[gimp/wip/animation: 308/373] plug-ins: playback state not reloaded properly in animatics.
- From: Jehan Pagès <jehanp src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gimp/wip/animation: 308/373] plug-ins: playback state not reloaded properly in animatics.
- Date: Sat, 7 Oct 2017 02:20:37 +0000 (UTC)
commit 67ee7b171cb5e142fcadec19794c187b9911809c
Author: Jehan <jehan girinstud io>
Date: Wed Apr 5 16:44:43 2017 +0200
plug-ins: playback state not reloaded properly in animatics.
Commit 4fb1466 added the feature, working in cel animation, not in
animatics. Fix it.
plug-ins/animation-play/core/animation-animatic.c | 20 +++++++++++++++++---
1 files changed, 17 insertions(+), 3 deletions(-)
---
diff --git a/plug-ins/animation-play/core/animation-animatic.c
b/plug-ins/animation-play/core/animation-animatic.c
index 2088980..92fe0a0 100644
--- a/plug-ins/animation-play/core/animation-animatic.c
+++ b/plug-ins/animation-play/core/animation-animatic.c
@@ -30,6 +30,7 @@ typedef enum
{
START_STATE,
ANIMATION_STATE,
+ PLAYBACK_STATE,
SEQUENCE_STATE,
PANEL_STATE,
LAYER_STATE,
@@ -658,15 +659,22 @@ animation_animatic_start_element (GMarkupParseContext *context,
status->state = ANIMATION_STATE;
break;
case ANIMATION_STATE:
- if (g_strcmp0 (element_name, "sequence") != 0)
+ if (g_strcmp0 (element_name, "sequence") == 0)
+ {
+ status->state = SEQUENCE_STATE;
+ status->panel = -1;
+ }
+ else if (g_strcmp0 (element_name, "playback") == 0)
+ {
+ status->state = PLAYBACK_STATE;
+ }
+ else
{
g_set_error (error, 0, 0,
_("Unknown sequence tag: \"%s\"."),
element_name);
return;
}
- status->state = SEQUENCE_STATE;
- status->panel = -1;
break;
case SEQUENCE_STATE:
if (g_strcmp0 (element_name, "panel") != 0)
@@ -701,6 +709,9 @@ animation_animatic_start_element (GMarkupParseContext *context,
priv->combine[status->panel] = combine;
status->state = PANEL_STATE;
break;
+ case PLAYBACK_STATE:
+ /* Leave processing to the playback. */
+ break;
case PANEL_STATE:
if (g_strcmp0 (element_name, "layer") != 0)
{
@@ -790,6 +801,9 @@ animation_animatic_end_element (GMarkupParseContext *context,
case ANIMATION_STATE:
status->state = END_STATE;
break;
+ case PLAYBACK_STATE:
+ status->state = ANIMATION_STATE;
+ break;
case COMMENT_STATE:
status->state = COMMENTS_STATE;
break;
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