[cogl/rstrode/wip/prepare-for-mutter-merge: 3/12] renderer: drop support for SDL
- From: Ray Strode <halfline src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/rstrode/wip/prepare-for-mutter-merge: 3/12] renderer: drop support for SDL
- Date: Thu, 10 Mar 2016 21:48:57 +0000 (UTC)
commit 75751d91b14389ce34e78a30ed973e34bc8a983a
Author: Ray Strode <rstrode redhat com>
Date: Tue Jan 12 16:35:51 2016 -0500
renderer: drop support for SDL
build/win32/vs10/cogl-sdl2-hello.vcxproj | 173 ------
build/win32/vs10/cogl-sdl2-hello.vcxproj.filters | 14 -
build/win32/vs9/cogl-sdl2-hello.vcproj | 161 ------
cogl/Makefile.am | 16 -
cogl/cogl-defines.h.win32_SDL.in | 78 ---
cogl/cogl-renderer-private.h | 5 -
cogl/cogl-renderer.c | 6 -
cogl/cogl-renderer.h | 2 -
cogl/cogl-sdl.c | 111 ----
cogl/cogl-sdl.h | 248 ---------
cogl/winsys/cogl-winsys-sdl-private.h | 37 --
cogl/winsys/cogl-winsys-sdl.c | 490 -----------------
cogl/winsys/cogl-winsys-sdl2.c | 638 ----------------------
configure.ac | 94 ----
examples/Makefile.am | 18 -
examples/cogl-sdl-hello.c | 156 ------
examples/cogl-sdl2-hello.c | 169 ------
17 files changed, 0 insertions(+), 2416 deletions(-)
---
diff --git a/cogl/Makefile.am b/cogl/Makefile.am
index ebd062e..53407f0 100644
--- a/cogl/Makefile.am
+++ b/cogl/Makefile.am
@@ -503,20 +503,6 @@ cogl_sources_c += \
winsys/cogl-winsys-egl-feature-functions.h \
winsys/cogl-winsys-egl-private.h
endif
-if SUPPORT_SDL
-cogl_experimental_h += $(srcdir)/cogl-sdl.h
-cogl_sources_c += \
- winsys/cogl-winsys-sdl-private.h \
- winsys/cogl-winsys-sdl.c \
- cogl-sdl.c
-endif
-if SUPPORT_SDL2
-cogl_experimental_h += $(srcdir)/cogl-sdl.h
-cogl_sources_c += \
- winsys/cogl-winsys-sdl-private.h \
- winsys/cogl-winsys-sdl2.c \
- cogl-sdl.c
-endif
EXTRA_DIST += stb_image.c
@@ -643,8 +629,6 @@ cogl.vsenums_c:
EXTRA_DIST += \
cogl-defines.h.win32.in \
cogl-defines.h.win32 \
- cogl-defines.h.win32_SDL.in \
- cogl-defines.h.win32_SDL \
cogl-gl-header.h.win32 \
cogl.symbols \
cogl.rc.in \
diff --git a/cogl/cogl-renderer-private.h b/cogl/cogl-renderer-private.h
index 0f309e6..7ca7030 100644
--- a/cogl/cogl-renderer-private.h
+++ b/cogl/cogl-renderer-private.h
@@ -100,11 +100,6 @@ struct _CoglRenderer
int kms_fd;
#endif
-#ifdef COGL_HAS_SDL_SUPPORT
- CoglBool sdl_event_type_set;
- uint32_t sdl_event_type;
-#endif
-
/* List of callback functions that will be given every native event */
GSList *event_filters;
void *winsys;
diff --git a/cogl/cogl-renderer.c b/cogl/cogl-renderer.c
index bae3a01..30038df 100644
--- a/cogl/cogl-renderer.c
+++ b/cogl/cogl-renderer.c
@@ -72,9 +72,6 @@
#ifdef COGL_HAS_WGL_SUPPORT
#include "cogl-winsys-wgl-private.h"
#endif
-#ifdef COGL_HAS_SDL_SUPPORT
-#include "cogl-winsys-sdl-private.h"
-#endif
#ifdef COGL_HAS_XLIB_SUPPORT
#include "cogl-xlib-renderer.h"
@@ -213,9 +210,6 @@ static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
#ifdef COGL_HAS_WGL_SUPPORT
_cogl_winsys_wgl_get_vtable,
#endif
-#ifdef COGL_HAS_SDL_SUPPORT
- _cogl_winsys_sdl_get_vtable,
-#endif
_cogl_winsys_stub_get_vtable,
};
diff --git a/cogl/cogl-renderer.h b/cogl/cogl-renderer.h
index e9d18b8..73182c1 100644
--- a/cogl/cogl-renderer.h
+++ b/cogl/cogl-renderer.h
@@ -169,7 +169,6 @@ cogl_renderer_new (void);
* @COGL_WINSYS_ID_EGL_ANDROID: Use EGL with the Android platform
* @COGL_WINSYS_ID_EGL_MIR: Use EGL with the Mir server
* @COGL_WINSYS_ID_WGL: Use the Microsoft Windows WGL binding API
- * @COGL_WINSYS_ID_SDL: Use the SDL window system
*
* Identifies specific window system backends that Cogl supports.
*
@@ -188,7 +187,6 @@ typedef enum
COGL_WINSYS_ID_EGL_ANDROID,
COGL_WINSYS_ID_EGL_MIR,
COGL_WINSYS_ID_WGL,
- COGL_WINSYS_ID_SDL
} CoglWinsysID;
/**
diff --git a/configure.ac b/configure.ac
index 3e88e38..6effdf8 100644
--- a/configure.ac
+++ b/configure.ac
@@ -919,93 +919,6 @@ AS_IF([test "x$enable_wgl" = "xyes"],
])
AM_CONDITIONAL(SUPPORT_WGL, [test "x$SUPPORT_WGL" = "xyes"])
-AC_ARG_ENABLE(
- [sdl],
- [AC_HELP_STRING([--enable-sdl=@<:@no/yes@:>@], [Enable support SDL @<:@default=no@:>@])],
- [],
- [enable_sdl=no])
-AS_IF([test "x$enable_sdl" = "xyes"],
- [
- AS_IF([test "x$enable_emscripten" = "xno"],
- [
- PKG_CHECK_MODULES([SDL],
- [sdl],
- [
- COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES sdl"
- ],
- [
- AC_CHECK_HEADER([SDL/SDL.h],
- [],
- [AC_MSG_ERROR([SDL support requested but SDL not found])])
- ])
- ])
-
- SUPPORT_SDL=yes
- GL_WINSYS_APIS="$GL_WINSYS_APIS sdl"
-
- COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_SDL_SUPPORT"
-
- dnl If we are building with emscripten then that simply implies we are
- dnl using SDL in conjunction with WebGL (GLES2)
- AS_IF([test "x$enable_emscripten" = "xyes"],
- [
- SUPPORTED_SDL_GL_APIS="webgl"
- SUPPORT_SDL_WEBGL=yes
- SUPPORT_SDL_GLES=no
- COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_SDL_WEBGL_SUPPORT"
- ],
- [
- dnl WebOS has a specially patched version of SDL to add
- dnl support for creating a GLES1/2 context. This tries to
- dnl detect that patch so we can use it if the GLES2 driver is
- dnl selected.
- cogl_save_CPPFLAGS="$CPPFLAGS"
- CPPFLAGS="$CPPFLAGS $SDL_CFLAGS"
- AC_CHECK_DECL([SDL_OPENGLES],
- [SUPPORT_SDL_GLES=yes],
- [SUPPORT_SDL_GLES=no],
- [#include <SDL.h>])
- AC_CHECK_DECL([SDL_GL_CONTEXT_MAJOR_VERSION], [], [SUPPORT_SDL_GLES=no],
- [#include <SDL.h>])
- AC_CHECK_DECL([SDL_GL_CONTEXT_MINOR_VERSION], [], [SUPPORT_SDL_GLES=no],
- [#include <SDL.h>])
- CPPFLAGS="$cogl_save_CPPFLAGS"
-
- AS_IF([test "x$SUPPORT_SDL_GLES" = "xyes"],
- [
- SUPPORTED_SDL_GL_APIS="gles1 gles2"
- COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_SDL_GLES_SUPPORT"
- ],
- [ SUPPORTED_SDL_GL_APIS="gl" ])
- ])
- ],
- [SUPPORT_SDL=no])
-AM_CONDITIONAL(SUPPORT_SDL, [test "x$SUPPORT_SDL" = "xyes"])
-
-AC_ARG_ENABLE(
- [sdl2],
- [AC_HELP_STRING([--enable-sdl2=@<:@no/yes@:>@], [Enable SDL2 support @<:@default=no@:>@])],
- [],
- [enable_sdl2=no])
-AS_IF([test "x$enable_sdl2" = "xyes"],
- [
- PKG_CHECK_MODULES([SDL2],
- [sdl2],
- [],
- [AC_MSG_ERROR([SDL2 support requested but SDL2 not found])])
-
- SUPPORT_SDL2=yes
- GL_WINSYS_APIS="$GL_WINSYS_APIS sdl2"
- COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES sdl2"
-
- COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_SDL_SUPPORT"
- ],
- [SUPPORT_SDL2=no])
-AM_CONDITIONAL(SUPPORT_SDL2, [test "x$SUPPORT_SDL2" = "xyes"])
-
-AS_IF([test "x$SUPPORT_SDL2" = "xyes" -a "x$SUPPORT_SDL" = "xyes"],
- [AC_MSG_ERROR([The SDL1 and SDL2 winsyses are currently mutually exclusive])])
-
EGL_PLATFORM_COUNT=0
AC_ARG_ENABLE(
@@ -1136,9 +1049,6 @@ AC_ARG_ENABLE(
[],
AS_IF([test "x$enable_gles1" = "xyes" -o \
"x$enable_gles2" = "xyes" && \
- test "x$SUPPORT_SDL_GLES" != "xyes" && \
- test "x$SUPPORT_SDL_WEBGL" != "xyes" && \
- test "x$SUPPORT_SDL2" != "xyes" && \
test $EGL_PLATFORM_COUNT -eq 0],
[enable_xlib_egl_platform=yes], [enable_xlib_egl_platform=no])
)
@@ -1441,7 +1351,6 @@ cogl/cogl-1.0.pc
cogl/cogl-2.0-experimental.pc
cogl/cogl-defines.h
cogl/cogl-defines.h.win32
-cogl/cogl-defines.h.win32_SDL
cogl/cogl-gl-header.h
cogl/cogl-egl-defines.h
cogl/cogl.rc
@@ -1505,9 +1414,6 @@ if test "x$SUPPORT_EGL" = "xyes"; then
echo " EGL Platforms:${EGL_PLATFORMS}"
echo " Wayland compositor support: ${enable_wayland_egl_server}"
fi
-if test "x$SUPPORT_SDL" = "xyes"; then
-echo " Supported SDL GL APIs: ${SUPPORTED_SDL_GL_APIS}"
-fi
echo " Building for emscripten environment: $enable_emscripten"
echo " Build libcogl-gles2 GLES 2.0 frontend api: ${enable_cogl_gles2}"
echo " Image backend: ${COGL_IMAGE_BACKEND}"
diff --git a/examples/Makefile.am b/examples/Makefile.am
index 01cf003..405913f 100644
--- a/examples/Makefile.am
+++ b/examples/Makefile.am
@@ -88,32 +88,14 @@ endif
endif #USE_GLIB
-# XXX although emscripten "supports sdl" we can't build cogl-sdl-hello
-# un-modified for emscripten since emscripten doesn't support
-# SDL_WaitEvent() and we need to use some special emscripten apis
-# to create a mainloop....
if USING_EMSCRIPTEN
programs += cogl-emscripten-hello
cogl_emscripten_hello_SOURCES = cogl-emscripten-hello.c
cogl_emscripten_hello_LDADD = $(common_ldadd)
-else # USING_EMSCRIPTEN
-
-if SUPPORT_SDL
-programs += cogl-sdl-hello
-cogl_sdl_hello_SOURCES = cogl-sdl-hello.c
-cogl_sdl_hello_LDADD = $(common_ldadd)
-endif
-
endif # USING_EMSCRIPTEN
-if SUPPORT_SDL2
-programs += cogl-sdl2-hello
-cogl_sdl2_hello_SOURCES = cogl-sdl2-hello.c
-cogl_sdl2_hello_LDADD = $(common_ldadd)
-endif
-
if USING_EMSCRIPTEN
%.html: %.o $(top_builddir)/cogl/.libs/libcogl2.so $(top_builddir)/deps/glib/.libs/libglib.a
$(CC) $(AM_CFLAGS) $(CFLAGS) --js-library $(top_srcdir)/examples/emscripten-example-js-library.js -o
$@ $^
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