[gnome-games/wip/abhinavsingh/gamepad-reassign: 14/24] gamepad: Allow MappingsManager to save user mappings
- From: Abhinav Singh <abhinavsingh src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/wip/abhinavsingh/gamepad-reassign: 14/24] gamepad: Allow MappingsManager to save user mappings
- Date: Sat, 22 Jul 2017 20:34:01 +0000 (UTC)
commit 9c58b82912049aa05eb7c38b72323166d47b2522
Author: theawless <theawless gmail com>
Date: Wed Jun 21 05:24:35 2017 +0530
gamepad: Allow MappingsManager to save user mappings
This commit adds functionality in GamepadMappingsManager to allow it to
save and delete user mappings in user's config directory.
src/gamepad/gamepad-mappings-manager.c | 108 ++++++++++++++++++++++++++++++--
src/gamepad/gamepad-mappings-manager.h | 7 ++-
2 files changed, 109 insertions(+), 6 deletions(-)
---
diff --git a/src/gamepad/gamepad-mappings-manager.c b/src/gamepad/gamepad-mappings-manager.c
index dd20bde..ae8d621 100644
--- a/src/gamepad/gamepad-mappings-manager.c
+++ b/src/gamepad/gamepad-mappings-manager.c
@@ -14,6 +14,7 @@ struct _GamesGamepadMappingsManager {
GHashTable *names;
GHashTable *default_mappings;
GHashTable *user_mappings;
+ gchar *user_mappings_uri;
};
G_DEFINE_TYPE (GamesGamepadMappingsManager, games_gamepad_mappings_manager, G_TYPE_OBJECT);
@@ -123,13 +124,68 @@ add_from_file_uri (GamesGamepadMappingsManager *self,
g_object_unref (file);
}
+static void
+save_user_mappings (GamesGamepadMappingsManager *self,
+ GError **error)
+{
+ g_return_if_fail (self != NULL);
+
+ GHashTableIter iter;
+ gpointer key, value;
+ gchar *guid;
+ const gchar *name;
+ gchar *sdl_string;
+ gchar *mapping_string;
+
+ GFile *file;
+ GFileOutputStream *stream;
+ GDataOutputStream *data_stream;
+ GError *inner_error = NULL;
+
+ file = g_file_new_for_uri (self->user_mappings_uri);
+ stream = g_file_replace (file, NULL, FALSE, G_FILE_CREATE_NONE, NULL, &inner_error);
+ if (G_UNLIKELY (inner_error != NULL)) {
+ g_propagate_error (error, inner_error);
+ g_object_unref (file);
+
+ return;
+ }
+ data_stream = g_data_output_stream_new (G_FILE_OUTPUT_STREAM (stream));
+
+ g_hash_table_iter_init (&iter, self->user_mappings);
+ while (g_hash_table_iter_next (&iter, &key, &value))
+ {
+ guid = (gchar *) key;
+ name = g_hash_table_lookup (self->names, guid);
+ sdl_string = (gchar *) value;
+
+ mapping_string = g_strconcat (guid, ",", name, ",", sdl_string, "\n", NULL);
+
+ g_data_output_stream_put_string (data_stream, mapping_string, NULL, &inner_error);
+ if (G_UNLIKELY (inner_error != NULL)) {
+ g_propagate_error (error, inner_error);
+ g_free (mapping_string);
+ g_object_unref (file);
+ g_object_unref (stream);
+ g_object_unref (data_stream);
+
+ return;
+ }
+
+ g_free (mapping_string);
+ }
+
+ g_object_unref (file);
+ g_object_unref (stream);
+ g_object_unref (data_stream);
+}
+
static GamesGamepadMappingsManager *
games_gamepad_mappings_manager_new (void)
{
GamesGamepadMappingsManager *self = NULL;
gchar *dir;
const gchar *default_mappings_uri = "resource:///org/gnome/Games/gamepads/gamecontrollerdb.txt";
- gchar *user_mappings_uri;
const gchar *error_message = "GamepadMappingsManager: Can’t add mappings from %s: %s";
GError *inner_error = NULL;
@@ -152,18 +208,17 @@ games_gamepad_mappings_manager_new (void)
// FIXME The gamepad module shouldn't have a hidden dependency on the
// application.
dir = games_application_get_config_dir ();
- user_mappings_uri = g_strconcat ("file://",
+ self->user_mappings_uri = g_strconcat ("file://",
dir,
"/gamecontrollerdb.txt",
NULL);
- add_from_file_uri (self, user_mappings_uri, self->user_mappings, &inner_error);
+ add_from_file_uri (self, self->user_mappings_uri, self->user_mappings, &inner_error);
if (G_UNLIKELY (inner_error != NULL)) {
- g_warning (error_message, user_mappings_uri, inner_error->message);
+ g_warning (error_message, self->user_mappings_uri, inner_error->message);
g_clear_error (&inner_error);
}
g_free (dir);
- g_free (user_mappings_uri);
return self;
}
@@ -223,6 +278,48 @@ games_gamepad_mappings_manager_get_mapping (GamesGamepadMappingsManager *self,
return g_strdup (mapping);
}
+void
+games_gamepad_mappings_manager_save_mapping (GamesGamepadMappingsManager *self,
+ const gchar *guid,
+ const gchar *name,
+ const gchar *mapping)
+{
+ GError *inner_error = NULL;
+
+ g_return_if_fail (self != NULL);
+ g_return_if_fail (guid != NULL);
+ g_return_if_fail (name != NULL);
+ g_return_if_fail (mapping != NULL);
+
+ g_hash_table_insert (self->user_mappings, g_strdup (guid), g_strdup (mapping));
+ g_hash_table_insert (self->names, g_strdup (guid), g_strdup (name));
+
+ save_user_mappings (self, &inner_error);
+ if (G_UNLIKELY (inner_error != NULL)) {
+ g_warning ("GamepadMappingsManager: Can’t save user mappings: %s", inner_error->message);
+ g_clear_error (&inner_error);
+ }
+}
+
+void
+games_gamepad_mappings_manager_delete_mapping (GamesGamepadMappingsManager *self,
+ const gchar *guid)
+{
+ GError *inner_error = NULL;
+
+ g_return_if_fail (self != NULL);
+ g_return_if_fail (guid != NULL);
+
+ g_hash_table_remove (self->user_mappings, guid);
+ g_hash_table_remove (self->names, guid);
+
+ save_user_mappings (self, &inner_error);
+ if (G_UNLIKELY (inner_error != NULL)) {
+ g_warning ("GamepadMappingsManager: Can’t save user mappings: %s", inner_error->message);
+ g_clear_error (&inner_error);
+ }
+}
+
/* Type */
static void
@@ -233,6 +330,7 @@ finalize (GObject *object)
g_hash_table_unref (self->names);
g_hash_table_unref (self->default_mappings);
g_hash_table_unref (self->user_mappings);
+ g_free (self->user_mappings_uri);
G_OBJECT_CLASS (games_gamepad_mappings_manager_parent_class)->finalize (object);
}
diff --git a/src/gamepad/gamepad-mappings-manager.h b/src/gamepad/gamepad-mappings-manager.h
index 82d344e..e64196b 100644
--- a/src/gamepad/gamepad-mappings-manager.h
+++ b/src/gamepad/gamepad-mappings-manager.h
@@ -16,7 +16,12 @@ gchar *games_gamepad_mappings_manager_get_user_mapping (GamesGamepadMappingsMana
const gchar *guid);
gchar *games_gamepad_mappings_manager_get_mapping (GamesGamepadMappingsManager *self,
const gchar *guid);
-
+void games_gamepad_mappings_manager_save_mapping (GamesGamepadMappingsManager *self,
+ const gchar *guid,
+ const gchar *name,
+ const gchar *mapping);
+void games_gamepad_mappings_manager_delete_mapping (GamesGamepadMappingsManager *self,
+ const gchar *guid);
G_END_DECLS
#endif /* GAMES_GAMEPAD_MAPPINGS_MANAGER_H */
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