[gtk+] (96 commits) Non-fast-forward update to branch wip/baedert/gl
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk+] (96 commits) Non-fast-forward update to branch wip/baedert/gl
- Date: Wed, 6 Dec 2017 16:31:58 +0000 (UTC)
The branch 'wip/baedert/gl' was changed in a way that was not a fast-forward update.
NOTE: This may cause problems for people pulling from the branch. For more information,
please see:
https://wiki.gnome.org/Git/Help/NonFastForward
Commits removed from the branch:
7356df7... GskRenderer: Remove viewport property
5208310... gl driver: Make some members const
53c5b77... gl renderer: Remove some unused code
9df1ce4... Rework the GL renderer
8bced7c... add tests/showrendernode
7458e5c... build: Remove unused variable
34795dc... test-render-nodes: Print a warning if we didn't generate an
767c0bd... test-render-nodes: Add color matrix test
5be8dfc... GskGLDriver: Use float for texture size in create_texture
e2486cf... testsuite: Add render node tests for simple color nodes
a6fff63... GskGLDriver: Add profiler
190fe8d... gl renderer: save on some frame buffers
574905e... gl renderer: Implement rounded clip nodes
80b198e... gl renderer: Don't create framebuffer for texture opacity c
4c22135... gl renderer: Save clip in every node
0889612... showrendernode: Resize window to a reasonable size instead
aa3e3de... test-render-nodes: Add transformed clip nodes test
aaf2c74... gl renderer: Remove unused shaders
0b4499f... gl renderer: Remove unused member
5646930... gl: Add glyph cache
cbbb21c... gl renderer: Don't pass MVP to shaders
a51541f... gl renderer: Group render node types by render item creatio
8117741... gl renderer: Don't initialize modelview matrix twice
d9020ee... gl renderer: Rework once more
607b596... gsk: Move all gskgl* files into gl/
6abaea3... gl renderer: Move render ops into separate file
fb975e4... gl renderer: Implement cairo nodes again
edb24a4... gl renderer: Only check for color glyphs once per text node
ee177a6... gl renderer: Stop collecting VAOs in clear_tree
8d459b4... gl renderer: Remove unused VAO
6b49959... gl renderer: Optimize text drawing
fc05b69... gl ops: Remove dead code
0f48854... gl renderer: Factor out a helper function for offscreen dra
c8c8259... gl render ops: Rename a member
39e9e31... gl renderer: Implement color matrix nodes again
3e117ce... gl renderer: Don't draw texture nodes to a framebuffer
b5d9e3e... gl renderer: Keep track of current program color value
78a4e6a... gl renderer: Remove some unused members
d6a500b... gl renderer: Implement blur nodes
aa4fd6f... gl renderer: Implement unblurred inset shadows
34346fa... gl renderer: Rework program creation
009804f... gl renderer: Implement unblurred outset shadows
b7529a7... gl renderer: Fix inset shadow offset calculation
61ed101... gl renderer: Split out a utility function
dcdb70f... gl renderer: Implement simple shadow nodes
2f0e041... gl renderer: Split out text rendering function
c058083... gl renderer: Don't render unblurred text shadows to a textu
151752d... gl renderer: Implement simple border nodes
ad27934... gl renderer: Fix debugging output
8608573... gl renderer: Rename a macro
9db4439... gl renderer: Remove consecutive clip ops
503de05... gl renderer: Only draw blurred shadow nodes once
9a8289a... gl renderer: Add more detailed render op output
45d00e6... gl renderer: Define debug structs inline
e8fe28a... gl renderer: Avoid consecutive opacity ops
13de055... gl renderer: Keep track of color matrix op state
b14c744... gl renderer: Remove unused struct member
7603eb1... gl renderer: Remove superflous modelview matrix changes
e17c8b9... gl renderer: Default to GL_LINEAR scaling filters
9f0dbf0... gl renderer: Avoid using a new modelview for shadow nodes
f4f5028... gl renderer: Keep track of border program state
a072ff6... gl renderer: Sort border sides by color
Commits added to the branch:
5cc7bf5... Fix the gdk doc build (*)
edfb86f... Add new stuff to the gdk docs (*)
384a999... Move GdkGrabStatus docs (*)
d5afb9e... Add a long description for GdkTexture (*)
77f0e67... gdk: Fill in some blanks in the docs (*)
91499d4... gdk: Expand the clipboard documentation (*)
ddcd687... Document gdk_content_provider_contents_changed (*)
6f00c1b... Expand the docs (*)
4658d7e... dnd: Remove x/y coordinates from drag-data-received (*)
dc50e06... clipboard: Add gdk_clipboard_set() (*)
b5c62cf... Revert "clipboard: Add gdk_clipboard_set()" (*)
4ab15a8... docs: Drop some no longer existing functions (*)
4a11baa... gdk: Documentation improvements (*)
66f7f17... Fix the build (*)
51db8f8... Ensure that the path is always set (*)
dc8320c... autocleanups: allow g_autoptr() usage with GtkTreePath (*)
4694885... broadway: Remove now unused toplevel surface (*)
e80ad0e... broadway: Remove references to unused BROADWAY_EVENT_DELETE (*)
d141bd4... broadway: Use "surface" instead of window/toplevel for brow (*)
2cad2c2... broadway: Make the use of next_texture_id clearer (*)
df2716a... broadway: Add broadway_server_lookup_surface helper (*)
48f1e53... Drop get/set_scale_factor from gsk docs (*)
20cbb3f... Update gtk docs for recent changes (*)
2a49371... Start a dnd demo (*)
2dae71c... Add some copy-paste for widgets demo (*)
1aa811c... Remove all gtk_widget_get_content_size usages (*)
49e624b... paned: Restrict picking to allocation (*)
240cf9b... GskRenderer: Remove viewport property
818e68e... gl driver: Make some members const
7d63c0c... gl renderer: Remove some unused code
1d34e1b... Rework the GL renderer
d21335d... add tests/showrendernode
362ef76... build: Remove unused variable
325c78b... test-render-nodes: Print a warning if we didn't generate an
8ef35c6... test-render-nodes: Add color matrix test
dfb0ac3... GskGLDriver: Use float for texture size in create_texture
88b6352... testsuite: Add render node tests for simple color nodes
9827153... GskGLDriver: Add profiler
35cb35a... gl renderer: save on some frame buffers
f0fafc3... gl renderer: Implement rounded clip nodes
41f53f6... gl renderer: Don't create framebuffer for texture opacity c
f2646c8... gl renderer: Save clip in every node
67698b7... showrendernode: Resize window to a reasonable size instead
883635f... test-render-nodes: Add transformed clip nodes test
60c9abc... gl renderer: Remove unused shaders
73468c9... gl renderer: Remove unused member
1054116... gl: Add glyph cache
e6b54c8... gl renderer: Don't pass MVP to shaders
c965035... gl renderer: Group render node types by render item creatio
4084981... gl renderer: Don't initialize modelview matrix twice
dbfcf7e... gl renderer: Rework once more
8df7edb... gsk: Move all gskgl* files into gl/
067b018... gl renderer: Move render ops into separate file
d0f4f63... gl renderer: Implement cairo nodes again
6eaa52f... gl renderer: Only check for color glyphs once per text node
9a562c8... gl renderer: Stop collecting VAOs in clear_tree
8f0ea36... gl renderer: Remove unused VAO
ae74757... gl renderer: Optimize text drawing
9dfd5bc... gl ops: Remove dead code
146edbd... gl renderer: Factor out a helper function for offscreen dra
8715fb4... gl render ops: Rename a member
2fd9092... gl renderer: Implement color matrix nodes again
ad16f26... gl renderer: Don't draw texture nodes to a framebuffer
3427f81... gl renderer: Keep track of current program color value
9c05625... gl renderer: Remove some unused members
dcb0a4c... gl renderer: Implement blur nodes
54ef980... gl renderer: Implement unblurred inset shadows
d928af5... gl renderer: Rework program creation
8f6982c... gl renderer: Implement unblurred outset shadows
288441e... gl renderer: Fix inset shadow offset calculation
8295933... gl renderer: Split out a utility function
e7c14bf... gl renderer: Implement simple shadow nodes
2ade0dc... gl renderer: Split out text rendering function
67e20b1... gl renderer: Don't render unblurred text shadows to a textu
3d1e22b... gl renderer: Implement simple border nodes
6dfc647... gl renderer: Fix debugging output
aa930c0... gl renderer: Rename a macro
f4e9d1c... gl renderer: Remove consecutive clip ops
6fcfe21... gl renderer: Only draw blurred shadow nodes once
97192cf... gl renderer: Add more detailed render op output
409c105... gl renderer: Define debug structs inline
7821bcc... gl renderer: Avoid consecutive opacity ops
304e9f8... gl renderer: Keep track of color matrix op state
3f6c0d4... gl renderer: Remove unused struct member
819953e... gl renderer: Remove superflous modelview matrix changes
6adb06c... gl renderer: Default to GL_LINEAR scaling filters
5618886... gl renderer: Avoid using a new modelview for shadow nodes
46b7c3c... gl renderer: Keep track of border program state
024cb86... gl renderer: Sort border sides by color
e88a9db... gl renderer: Avoid crashing tooltips
e28629d... gl renderer: Don't zero intialize render ops GArray
51233c1... snapshot: Collapse color matrix nodes
38bd72d... recorder: Show rounded clip node corner size info
2cc8a0f... gl renderer: Add a helper function
3f31764... gl renderer: Ignore shadow color matrix nodes...
498a8e7... gl renderer: Fix shadow shader
(*) This commit already existed in another branch; no separate mail sent
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