[gimp-web/testing] Add 2017 report draft



commit 04f2e9fbbe8828b2b04b8d8528192254fc2c37dd
Author: Alexandre Prokoudine <alexandre prokoudine gmail com>
Date:   Sat Dec 30 18:13:22 2017 +0300

    Add 2017 report draft

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+Title: GIMP and GEGL in 2017
+Date: 2017-12-30
+Category: News
+Authors: Alexandre Prokoudine
+Slug: gimp-and-gegl-in-2017
+Summary: When you say you mostly do bugfixing now, seven kinds of new features will crawl under your bed and 
bite your silly toes off. If we were to come up with a short summary for 2017, it would be along those very 
lines.
+
+When you say you _mostly_ do bugfixing now, seven kinds of new features will crawl under your bed and bite 
your silly toes off. If we were to come up with a short summary for 2017, it would be along those very lines.
+
+So yes, we ended up with more new features that, however, make GIMP faster and improve workflows. Here's 
just a quick list of the top v2.10 parole violators: multi-threading via GEGL, linear color space workflow, 
better support for CIE LCH and CIE LAB color spaces, much faster on-canvas Warp Transform tool, complete 
on-canvas gradients editing, better PSD support, metadata viewing and editing, under- and overexposure 
warning on the canvas.
+
+All of the above features (and many more) are available in GIMP 2.9.8 released earlier this month. We are 
now in strings freeze mode which means there will be very few changes to the user interface so that 
translators could safely do their job in time for the v2.10 release.
+
+Everyone is pretty tired of not having GIMP 2.10 out by now, so we _only_ work on bugs that block the v2.10 
release. There are currently [25 such 
bugs](https://bugzilla.gnome.org/buglist.cgi?quicksearch=product%3A%22gimp%22%20severity%3Ablocker%20target%3A2.10&list_id=276540).
 Some are relatively easy to fix, some require more time and effort. Some have patches or there is work in 
progress, and some need further investigation. We will get there faster, if more people join to hack on GIMP.
+
+Speaking of which, one thing that has changed in the project for the better this year is the workload among 
top contributors. Michael Natterer is still responsible for 33% of all commits in the past 12 months, but 
that's a ca. 30% decrease from the last year. Jehan Pagès and Ell now have a 38% share of all contributions, 
and Øyvind Kolås tops that with his 5% thanks to the work on layers blending/compositing and linear color 
space workflow.
+
+At least some of the work done by Øyvind on GEGL and GIMP this year was sponsored by you, the GIMP 
community, via [Patreon](https://www.patreon.com/pippin) and [Liberapay](https://liberapay.com/pippin) 
platforms. Please see his [post on 2017 crowdfunding 
results](https://www.patreon.com/posts/first-year-on-15787128) for details and consider supporting him. 
Improving GEGL is crucial for GIMP to become a state-of-the art professional image editing program.
+
+Even though the focus of another crowdfunded effort by Jehan Pagès and Aryeom Khan is to create a [animated 
short movie](https://film.zemarmot.net/en/), Jehan Pagès contributed roughly 1/5 of code changes this year, 
fixing bugs, improving painting-related features, and working on a much more sophisticated animation plug-in 
currently available in a [dedicated Git branch](https://git.gnome.org/browse/gimp/log/?h=wip/animation). 
Hence supporting this project results in better user experience for GIMP users. You can help fund Jehan and 
Aryeom on both [Patreon](https://www.patreon.com/zemarmot) and [Liberapay](https://liberapay.com/ZeMarmot).
+
+We also want to thank Julien Hardelin who has been a great help in updating the user manual for upcoming 
v2.10, as well as all the translators and people who contributed patches. They don't get nearly as much 
praise as they deserve.
+
+Happy 2018!
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