[gtk+/wip/baedert/gl: 8/37] test-render-nodes: Add color matrix test
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk+/wip/baedert/gl: 8/37] test-render-nodes: Add color matrix test
- Date: Fri, 24 Nov 2017 09:46:27 +0000 (UTC)
commit 6ce5b6914dfd36e2e0887748b2500930c13df1f8
Author: Timm Bäder <mail baedert org>
Date: Sat Nov 11 12:36:39 2017 +0100
test-render-nodes: Add color matrix test
gsk/resources/glsl/gl3_common.fs.glsl | 1 +
testsuite/gsk/test-render-nodes.c | 76 +++++++++++++++++++++++++++++++++
2 files changed, 77 insertions(+), 0 deletions(-)
---
diff --git a/gsk/resources/glsl/gl3_common.fs.glsl b/gsk/resources/glsl/gl3_common.fs.glsl
index 8ee5a14..f1c9bdf 100644
--- a/gsk/resources/glsl/gl3_common.fs.glsl
+++ b/gsk/resources/glsl/gl3_common.fs.glsl
@@ -3,6 +3,7 @@ precision highp float;
uniform sampler2D uSource;
uniform sampler2D uMask;
uniform mat4 uMVP;
+uniform mat4 uProjection = mat4(1.0);
uniform float uAlpha = 1.0;
uniform int uBlendMode;
uniform vec4 uViewport;
diff --git a/testsuite/gsk/test-render-nodes.c b/testsuite/gsk/test-render-nodes.c
index 7400265..6763068 100644
--- a/testsuite/gsk/test-render-nodes.c
+++ b/testsuite/gsk/test-render-nodes.c
@@ -443,6 +443,81 @@ opacity (void)
return container;
}
+static GskRenderNode *
+color_matrix1 (void)
+{
+ const int N = 5;
+ GskRenderNode *container_node;
+ GskRenderNode *cairo_node = cairo ();
+ GskRenderNode *n;
+ GskRenderNode *child_nodes[N];
+ graphene_matrix_t matrix;
+ graphene_vec4_t offset;
+ graphene_matrix_t transform;
+ float cairo_width = 150;
+ graphene_rect_t bounds;
+
+ gsk_render_node_get_bounds (cairo_node, &bounds);
+ cairo_width = bounds.size.width;
+
+ /* First a cairo node inside a color matrix node, where the color matrix node doesn't do anything. */
+ graphene_matrix_init_identity (&matrix);
+ offset = *graphene_vec4_zero ();
+ child_nodes[0] = gsk_color_matrix_node_new (cairo_node, &matrix, &offset);
+
+ /* Now a color matrix node that actually does something. Inside a transform node. */
+ offset = *graphene_vec4_zero ();
+ graphene_matrix_init_scale (&matrix, 0.3, 0.3, 0.3); /* Should make the node darker */
+ n = gsk_color_matrix_node_new (cairo_node, &matrix, &offset);
+ graphene_matrix_init_translate (&transform, &GRAPHENE_POINT3D_INIT (cairo_width, 0, 0));
+ child_nodes[1] = gsk_transform_node_new (n, &transform);
+
+ /* Same as above, but this time we stuff the transform node in the color matrix node, and not vice versa */
+ offset = *graphene_vec4_zero ();
+ graphene_matrix_init_scale (&matrix, 0.3, 0.3, 0.3);
+ graphene_matrix_init_translate (&transform, &GRAPHENE_POINT3D_INIT (2 * cairo_width, 0, 0));
+ n = gsk_transform_node_new (cairo_node, &transform);
+ child_nodes[2] = gsk_color_matrix_node_new (n, &matrix, &offset);
+
+ /* Color matrix inside color matrix, one reversing the other's effect */
+ {
+ graphene_matrix_t inner_matrix;
+ graphene_vec4_t inner_offset = *graphene_vec4_zero ();
+ GskRenderNode *inner_color_matrix_node;
+
+ graphene_matrix_init_scale (&inner_matrix, 0.5, 0.5, 0.5);
+ inner_color_matrix_node = gsk_color_matrix_node_new (cairo_node, &inner_matrix, &inner_offset);
+
+ graphene_matrix_init_scale (&matrix, 2, 2, 2);
+ n = gsk_color_matrix_node_new (inner_color_matrix_node, &matrix, &offset);
+ graphene_matrix_init_translate (&transform, &GRAPHENE_POINT3D_INIT (3 * cairo_width, 0, 0));
+ child_nodes[3] = gsk_transform_node_new (n, &transform);
+ }
+
+ /* Color matrix in color matrix in transform */
+ {
+ graphene_matrix_t inner_matrix;
+ graphene_vec4_t inner_offset = *graphene_vec4_zero ();
+ GskRenderNode *inner_color_matrix_node;
+
+ graphene_matrix_init_scale (&inner_matrix, 0.5, 0.5, 0.5);
+ inner_color_matrix_node = gsk_color_matrix_node_new (cairo_node, &inner_matrix, &inner_offset);
+
+ graphene_matrix_init_scale (&matrix, 2, 2, 2);
+ offset = *graphene_vec4_zero ();
+ n = gsk_color_matrix_node_new (inner_color_matrix_node, &matrix, &offset);
+ graphene_matrix_init_scale (&transform, 1, 1, 1);
+ graphene_matrix_rotate_z (&transform, 350);
+ graphene_matrix_translate (&transform, &GRAPHENE_POINT3D_INIT (4 * cairo_width, 0, 0));
+
+ child_nodes[4] = gsk_transform_node_new (n, &transform);
+ }
+
+ container_node = gsk_container_node_new (child_nodes, N);
+
+ return container_node;
+}
+
static const struct {
const char *name;
GskRenderNode * (* func) (void);
@@ -456,6 +531,7 @@ static const struct {
{ "cross-fades.node", cross_fades },
{ "transform.node", transform },
{ "opacity.node", opacity },
+ { "color-matrix1.node", color_matrix1},
};
/*** test setup ***/
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