[gtk+] Win32: chain up screen finalize



commit 3aec838313477b45a037e1b14cba6d5b8e98efd7
Author: Paolo Borelli <pborelli gnome org>
Date:   Fri Feb 19 15:40:09 2016 +0100

    Win32: chain up screen finalize
    
    Add the proper chain up (in preparation to actually freeing stuff) and
    remove the empty dispose implementation

 gdk/win32/gdkscreen-win32.c |    6 +-----
 1 files changed, 1 insertions(+), 5 deletions(-)
---
diff --git a/gdk/win32/gdkscreen-win32.c b/gdk/win32/gdkscreen-win32.c
index d9815d4..d67b727 100644
--- a/gdk/win32/gdkscreen-win32.c
+++ b/gdk/win32/gdkscreen-win32.c
@@ -403,11 +403,8 @@ gdk_win32_screen_is_composited (GdkScreen *screen)
 static void
 gdk_win32_screen_finalize (GObject *object)
 {
-}
 
-static void
-gdk_win32_screen_dispose (GObject *object)
-{
+  G_OBJECT_CLASS (gdk_win32_screen_parent_class)->finalize (object);
 }
 
 static void
@@ -416,7 +413,6 @@ gdk_win32_screen_class_init (GdkWin32ScreenClass *klass)
   GObjectClass *object_class = G_OBJECT_CLASS (klass);
   GdkScreenClass *screen_class = GDK_SCREEN_CLASS (klass);
 
-  object_class->dispose = gdk_win32_screen_dispose;
   object_class->finalize = gdk_win32_screen_finalize;
 
   screen_class->get_display = gdk_win32_screen_get_display;


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