[gtk+/wip/baedert/gl: 81/95] gl renderer: Don't render opacity nodes offscreen
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk+/wip/baedert/gl: 81/95] gl renderer: Don't render opacity nodes offscreen
- Date: Sun, 10 Dec 2017 21:29:47 +0000 (UTC)
commit bbfc50a834374db511e3bca964669212854d59db
Author: Timm Bäder <mail baedert org>
Date: Thu Dec 7 17:30:02 2017 +0100
gl renderer: Don't render opacity nodes offscreen
We already drag a u_alpha uniform around in every shader, so use that
one.
gsk/gl/gskglrenderer.c | 30 +++---------------------------
gsk/gl/gskglrenderops.c | 11 +++++++++++
gsk/gl/gskglrenderopsprivate.h | 1 +
3 files changed, 15 insertions(+), 27 deletions(-)
---
diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c
index fb98de3..0555da7 100644
--- a/gsk/gl/gskglrenderer.c
+++ b/gsk/gl/gskglrenderer.c
@@ -1029,37 +1029,13 @@ gsk_gl_renderer_add_render_ops (GskGLRenderer *self,
case GSK_OPACITY_NODE:
{
- int texture_id;
- gboolean is_offscreen;
float prev_opacity;
+ prev_opacity = ops_set_opacity (builder,
+ builder->current_opacity * gsk_opacity_node_get_opacity (node));
- add_offscreen_ops (self, builder, min_x, max_x, min_y, max_y,
- gsk_opacity_node_get_child (node),
- &texture_id, &is_offscreen);
-
- /* Now draw the texture with the node's opacity */
- ops_set_program (builder, &self->blit_program);
- prev_opacity = ops_set_opacity (builder, gsk_opacity_node_get_opacity (node));
- ops_set_texture (builder, texture_id);
-
- if (is_offscreen)
- {
- GskQuadVertex vertex_data[GL_N_VERTICES] = {
- { { min_x, min_y }, { 0, 1 }, },
- { { min_x, max_y }, { 0, 0 }, },
- { { max_x, min_y }, { 1, 1 }, },
+ gsk_gl_renderer_add_render_ops (self, gsk_opacity_node_get_child (node), builder);
- { { max_x, max_y }, { 1, 0 }, },
- { { min_x, max_y }, { 0, 0 }, },
- { { max_x, min_y }, { 1, 1 }, },
- };
- ops_draw (builder, vertex_data);
- }
- else
- {
- ops_draw (builder, vertex_data);
- }
ops_set_opacity (builder, prev_opacity);
}
break;
diff --git a/gsk/gl/gskglrenderops.c b/gsk/gl/gskglrenderops.c
index 8e96888..d3fa195 100644
--- a/gsk/gl/gskglrenderops.c
+++ b/gsk/gl/gskglrenderops.c
@@ -65,6 +65,14 @@ ops_set_program (RenderOpBuilder *builder,
g_array_append_val (builder->render_ops, op);
builder->program_state[program->index].clip = builder->current_clip;
}
+
+ if (builder->program_state[program->index].opacity != builder->current_opacity)
+ {
+ op.op = OP_CHANGE_OPACITY;
+ op.opacity = builder->current_opacity;
+ g_array_append_val (builder->render_ops, op);
+ builder->program_state[program->index].opacity = builder->current_opacity;
+ }
}
GskRoundedRect
@@ -244,6 +252,9 @@ ops_set_opacity (RenderOpBuilder *builder,
prev_opacity = builder->current_opacity;
builder->current_opacity = opacity;
+ if (builder->current_program != NULL)
+ builder->program_state[builder->current_program->index].opacity = opacity;
+
return prev_opacity;
}
diff --git a/gsk/gl/gskglrenderopsprivate.h b/gsk/gl/gskglrenderopsprivate.h
index 7e35373..7a7ed39 100644
--- a/gsk/gl/gskglrenderopsprivate.h
+++ b/gsk/gl/gskglrenderopsprivate.h
@@ -174,6 +174,7 @@ typedef struct
graphene_matrix_t projection;
int source_texture;
graphene_rect_t viewport;
+ float opacity;
/* Per-program state */
union {
GdkRGBA color;
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