[gegl] gcut: fix selection rendering after seconds port



commit 9f9a2b17b44dd0ba28db0899b2cfa1f381dfbf1a
Author: Øyvind Kolås <pippin gimp org>
Date:   Tue Aug 8 22:30:39 2017 +0200

    gcut: fix selection rendering after seconds port

 gcut/gcut-ui.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/gcut/gcut-ui.c b/gcut/gcut-ui.c
index ea8a439..6d8d0e0 100644
--- a/gcut/gcut-ui.c
+++ b/gcut/gcut-ui.c
@@ -2875,7 +2875,7 @@ static void gcut_draw (Mrg     *mrg,
   cairo_set_source_rgba (cr, 1, 1, 1, 0.5);
   cairo_stroke (cr);
 
-  {
+  if(1){
     double pos = edl->frame_pos_ui;
     double fragment = 1.0 / edl->fps;
     if (fpx < 1.0)
@@ -2898,7 +2898,7 @@ static void gcut_draw (Mrg     *mrg,
   cairo_translate (cr, -t0, 0);
 
   gcut_get_selection (edl, &start, &end);
-  cairo_rectangle (cr, start + 0.5, y - PAD_DIM, end - start, VID_HEIGHT + PAD_DIM * 2);
+  cairo_rectangle (cr, start, y - PAD_DIM, end - start, VID_HEIGHT + PAD_DIM * 2);
   cairo_set_source_rgba (cr, 1, 0, 0, 0.75);
   cairo_fill (cr);
 


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