[gnome-games/wip/aplazas/781334-refactor-game-source: 18/35] game-boy: Provide MIME types and URI game factories



commit e21272129fc3af5f7483774e2f421e26a96f19bb
Author: Adrien Plazas <kekun plazas laposte net>
Date:   Thu May 4 15:37:06 2017 +0200

    game-boy: Provide MIME types and URI game factories
    
    Also stop providing a GameSource.
    
    This helps splitting the conerns of looking for game resources and
    building games from them.

 plugins/game-boy/src/game-boy-plugin.vala |   22 ++++++++++++----------
 1 files changed, 12 insertions(+), 10 deletions(-)
---
diff --git a/plugins/game-boy/src/game-boy-plugin.vala b/plugins/game-boy/src/game-boy-plugin.vala
index ba6b91d..6ffbf17 100644
--- a/plugins/game-boy/src/game-boy-plugin.vala
+++ b/plugins/game-boy/src/game-boy-plugin.vala
@@ -10,18 +10,20 @@ private class Games.GameBoyPlugin : Object, Plugin {
        private const string GAME_BOY_COLOR_MIME_TYPE = "application/x-gameboy-color-rom";
        private const string GAME_BOY_COLOR_PLATFORM = "GameBoyColor";
 
-       public GameSource? get_game_source () throws Error {
+       public string[] get_mime_types () {
+               return {
+                       GAME_BOY_MIME_TYPE,
+                       GAME_BOY_COLOR_MIME_TYPE,
+               };
+       }
+
+       public UriGameFactory[] get_uri_game_factories () {
                var game_uri_adapter = new GenericSyncGameUriAdapter (game_for_uri);
-               var game_boy_factory = new GenericUriGameFactory (game_uri_adapter);
-               var game_boy_color_factory = new GenericUriGameFactory (game_uri_adapter);
-               var game_boy_query = new MimeTypeTrackerQuery (GAME_BOY_MIME_TYPE, game_boy_factory);
-               var game_boy_color_query = new MimeTypeTrackerQuery (GAME_BOY_COLOR_MIME_TYPE, 
game_boy_color_factory);
-               var connection = Tracker.Sparql.Connection.@get ();
-               var source = new TrackerGameSource (connection);
-               source.add_query (game_boy_query);
-               source.add_query (game_boy_color_query);
+               var factory = new GenericUriGameFactory (game_uri_adapter);
+               factory.add_mime_type (GAME_BOY_MIME_TYPE);
+               factory.add_mime_type (GAME_BOY_COLOR_MIME_TYPE);
 
-               return source;
+               return { factory };
        }
 
        private static Game game_for_uri (string uri) throws Error {


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