[gnome-continuous-yocto/gnomeostree-3.28-rocko: 8106/8267] dev-manual: Updated links to SDK manual.



commit 9737e192f53d473b7c6b58b27b99ad10b12a4419
Author: Scott Rifenbark <srifenbark gmail com>
Date:   Wed Oct 18 13:59:18 2017 -0700

    dev-manual: Updated links to SDK manual.
    
    SDK manual title changes so the links into that manual needed updating.
    
    (From yocto-docs rev: e59d1cb22d46b00e9413deb5c7a70a14be880dc1)
    
    Signed-off-by: Scott Rifenbark <srifenbark gmail com>
    Signed-off-by: Richard Purdie <richard purdie linuxfoundation org>

 .../dev-manual/dev-manual-common-tasks.xml         |  186 +-------------------
 documentation/dev-manual/dev-manual-intro.xml      |    4 +-
 documentation/dev-manual/dev-manual-newbie.xml     |    3 +-
 documentation/dev-manual/dev-manual-qemu.xml       |   12 +-
 documentation/dev-manual/dev-manual-start.xml      |   66 +------
 5 files changed, 23 insertions(+), 248 deletions(-)
---
diff --git a/documentation/dev-manual/dev-manual-common-tasks.xml 
b/documentation/dev-manual/dev-manual-common-tasks.xml
index 243f4ae..ac82dad 100644
--- a/documentation/dev-manual/dev-manual-common-tasks.xml
+++ b/documentation/dev-manual/dev-manual-common-tasks.xml
@@ -1509,8 +1509,8 @@
                     You can find a complete description of the
                     <filename>devtool add</filename> command in the
                     "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-a-closer-look-at-devtool-add'>A Closer Look at 
<filename>devtool</filename> add</ulink>"
-                    section in the Yocto Project Software Development Kit
-                    (SDK) Developer's Guide.
+                    section in the Yocto Project Application Development
+                    and the Extensible Software Development Kit (eSDK) manual.
                 </para>
             </section>
 
@@ -3775,9 +3775,9 @@
                 clean a recipe or have <filename>rm_work</filename> enabled,
                 the
                 <ulink 
url='&YOCTO_DOCS_SDK_URL;#using-devtool-in-your-sdk-workflow'><filename>devtool</filename> workflow</ulink>
-                as described in the Yocto Project Software Development Kit
-                (SDK) Developer's Guide is a safer development flow than the
-                flow that uses Quilt.
+                as described in the Yocto Project Application Development
+                and the Extensible Software Development Kit (eSDK) manual
+                is a safer development flow than the flow that uses Quilt.
             </note>
         </para>
 
@@ -9993,182 +9993,6 @@ Some notes from Cal:
         </para>
     </section>
 
-<!--
-        <section id='platdev-gdb-remotedebug-setup'>
-            <title>Set Up the Cross-Development Debugging Environment</title>
-
-            <para>
-                Before you can initiate a remote debugging session, you need
-                to be sure you have set up the cross-development environment,
-                toolchain, and sysroot.
-                The <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-intro'>Yocto Project Software Development Kit (SDK) 
Developer's Guide</ulink>
-                describes this process.
-            </para>
-        </section>
-
-        <section id="platdev-gdb-remotedebug-launch-gdbserver">
-            <title>Launch gdbserver on the Target</title>
-
-            <para>
-                Make sure gdbserver is installed on the target.
-                If it is not, install the package
-                <filename>gdbserver</filename>, which needs the
-                <filename>libthread-db1</filename> package.
-            </para>
-
-            <para>
-                Here is an example, that when entered from the host,
-                connects to the target and launches gdbserver in order to
-                "debug" a binary named <filename>helloworld</filename>:
-                <literallayout class='monospaced'>
-     $ gdbserver localhost:2345 /usr/bin/helloworld
-                </literallayout>
-                gdbserver should now be listening on port 2345 for debugging
-                commands coming from a remote GDB process that is running on
-                the host computer.
-                Communication between gdbserver and the host GDB are done
-                using TCP.
-                To use other communication protocols, please refer to the
-                <ulink url='http://www.gnu.org/software/gdb/'>Gdbserver documentation</ulink>.
-            </para>
-        </section>
-
-        <section id="platdev-gdb-remotedebug-launch-gdb">
-            <title>Launch GDB on the Host Computer</title>
-
-            <para>
-                Running GDB on the host computer takes a number of stages, which
-                this section describes.
-            </para>
-
-            <section id="platdev-gdb-remotedebug-launch-gdb-buildcross">
-                <title>Build the Cross-GDB Package</title>
-                <para>
-                    A suitable GDB cross-binary is required that runs on your
-                    host computer but also knows about the the ABI of the
-                    remote target.
-                    You can get this binary from the
-                    <link linkend='cross-development-toolchain'>Cross-Development Toolchain</link>.
-                    Here is an example where the toolchain has been installed
-                    in the default directory
-                    <filename>/opt/poky/&DISTRO;</filename>:
-                    <literallayout class='monospaced'>
-     
/opt/poky/&DISTRO;/sysroots/i686-pokysdk-linux/usr/bin/armv7a-vfp-neon-poky-linux-gnueabi/arm-poky-linux-gnueabi-gdb
-                    </literallayout>
-                    where <filename>arm</filename> is the target architecture
-                    and <filename>linux-gnueabi</filename> is the target ABI.
-                </para>
-
-                <para>
-                    Alternatively, you can use BitBake to build the
-                    <filename>gdb-cross</filename> binary.
-                    Here is an example:
-                    <literallayout class='monospaced'>
-     $ bitbake gdb-cross
-                    </literallayout>
-                    Once the binary is built, you can find it here:
-                    <literallayout class='monospaced'>
-     
tmp/sysroots/<replaceable>host-arch</replaceable>/usr/bin/<replaceable>target-platform</replaceable>/<replaceable>target-abi</replaceable>-gdb
-                    </literallayout>
-                </para>
-            </section>
-
-            <section id='create-the-gdb-initialization-file'>
-                <title>Create the GDB Initialization File and Point to Your Root Filesystem</title>
-
-                <para>
-                    Aside from the GDB cross-binary, you also need a GDB
-                    initialization file in the same top directory in which
-                    your binary resides.
-                    When you start GDB on your host development system, GDB
-                    finds this initialization file and executes all the
-                    commands within.
-                    For information on the <filename>.gdbinit</filename>, see
-                    "<ulink url='http://sourceware.org/gdb/onlinedocs/gdb/'>Debugging with GDB</ulink>",
-                    which is maintained by
-                    <ulink url='http://www.sourceware.org'>sourceware.org</ulink>.
-                </para>
-
-                <para>
-                    You need to add a statement in the
-                    <filename>~/.gdbinit</filename> file that points to your
-                    root filesystem.
-                    Here is an example that points to the root filesystem for
-                    an ARM-based target device:
-                    <literallayout class='monospaced'>
-     set sysroot ~/sysroot_arm
-                    </literallayout>
-                </para>
-            </section>
-
-            <section id="platdev-gdb-remotedebug-launch-gdb-launchhost">
-                <title>Launch the Host GDB</title>
-
-                <para>
-                    Before launching the host GDB, you need to be sure
-                    you have sourced the cross-debugging environment script,
-                    which if you installed the root filesystem in the default
-                    location is at <filename>/opt/poky/&DISTRO;</filename>
-                    and begins with the string "environment-setup".
-                    For more information, see the
-                    <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-manual'>Yocto Project Software Development Kit 
(SDK) Developer's
-                    Guide</ulink>.
-                </para>
-
-                <para>
-                    Finally, switch to the directory where the binary resides
-                    and run the <filename>cross-gdb</filename> binary.
-                    Provide the binary file you are going to debug.
-                    For example, the following command continues with the
-                    example used in the previous section by loading
-                    the <filename>helloworld</filename> binary as well as the
-                    debugging information:
-                    <literallayout class='monospaced'>
-     $ arm-poky-linux-gnuabi-gdb helloworld
-                    </literallayout>
-                    The commands in your <filename>.gdbinit</filename> execute
-                    and the GDB prompt appears.
-                </para>
-            </section>
-        </section>
-
-        <section id='platdev-gdb-connect-to-the-remote-gdb-server'>
-            <title>Connect to the Remote GDB Server</title>
-
-            <para>
-                From the target, you need to connect to the remote GDB
-                server that is running on the host.
-                You need to specify the remote host and port.
-                Here is the command continuing with the example:
-                <literallayout class='monospaced'>
-     target remote 192.168.7.2:2345
-                </literallayout>
-            </para>
-        </section>
-
-        <section id="platdev-gdb-remotedebug-launch-gdb-using">
-            <title>Use the Debugger</title>
-
-            <para>
-                You can now proceed with debugging as normal - as if you were debugging
-                on the local machine.
-                For example, to instruct GDB to break in the "main" function and then
-                continue with execution of the inferior binary use the following commands
-                from within GDB:
-                <literallayout class='monospaced'>
-     (gdb) break main
-     (gdb) continue
-                </literallayout>
-            </para>
-
-            <para>
-                For more information about using GDB, see the project's online documentation at
-                <ulink url="http://sourceware.org/gdb/download/onlinedocs/"/>.
-            </para>
-        </section>
-    </section>
--->
-
     <section id='debugging-with-the-gnu-project-debugger-gdb-on-the-target'>
         <title>Debugging with the GNU Project Debugger (GDB) on the Target</title>
 
diff --git a/documentation/dev-manual/dev-manual-intro.xml b/documentation/dev-manual/dev-manual-intro.xml
index 340c1b3..47c8006 100644
--- a/documentation/dev-manual/dev-manual-intro.xml
+++ b/documentation/dev-manual/dev-manual-intro.xml
@@ -53,8 +53,8 @@
                 <listitem><para>
                     <emphasis>Redundant Step-by-step Instructions:</emphasis>
                     For example, the
-                    <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) 
Developer's Guide</ulink>
-                    contains detailed instructions on how to install an
+                    <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and the 
Extensible Software Development Kit (eSDK)</ulink>
+                    manual contains detailed instructions on how to install an
                     SDK, which is used to develop applications for target
                     hardware.
                     </para></listitem>
diff --git a/documentation/dev-manual/dev-manual-newbie.xml b/documentation/dev-manual/dev-manual-newbie.xml
index 1fd1564..a0fbb4b 100644
--- a/documentation/dev-manual/dev-manual-newbie.xml
+++ b/documentation/dev-manual/dev-manual-newbie.xml
@@ -164,7 +164,8 @@
                         <trademark class='trade'>Eclipse</trademark> IDE
                         and SDK development practices.
                         For more information, see the
-                        "<ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) 
Developer's Guide</ulink>".
+                        "<ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and the 
Extensible Software Development Kit (eSDK)</ulink>"
+                        manual.
                         </para></listitem>
                     <listitem><para>
                         Keep your cross-development toolchains updated.
diff --git a/documentation/dev-manual/dev-manual-qemu.xml b/documentation/dev-manual/dev-manual-qemu.xml
index 2b02a1e..85e7315 100644
--- a/documentation/dev-manual/dev-manual-qemu.xml
+++ b/documentation/dev-manual/dev-manual-qemu.xml
@@ -29,9 +29,9 @@
                     <emphasis>Install QEMU:</emphasis>
                     See
                     "<ulink url='&YOCTO_DOCS_SDK_URL;#the-qemu-emulator'>The QEMU Emulator</ulink>"
-                    section in the Yocto Project Software Development Kit (SDK)
-                    Developer's Guide for information on how to install
-                    QEMU.
+                    section in the Yocto Project Application Development and
+                    the Extensible Software Development Kit (eSDK) manual
+                    for information on how to install QEMU.
                     </para></listitem>
                 <listitem><para>
                     <emphasis>Setting Up the Environment:</emphasis>
@@ -85,9 +85,9 @@
 
                     <para>See the
                     "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-extracting-the-root-filesystem'>Extracting the 
Root Filesystem</ulink>"
-                    section in the Yocto Project Software Development Kit (SDK)
-                    Developer's Guide for information on how to extract a
-                    root filesystem.
+                    section in the Yocto Project Application Development and
+                    the Extensible Software Development Kit (eSDK) manual
+                    for information on how to extract a root filesystem.
                     </para></listitem>
                 <listitem><para>
                     <emphasis>Run QEMU:</emphasis>
diff --git a/documentation/dev-manual/dev-manual-start.xml b/documentation/dev-manual/dev-manual-start.xml
index 4292865..195b22d 100644
--- a/documentation/dev-manual/dev-manual-start.xml
+++ b/documentation/dev-manual/dev-manual-start.xml
@@ -53,8 +53,8 @@
                 <emphasis>Eclipse Development:</emphasis>
                 See the
                 "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-eclipse-project'>Developing Applications Using 
<trademark class='trade'>Eclipse</trademark></ulink>"
-                Chapter in the Yocto Project Software Development Kit (SDK)
-                Developer's Guide.
+                Chapter in the Yocto Project Application Development and the
+                Extensible Software Development Kit (eSDK) manual.
                 </para></listitem>
         </itemizedlist>
     </para>
@@ -131,8 +131,8 @@
             section.
             If you are going to use the Extensible SDK, see the
             "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-extensible'>Using the Extensible SDK</ulink>"
-            Chapter in the Yocto Project Software Development Kit (SDK)
-            Developer's Guide.
+            Chapter in the Yocto Project Application Development and the
+            Extensible Software Development Kit (eSDK) manual.
             If you want to work on the kernel, see the
             <ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;'>Yocto Project Linux Kernel Development Manual</ulink>.
             If you are going to use Toaster, see the
@@ -241,8 +241,8 @@
             section.
             If you are going to use the Extensible SDK container, see the
             "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-extensible'>Using the Extensible SDK</ulink>"
-            Chapter in the Yocto Project Software Development Kit (SDK)
-            Developer's Guide.
+            Chapter in the Yocto Project Application Development and the
+            Extensible Software Development Kit (eSDK) manual.
             If you are going to use the Toaster container, see the
             "<ulink url='&YOCTO_DOCS_TOAST_URL;#toaster-manual-setup-and-use'>Setting Up and Using 
Toaster</ulink>"
             section in the Toaster User Manual.
@@ -676,8 +676,8 @@
                     For information on how to use
                     <filename>devtool</filename> to build images, see the
                     "<ulink url='&YOCTO_DOCS_SDK_URL;#using-devtool-in-your-sdk-workflow'>Using 
<filename>devtool</filename> in Your SDK Workflow</ulink>"
-                    section in the Yocto Project Software Development Kit
-                    (SDK) Developer's Guide.
+                    section in the Yocto Project Application Development and
+                    the Extensible Software Development Kit (eSDK) manual.
                     </para></listitem>
             </itemizedlist>
         </note>
@@ -744,56 +744,6 @@
     </para>
 </section>
 
-<!--
-<section id='using-pre-built-binaries-and-qemu'>
-    <title>Using Pre-Built Binaries and QEMU</title>
-
-    <para>
-        Another option you have to get started is to use pre-built binaries.
-        The Yocto Project provides many types of binaries with each release.
-        See the "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
-        chapter in the Yocto Project Reference Manual
-        for descriptions of the types of binaries that ship with a Yocto Project
-        release.
-    </para>
-
-    <para>
-        Using a pre-built binary is ideal for developing software
-        applications to run on your target hardware.
-        To do this, you need to be able to access the appropriate
-        cross-toolchain tarball for the architecture on which you are
-        developing.
-        If you are using an SDK type image, the image ships with the complete
-        toolchain native to the architecture (i.e. a toolchain designed to
-        run on the
-        <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>).
-        If you are not using an SDK type image, you need to separately download
-        and install the stand-alone Yocto Project cross-toolchain tarball.
-        See the
-        "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-appendix-obtain'>Obtaining the SDK</ulink>"
-        appendix in the Yocto Project Software Development Kit (SDK)
-        Developer's Guide for more information on locating and installing
-        cross-toolchains.
-    </para>
-
-    <para>
-        Regardless of the type of image you are using, you need to download the pre-built kernel
-        that you will boot in the QEMU emulator and then download and extract the target root
-        filesystem for your target machine’s architecture.
-        You can get architecture-specific binaries and file systems from
-        <ulink url='&YOCTO_MACHINES_DL_URL;'>machines</ulink>.
-        You can get installation scripts for stand-alone toolchains from
-        <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'>toolchains</ulink>.
-        Once you have all your files, you set up the environment to emulate the hardware
-        by sourcing an environment setup script.
-        Finally, you start the QEMU emulator.
-        You can find details on all these steps in the
-        <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-manual'>Yocto Project Software Development Kit (SDK) 
Developer's Guide</ulink>.
-        You can learn more about using QEMU with the Yocto Project in the
-        "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
-        section.
-    </para>
-</section>
 -->
 </chapter>
 <!--


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