[iagno] Use Unicode apostrophes
- From: Piotr Drąg <piotrdrag src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [iagno] Use Unicode apostrophes
- Date: Tue, 5 Dec 2017 16:33:56 +0000 (UTC)
commit 49ab8421fd1b65c34c55a5b3591286c545ec9108
Author: Piotr Drąg <piotrdrag gmail com>
Date: Tue Dec 5 17:33:28 2017 +0100
Use Unicode apostrophes
See https://developer.gnome.org/hig/stable/typography.html
https://bugzilla.gnome.org/show_bug.cgi?id=772263
data/iagno.appdata.xml.in | 4 ++--
data/org.gnome.iagno.gschema.xml | 2 +-
src/iagno.vala | 2 +-
3 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/data/iagno.appdata.xml.in b/data/iagno.appdata.xml.in
index ee0dfd9..05c1732 100644
--- a/data/iagno.appdata.xml.in
+++ b/data/iagno.appdata.xml.in
@@ -13,9 +13,9 @@
light on the other.
</_p>
<_p>
- The object of Iagno is to flip as many of your opponent's tiles to your
+ The object of Iagno is to flip as many of your opponent’s tiles to your
color as possible while preventing your opponent from flipping your tiles
- to his color. This is done by trapping your opponent's tiles between two
+ to his color. This is done by trapping your opponent’s tiles between two
tiles of your own color.
</_p>
</description>
diff --git a/data/org.gnome.iagno.gschema.xml b/data/org.gnome.iagno.gschema.xml
index 173340d..d1d6bd3 100644
--- a/data/org.gnome.iagno.gschema.xml
+++ b/data/org.gnome.iagno.gschema.xml
@@ -8,7 +8,7 @@
<key name="computer-level" type="i">
<default>1</default>
<range min="1" max="3" />
- <summary>Computer's AI level</summary>
+ <summary>Computer’s AI level</summary>
<description>From 1, the easiest, to 3, the hardest.</description>
</key>
<key name="num-players" type="i">
diff --git a/src/iagno.vala b/src/iagno.vala
index 38d718b..f070e5e 100644
--- a/src/iagno.vala
+++ b/src/iagno.vala
@@ -58,7 +58,7 @@ public class Iagno : Gtk.Application
{ "alternative-start", 0, 0, OptionArg.NONE, ref alternative_start, N_("Start with an alternative
position"), null},
{ "fast-mode", 'f', 0, OptionArg.NONE, ref fast_mode, N_("Reduce delay before AI moves"), null},
{ "first", 0, 0, OptionArg.NONE, null, N_("Play first"), null},
- { "level", 'l', 0, OptionArg.STRING, ref level, N_("Set the level of the computer's AI"), "LEVEL"},
+ { "level", 'l', 0, OptionArg.STRING, ref level, N_("Set the level of the computer’s AI"), "LEVEL"},
{ "mute", 0, 0, OptionArg.NONE, null, N_("Turn off the sound"), null},
{ "second", 0, 0, OptionArg.NONE, null, N_("Play second"), null},
{ "size", 's', 0, OptionArg.INT, ref size, N_("Size of the board (debug only)"), "SIZE"},
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