[gegl] gegl:shear default to no shearing



commit 19d71edfbb37fe86097dce910711ca1151775ac2
Author: Øyvind Kolås <pippin gimp org>
Date:   Mon Feb 15 21:47:10 2016 +0100

    gegl:shear default to no shearing
    
    This mitigates bug https://bugzilla.gnome.org/show_bug.cgi?id=760827 , though
    by setting both X and Y to non-0.0 values, clang based compiles would still
    segfault

 operations/transform/shear.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/operations/transform/shear.c b/operations/transform/shear.c
index 02ffc34..e0fbda7 100644
--- a/operations/transform/shear.c
+++ b/operations/transform/shear.c
@@ -22,9 +22,9 @@
 
 #ifdef GEGL_CHANT_PROPERTIES
 
-gegl_chant_double (x, -G_MAXDOUBLE, G_MAXDOUBLE, 1.0,
+gegl_chant_double (x, -G_MAXDOUBLE, G_MAXDOUBLE, 0.0,
                    _("Horizontal shear amount"))
-gegl_chant_double (y, -G_MAXDOUBLE, G_MAXDOUBLE, 1.0,
+gegl_chant_double (y, -G_MAXDOUBLE, G_MAXDOUBLE, 0.0,
                    _("Vertical shear amount"))
 
 #else


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