[gtk+/wip/otte/shader: 82/176] xxx: Change the clip shader do not use #f



commit 3583d3940152c7ee79ac6e4a1ff3c932d51b05f6
Author: Benjamin Otte <otte redhat com>
Date:   Mon Oct 2 16:59:32 2017 +0200

    xxx: Change the clip shader do not use #f
    
    Use #ifdef instead.

 gsk/resources/vulkan/clip.frag.glsl |   10 ++++++++--
 gsk/resources/vulkan/clip.vert.glsl |   10 ++++++++--
 2 files changed, 16 insertions(+), 4 deletions(-)
---
diff --git a/gsk/resources/vulkan/clip.frag.glsl b/gsk/resources/vulkan/clip.frag.glsl
index 472dc6f..1717e99 100644
--- a/gsk/resources/vulkan/clip.frag.glsl
+++ b/gsk/resources/vulkan/clip.frag.glsl
@@ -11,13 +11,17 @@ vec4 clip(vec2 pos, vec4 color)
 
   return color * rounded_rect_coverage (r, pos);
 }
-#elif defined(CLIP_RECT)
+#else
+#ifdef CLIP_RECT
+//#elif defined(CLIP_RECT)
 vec4 clip(vec2 pos, vec4 color)
 {
   /* clipped in vertex shader already */
   return color;
 }
-#elif defined(CLIP_NONE)
+#else
+#ifdef CLIP_NONE
+//#elif defined(CLIP_NONE)
 vec4 clip(vec2 pos, vec4 color)
 {
   return color;
@@ -25,5 +29,7 @@ vec4 clip(vec2 pos, vec4 color)
 #else
 #error "No clipping define given. Need CLIP_NONE, CLIP_RECT or CLIP_ROUNDED_RECT"
 #endif
+#endif
+#endif
 
 #endif
diff --git a/gsk/resources/vulkan/clip.vert.glsl b/gsk/resources/vulkan/clip.vert.glsl
index 0dce1a0..629b3c5 100644
--- a/gsk/resources/vulkan/clip.vert.glsl
+++ b/gsk/resources/vulkan/clip.vert.glsl
@@ -19,12 +19,16 @@ vec4 clip(vec4 rect)
   /* rounded corner clipping is done in fragment shader */
   return intersect(rect, push.clip_bounds);
 }
-#elif defined(CLIP_RECT)
+#else
+#ifdef CLIP_RECT
+//#elif defined(CLIP_RECT)
 vec4 clip(vec4 rect)
 {
   return intersect(rect, push.clip_bounds);
 }
-#elif defined(CLIP_NONE)
+#else
+#ifdef CLIP_NONE
+//#elif defined(CLIP_NONE)
 vec4 clip(vec4 rect)
 {
   return rect;
@@ -32,5 +36,7 @@ vec4 clip(vec4 rect)
 #else
 #error "No clipping define given. Need CLIP_NONE, CLIP_RECT or CLIP_ROUNDED_RECT"
 #endif
+#endif
+#endif
 
 #endif


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