[gtk+/wip/baedert/gl: 3/11] gl renderer: Remove some unused uniforms from shader



commit 4abbf929adbf512995ab107c0fd6556937dcf8e6
Author: Timm Bäder <mail baedert org>
Date:   Thu Dec 28 18:48:24 2017 +0100

    gl renderer: Remove some unused uniforms from shader

 gsk/resources/glsl/outset_shadow.fs.glsl |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)
---
diff --git a/gsk/resources/glsl/outset_shadow.fs.glsl b/gsk/resources/glsl/outset_shadow.fs.glsl
index fcd1c42..63351b0 100644
--- a/gsk/resources/glsl/outset_shadow.fs.glsl
+++ b/gsk/resources/glsl/outset_shadow.fs.glsl
@@ -1,7 +1,3 @@
-uniform float u_spread;
-uniform float u_blur_radius;
-uniform vec4 u_color;
-uniform vec2 u_offset;
 uniform vec4 u_outline;
 uniform vec4 u_corner_widths = vec4(0, 0, 0, 0);
 uniform vec4 u_corner_heights = vec4(0, 0, 0, 0);


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