[gtk+] (115 commits) Non-fast-forward update to branch wip/matthiasc/font-variations
- From: Matthias Clasen <matthiasc src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk+] (115 commits) Non-fast-forward update to branch wip/matthiasc/font-variations
- Date: Sat, 23 Dec 2017 04:10:33 +0000 (UTC)
The branch 'wip/matthiasc/font-variations' was changed in a way that was not a fast-forward update.
NOTE: This may cause problems for people pulling from the branch. For more information,
please see:
https://wiki.gnome.org/Git/Help/NonFastForward
Commits removed from the branch:
5923264... Some initial support for font variations
0bf72f8... Add a font variations demo
7403ab8... Redo the features part of the font features demo
ba92738... Add another fun demo
d3c03bd... fontchooser: Small revision of the UI
b346fe4... Implement font-variation-settings
b0966b8... font button: Take variations into account
5aedd36... wip: introduce font chooser levels
ac1afba... fontbutton: Remove show-font and show-size
ccbda7e... font chooser: Add a script filter
Commits added to the branch:
964c6f7... x11: Fix wrong condition when unsetting transient-for (*)
8107b1a... snapshot: Fix typo (*)
d9f1620... snapshot: Directly clip color nodes (*)
19871cf... snapshot: Add & use API for linear gradient nodes (*)
b488329... GskRenderer: Remove viewport property (*)
fe7db31... gl driver: Make some members const (*)
5fa5008... gl renderer: Remove some unused code (*)
6bce14b... Rework the GL renderer (*)
851a5d4... add tests/showrendernode (*)
04742f3... build: Remove unused variable (*)
8c8583d... test-render-nodes: Print a warning if we didn't generate an (*)
4aa3f51... test-render-nodes: Add color matrix test (*)
ddb77d6... GskGLDriver: Use float for texture size in create_texture (*)
1d1c6a9... GskGLDriver: Add profiler (*)
cd730cc... gl renderer: save on some frame buffers (*)
24e69bb... gl renderer: Implement rounded clip nodes (*)
1f5fd4d... gl renderer: Don't create framebuffer for texture opacity c (*)
33aa61e... gl renderer: Save clip in every node (*)
7a739e8... showrendernode: Resize window to a reasonable size instead (*)
e05b0ae... test-render-nodes: Add transformed clip nodes test (*)
9b40013... gl renderer: Remove unused shaders (*)
3e23f6c... gl renderer: Remove unused member (*)
4cf2a48... gl: Add glyph cache (*)
f430433... gl renderer: Don't pass MVP to shaders (*)
59a7584... gl renderer: Group render node types by render item creatio (*)
dd1a974... gl renderer: Don't initialize modelview matrix twice (*)
358c139... gl renderer: Rework once more (*)
823369f... gsk: Move all gskgl* files into gl/ (*)
a1d3e77... gl renderer: Move render ops into separate file (*)
5615fd2... gl renderer: Implement cairo nodes again (*)
6606c1f... gl renderer: Only check for color glyphs once per text node (*)
d5eeb9d... gl renderer: Stop collecting VAOs in clear_tree (*)
fa564e1... gl renderer: Remove unused VAO (*)
832920c... gl renderer: Optimize text drawing (*)
95051e1... gl ops: Remove dead code (*)
b56a7af... gl renderer: Factor out a helper function for offscreen dra (*)
cb9c4e3... gl render ops: Rename a member (*)
e3264d5... gl renderer: Implement color matrix nodes again (*)
2865ab8... gl renderer: Don't draw texture nodes to a framebuffer (*)
19700fc... gl renderer: Keep track of current program color value (*)
ff1cacb... gl renderer: Remove some unused members (*)
6a1a70c... gl renderer: Implement blur nodes (*)
388157b... gl renderer: Implement unblurred inset shadows (*)
5c7838e... gl renderer: Rework program creation (*)
47c4bf5... gl renderer: Implement unblurred outset shadows (*)
8c9e203... gl renderer: Fix inset shadow offset calculation (*)
c524ac7... gl renderer: Split out a utility function (*)
e95b356... gl renderer: Implement simple shadow nodes (*)
d5a7596... gl renderer: Split out text rendering function (*)
8089cde... gl renderer: Don't render unblurred text shadows to a textu (*)
3b7cfd0... gl renderer: Implement simple border nodes (*)
8463040... gl renderer: Fix debugging output (*)
bb69d64... gl renderer: Rename a macro (*)
7dc6a46... gl renderer: Remove consecutive clip ops (*)
7831d9a... gl renderer: Only draw blurred shadow nodes once (*)
5d0c279... gl renderer: Add more detailed render op output (*)
a0e033b... gl renderer: Define debug structs inline (*)
b33d85b... gl renderer: Avoid consecutive opacity ops (*)
9479bb6... gl renderer: Keep track of color matrix op state (*)
1fce25c... gl renderer: Remove unused struct member (*)
5cdd46e... gl renderer: Remove superfluous modelview matrix changes (*)
7ad8f21... gl renderer: Default to GL_LINEAR scaling filters (*)
f978bf0... gl renderer: Avoid using a new modelview for shadow nodes (*)
c9af94f... gl renderer: Keep track of border program state (*)
39a241b... gl renderer: Sort border sides by color (*)
7cc8689... gl renderer: Avoid crashing tooltips (*)
4978597... gl renderer: Don't zero initialize render ops GArray (*)
98ba28b... gl renderer: Add a helper function (*)
476450b... gl renderer: Ignore shadow color matrix nodes... (*)
fd0b7ca... gl renderer: Fix shadow shader (*)
ac6b7b2... tests: Add border drawing test (*)
ab53ee7... gl renderer: Don't render opacity nodes offscreen (*)
a59f380... gl renderer: Use one function per node-type (*)
2d3e87d... gl renderer: Try to fix border rendering (*)
703c4cf... gl renderer: Ignore render ops before we have a valid progr (*)
64400e8... gl renderer: Default to 0px clip and border radius (*)
3411e64... gl renderer: Handle borders in hidpi better (*)
d9e135d... gl renderer: Fix rounded clips in hidpi (*)
b03f089... gl renderer: Fix cairo node surface size in hidpi (*)
49c7cf3... gl renderer: Fix inset and outset shadows in hidpi (*)
33457b4... gl renderer: Ensure texture sizes arent 0 (*)
e9be72a... gl renderer: Fix use of uninitialized values (*)
18e7d77... gl renderer: Move declarations to the beginning of the bloc (*)
075e6ac... gl renderer: Fix shadow nodes if the child is a container (*)
eb221ff... gl renderer: Only take glyph texture alpha into account (*)
bed03aa... gl renderer: Fix linear gradient shader color calculation (*)
a83037c... gl renderer: Implement cross fade nodes (*)
ee27b17... gl renderer: Fix indentation mishap (*)
5eb4f65... showrendernode: Show at least the root node bounds (*)
2849903... gl renderer: Don't leak gl resources (*)
48be2ae... gl renderer: Use one function per op type to apply data (*)
490e150... gl renderer: Force cross-fade nodes offscreen (*)
f044b01... gl renderer: Don't crash if the first op is an opacity one (*)
d211f42... gl renderer: Remove unused vertex shader (*)
8b880de... tests: Add outset shadow drawing test (*)
7a2d303... gl renderer: try doing outset box shadows (*)
862fd6f... widgetbowl: Add blurred box shadow demo (*)
f1ef422... broadway: Use correct type in assignment (*)
6c0de43... Remove unnecessary introspection annotation (*)
cc80a2e... Annotate gdk_x11_display_get_screen() (*)
18a56cd... build: Ensure we introspect the print operation sources (*)
f27dd88... docs: Add missing signal parameter (*)
90a4e33... Update annotations for GdkEvent API (*)
e847694... Update annotations for GdkDisplay (*)
03cacda... css: Document font-variant and subproperties (*)
3902a0d... Fix the docs build (*)
956ded4... Some initial support for font variations
5553bc4... Add a font variations demo
e8dd2b6... Implement font-variation-settings
4f0b38d... font button: Take variations into account
4e09082... font chooser: Small revision of the UI
b82058d... font chooser: introduce font chooser levels
9400ccd... font button: Remove show-font and show-size
cc3b539... font chooser: Add a script filter
a142158... css: Document font-variation-settings
(*) This commit already existed in another branch; no separate mail sent
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