[gnome-games] ui: Instantanously pause on toplevel focus completely lost
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] ui: Instantanously pause on toplevel focus completely lost
- Date: Fri, 2 Sep 2016 23:44:26 +0000 (UTC)
commit c71e3ee783d16b043b91d1d8eb51e087ed2ee341
Author: Adrien Plazas <kekun plazas laposte net>
Date: Fri Sep 2 10:41:09 2016 +0200
ui: Instantanously pause on toplevel focus completely lost
Avoid the 500 milliseconds delay before pausing when the toplevel focus
is completely lost.
https://bugzilla.gnome.org/show_bug.cgi?id=770426
src/ui/application-window.vala | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/src/ui/application-window.vala b/src/ui/application-window.vala
index ddfde36..8cdf955 100644
--- a/src/ui/application-window.vala
+++ b/src/ui/application-window.vala
@@ -149,6 +149,7 @@ private class Games.ApplicationWindow : Gtk.ApplicationWindow {
[GtkCallback]
public bool on_window_state_event (Gdk.EventWindowState event) {
is_fullscreen = (bool) (event.new_window_state & Gdk.WindowState.FULLSCREEN);
+ update_pause (false);
return false;
}
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