[librsvg/rustification] Update NEWS for 2.41.0
- From: Federico Mena Quintero <federico src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [librsvg/rustification] Update NEWS for 2.41.0
- Date: Wed, 14 Dec 2016 03:29:40 +0000 (UTC)
commit 0525bafa95f66398de51208c412baae7e402e373
Author: Federico Mena Quintero <federico gnome org>
Date: Tue Dec 13 21:28:24 2016 -0600
Update NEWS for 2.41.0
NEWS | 39 +++++++++++++++++++++++++++++++++++++++
1 files changed, 39 insertions(+), 0 deletions(-)
---
diff --git a/NEWS b/NEWS
index 4465c83..291ba50 100644
--- a/NEWS
+++ b/NEWS
@@ -1,3 +1,42 @@
+Version 2.41.0
+- The big news is that parts of librsvg are now implemented in the
+ Rust programming language, instead of C. The public API remains
+ identical. Rust should provide us with memory safety and nicer
+ built-in abstractions for the code, as well as an easier way to do
+ unit tests.
+- Chun-wei Fan made it possible to regenerate the MSVC project files
+ when Makefile.am changes.
+- Fixed bgo#763386 - handle curveto segments where three control
+ points are coincident. Thanks to Massimo for the detailed test cases.
+- Fixed bgo#603550 - Compute the luminance correctly when generating a
+ mask. Thanks to Mike Lewis for the patch.
+- Fixed feImage filters when they reference SVG nodes; they were
+ translated incorrectly.
+- Fixed feComponentTransferFunction when there are duplicated feFuncX elements.
+- Fixed bgo#761871 - handle reflection points for quadratic and cubic
+ curves correctly.
+- Fixed a few minor issues pointed out by Coverity.
+- Marker orientations and rendering are now done in Rust.
+- The path data parser is now done in Rust. This is now conformant to
+ the spec.
+- The internal path builder is now done in Rust.
+- Length normalization is now done in Rust.
+- Gradients with inheritance are now resolved in Rust. Fixed a bunch
+ of conformance bugs.
+- Bounding boxes with affine transformations are now done in Rust.
+- Radial gradients now adjust the focus point correctly to be within
+ the gradient's radius.
+- We only push/pop CSS states when rendering will actually happen,
+ instead of for all nodes, including those that would be invisible.
+- Stroke width normalization is now conformant to the spec.
+- Viewport-relative length normalization is now conformant to the spec.
+- Added some of the official SVG 1.1 test files to our test suite. Fixed
+ a little bunch of conformance bugs.
+- Lots of refactoring to accomodate the Rust code, and general cleanups as well.
+- Added tests/README.md with instructions on how to run the test suite
+ and update it.
+- Improved the README.
+
Version 2.40.16
- Chun-wei Fan added support for building the introspection files under MSVC.
- Fixed bgo#760262 - Make the zooming options in rsvg-convert(1) work again
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