class ChronoJumpWindow
private bool pulseGTKForceSensorCapture ()
{
+ LogB.Information(" fc A ");
+ if(forceCaptureThread == null)
+ {
+ Thread.Sleep (25);
+ return true;
+ }
+
+ LogB.Information(" fc B ");
//LogB.Information(capturingForce.ToString())
if(! forceCaptureThread.IsAlive || forceProcessFinish || forceProcessCancel)
{
+ LogB.Information(" fc C ");
LogB.ThreadEnding();
if(forceProcessFinish)
@@ -512,6 +521,7 @@ public partial class ChronoJumpWindow
else
event_execute_label_message.Text = "";
+ LogB.Information(" fc D ");
LogB.ThreadEnded();
forceSensorButtonsSensitive(true);
@@ -522,14 +532,17 @@ public partial class ChronoJumpWindow
return false;
}
+ LogB.Information(" fc E ");
if(forceCaptureStartMark)
{
event_execute_label_message.Text = "Capturing ...";
forceCaptureStartMark = false;
}
+ LogB.Information(" fc F ");
if(capturingForce == forceStatus.CAPTURING)
{
+ LogB.Information(" fc G ");
//------------------- vscale -----------------
/*
//A) resize vscale if needed
@@ -560,36 +573,43 @@ public partial class ChronoJumpWindow
label_force_sensor_value_min.Text = forceSensorLast.ToString();
+ LogB.Information(" fc H ");
//------------------- realtime graph -----------------
if(redoingPoints || fscPoints.Points == null || force_capture_drawingarea == null)
return true;
+ LogB.Information(" fc I ");
//mark meaning screen should be erased
if(fscPoints.NumPainted == -1) {
UtilGtk.ErasePaint(force_capture_drawingarea, force_capture_pixmap);
fscPoints.NumPainted = 0;
}
+ LogB.Information(" fc J ");
//use this integer and this List to not have errors by updating data on the other
thread
int numCaptured = fscPoints.NumCaptured;
List<Gdk.Point> points = fscPoints.Points;
+ LogB.Information(" fc K ");
int toDraw = numCaptured - fscPoints.NumPainted;
LogB.Information("fscPointsCount: " + points.Count +
"; NumCaptured: " + numCaptured + "; NumPainted: "
+fscPoints.NumPainted +
"; toDraw: " + toDraw.ToString() );
+ LogB.Information(" fc L ");
//fixes crash at the end
if(toDraw == 0)
return true;
+ LogB.Information(" fc M ");
Gdk.Point [] paintPoints;
if(fscPoints.NumPainted > 0)
paintPoints = new Gdk.Point[toDraw +1]; // if something has been painted,
connected first point with previous points
else
paintPoints = new Gdk.Point[toDraw];
+ LogB.Information(" fc N ");
int jStart = 0;
int iStart = 0;
if(fscPoints.NumPainted > 0)
@@ -600,16 +620,20 @@ public partial class ChronoJumpWindow
iStart = fscPoints.NumPainted;
//LogB.Information("X: " + paintPoints[0].X.ToString() + "; Y: " +
paintPoints[0].Y.ToString());
}
+ LogB.Information(" fc O ");
for(int j=jStart, i = iStart ; i < numCaptured ; i ++, j++)
{
paintPoints[j] = points[i];
//LogB.Information("X: " + paintPoints[j].X.ToString() + "; Y: " +
paintPoints[j].Y.ToString());
}
+ LogB.Information(" fc P ");
force_capture_pixmap.DrawLines(pen_black_force_capture, paintPoints);
force_capture_drawingarea.QueueDraw(); // -- refresh
fscPoints.NumPainted = numCaptured;
+ LogB.Information(" fc Q ");
}
+ LogB.Information(" fc R ");
Thread.Sleep (25);
//LogB.Information(" ForceSensor:"+ forceCaptureThread.ThreadState.ToString());
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