[gtk+/wip/baedert/gl: 3/4] gl renderer: Remove some unused uniforms from shader
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk+/wip/baedert/gl: 3/4] gl renderer: Remove some unused uniforms from shader
- Date: Thu, 28 Dec 2017 18:33:23 +0000 (UTC)
commit 667635001d075432418ad721a33e36bc86c9c726
Author: Timm Bäder <mail baedert org>
Date: Thu Dec 28 18:48:24 2017 +0100
gl renderer: Remove some unused uniforms from shader
gsk/resources/glsl/outset_shadow.fs.glsl | 4 ----
1 files changed, 0 insertions(+), 4 deletions(-)
---
diff --git a/gsk/resources/glsl/outset_shadow.fs.glsl b/gsk/resources/glsl/outset_shadow.fs.glsl
index fcd1c42..63351b0 100644
--- a/gsk/resources/glsl/outset_shadow.fs.glsl
+++ b/gsk/resources/glsl/outset_shadow.fs.glsl
@@ -1,7 +1,3 @@
-uniform float u_spread;
-uniform float u_blur_radius;
-uniform vec4 u_color;
-uniform vec2 u_offset;
uniform vec4 u_outline;
uniform vec4 u_corner_widths = vec4(0, 0, 0, 0);
uniform vec4 u_corner_heights = vec4(0, 0, 0, 0);
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