[gimp-web/testing] 2017 report: more text



commit ccfafaa4d32903da293796c906a604c9a1c28b06
Author: Alexandre Prokoudine <alexandre prokoudine gmail com>
Date:   Sun Dec 31 02:57:48 2017 +0300

    2017 report: more text

 content/news/2017-12-30-gimp-and-gegl-in-2017.md |   14 +++++++++-----
 1 files changed, 9 insertions(+), 5 deletions(-)
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diff --git a/content/news/2017-12-30-gimp-and-gegl-in-2017.md 
b/content/news/2017-12-30-gimp-and-gegl-in-2017.md
index 403f0ba..9fc0cb6 100644
--- a/content/news/2017-12-30-gimp-and-gegl-in-2017.md
+++ b/content/news/2017-12-30-gimp-and-gegl-in-2017.md
@@ -1,7 +1,7 @@
 Title: GIMP and GEGL in 2017
-Date: 2017-12-30
+Date: 2017-12-31
 Category: News
-Authors: Alexandre Prokoudine
+Authors: Wilber
 Slug: gimp-and-gegl-in-2017
 Summary: When you say you mostly do bugfixing now, seven kinds of new features will crawl under your bed and 
bite your silly toes off. If we were to come up with a short summary for 2017, it would be along those very 
lines.
 
@@ -9,13 +9,17 @@ When you say you _mostly_ do bugfixing now, seven kinds of new features will cra
 
 So yes, we ended up with more new features that, however, make GIMP faster and improve workflows. Here's 
just a quick list of the top v2.10 parole violators: multi-threading via GEGL, linear color space workflow, 
better support for CIE LCH and CIE LAB color spaces, much faster on-canvas Warp Transform tool, complete 
on-canvas gradients editing, better PSD support, metadata viewing and editing, under- and overexposure 
warning on the canvas.
 
-All of the above features (and many more) are available in GIMP 2.9.8 released earlier this month. We are 
now in strings freeze mode which means there will be very few changes to the user interface so that 
translators could safely do their job in time for the v2.10 release.
+All of the above features (and many more) are available in GIMP 2.9.8 released earlier this month. We are 
now in the strings freeze mode which means there will be very few changes to the user interface so that 
translators could safely do their job in time for the v2.10 release.
 
 Everyone is pretty tired of not having GIMP 2.10 out by now, so we _only_ work on bugs that block the v2.10 
release. There are currently [25 such 
bugs](https://bugzilla.gnome.org/buglist.cgi?quicksearch=product%3A%22gimp%22%20severity%3Ablocker%20target%3A2.10&list_id=276540).
 Some are relatively easy to fix, some require more time and effort. Some have patches or there is work in 
progress, and some need further investigation. We will get there faster, if more people join to hack on GIMP.
 
-Speaking of which, one thing that has changed in the project for the better this year is the workload among 
top contributors. Michael Natterer is still responsible for 33% of all commits in the past 12 months, but 
that's a ca. 30% decrease from the last year. Jehan Pagès and Ell now have a 38% share of all contributions, 
and Øyvind Kolås tops that with his 5% thanks to the work on layers blending/compositing and linear color 
space workflow.
+Speaking of which, one thing that has changed in the GIMP project for the better this year is the workload 
among top contributors. Michael Natterer is still responsible for 33% of all GIMP commits in the past 12 
months, but that's a ca. 30% decrease from the last year. Jehan Pagès and Ell now have a 38% share of all 
contributions, and Øyvind Kolås tops that with his 5% thanks to the work on layers blending/compositing and 
linear color space workflow in GIMP.
 
-At least some of the work done by Øyvind on GEGL and GIMP this year was sponsored by you, the GIMP 
community, via [Patreon](https://www.patreon.com/pippin) and [Liberapay](https://liberapay.com/pippin) 
platforms. Please see his [post on 2017 crowdfunding 
results](https://www.patreon.com/posts/first-year-on-15787128) for details and consider supporting him. 
Improving GEGL is crucial for GIMP to become a state-of-the art professional image editing program. Over the 
course of 2017, programming activity in GEGL increased by 120% in terms of commits, and we'd love to see the 
dynamics keep up in 2018 and onwards.
+In particular, Ell fixed most of the bugs between 2.9.6 and 2.9.8, implemented on-canvas gradients editing, 
introduced other enhancements, and did a lot of work on tuning performance in both GIMP and GEGL.
+
+Another increasingly active contributor in the GEGL project is Debarshi Ray who uses the library for his 
project, GNOME Photos. Debarshi focused mostly on GEGL operations useful for digital photography such as 
exposure and shadows-highlights, and did quite a lot of bugfixing. We also got a fair share of contributions 
from Thomas Manni who added some interesting experimental filters like SLIC (Simple Linear Iterative 
Clustering) and improved existing filters.
+
+At least some of the work done by Øyvind Kolås on both GEGL and GIMP this year was sponsored by you, the 
GIMP community, via [Patreon](https://www.patreon.com/pippin) and [Liberapay](https://liberapay.com/pippin) 
platforms. Please see his [post on 2017 crowdfunding 
results](https://www.patreon.com/posts/first-year-on-15787128) for details and consider supporting him. 
Improving GEGL is crucial for GIMP to become a state-of-the art professional image editing program. Over the 
course of 2017, programming activity in GEGL increased by 120% in terms of commits, and we'd love to see the 
dynamics keep up in 2018 and onwards.
 
 Even though the focus of another crowdfunded effort by Jehan Pagès and Aryeom Han is to create a [animated 
short movie](https://film.zemarmot.net/en/), Jehan Pagès contributed roughly 1/5 of code changes this year, 
fixing bugs, improving painting-related features, and working on a much more sophisticated animation plug-in 
currently available in a [dedicated Git branch](https://git.gnome.org/browse/gimp/log/?h=wip/animation). 
Hence supporting this project results in better user experience for GIMP users. You can help fund Jehan and 
Aryeom on both [Patreon](https://www.patreon.com/zemarmot) and [Liberapay](https://liberapay.com/ZeMarmot).
 


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