[gtk+] gsk: Reuse VAOs with identical buffers
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk+] gsk: Reuse VAOs with identical buffers
- Date: Tue, 18 Oct 2016 10:59:59 +0000 (UTC)
commit 0812d691b354415d9a82d05b3d83bc62ed0bc68b
Author: Emmanuele Bassi <ebassi gnome org>
Date: Tue Aug 9 11:24:05 2016 +0100
gsk: Reuse VAOs with identical buffers
Just like we reuse texture ids with the same size we can, at the expense
of a little memory, reuse vertex buffers if they reference the same
attributes and contain the same data.
Each VAO is marked as free at the end of the frame, and if it's not
reused in the following frame, it gets dropped.
gsk/gskgldriver.c | 87 +++++++++++++++++++++++++++++++++++++++++++--
gsk/gskgldriverprivate.h | 3 +-
gsk/gskglrenderer.c | 23 ++++--------
3 files changed, 92 insertions(+), 21 deletions(-)
---
diff --git a/gsk/gskgldriver.c b/gsk/gskgldriver.c
index a634525..2f045cf 100644
--- a/gsk/gskgldriver.c
+++ b/gsk/gskgldriver.c
@@ -22,6 +22,9 @@ typedef struct {
GLuint buffer_id;
GLuint position_id;
GLuint uv_id;
+ GskQuadVertex *quads;
+ int n_quads;
+ gboolean in_use : 1;
} Vao;
typedef struct {
@@ -97,6 +100,7 @@ vao_free (gpointer data)
{
Vao *v = data;
+ g_free (v->quads);
glDeleteBuffers (1, &v->buffer_id);
glDeleteVertexArrays (1, &v->vao_id);
g_slice_free (Vao, v);
@@ -238,14 +242,17 @@ gsk_gl_driver_end_frame (GskGLDriver *driver)
driver->in_frame = FALSE;
}
-void
+int
gsk_gl_driver_collect_textures (GskGLDriver *driver)
{
GHashTableIter iter;
gpointer value_p = NULL;
+ int old_size;
- g_return_if_fail (GSK_IS_GL_DRIVER (driver));
- g_return_if_fail (!driver->in_frame);
+ g_return_val_if_fail (GSK_IS_GL_DRIVER (driver), 0);
+ g_return_val_if_fail (!driver->in_frame, 0);
+
+ old_size = g_hash_table_size (driver->textures);
g_hash_table_iter_init (&iter, driver->textures);
while (g_hash_table_iter_next (&iter, NULL, &value_p))
@@ -253,10 +260,41 @@ gsk_gl_driver_collect_textures (GskGLDriver *driver)
Texture *t = value_p;
if (t->in_use)
- t->in_use = FALSE;
+ {
+ t->in_use = FALSE;
+ g_clear_pointer (&t->fbos, g_array_unref);
+ }
else
g_hash_table_iter_remove (&iter);
}
+
+ return old_size - g_hash_table_size (driver->textures);
+}
+
+int
+gsk_gl_driver_collect_vaos (GskGLDriver *driver)
+{
+ GHashTableIter iter;
+ gpointer value_p = NULL;
+ int old_size;
+
+ g_return_val_if_fail (GSK_IS_GL_DRIVER (driver), 0);
+ g_return_val_if_fail (!driver->in_frame, 0);
+
+ old_size = g_hash_table_size (driver->vaos);
+
+ g_hash_table_iter_init (&iter, driver->vaos);
+ while (g_hash_table_iter_next (&iter, NULL, &value_p))
+ {
+ Vao *v = value_p;
+
+ if (v->in_use)
+ v->in_use = FALSE;
+ else
+ g_hash_table_iter_remove (&iter);
+ }
+
+ return old_size - g_hash_table_size (driver->vaos);
}
static Texture *
@@ -328,6 +366,8 @@ gsk_gl_driver_create_texture (GskGLDriver *driver,
t = find_texture_by_size (driver->textures, width, height);
if (t != NULL && !t->in_use)
{
+ GSK_NOTE (OPENGL, g_print ("Reusing Texture(%d) for size %dx%d\n",
+ t->texture_id, t->width, t->height));
t->in_use = TRUE;
return t->texture_id;
}
@@ -346,6 +386,34 @@ gsk_gl_driver_create_texture (GskGLDriver *driver,
return t->texture_id;
}
+static Vao *
+find_vao (GHashTable *vaos,
+ int position_id,
+ int uv_id,
+ int n_quads,
+ GskQuadVertex *quads)
+{
+ GHashTableIter iter;
+ gpointer value_p = NULL;
+
+ g_hash_table_iter_init (&iter, vaos);
+ while (g_hash_table_iter_next (&iter, NULL, &value_p))
+ {
+ Vao *v = value_p;
+
+ if (v->position_id != position_id || v->uv_id != uv_id)
+ continue;
+
+ if (v->n_quads != n_quads)
+ continue;
+
+ if (memcmp (v->quads, quads, sizeof (GskQuadVertex) * n_quads) == 0)
+ return v;
+ }
+
+ return NULL;
+}
+
int
gsk_gl_driver_create_vao_for_quad (GskGLDriver *driver,
int position_id,
@@ -360,6 +428,14 @@ gsk_gl_driver_create_vao_for_quad (GskGLDriver *driver,
g_return_val_if_fail (GSK_IS_GL_DRIVER (driver), -1);
g_return_val_if_fail (driver->in_frame, -1);
+ v = find_vao (driver->vaos, position_id, uv_id, n_quads, quads);
+ if (v != NULL && !v->in_use)
+ {
+ GSK_NOTE (OPENGL, g_print ("Reusing VAO(%d)\n", v->vao_id));
+ v->in_use = TRUE;
+ return v->vao_id;
+ }
+
glGenVertexArrays (1, &vao_id);
glBindVertexArray (vao_id);
@@ -385,6 +461,9 @@ gsk_gl_driver_create_vao_for_quad (GskGLDriver *driver,
v->buffer_id = buffer_id;
v->position_id = position_id;
v->uv_id = uv_id;
+ v->n_quads = n_quads;
+ v->quads = g_memdup (quads, sizeof (GskQuadVertex) * n_quads);
+ v->in_use = TRUE;
g_hash_table_insert (driver->vaos, GINT_TO_POINTER (vao_id), v);
#ifdef G_ENABLE_DEBUG
diff --git a/gsk/gskgldriverprivate.h b/gsk/gskgldriverprivate.h
index b69a387..f4836f5 100644
--- a/gsk/gskgldriverprivate.h
+++ b/gsk/gskgldriverprivate.h
@@ -56,7 +56,8 @@ void gsk_gl_driver_destroy_texture (GskGLDriver *driver
void gsk_gl_driver_destroy_vao (GskGLDriver *driver,
int vao_id);
-void gsk_gl_driver_collect_textures (GskGLDriver *driver);
+int gsk_gl_driver_collect_textures (GskGLDriver *driver);
+int gsk_gl_driver_collect_vaos (GskGLDriver *driver);
G_END_DECLS
diff --git a/gsk/gskglrenderer.c b/gsk/gskglrenderer.c
index 7d16ee1..ddc6990 100644
--- a/gsk/gskglrenderer.c
+++ b/gsk/gskglrenderer.c
@@ -795,32 +795,23 @@ gsk_gl_renderer_validate_tree (GskGLRenderer *self,
}
static void
-render_item_clear (RenderItem *item,
- GskGLRenderer *self)
-{
- gsk_gl_driver_destroy_vao (self->gl_driver, item->render_data.vao_id);
-}
-
-static void
gsk_gl_renderer_clear_tree (GskGLRenderer *self)
{
- int i;
+ int removed_textures, removed_vaos;
if (self->gl_context == NULL)
return;
gdk_gl_context_make_current (self->gl_context);
- for (i = 0; i < self->render_items->len; i++)
- {
- RenderItem *item = &g_array_index (self->render_items, RenderItem, i);
-
- render_item_clear (item, self);
- }
-
g_clear_pointer (&self->render_items, g_array_unref);
- gsk_gl_driver_collect_textures (self->gl_driver);
+ removed_textures = gsk_gl_driver_collect_textures (self->gl_driver);
+ removed_vaos = gsk_gl_driver_collect_vaos (self->gl_driver);
+
+ GSK_NOTE (OPENGL, g_print ("Collected: %d textures, %d vaos\n",
+ removed_textures,
+ removed_vaos));
}
static void
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