[gnome-games] ui: Make Application use GameCollection to handle games
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] ui: Make Application use GameCollection to handle games
- Date: Sun, 7 May 2017 14:47:45 +0000 (UTC)
commit 62344645a7b9c203d4c4baca7b7df5081b77fdda
Author: Adrien Plazas <kekun plazas laposte net>
Date: Sun May 7 16:32:46 2017 +0200
ui: Make Application use GameCollection to handle games
This helps splitting the concerns of each class better.
https://bugzilla.gnome.org/show_bug.cgi?id=782295
src/ui/application.vala | 17 ++---------------
1 files changed, 2 insertions(+), 15 deletions(-)
---
diff --git a/src/ui/application.vala b/src/ui/application.vala
index fa3ec55..25695a0 100644
--- a/src/ui/application.vala
+++ b/src/ui/application.vala
@@ -3,8 +3,6 @@
private extern const string VERSION;
public class Games.Application : Gtk.Application {
- private ListStore collection;
- private GenericSet<Game> games;
private ApplicationWindow window;
private bool game_list_loaded;
@@ -139,11 +137,9 @@ public class Games.Application : Gtk.Application {
var provider = load_css ("gtk-style.css");
Gtk.StyleContext.add_provider_for_screen (screen, provider, 600);
- collection = new ListStore (typeof (Game));
- games = new GenericSet<Game> (direct_hash, direct_equal);
load_game_list.begin ();
- window = new ApplicationWindow (collection);
+ window = new ApplicationWindow (game_collection.get_list_store ());
this.add_window (window);
window.destroy.connect (() => {
quit_application ();
@@ -174,7 +170,6 @@ public class Games.Application : Gtk.Application {
}
game_collection = new GameCollection ();
- game_collection.game_added.connect ((game) => add_game (game));
if (tracker_uri_source != null)
game_collection.add_source (tracker_uri_source);
@@ -219,21 +214,13 @@ public class Games.Application : Gtk.Application {
internal async void load_game_list () {
init_game_sources ();
- yield game_collection.each_game (add_game);
+ yield game_collection.search_games ();
game_list_loaded = true;
if (window != null)
window.loading_notification = false;
}
- private void add_game (Game game) {
- if (games.contains (game))
- return;
-
- collection.append (game);
- games.add (game);
- }
-
private void preferences () {
new PreferencesWindow ();
}
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