[gimp-help-2] Add Precision to Image menu
- From: Elle Stone <ellestone src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gimp-help-2] Add Precision to Image menu
- Date: Sun, 2 Apr 2017 17:21:03 +0000 (UTC)
commit 408556670ea74a530f3bdaf73b8d4e2903a7cfdb
Author: Elle Stone <ellestone ninedegreesbelow com>
Date: Sun Apr 2 13:14:56 2017 -0400
Add Precision to Image menu
Partially fixes
Bug 767749 - Missing docs: high bit depth precision support
images/C/menus/image/precision.png | Bin 0 -> 6547 bytes
src/menus/image.xml | 1 +
src/menus/image/precision.xml | 217 ++++++++++++++++++++++++++++++++++++
3 files changed, 218 insertions(+), 0 deletions(-)
---
diff --git a/images/C/menus/image/precision.png b/images/C/menus/image/precision.png
new file mode 100644
index 0000000..7b2160e
Binary files /dev/null and b/images/C/menus/image/precision.png differ
diff --git a/src/menus/image.xml b/src/menus/image.xml
index 213fd6f..60cbb5a 100644
--- a/src/menus/image.xml
+++ b/src/menus/image.xml
@@ -20,6 +20,7 @@
<xi:include href="image/convert-rgb.xml"/>
<xi:include href="image/convert-grayscale.xml"/>
<xi:include href="image/convert-indexed.xml"/>
+ <xi:include href="image/precision.xml"/>
<xi:include href="image/color-management.xml"/>
<xi:include href="image/enable-color-management.xml"/><!--
<xi:include href="image/assign-color-profile.xml"/>
diff --git a/src/menus/image/precision.xml b/src/menus/image/precision.xml
new file mode 100644
index 0000000..345a1f1
--- /dev/null
+++ b/src/menus/image/precision.xml
@@ -0,0 +1,217 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE sect2 PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
+ "http://www.docbook.org/xml/4.3/docbookx.dtd">
+<!-- section history:
+ 2017-04-02 elle stone: add precision.xml
+-->
+<sect2 id="gimp-image-precision">
+ <title>Precision</title>
+
+ <indexterm>
+ <primary>Image</primary>
+ <secondary>Precision</secondary>
+ </indexterm>
+ <indexterm>
+ <primary>Precision</primary>
+ </indexterm>
+
+ <figure>
+ <title>
+ The <quote>Precision</quote> submenu of the <quote>Image</quote> menu
+ </title>
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="images/menus/image/precision.png" format="PNG"/>
+ </imageobject>
+ </mediaobject>
+ </figure>
+ <para>The <guimenuitem>Precision</guimenuitem> submenu contains commands which
+ let you change the precision of the image. The Precision options affect
+ the precision and channel encoding used for storing the image in RAM during
+ processing.</para>
+
+ <sect3>
+ <title>Activating the Submenu</title>
+ <itemizedlist>
+ <listitem>
+ <para>
+ You can access this submenu from the image menubar through
+ <menuchoice>
+ <guimenu>Image</guimenu>
+ <guimenuitem>Precision</guimenuitem>
+ </menuchoice>.
+ </para>
+ </listitem>
+ </itemizedlist>
+ </sect3>
+
+ <sect3>
+ <title>The Contents of the <quote>Precision</quote> Submenu</title>
+ <para>The Precision Menu is divided into two parts: precision and channel
+ encoding.</para>
+
+ <para>The precision at which image data is stored is a function of the
+ bit depth (8-bit vs 16-bit vs 32-bit) and whether the data is stored as
+ integer data or floating point data. The Precision menu offers
+ the following precision options:</para>
+ <orderedlist>
+ <listitem><para>Integer precision options:</para>
+ <orderedlist>
+ <listitem><para><guimenuitem>8-bit integer</guimenuitem>
+ </para></listitem>
+ <listitem><para><guimenuitem>16-bit integer</guimenuitem>
+ </para></listitem>
+ <listitem><para><guimenuitem>32-bit integer</guimenuitem>
+ </para></listitem>
+ </orderedlist>
+ </listitem>
+ <listitem><para>Floating point precision options:</para>
+ <orderedlist>
+ <listitem><para><guimenuitem>16-bit floating point</guimenuitem>
+ </para></listitem>
+ <listitem><para><guimenuitem>32-bit floating point</guimenuitem>
+ </para></listitem>
+ </orderedlist>
+ </listitem>
+ </orderedlist>
+
+ <para>The Precision menu also allows you to choose a
+ <link linkend="glossary-channel-encoding">channel encoding</link> for the
+ image data. Currently there are two choices:</para>
+ <orderedlist>
+ <listitem><para><guimenuitem>Perceptual gamma (sRGB)</guimenuitem>,
+ which encodes the channel data using the approximately perceptually
+ uniform sRGB TRC.</para></listitem>
+ <listitem><para><guimenuitem>Linear light</guimenuitem>, which encodes the
+ channel data using the linear gamma TRC.</para></listitem>
+ </orderedlist>
+ </sect3>
+
+ <sect3>
+ <title>Choosing the image precision and channel encoding</title>
+ <note>
+ <para>Regardless of which options you choose in the Precision menu,
+ in high bit depth GIMP 2.10 all internal processing is done at 32-bit
+ floating point precision, and most editing operations are done using
+ Linear light channel encoding.</para>
+ </note>
+ <para><emphasis>Which Precision options should you choose?</emphasis>
+ In a nutshell:</para>
+ <orderedlist>
+ <listitem><para>To take full advantage of GIMP's internal 32-bit
+ floating point processing, choose 32-bit floating point precision and
+ also choose the Linear light channel encoding.</para></listitem>
+ <listitem><para>If you are editing on a machine with limited RAM,
+ or if you are editing very large images and layer stacks, consider
+ using 16-bit floating point or integer precision.</para></listitem>
+ <listitem><para>If you want to take advantage of high bit depth image
+ editing but you don't want to deal with floating point channel values,
+ then use 16-bit integer precision.</para></listitem>
+ <listitem><para>On a very low-spec machine with not very much RAM,
+ consider using 8-bit integer precision, in which case also choose
+ the Perceptual gamma (sRGB) channel encoding (at 8-bit precision,
+ if you choose the Linear light channel encoding your image will have
+ horribly posterized shadows).</para></listitem>
+ </orderedlist>
+ </sect3>
+
+ <sect3>
+ <title>More information about the Precision options</title>
+ <orderedlist>
+ <listitem><para><emphasis>Choosing the bit depth
+ (8-bits vs 16-bits vs 32-bits):</emphasis></para>
+ <itemizedlist>
+ <listitem><para>The bit depth of an image sets limits on how much
+ precision is available when processing your image files. All things
+ being equal, higher bit depths provide more precision.</para></listitem>
+ <listitem><para>The bit depth of an image file partially determines how
+ much RAM is required for processing. The higher the bit depth, the more
+ RAM is required to store data during image processing. Other relevant
+ factors include the size of the image layers and the number of layers
+ in the layer stack.</para></listitem>
+ </itemizedlist>
+ </listitem>
+ <listitem><para><emphasis>Choosing between integer and floating point
+ precision:</emphasis></para>
+ <itemizedlist>
+ <listitem><para>Floating point precision is required for taking full
+ advantage of high bit depth GIMP's internal 32-bit floating point
+ processing. Floating point precision allows for the generation and
+ use of channel values that fall outside the
+ <link linkend="glossary-display-referred">display-referred range</link>
+ from 0.0 ("display black") to 1.0 ("display white"), thus making
+ possible very useful editing possibilities such as unbounded ICC
+ profile conversions and
+ <link linkend="glossary-high-dynamic-range">High Dynamic Range</link>
+ <link linkend="glossary-scene-referred">scene-referred</link>
+ editing operations.</para>
+ </listitem>
+ <listitem><para>Unlike floating point precision, integer precision
+ cannot store channel values outside the display range. So choosing an
+ integer precision from the Precision menu means that all floating
+ point channel values produced during processing are clipped to fit
+ within the equivalent floating point range between 0.0 and 1.0
+ inclusively:</para>
+ <itemizedlist>
+ <listitem><para>8-bit integer values are clipped to the range
+ 0-255.</para></listitem>
+ <listitem><para>16-bit integer values are clipped to the range
+ 0-65535.</para></listitem>
+ <listitem><para>32-bit integer values are clipped to the range
+ 0-4294967295.</para></listitem>
+ </itemizedlist>
+ </listitem>
+ <listitem><para>At any given bit depth, all things being equal
+ integer precision is more precise than floating point precision.
+ So 16-bit integer precision is more precise than 16-bit floating point
+ precision, and 32-bit integer precision is more precise than 32-bit
+ floating point precision. However, in GIMP you don't get more
+ precision by choosing 32-bit integer over 32-bit floating point:
+ GIMP still does all internal processing using 32-bit floating point
+ precision even if you choose 32-bit integer precision in the
+ Precision menu. Remember, the Precision menu choices only determine
+ how the image information is held in RAM.</para></listitem>
+ <listitem><para>At any given bit depth, integer and floating point
+ precision use approximately the same amount of RAM for internal
+ calculations during image processing, and also require about the
+ same amount of disk space when saving an image file to disk.
+ </para></listitem>
+ </itemizedlist>
+ </listitem>
+ <listitem><para><emphasis>Choosing between Linear light and
+ Perceptual gamma (sRGB) channel encoding:</emphasis></para>
+ <itemizedlist>
+ <listitem><para>At 8-bit precision, if you choose the Linear light
+ channel encoding your image will have horribly posterized shadows.
+ So don't use Linear light unless you also choose a higher bit depth.
+ </para></listitem>
+ <listitem> <para>Other than the fact that Linear light channel
+ encoding is not being suitable for 8-bit editing, from a user
+ perspective the channel encoding you choose in the Precision menu
+ won't have much affect on your workflow:</para>
+ <itemizedlist>
+ <listitem><para>Currently if you choose "Linear light", then
+ linear gamma channel values are displayed in the "pixel" values
+ when using the the Color Picker Tool, Sample Points, and
+ Pointer dialogs. If you choose "Perceptual gamma", then
+ perceptually uniform (sRGB) channel values are displayed
+ instead.</para></listitem>
+ <listitem><para>Currently the channel encoding that you choose
+ makes a difference in the wrong colors that you might see if you
+ uncheck <link linkend="gimp-image-enable-color-management">
+ Image/Color Management/Enable Color Management</link> and
+ your image isn't already in one of the GIMP built-in sRGB color
+ spaces (but with either channel encoding choice, the colors are
+ still wrong).</para></listitem>
+ <listitem><para>The only other way (that I know of) in which the
+ channel encoding chosen in the Precision menu might affect your
+ workflow has to do with results of using the "Gamma hack" found
+ in the Advanced Color Options.</para></listitem>
+ </itemizedlist>
+ </listitem>
+ </itemizedlist>
+ </listitem>
+ </orderedlist>
+ </sect3>
+
+</sect2>
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