[gtk+/wip/meson: 143/181] Don't require glslc for vulkan



commit 1279d2f9797c64edcd85a92202374b2de0263fbc
Author: Matthias Clasen <mclasen redhat com>
Date:   Thu Mar 23 12:29:08 2017 +0000

    Don't require glslc for vulkan
    
    The compiled shaders are checked into git.

 meson.build |    9 ++-------
 1 files changed, 2 insertions(+), 7 deletions(-)
---
diff --git a/meson.build b/meson.build
index 2efee4a..caf80a7 100644
--- a/meson.build
+++ b/meson.build
@@ -341,13 +341,8 @@ enable_vulkan = get_option('enable-vulkan')
 if enable_vulkan != 'no'
   vulkan_lib = cc.find_library('vulkan', required : false)
   if vulkan_lib.found() and cc.has_function('vkCreateInstance', dependencies : vulkan_lib) and 
cc.has_header('vulkan/vulkan.h')
-    glslc = find_program('glslc', required : false)
-    if glslc.found()
-      have_vulkan = true
-      pc_gdk_extra_libs += ['-lvulkan']
-    else
-      error('Need glslc for Vulkan support. See https://github.com/google/shaderc or compile with 
-Denable-vulkan=no')
-    endif
+    have_vulkan = true
+    pc_gdk_extra_libs += ['-lvulkan']
   endif
 else
   message('Vulkan support explicitly disabled')


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