[librsvg] Update NEWS



commit 80ba307b92164eccf0ef4687ac0a4d5caf83260a
Author: Federico Mena Quintero <federico gnome org>
Date:   Thu Dec 7 20:22:48 2017 -0600

    Update NEWS

 NEWS |   27 +++++++++++++++++++++++++++
 1 files changed, 27 insertions(+), 0 deletions(-)
---
diff --git a/NEWS b/NEWS
index dfa66aa..7956646 100644
--- a/NEWS
+++ b/NEWS
@@ -1,3 +1,30 @@
+Version 2.41.2
+- We now require glib 2.52.0.
+- bgo#787895 - Fix mis-use of libxml2.  Thanks to Nick Wellnhofer for
+  the guidance.
+- bgo#761175 - Allow masks and clips to reuse a node being drawn.
+- Fix xml:space normalization, per the spec.
+- Don't access the file system when deciding whether to load a remote
+  file with a UNC path for a paint server (i.e. don't try to load it at all).
+- We now support cross-compilation of the Rust code (David Michael).
+  See COMPILING.md for details.
+- Fixed bugs from Coverity runs (Philip Withnall).
+- Vastly improved README.md, new COMPILING.md, improved CONTRIBUTING.md.
+- Markers now have the correct default size per the SVG spec.
+- Visual Studio: We now use HIGHENTROPYVA linker option on x64 builds,
+  to enhance the security of built binaries (Chun-wei Fan).
+- Cargo is now verbose as well if you use "make V=1".
+- Fixed some memory leaks.
+- Don't render elements that establish a viewport if their viewBox
+  size is 0, per the spec.
+- SVG elements ported to Rust: image, clipPath, mask, character data in elements.
+- Fixed loading files one byte at a time.
+- Reference documentation is now DocBook 5.1.
+- Reference docs now have an overview of the library.
+- Distribute README.md in the tarball properly.
+- Expanded the test suite.
+- Lots of internal refactoring.
+
 Version 2.41.1
 - The feConvolveMatrix filter primitive wasn't being rendered at all;
   now it works.


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