[gnome-games: 2/2] retro: Simplify error catching in try_load_game()



commit a49e0ab8bf1b7cdee329d2209080a900262c2645
Author: Adrien Plazas <kekun plazas laposte net>
Date:   Wed May 17 06:49:22 2017 +0200

    retro: Simplify error catching in try_load_game()
    
    This makes the code simpler and will avoid retro-gtk to expose this
    error type.

 src/retro/retro-runner.vala |    7 ++-----
 1 files changed, 2 insertions(+), 5 deletions(-)
---
diff --git a/src/retro/retro-runner.vala b/src/retro/retro-runner.vala
index 7e5cb9b..77b9b77 100644
--- a/src/retro/retro-runner.vala
+++ b/src/retro/retro-runner.vala
@@ -312,11 +312,8 @@ public class Games.RetroRunner : Object, Runner {
                                return true;
                        }
                }
-               catch (GLib.FileError e) {
-                       stderr.printf ("Error: %s\n", e.message);
-               }
-               catch (Retro.CbError e) {
-                       stderr.printf ("Error: %s\n", e.message);
+               catch (Error e) {
+                       debug (e.message);
                }
 
                return false;


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