[gnome-photos/wip/rishi/zoom: 5/12] Add EggAnimation
- From: Debarshi Ray <debarshir src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-photos/wip/rishi/zoom: 5/12] Add EggAnimation
- Date: Fri, 2 Jun 2017 20:06:35 +0000 (UTC)
commit 4512ea67c339f13bed1c39ca87932a1c2de11b95
Author: Debarshi Ray <debarshir gnome org>
Date: Fri Jun 2 19:28:27 2017 +0200
Add EggAnimation
po/POTFILES.in | 1 +
src/Makefile.am | 4 +
src/egg-animation.c | 1251 ++++++++++++++++++++++++++++++++++++++++++++++++
src/egg-animation.h | 81 ++++
src/egg-frame-source.c | 130 +++++
src/egg-frame-source.h | 32 ++
6 files changed, 1499 insertions(+), 0 deletions(-)
---
diff --git a/po/POTFILES.in b/po/POTFILES.in
index fc42acb..e4c0dd7 100644
--- a/po/POTFILES.in
+++ b/po/POTFILES.in
@@ -3,6 +3,7 @@
data/org.gnome.Photos.appdata.xml.in
data/org.gnome.Photos.desktop.in.in
data/org.gnome.photos.gschema.xml
+src/egg-animation.c
src/photos-application.c
src/photos-base-item.c
src/photos-delete-notification.c
diff --git a/src/Makefile.am b/src/Makefile.am
index a2a1fa2..14249ef 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -38,8 +38,12 @@ nodist_gnome_photos_SOURCES = \
$(NULL)
gnome_photos_SOURCES = \
+ egg-animation.c \
+ egg-animation.h \
egg-counter.c \
egg-counter.h \
+ egg-frame-source.c \
+ egg-frame-source.h \
egg-heap.c \
egg-heap.h \
egg-task-cache.c \
diff --git a/src/egg-animation.c b/src/egg-animation.c
new file mode 100644
index 0000000..fa8aacf
--- /dev/null
+++ b/src/egg-animation.c
@@ -0,0 +1,1251 @@
+/* egg-animation.c
+ *
+ * Copyright (C) 2010-2016 Christian Hergert <christian hergert me>
+ *
+ * This file is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at your option)
+ * any later version.
+ *
+ * This file is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
+ * License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <glib/gi18n.h>
+#include <gobject/gvaluecollector.h>
+#include <gdk/gdk.h>
+#include <gtk/gtk.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "egg-animation.h"
+#include "egg-frame-source.h"
+
+#define FALLBACK_FRAME_RATE 60
+
+typedef gdouble (*AlphaFunc) (gdouble offset);
+typedef void (*TweenFunc) (const GValue *begin,
+ const GValue *end,
+ GValue *value,
+ gdouble offset);
+
+typedef struct
+{
+ gboolean is_child; /* Does GParamSpec belong to parent widget */
+ GParamSpec *pspec; /* GParamSpec of target property */
+ GValue begin; /* Begin value in animation */
+ GValue end; /* End value in animation */
+} Tween;
+
+
+struct _EggAnimation
+{
+ GInitiallyUnowned parent_instance;
+
+ gpointer target; /* Target object to animate */
+ guint64 begin_msec; /* Time in which animation started */
+ guint duration_msec; /* Duration of animation */
+ guint mode; /* Tween mode */
+ gulong tween_handler; /* GSource or signal handler */
+ gulong after_paint_handler; /* signal handler */
+ gdouble last_offset; /* Track our last offset */
+ GArray *tweens; /* Array of tweens to perform */
+ GdkFrameClock *frame_clock; /* An optional frame-clock for sync. */
+ GDestroyNotify notify; /* Notify callback */
+ gpointer notify_data; /* Data for notify */
+};
+
+G_DEFINE_TYPE (EggAnimation, egg_animation, G_TYPE_INITIALLY_UNOWNED)
+
+enum {
+ PROP_0,
+ PROP_DURATION,
+ PROP_FRAME_CLOCK,
+ PROP_MODE,
+ PROP_TARGET,
+ LAST_PROP
+};
+
+
+enum {
+ TICK,
+ LAST_SIGNAL
+};
+
+
+/*
+ * Helper macros.
+ */
+#define LAST_FUNDAMENTAL 64
+#define TWEEN(type) \
+ static void \
+ tween_ ## type (const GValue * begin, \
+ const GValue * end, \
+ GValue * value, \
+ gdouble offset) \
+ { \
+ g ## type x = g_value_get_ ## type (begin); \
+ g ## type y = g_value_get_ ## type (end); \
+ g_value_set_ ## type (value, x + ((y - x) * offset)); \
+ }
+
+
+/*
+ * Globals.
+ */
+static AlphaFunc alpha_funcs[EGG_ANIMATION_LAST];
+static gboolean debug;
+static GParamSpec *properties[LAST_PROP];
+static guint signals[LAST_SIGNAL];
+static TweenFunc tween_funcs[LAST_FUNDAMENTAL];
+static guint slow_down_factor = 1;
+
+
+/*
+ * Tweeners for basic types.
+ */
+TWEEN (int);
+TWEEN (uint);
+TWEEN (long);
+TWEEN (ulong);
+TWEEN (float);
+TWEEN (double);
+
+
+/**
+ * egg_animation_alpha_ease_in_cubic:
+ * @offset: (in): The position within the animation; 0.0 to 1.0.
+ *
+ * An alpha function to transform the offset within the animation.
+ * @EGG_ANIMATION_CUBIC means the valu ewill be transformed into
+ * cubic acceleration (x * x * x).
+ */
+static gdouble
+egg_animation_alpha_ease_in_cubic (gdouble offset)
+{
+ return offset * offset * offset;
+}
+
+
+static gdouble
+egg_animation_alpha_ease_out_cubic (gdouble offset)
+{
+ gdouble p = offset - 1.0;
+
+ return p * p * p + 1.0;
+}
+
+static gdouble
+egg_animation_alpha_ease_in_out_cubic (gdouble offset)
+{
+ if (offset < .5)
+ return egg_animation_alpha_ease_in_cubic (offset * 2.0) / 2.0;
+ else
+ return .5 + egg_animation_alpha_ease_out_cubic ((offset - .5) * 2.0) / 2.0;
+}
+
+
+/**
+ * egg_animation_alpha_linear:
+ * @offset: (in): The position within the animation; 0.0 to 1.0.
+ *
+ * An alpha function to transform the offset within the animation.
+ * @EGG_ANIMATION_LINEAR means no tranformation will be made.
+ *
+ * Returns: @offset.
+ * Side effects: None.
+ */
+static gdouble
+egg_animation_alpha_linear (gdouble offset)
+{
+ return offset;
+}
+
+
+/**
+ * egg_animation_alpha_ease_in_quad:
+ * @offset: (in): The position within the animation; 0.0 to 1.0.
+ *
+ * An alpha function to transform the offset within the animation.
+ * @EGG_ANIMATION_EASE_IN_QUAD means that the value will be transformed
+ * into a quadratic acceleration.
+ *
+ * Returns: A tranformation of @offset.
+ * Side effects: None.
+ */
+static gdouble
+egg_animation_alpha_ease_in_quad (gdouble offset)
+{
+ return offset * offset;
+}
+
+
+/**
+ * egg_animation_alpha_ease_out_quad:
+ * @offset: (in): The position within the animation; 0.0 to 1.0.
+ *
+ * An alpha function to transform the offset within the animation.
+ * @EGG_ANIMATION_EASE_OUT_QUAD means that the value will be transformed
+ * into a quadratic deceleration.
+ *
+ * Returns: A tranformation of @offset.
+ * Side effects: None.
+ */
+static gdouble
+egg_animation_alpha_ease_out_quad (gdouble offset)
+{
+ return -1.0 * offset * (offset - 2.0);
+}
+
+
+/**
+ * egg_animation_alpha_ease_in_out_quad:
+ * @offset: (in): The position within the animation; 0.0 to 1.0.
+ *
+ * An alpha function to transform the offset within the animation.
+ * @EGG_ANIMATION_EASE_IN_OUT_QUAD means that the value will be transformed
+ * into a quadratic acceleration for the first half, and quadratic
+ * deceleration the second half.
+ *
+ * Returns: A tranformation of @offset.
+ * Side effects: None.
+ */
+static gdouble
+egg_animation_alpha_ease_in_out_quad (gdouble offset)
+{
+ offset *= 2.0;
+ if (offset < 1.0)
+ return 0.5 * offset * offset;
+ offset -= 1.0;
+ return -0.5 * (offset * (offset - 2.0) - 1.0);
+}
+
+
+/**
+ * egg_animation_load_begin_values:
+ * @animation: (in): A #EggAnimation.
+ *
+ * Load the begin values for all the properties we are about to
+ * animate.
+ *
+ * Side effects: None.
+ */
+static void
+egg_animation_load_begin_values (EggAnimation *animation)
+{
+ GtkContainer *container;
+ Tween *tween;
+ guint i;
+
+ g_return_if_fail (EGG_IS_ANIMATION (animation));
+
+ for (i = 0; i < animation->tweens->len; i++)
+ {
+ tween = &g_array_index (animation->tweens, Tween, i);
+ g_value_reset (&tween->begin);
+ if (tween->is_child)
+ {
+ container = GTK_CONTAINER (gtk_widget_get_parent (animation->target));
+ gtk_container_child_get_property (container,
+ animation->target,
+ tween->pspec->name,
+ &tween->begin);
+ }
+ else
+ {
+ g_object_get_property (animation->target,
+ tween->pspec->name,
+ &tween->begin);
+ }
+ }
+}
+
+
+/**
+ * egg_animation_unload_begin_values:
+ * @animation: (in): A #EggAnimation.
+ *
+ * Unloads the begin values for the animation. This might be particularly
+ * useful once we support pointer types.
+ *
+ * Side effects: None.
+ */
+static void
+egg_animation_unload_begin_values (EggAnimation *animation)
+{
+ Tween *tween;
+ guint i;
+
+ g_return_if_fail (EGG_IS_ANIMATION (animation));
+
+ for (i = 0; i < animation->tweens->len; i++)
+ {
+ tween = &g_array_index (animation->tweens, Tween, i);
+ g_value_reset (&tween->begin);
+ }
+}
+
+
+/**
+ * egg_animation_get_offset:
+ * @animation: A #EggAnimation.
+ * @frame_time: the time to present the frame, or 0 for current timing.
+ *
+ * Retrieves the position within the animation from 0.0 to 1.0. This
+ * value is calculated using the msec of the beginning of the animation
+ * and the current time.
+ *
+ * Returns: The offset of the animation from 0.0 to 1.0.
+ */
+static gdouble
+egg_animation_get_offset (EggAnimation *animation,
+ gint64 frame_time)
+{
+ gdouble offset;
+ gint64 frame_msec;
+
+ g_return_val_if_fail (EGG_IS_ANIMATION (animation), 0.0);
+
+ if (frame_time == 0)
+ {
+ if (animation->frame_clock != NULL)
+ frame_time = gdk_frame_clock_get_frame_time (animation->frame_clock);
+ else
+ frame_time = g_get_monotonic_time ();
+ }
+
+ frame_msec = frame_time / 1000L;
+
+ offset = (gdouble) (frame_msec - animation->begin_msec) /
+ (gdouble) MAX (animation->duration_msec, 1);
+
+ return CLAMP (offset, 0.0, 1.0);
+}
+
+
+/**
+ * egg_animation_update_property:
+ * @animation: (in): A #EggAnimation.
+ * @target: (in): A #GObject.
+ * @tween: (in): a #Tween containing the property.
+ * @value: (in): The new value for the property.
+ *
+ * Updates the value of a property on an object using @value.
+ *
+ * Side effects: The property of @target is updated.
+ */
+static void
+egg_animation_update_property (EggAnimation *animation,
+ gpointer target,
+ Tween *tween,
+ const GValue *value)
+{
+ g_assert (EGG_IS_ANIMATION (animation));
+ g_assert (G_IS_OBJECT (target));
+ g_assert (tween);
+ g_assert (value);
+
+ g_object_set_property (target, tween->pspec->name, value);
+}
+
+
+/**
+ * egg_animation_update_child_property:
+ * @animation: (in): A #EggAnimation.
+ * @target: (in): A #GObject.
+ * @tween: (in): A #Tween containing the property.
+ * @value: (in): The new value for the property.
+ *
+ * Updates the value of the parent widget of the target to @value.
+ *
+ * Side effects: The property of @target<!-- -->'s parent widget is updated.
+ */
+static void
+egg_animation_update_child_property (EggAnimation *animation,
+ gpointer target,
+ Tween *tween,
+ const GValue *value)
+{
+ GtkWidget *parent;
+
+ g_assert (EGG_IS_ANIMATION (animation));
+ g_assert (G_IS_OBJECT (target));
+ g_assert (tween);
+ g_assert (value);
+
+ parent = gtk_widget_get_parent (GTK_WIDGET (target));
+ gtk_container_child_set_property (GTK_CONTAINER (parent),
+ target,
+ tween->pspec->name,
+ value);
+}
+
+
+/**
+ * egg_animation_get_value_at_offset:
+ * @animation: (in): A #EggAnimation.
+ * @offset: (in): The offset in the animation from 0.0 to 1.0.
+ * @tween: (in): A #Tween containing the property.
+ * @value: (out): A #GValue in which to store the property.
+ *
+ * Retrieves a value for a particular position within the animation.
+ *
+ * Side effects: None.
+ */
+static void
+egg_animation_get_value_at_offset (EggAnimation *animation,
+ gdouble offset,
+ Tween *tween,
+ GValue *value)
+{
+ g_return_if_fail (EGG_IS_ANIMATION (animation));
+ g_return_if_fail (tween != NULL);
+ g_return_if_fail (value != NULL);
+ g_return_if_fail (value->g_type == tween->pspec->value_type);
+
+ if (value->g_type < LAST_FUNDAMENTAL)
+ {
+ /*
+ * If you hit the following assertion, you need to add a function
+ * to create the new value at the given offset.
+ */
+ g_assert (tween_funcs[value->g_type]);
+ tween_funcs[value->g_type](&tween->begin, &tween->end, value, offset);
+ }
+ else
+ {
+ /*
+ * TODO: Support complex transitions.
+ */
+ if (offset >= 1.0)
+ g_value_copy (&tween->end, value);
+ }
+}
+
+static void
+egg_animation_set_frame_clock (EggAnimation *animation,
+ GdkFrameClock *frame_clock)
+{
+ if (animation->frame_clock != frame_clock)
+ {
+ g_clear_object (&animation->frame_clock);
+ animation->frame_clock = frame_clock ? g_object_ref (frame_clock) : NULL;
+ }
+}
+
+static void
+egg_animation_set_target (EggAnimation *animation,
+ gpointer target)
+{
+ g_assert (!animation->target);
+
+ animation->target = g_object_ref (target);
+
+ if (GTK_IS_WIDGET (animation->target))
+ egg_animation_set_frame_clock (animation,
+ gtk_widget_get_frame_clock (animation->target));
+}
+
+
+/**
+ * egg_animation_tick:
+ * @animation: (in): A #EggAnimation.
+ *
+ * Moves the object properties to the next position in the animation.
+ *
+ * Returns: %TRUE if the animation has not completed; otherwise %FALSE.
+ * Side effects: None.
+ */
+static gboolean
+egg_animation_tick (EggAnimation *animation,
+ gdouble offset)
+{
+ gdouble alpha;
+ GValue value = { 0 };
+ Tween *tween;
+ guint i;
+
+ g_return_val_if_fail (EGG_IS_ANIMATION (animation), FALSE);
+
+ if (offset == animation->last_offset)
+ return offset < 1.0;
+
+ alpha = alpha_funcs[animation->mode](offset);
+
+ /*
+ * Update property values.
+ */
+ for (i = 0; i < animation->tweens->len; i++)
+ {
+ tween = &g_array_index (animation->tweens, Tween, i);
+ g_value_init (&value, tween->pspec->value_type);
+ egg_animation_get_value_at_offset (animation, alpha, tween, &value);
+ if (!tween->is_child)
+ {
+ egg_animation_update_property (animation,
+ animation->target,
+ tween,
+ &value);
+ }
+ else
+ {
+ egg_animation_update_child_property (animation,
+ animation->target,
+ tween,
+ &value);
+ }
+ g_value_unset (&value);
+ }
+
+ /*
+ * Notify anyone interested in the tick signal.
+ */
+ g_signal_emit (animation, signals[TICK], 0);
+
+ /*
+ * Flush any outstanding events to the graphics server (in the case of X).
+ */
+#if !GTK_CHECK_VERSION (3, 13, 0)
+ if (GTK_IS_WIDGET (animation->target))
+ {
+ GdkWindow *window;
+
+ if ((window = gtk_widget_get_window (GTK_WIDGET (animation->target))))
+ gdk_window_flush (window);
+ }
+#endif
+
+ animation->last_offset = offset;
+
+ return offset < 1.0;
+}
+
+
+/**
+ * egg_animation_timeout_cb:
+ * @user_data: (in): A #EggAnimation.
+ *
+ * Timeout from the main loop to move to the next step of the animation.
+ *
+ * Returns: %TRUE until the animation has completed; otherwise %FALSE.
+ * Side effects: None.
+ */
+static gboolean
+egg_animation_timeout_cb (gpointer user_data)
+{
+ EggAnimation *animation = user_data;
+ gboolean ret;
+ gdouble offset;
+
+ offset = egg_animation_get_offset (animation, 0);
+
+ if (!(ret = egg_animation_tick (animation, offset)))
+ egg_animation_stop (animation);
+
+ return ret;
+}
+
+
+static gboolean
+egg_animation_widget_tick_cb (GdkFrameClock *frame_clock,
+ EggAnimation *animation)
+{
+ gboolean ret = G_SOURCE_REMOVE;
+
+ g_assert (GDK_IS_FRAME_CLOCK (frame_clock));
+ g_assert (EGG_IS_ANIMATION (animation));
+
+ if (animation->tween_handler)
+ {
+ gdouble offset;
+
+ offset = egg_animation_get_offset (animation, 0);
+
+ if (!(ret = egg_animation_tick (animation, offset)))
+ egg_animation_stop (animation);
+ }
+
+ return ret;
+}
+
+
+static void
+egg_animation_widget_after_paint_cb (GdkFrameClock *frame_clock,
+ EggAnimation *animation)
+{
+ gint64 base_time;
+ gint64 interval;
+ gint64 next_frame_time;
+ gdouble offset;
+
+ g_assert (GDK_IS_FRAME_CLOCK (frame_clock));
+ g_assert (EGG_IS_ANIMATION (animation));
+
+ base_time = gdk_frame_clock_get_frame_time (frame_clock);
+ gdk_frame_clock_get_refresh_info (frame_clock, base_time, &interval, &next_frame_time);
+
+ offset = egg_animation_get_offset (animation, next_frame_time);
+
+ egg_animation_tick (animation, offset);
+}
+
+
+/**
+ * egg_animation_start:
+ * @animation: (in): A #EggAnimation.
+ *
+ * Start the animation. When the animation stops, the internal reference will
+ * be dropped and the animation may be finalized.
+ *
+ * Side effects: None.
+ */
+void
+egg_animation_start (EggAnimation *animation)
+{
+ g_return_if_fail (EGG_IS_ANIMATION (animation));
+ g_return_if_fail (!animation->tween_handler);
+
+ g_object_ref_sink (animation);
+ egg_animation_load_begin_values (animation);
+
+ /*
+ * We want the real current time instead of the GdkFrameClocks current time
+ * because if the clock was asleep, it could be innaccurate.
+ */
+ animation->begin_msec = g_get_monotonic_time () / 1000UL;
+
+ if (animation->frame_clock)
+ {
+ animation->tween_handler =
+ g_signal_connect (animation->frame_clock,
+ "update",
+ G_CALLBACK (egg_animation_widget_tick_cb),
+ animation);
+ animation->after_paint_handler =
+ g_signal_connect (animation->frame_clock,
+ "after-paint",
+ G_CALLBACK (egg_animation_widget_after_paint_cb),
+ animation);
+ gdk_frame_clock_begin_updating (animation->frame_clock);
+ }
+ else
+ {
+ animation->tween_handler = egg_frame_source_add (FALLBACK_FRAME_RATE,
+ egg_animation_timeout_cb,
+ animation);
+ }
+}
+
+
+static void
+egg_animation_notify (EggAnimation *self)
+{
+ g_assert (EGG_IS_ANIMATION (self));
+
+ if (self->notify != NULL)
+ {
+ GDestroyNotify notify = self->notify;
+ gpointer data = self->notify_data;
+
+ self->notify = NULL;
+ self->notify_data = NULL;
+
+ notify (data);
+ }
+}
+
+
+/**
+ * egg_animation_stop:
+ * @animation: (in): A #EggAnimation.
+ *
+ * Stops a running animation. The internal reference to the animation is
+ * dropped and therefore may cause the object to finalize.
+ *
+ * Side effects: None.
+ */
+void
+egg_animation_stop (EggAnimation *animation)
+{
+ g_return_if_fail (EGG_IS_ANIMATION (animation));
+
+ if (animation->tween_handler)
+ {
+ if (animation->frame_clock)
+ {
+ gdk_frame_clock_end_updating (animation->frame_clock);
+ g_signal_handler_disconnect (animation->frame_clock, animation->tween_handler);
+ g_signal_handler_disconnect (animation->frame_clock, animation->after_paint_handler);
+ animation->tween_handler = 0;
+ }
+ else
+ {
+ g_source_remove (animation->tween_handler);
+ animation->tween_handler = 0;
+ }
+ egg_animation_unload_begin_values (animation);
+ egg_animation_notify (animation);
+ g_object_unref (animation);
+ }
+}
+
+
+/**
+ * egg_animation_add_property:
+ * @animation: (in): A #EggAnimation.
+ * @pspec: (in): A #ParamSpec of @target or a #GtkWidget<!-- -->'s parent.
+ * @value: (in): The new value for the property at the end of the animation.
+ *
+ * Adds a new property to the set of properties to be animated during the
+ * lifetime of the animation.
+ *
+ * Side effects: None.
+ */
+void
+egg_animation_add_property (EggAnimation *animation,
+ GParamSpec *pspec,
+ const GValue *value)
+{
+ Tween tween = { 0 };
+ GType type;
+
+ g_return_if_fail (EGG_IS_ANIMATION (animation));
+ g_return_if_fail (pspec != NULL);
+ g_return_if_fail (value != NULL);
+ g_return_if_fail (value->g_type);
+ g_return_if_fail (animation->target);
+ g_return_if_fail (!animation->tween_handler);
+
+ type = G_TYPE_FROM_INSTANCE (animation->target);
+ tween.is_child = !g_type_is_a (type, pspec->owner_type);
+ if (tween.is_child)
+ {
+ if (!GTK_IS_WIDGET (animation->target))
+ {
+ g_critical (_("Cannot locate property %s in class %s"),
+ pspec->name, g_type_name (type));
+ return;
+ }
+ }
+
+ tween.pspec = g_param_spec_ref (pspec);
+ g_value_init (&tween.begin, pspec->value_type);
+ g_value_init (&tween.end, pspec->value_type);
+ g_value_copy (value, &tween.end);
+ g_array_append_val (animation->tweens, tween);
+}
+
+
+/**
+ * egg_animation_dispose:
+ * @object: (in): A #EggAnimation.
+ *
+ * Releases any object references the animation contains.
+ *
+ * Side effects: None.
+ */
+static void
+egg_animation_dispose (GObject *object)
+{
+ EggAnimation *self = EGG_ANIMATION (object);
+
+ g_clear_object (&self->target);
+ g_clear_object (&self->frame_clock);
+
+ G_OBJECT_CLASS (egg_animation_parent_class)->dispose (object);
+}
+
+
+/**
+ * egg_animation_finalize:
+ * @object: (in): A #EggAnimation.
+ *
+ * Finalizes the object and releases any resources allocated.
+ *
+ * Side effects: None.
+ */
+static void
+egg_animation_finalize (GObject *object)
+{
+ EggAnimation *self = EGG_ANIMATION (object);
+ Tween *tween;
+ guint i;
+
+ for (i = 0; i < self->tweens->len; i++)
+ {
+ tween = &g_array_index (self->tweens, Tween, i);
+ g_value_unset (&tween->begin);
+ g_value_unset (&tween->end);
+ g_param_spec_unref (tween->pspec);
+ }
+
+ g_array_unref (self->tweens);
+
+ G_OBJECT_CLASS (egg_animation_parent_class)->finalize (object);
+}
+
+
+/**
+ * egg_animation_set_property:
+ * @object: (in): A #GObject.
+ * @prop_id: (in): The property identifier.
+ * @value: (in): The given property.
+ * @pspec: (in): A #ParamSpec.
+ *
+ * Set a given #GObject property.
+ */
+static void
+egg_animation_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ EggAnimation *animation = EGG_ANIMATION (object);
+
+ switch (prop_id)
+ {
+ case PROP_DURATION:
+ animation->duration_msec = g_value_get_uint (value) * slow_down_factor;
+ break;
+
+ case PROP_FRAME_CLOCK:
+ egg_animation_set_frame_clock (animation, g_value_get_object (value));
+ break;
+
+ case PROP_MODE:
+ animation->mode = g_value_get_enum (value);
+ break;
+
+ case PROP_TARGET:
+ egg_animation_set_target (animation, g_value_get_object (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ }
+}
+
+
+/**
+ * egg_animation_class_init:
+ * @klass: (in): A #EggAnimationClass.
+ *
+ * Initializes the GObjectClass.
+ *
+ * Side effects: Properties, signals, and vtables are initialized.
+ */
+static void
+egg_animation_class_init (EggAnimationClass *klass)
+{
+ GObjectClass *object_class;
+ const gchar *slow_down_factor_env;
+
+ debug = !!g_getenv ("EGG_ANIMATION_DEBUG");
+ slow_down_factor_env = g_getenv ("EGG_ANIMATION_SLOW_DOWN_FACTOR");
+
+ if (slow_down_factor_env)
+ slow_down_factor = MAX (1, atoi (slow_down_factor_env));
+
+ object_class = G_OBJECT_CLASS (klass);
+ object_class->dispose = egg_animation_dispose;
+ object_class->finalize = egg_animation_finalize;
+ object_class->set_property = egg_animation_set_property;
+
+ /**
+ * EggAnimation:duration:
+ *
+ * The "duration" property is the total number of milliseconds that the
+ * animation should run before being completed.
+ */
+ properties[PROP_DURATION] =
+ g_param_spec_uint ("duration",
+ "Duration",
+ "The duration of the animation",
+ 0,
+ G_MAXUINT,
+ 250,
+ (G_PARAM_WRITABLE |
+ G_PARAM_CONSTRUCT_ONLY |
+ G_PARAM_STATIC_STRINGS));
+
+ properties[PROP_FRAME_CLOCK] =
+ g_param_spec_object ("frame-clock",
+ "Frame Clock",
+ "An optional frame-clock to synchronize with.",
+ GDK_TYPE_FRAME_CLOCK,
+ (G_PARAM_WRITABLE |
+ G_PARAM_CONSTRUCT_ONLY |
+ G_PARAM_STATIC_STRINGS));
+
+ /**
+ * EggAnimation:mode:
+ *
+ * The "mode" property is the Alpha function that should be used to
+ * determine the offset within the animation based on the current
+ * offset in the animations duration.
+ */
+ properties[PROP_MODE] =
+ g_param_spec_enum ("mode",
+ "Mode",
+ "The animation mode",
+ EGG_TYPE_ANIMATION_MODE,
+ EGG_ANIMATION_LINEAR,
+ (G_PARAM_WRITABLE |
+ G_PARAM_CONSTRUCT_ONLY |
+ G_PARAM_STATIC_STRINGS));
+
+ /**
+ * EggAnimation:target:
+ *
+ * The "target" property is the #GObject that should have its properties
+ * animated.
+ */
+ properties[PROP_TARGET] =
+ g_param_spec_object ("target",
+ "Target",
+ "The target of the animation",
+ G_TYPE_OBJECT,
+ (G_PARAM_WRITABLE |
+ G_PARAM_CONSTRUCT_ONLY |
+ G_PARAM_STATIC_STRINGS));
+
+ g_object_class_install_properties (object_class, LAST_PROP, properties);
+
+ /**
+ * EggAnimation::tick:
+ *
+ * The "tick" signal is emitted on each frame in the animation.
+ */
+ signals[TICK] = g_signal_new ("tick",
+ EGG_TYPE_ANIMATION,
+ G_SIGNAL_RUN_FIRST,
+ 0,
+ NULL, NULL, NULL,
+ G_TYPE_NONE,
+ 0);
+
+#define SET_ALPHA(_T, _t) \
+ alpha_funcs[EGG_ANIMATION_ ## _T] = egg_animation_alpha_ ## _t
+
+ SET_ALPHA (LINEAR, linear);
+ SET_ALPHA (EASE_IN_QUAD, ease_in_quad);
+ SET_ALPHA (EASE_OUT_QUAD, ease_out_quad);
+ SET_ALPHA (EASE_IN_OUT_QUAD, ease_in_out_quad);
+ SET_ALPHA (EASE_IN_CUBIC, ease_in_cubic);
+ SET_ALPHA (EASE_OUT_CUBIC, ease_out_cubic);
+ SET_ALPHA (EASE_IN_OUT_CUBIC, ease_in_out_cubic);
+
+#define SET_TWEEN(_T, _t) \
+ G_STMT_START { \
+ guint idx = G_TYPE_ ## _T; \
+ tween_funcs[idx] = tween_ ## _t; \
+ } G_STMT_END
+
+ SET_TWEEN (INT, int);
+ SET_TWEEN (UINT, uint);
+ SET_TWEEN (LONG, long);
+ SET_TWEEN (ULONG, ulong);
+ SET_TWEEN (FLOAT, float);
+ SET_TWEEN (DOUBLE, double);
+}
+
+
+/**
+ * egg_animation_init:
+ * @animation: (in): A #EggAnimation.
+ *
+ * Initializes the #EggAnimation instance.
+ *
+ * Side effects: Everything.
+ */
+static void
+egg_animation_init (EggAnimation *animation)
+{
+ animation->duration_msec = 250;
+ animation->mode = EGG_ANIMATION_EASE_IN_OUT_QUAD;
+ animation->tweens = g_array_new (FALSE, FALSE, sizeof (Tween));
+ animation->last_offset = -G_MINDOUBLE;
+}
+
+
+/**
+ * egg_animation_mode_get_type:
+ *
+ * Retrieves the GType for #EggAnimationMode.
+ *
+ * Returns: A GType.
+ * Side effects: GType registered on first call.
+ */
+GType
+egg_animation_mode_get_type (void)
+{
+ static GType type_id = 0;
+ static const GEnumValue values[] = {
+ { EGG_ANIMATION_LINEAR, "EGG_ANIMATION_LINEAR", "linear" },
+ { EGG_ANIMATION_EASE_IN_QUAD, "EGG_ANIMATION_EASE_IN_QUAD", "ease-in-quad" },
+ { EGG_ANIMATION_EASE_IN_OUT_QUAD, "EGG_ANIMATION_EASE_IN_OUT_QUAD", "ease-in-out-quad" },
+ { EGG_ANIMATION_EASE_OUT_QUAD, "EGG_ANIMATION_EASE_OUT_QUAD", "ease-out-quad" },
+ { EGG_ANIMATION_EASE_IN_CUBIC, "EGG_ANIMATION_EASE_IN_CUBIC", "ease-in-cubic" },
+ { EGG_ANIMATION_EASE_OUT_CUBIC, "EGG_ANIMATION_EASE_OUT_CUBIC", "ease-out-cubic" },
+ { EGG_ANIMATION_EASE_IN_OUT_CUBIC, "EGG_ANIMATION_EASE_IN_OUT_CUBIC", "ease-in-out-cubic" },
+ { 0 }
+ };
+
+ if (G_UNLIKELY (!type_id))
+ type_id = g_enum_register_static ("EggAnimationMode", values);
+ return type_id;
+}
+
+/**
+ * egg_object_animatev:
+ * @object: A #GObject.
+ * @mode: The animation mode.
+ * @duration_msec: The duration in milliseconds.
+ * @frame_clock: (nullable): The #GdkFrameClock to synchronize to.
+ * @first_property: The first property to animate.
+ * @args: A variadac list of arguments
+ *
+ * Returns: (transfer none): A #EggAnimation.
+ */
+EggAnimation *
+egg_object_animatev (gpointer object,
+ EggAnimationMode mode,
+ guint duration_msec,
+ GdkFrameClock *frame_clock,
+ const gchar *first_property,
+ va_list args)
+{
+ EggAnimation *animation;
+ GObjectClass *klass;
+ GObjectClass *pklass;
+ const gchar *name;
+ GParamSpec *pspec;
+ GtkWidget *parent;
+ GValue value = { 0 };
+ gchar *error = NULL;
+ GType type;
+ GType ptype;
+ gboolean enable_animations;
+
+ g_return_val_if_fail (first_property != NULL, NULL);
+ g_return_val_if_fail (mode < EGG_ANIMATION_LAST, NULL);
+
+ if ((frame_clock == NULL) && GTK_IS_WIDGET (object))
+ frame_clock = gtk_widget_get_frame_clock (GTK_WIDGET (object));
+
+ /*
+ * If we have a frame clock, then we must be in the gtk thread and we
+ * should check GtkSettings for disabled animations. If we are disabled,
+ * we will just make the timeout immediate.
+ */
+ if (frame_clock != NULL)
+ {
+ g_object_get (gtk_settings_get_default (),
+ "gtk-enable-animations", &enable_animations,
+ NULL);
+
+ if (enable_animations == FALSE)
+ duration_msec = 0;
+ }
+
+ name = first_property;
+ type = G_TYPE_FROM_INSTANCE (object);
+ klass = G_OBJECT_GET_CLASS (object);
+ animation = g_object_new (EGG_TYPE_ANIMATION,
+ "duration", duration_msec,
+ "frame-clock", frame_clock,
+ "mode", mode,
+ "target", object,
+ NULL);
+
+ do
+ {
+ /*
+ * First check for the property on the object. If that does not exist
+ * then check if the object has a parent and look at its child
+ * properties (if it's a GtkWidget).
+ */
+ if (!(pspec = g_object_class_find_property (klass, name)))
+ {
+ if (!g_type_is_a (type, GTK_TYPE_WIDGET))
+ {
+ g_critical (_("Failed to find property %s in %s"),
+ name, g_type_name (type));
+ goto failure;
+ }
+ if (!(parent = gtk_widget_get_parent (object)))
+ {
+ g_critical (_("Failed to find property %s in %s"),
+ name, g_type_name (type));
+ goto failure;
+ }
+ pklass = G_OBJECT_GET_CLASS (parent);
+ ptype = G_TYPE_FROM_INSTANCE (parent);
+ if (!(pspec = gtk_container_class_find_child_property (pklass, name)))
+ {
+ g_critical (_("Failed to find property %s in %s or parent %s"),
+ name, g_type_name (type), g_type_name (ptype));
+ goto failure;
+ }
+ }
+
+ g_value_init (&value, pspec->value_type);
+ G_VALUE_COLLECT (&value, args, 0, &error);
+ if (error != NULL)
+ {
+ g_critical (_("Failed to retrieve va_list value: %s"), error);
+ g_free (error);
+ goto failure;
+ }
+
+ egg_animation_add_property (animation, pspec, &value);
+ g_value_unset (&value);
+ }
+ while ((name = va_arg (args, const gchar *)));
+
+ egg_animation_start (animation);
+
+ return animation;
+
+failure:
+ g_object_ref_sink (animation);
+ g_object_unref (animation);
+ return NULL;
+}
+
+/**
+ * egg_object_animate:
+ * @object: (in): A #GObject.
+ * @mode: (in): The animation mode.
+ * @duration_msec: (in): The duration in milliseconds.
+ * @first_property: (in): The first property to animate.
+ *
+ * Animates the properties of @object. The can be set in a similar manner to g_object_set(). They
+ * will be animated from their current value to the target value over the time period.
+ *
+ * Return value: (transfer none): A #EggAnimation.
+ * Side effects: None.
+ */
+EggAnimation*
+egg_object_animate (gpointer object,
+ EggAnimationMode mode,
+ guint duration_msec,
+ GdkFrameClock *frame_clock,
+ const gchar *first_property,
+ ...)
+{
+ EggAnimation *animation;
+ va_list args;
+
+ va_start (args, first_property);
+ animation = egg_object_animatev (object,
+ mode,
+ duration_msec,
+ frame_clock,
+ first_property,
+ args);
+ va_end (args);
+
+ return animation;
+}
+
+/**
+ * egg_object_animate_full:
+ *
+ * Return value: (transfer none): A #EggAnimation.
+ */
+EggAnimation*
+egg_object_animate_full (gpointer object,
+ EggAnimationMode mode,
+ guint duration_msec,
+ GdkFrameClock *frame_clock,
+ GDestroyNotify notify,
+ gpointer notify_data,
+ const gchar *first_property,
+ ...)
+{
+ EggAnimation *animation;
+ va_list args;
+
+ va_start (args, first_property);
+ animation = egg_object_animatev (object,
+ mode,
+ duration_msec,
+ frame_clock,
+ first_property,
+ args);
+ va_end (args);
+
+ animation->notify = notify;
+ animation->notify_data = notify_data;
+
+ return animation;
+}
+
+guint
+egg_animation_calculate_duration (GdkMonitor *monitor,
+ gdouble from_value,
+ gdouble to_value)
+{
+ GdkRectangle geom;
+ gdouble distance_units;
+ gdouble distance_mm;
+ gdouble mm_per_frame;
+ gint height_mm;
+ gint refresh_rate;
+ gint n_frames;
+ guint ret;
+
+#define MM_PER_SECOND (100.0)
+#define MIN_FRAMES_PER_ANIM (5)
+#define MAX_FRAMES_PER_ANIM (500)
+
+ g_assert (GDK_IS_MONITOR (monitor));
+ g_assert (from_value >= 0.0);
+ g_assert (to_value >= 0.0);
+
+ /*
+ * Get various monitor information we'll need to calculate the duration of
+ * the animation. We need the physical space of the monitor, the refresh
+ * rate, and geometry so that we can limit how many device units we will
+ * traverse per-frame of the animation. Failure to deal with the physical
+ * space results in jittery animations to the user.
+ *
+ * It would also be nice to take into account the acceleration curve so that
+ * we know the max amount of jump per frame, but that is getting into
+ * diminishing returns since we can just average it out.
+ */
+ height_mm = gdk_monitor_get_height_mm (monitor);
+ gdk_monitor_get_geometry (monitor, &geom);
+ refresh_rate = gdk_monitor_get_refresh_rate (monitor);
+ if (refresh_rate == 0)
+ refresh_rate = 60000;
+
+ /*
+ * The goal here is to determine the number of millimeters that we need to
+ * animate given a transition of distance_unit pixels. Since we are dealing
+ * with physical units (mm), we don't need to take into account the device
+ * scale underneath the widget. The equation comes out the same.
+ */
+
+ distance_units = ABS (from_value - to_value);
+ distance_mm = distance_units / (gdouble)geom.height * height_mm;
+ mm_per_frame = MM_PER_SECOND / (refresh_rate / 1000.0);
+ n_frames = (distance_mm / mm_per_frame) + 1;
+
+ ret = n_frames * (1000.0 / (refresh_rate / 1000.0));
+ ret = CLAMP (ret,
+ MIN_FRAMES_PER_ANIM * (1000000.0 / refresh_rate),
+ MAX_FRAMES_PER_ANIM * (1000000.0 / refresh_rate));
+
+ return ret;
+
+#undef MM_PER_SECOND
+#undef MIN_FRAMES_PER_ANIM
+#undef MAX_FRAMES_PER_ANIM
+}
diff --git a/src/egg-animation.h b/src/egg-animation.h
new file mode 100644
index 0000000..0f52782
--- /dev/null
+++ b/src/egg-animation.h
@@ -0,0 +1,81 @@
+/* egg-animation.h
+ *
+ * Copyright (C) 2010-2016 Christian Hergert <christian hergert me>
+ *
+ * This file is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at your option)
+ * any later version.
+ *
+ * This file is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
+ * License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef EGG_ANIMATION_H
+#define EGG_ANIMATION_H
+
+#include <gdk/gdk.h>
+
+G_BEGIN_DECLS
+
+#define EGG_TYPE_ANIMATION (egg_animation_get_type())
+#define EGG_TYPE_ANIMATION_MODE (egg_animation_mode_get_type())
+
+G_DECLARE_FINAL_TYPE (EggAnimation, egg_animation,
+ EGG, ANIMATION, GInitiallyUnowned)
+
+typedef enum _EggAnimationMode EggAnimationMode;
+
+enum _EggAnimationMode
+{
+ EGG_ANIMATION_LINEAR,
+ EGG_ANIMATION_EASE_IN_QUAD,
+ EGG_ANIMATION_EASE_OUT_QUAD,
+ EGG_ANIMATION_EASE_IN_OUT_QUAD,
+ EGG_ANIMATION_EASE_IN_CUBIC,
+ EGG_ANIMATION_EASE_OUT_CUBIC,
+ EGG_ANIMATION_EASE_IN_OUT_CUBIC,
+
+ EGG_ANIMATION_LAST
+};
+
+GType egg_animation_mode_get_type (void);
+void egg_animation_start (EggAnimation *animation);
+void egg_animation_stop (EggAnimation *animation);
+void egg_animation_add_property (EggAnimation *animation,
+ GParamSpec *pspec,
+ const GValue *value);
+
+EggAnimation *egg_object_animatev (gpointer object,
+ EggAnimationMode mode,
+ guint duration_msec,
+ GdkFrameClock *frame_clock,
+ const gchar *first_property,
+ va_list args);
+EggAnimation* egg_object_animate (gpointer object,
+ EggAnimationMode mode,
+ guint duration_msec,
+ GdkFrameClock *frame_clock,
+ const gchar *first_property,
+ ...) G_GNUC_NULL_TERMINATED;
+EggAnimation* egg_object_animate_full (gpointer object,
+ EggAnimationMode mode,
+ guint duration_msec,
+ GdkFrameClock *frame_clock,
+ GDestroyNotify notify,
+ gpointer notify_data,
+ const gchar *first_property,
+ ...) G_GNUC_NULL_TERMINATED;
+
+guint egg_animation_calculate_duration (GdkMonitor *monitor,
+ gdouble from_value,
+ gdouble to_value);
+
+G_END_DECLS
+
+#endif /* EGG_ANIMATION_H */
diff --git a/src/egg-frame-source.c b/src/egg-frame-source.c
new file mode 100644
index 0000000..64a8593
--- /dev/null
+++ b/src/egg-frame-source.c
@@ -0,0 +1,130 @@
+/* egg-frame-source.c
+ *
+ * Copyright (C) 2010-2016 Christian Hergert <christian hergert me>
+ *
+ * This file is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at your option)
+ * any later version.
+ *
+ * This file is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
+ * License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "egg-frame-source.h"
+
+typedef struct
+{
+ GSource parent;
+ guint fps;
+ guint frame_count;
+ gint64 start_time;
+} EggFrameSource;
+
+static gboolean
+egg_frame_source_prepare (GSource *source,
+ gint *timeout_)
+{
+ EggFrameSource *fsource = (EggFrameSource *)(gpointer)source;
+ gint64 current_time;
+ guint elapsed_time;
+ guint new_frame_num;
+ guint frame_time;
+
+ current_time = g_source_get_time(source) / 1000;
+ elapsed_time = current_time - fsource->start_time;
+ new_frame_num = elapsed_time * fsource->fps / 1000;
+
+ /* If time has gone backwards or the time since the last frame is
+ * greater than the two frames worth then reset the time and do a
+ * frame now */
+ if (new_frame_num < fsource->frame_count ||
+ new_frame_num - fsource->frame_count > 2) {
+ /* Get the frame time rounded up to the nearest ms */
+ frame_time = (1000 + fsource->fps - 1) / fsource->fps;
+
+ /* Reset the start time */
+ fsource->start_time = current_time;
+
+ /* Move the start time as if one whole frame has elapsed */
+ fsource->start_time -= frame_time;
+ fsource->frame_count = 0;
+ *timeout_ = 0;
+ return TRUE;
+ } else if (new_frame_num > fsource->frame_count) {
+ *timeout_ = 0;
+ return TRUE;
+ } else {
+ *timeout_ = (fsource->frame_count + 1) * 1000 / fsource->fps - elapsed_time;
+ return FALSE;
+ }
+}
+
+static gboolean
+egg_frame_source_check (GSource *source)
+{
+ gint timeout_;
+ return egg_frame_source_prepare(source, &timeout_);
+}
+
+static gboolean
+egg_frame_source_dispatch (GSource *source,
+ GSourceFunc source_func,
+ gpointer user_data)
+{
+ EggFrameSource *fsource = (EggFrameSource *)(gpointer)source;
+ gboolean ret;
+
+ if ((ret = source_func(user_data)))
+ fsource->frame_count++;
+ return ret;
+}
+
+static GSourceFuncs source_funcs = {
+ egg_frame_source_prepare,
+ egg_frame_source_check,
+ egg_frame_source_dispatch,
+};
+
+/**
+ * egg_frame_source_add:
+ * @frames_per_sec: (in): Target frames per second.
+ * @callback: (in) (scope notified): A #GSourceFunc to execute.
+ * @user_data: (in): User data for @callback.
+ *
+ * Creates a new frame source that will execute when the timeout interval
+ * for the source has elapsed. The timing will try to synchronize based
+ * on the end time of the animation.
+ *
+ * Returns: A source id that can be removed with g_source_remove().
+ */
+guint
+egg_frame_source_add (guint frames_per_sec,
+ GSourceFunc callback,
+ gpointer user_data)
+{
+ EggFrameSource *fsource;
+ GSource *source;
+ guint ret;
+
+ g_return_val_if_fail (frames_per_sec > 0, 0);
+ g_return_val_if_fail (frames_per_sec <= 120, 0);
+
+ source = g_source_new(&source_funcs, sizeof(EggFrameSource));
+ fsource = (EggFrameSource *)(gpointer)source;
+ fsource->fps = frames_per_sec;
+ fsource->frame_count = 0;
+ fsource->start_time = g_get_monotonic_time() / 1000;
+ g_source_set_callback(source, callback, user_data, NULL);
+ g_source_set_name(source, "EggFrameSource");
+
+ ret = g_source_attach(source, NULL);
+ g_source_unref(source);
+
+ return ret;
+}
diff --git a/src/egg-frame-source.h b/src/egg-frame-source.h
new file mode 100644
index 0000000..3ba234f
--- /dev/null
+++ b/src/egg-frame-source.h
@@ -0,0 +1,32 @@
+/* egg-frame-source.h
+ *
+ * Copyright (C) 2010-2016 Christian Hergert <christian hergert me>
+ *
+ * This file is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at your option)
+ * any later version.
+ *
+ * This file is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
+ * License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef EGG_FRAME_SOURCE_H
+#define EGG_FRAME_SOURCE_H
+
+#include <glib.h>
+
+G_BEGIN_DECLS
+
+guint egg_frame_source_add (guint frames_per_sec,
+ GSourceFunc callback,
+ gpointer user_data);
+
+G_END_DECLS
+
+#endif /* EGG_FRAME_SOURCE_H */
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