[gegl] gegl: double default chunk-size
- From: Øyvind Kolås <ok src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] gegl: double default chunk-size
- Date: Sun, 23 Jul 2017 18:33:22 +0000 (UTC)
commit 6f49645100a11e557b388b0144dab137a10475d9
Author: Øyvind Kolås <pippin gimp org>
Date: Sun Jul 23 20:30:29 2017 +0200
gegl: double default chunk-size
The default chunk-size was 512x512, at least all point-filters/composers
benefitfrom larger chunk-size, to avoid too big interaction regressions, first
do a doubling and see. Larger chunk-sizes are beneficial for threading of ops
in base classes - since it can avoid more contention for tile locks.
gegl/gegl-config.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/gegl/gegl-config.c b/gegl/gegl-config.c
index 1e27732..5a0a3f4 100644
--- a/gegl/gegl-config.c
+++ b/gegl/gegl-config.c
@@ -210,7 +210,7 @@ gegl_config_class_init (GeglConfigClass *klass)
g_param_spec_int ("chunk-size",
"Chunk size",
"the number of pixels processed simultaneously by
GEGL.",
- 1, G_MAXINT, 512 * 512,
+ 1, G_MAXINT, 512 * 1024,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]