[gnome-games] Fix typos in CodingStyle.txt
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] Fix typos in CodingStyle.txt
- Date: Fri, 21 Apr 2017 08:07:55 +0000 (UTC)
commit bade52bf838aa6cf2f1eb08ee238989a48131d3e
Author: Adrien Plazas <kekun plazas laposte net>
Date: Fri Apr 21 10:07:07 2017 +0200
Fix typos in CodingStyle.txt
CodingStyle.txt | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/CodingStyle.txt b/CodingStyle.txt
index a465279..b32c53f 100644
--- a/CodingStyle.txt
+++ b/CodingStyle.txt
@@ -13,14 +13,14 @@ Vala projects.
* 1-space between function name and braces (both calls and signature
declarations)
- * Avoid the use of 'this' keyword:
+ * Avoid the use of the 'this' keyword when possible.
* If function signature/call fits in a single line, do not break it
into multiple lines.
* For methods/functions that take variable argument tuples, all the
first elements of tuples are indented normally with the subsequent
- elements of each tuple indented 4-space more. Like this:
+ elements of each tuple indented 4-spaces more. Like this:
action.get ("ObjectID",
typeof (string),
@@ -135,7 +135,7 @@ Vala projects.
* Always add a comma after the final error code of an errordomain type.
- * Any 'else', 'else if', 'catch' block or any other sepcial block
+ * Any 'else', 'else if', 'catch' block or any other special block
following another one should start in its own line and not on the
same as the previous closing brace.
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